Exploiter
Uzman Üye
istekleriniz burada
Super Power Training Simulator:
Clicker Simulator:
Speed Hack (admin):
Sharkbite:
Lucky Block battlegrounds:
Super Power Training Simulator:
Lua:
-- Open the Dev Console (F9) to read information about the GUI --
print("\nSuper Power Training Simulator LuckyGui Created by LuckyMMB @ V3rmillion.net\nDiscord https://discord.gg/GKzJnUC\nLast updated 5th December 2018")
print("\nThe Y Key activates Panic Mode and teleports you to the Safe Zone. This can be changed to another key.")
print("\nUse the OnDeath Return button to respawn you and return to your previous position\nwhen you are killed. Great for farming BT in zones as soon as you\ncan take 1 hit and survive (eg. 6Bil in 100Bil+ BT Taining Area).")
print("\nOnce your Fist, Body and Psychic stats are higher you will not be able to Auto\nFarm more than one skill at a time as you need to be near the\nlocation you are farming at.")
local plr = game:GetService("Players").LocalPlayer
local char = plr.Character
local root = char.HumanoidRootPart
local Plrs = game:GetService("Players")
local MyPlr = Plrs.LocalPlayer
local MyChar = MyPlr.Character
local UIS = game:GetService'UserInputService'
local RepStor = game:GetService("ReplicatedStorage")
local CoreGui = game:GetService("CoreGui")
local Run = game:GetService("RunService")
local mouse = game.Players.LocalPlayer:GetMouse()
local human = plr.Character:WaitForChild("Humanoid")
-- Anti Idle --
local VirtualUser=game:service'VirtualUser'
game:service'Players'.LocalPlayer.Idled:connect(function()
VirtualUser:CaptureController()
VirtualUser:ClickButton2(Vector2.new())
end)
showstartmessage = true
showtopplayersactive = false
showtopplayersfistactive = false
showtopplayersbodyactive = false
showtopplayersspeedactive = false
showtopplayersjumpactive = false
showtopplayerspsychicactive = false
farmbtsafetyactive = false
farmbtsafety2active = false
settplocation = false
playerdied = false
deathreturnactive = false
godmodeactive = false
noclip = false
resetplayerstat = false
killplayeractive = false
farmallactive = false
farmfistactive = false
farmbodyactive = false
farmspeedactive = false
farmjumpactive = false
farmpsychicactive = false
punchmodeactive = false
ESPEnabled = false
ESPLength = 20000
CharAddedEvent = { }
Plrs.PlayerAdded:connect(function(plr)
if CharAddedEvent[plr.Name] == nil then
CharAddedEvent[plr.Name] = plr.CharacterAdded:connect(function(char)
if ESPEnabled then
RemoveESP(plr)
CreateESP(plr)
end
end)
end
end)
Plrs.PlayerRemoving:connect(function(plr)
if CharAddedEvent[plr.Name] ~= nil then
CharAddedEvent[plr.Name]:Disconnect()
CharAddedEvent[plr.Name] = nil
end
RemoveESP(plr)
end)
function CreateESP(plr)
if plr ~= nil then
local GetChar = plr.Character
if not GetChar then return end
local GetHead do
repeat wait() until GetChar:FindFirstChild("Head")
end
GetHead = GetChar.Head
local bb = Instance.new("BillboardGui", CoreGui)
bb.Adornee = GetHead
bb.ExtentsOffset = Vector3.new(0, 1, 0)
bb.AlwaysOnTop = true
bb.Size = UDim2.new(0, 5, 0, 5)
bb.StudsOffset = Vector3.new(0, 3, 0)
bb.Name = "ESP_" .. plr.Name
local frame = Instance.new("Frame", bb)
frame.ZIndex = 10
frame.BackgroundTransparency = 1
frame.Size = UDim2.new(1, 0, 1, 0)
local TxtName = Instance.new("TextLabel", frame)
TxtName.Name = "Names"
TxtName.ZIndex = 10
TxtName.Text = plr.Name
TxtName.BackgroundTransparency = 1
TxtName.Position = UDim2.new(0, 0, 0, -45)
TxtName.Size = UDim2.new(1, 0, 10, 0)
TxtName.Font = "SourceSansBold"
TxtName.TextColor3 = Color3.new(0, 0, 0)
TxtName.TextSize = 14
TxtName.TextStrokeTransparency = 0.5
local TxtDist = Instance.new("TextLabel", frame)
TxtDist.Name = "Dist"
TxtDist.ZIndex = 10
TxtDist.Text = ""
TxtDist.BackgroundTransparency = 1
TxtDist.Position = UDim2.new(0, 0, 0, -35)
TxtDist.Size = UDim2.new(1, 0, 10, 0)
TxtDist.Font = "SourceSansBold"
TxtDist.TextColor3 = Color3.new(0, 0, 0)
TxtDist.TextSize = 15
TxtDist.TextStrokeTransparency = 0.5
local TxtHealth = Instance.new("TextLabel", frame)
TxtHealth.Name = "Health"
TxtHealth.ZIndex = 10
TxtHealth.Text = ""
TxtHealth.BackgroundTransparency = 1
TxtHealth.Position = UDim2.new(0, 0, 0, -25)
TxtHealth.Size = UDim2.new(1, 0, 10, 0)
TxtHealth.Font = "SourceSansBold"
TxtHealth.TextColor3 = Color3.new(0, 0, 0)
TxtHealth.TextSize = 15
TxtHealth.TextStrokeTransparency = 0.5
local TxtFist = Instance.new("TextLabel", frame)
TxtFist.Name = "Fist"
TxtFist.ZIndex = 10
TxtFist.Text = ""
TxtFist.BackgroundTransparency = 1
TxtFist.Position = UDim2.new(0, 0, 0, -15)
TxtFist.Size = UDim2.new(1, 0, 10, 0)
TxtFist.Font = "SourceSansBold"
TxtFist.TextColor3 = Color3.new(0, 0, 0)
TxtFist.TextSize = 15
TxtFist.TextStrokeTransparency = 0.5
local TxtPsychic = Instance.new("TextLabel", frame)
TxtPsychic.Name = "Psychic"
TxtPsychic.ZIndex = 10
TxtPsychic.Text = ""
TxtPsychic.BackgroundTransparency = 1
TxtPsychic.Position = UDim2.new(0, 0, 0, -5)
TxtPsychic.Size = UDim2.new(1, 0, 10, 0)
TxtPsychic.Font = "SourceSansBold"
TxtPsychic.TextColor3 = Color3.new(0, 0, 0)
TxtPsychic.TextSize = 15
TxtPsychic.TextStrokeTransparency = 0.5
end
end
function UpdateESP(plr)
local Find = CoreGui:FindFirstChild("ESP_" .. plr.Name)
if Find then
local plrStatus = game.Players[plr.Name].leaderstats.Status
if plrStatus.Value == "Criminal" then
Find.Frame.Names.TextColor3 = Color3.new(1, 0.1, 1)
elseif plrStatus.Value == "Lawbreaker" then
Find.Frame.Names.TextColor3 = Color3.new(1, 0.1, 0.1)
elseif plrStatus.Value == "Guardian" then
Find.Frame.Names.TextColor3 = Color3.new(0.1, 0.8, 1)
elseif plrStatus.Value == "Protector" then
Find.Frame.Names.TextColor3 = Color3.new(0.1, 0.1, 1)
elseif plrStatus.Value == "Supervillain" then
Find.Frame.Names.TextColor3 = Color3.new(0.3, 0.1, 0.1)
elseif plrStatus.Value == "Superhero" then
Find.Frame.Names.TextColor3 = Color3.new(0.8, 0.8, 0)
else
Find.Frame.Names.TextColor3 = Color3.new(1, 1, 1)
end
Find.Frame.Dist.TextColor3 = Color3.new(1, 1, 1)
Find.Frame.Health.TextColor3 = Color3.new(1, 1, 1)
Find.Frame.Fist.TextColor3 = Color3.new(1, 1, 1)
Find.Frame.Psychic.TextColor3 = Color3.new(1, 1, 1)
local GetChar = plr.Character
if MyChar and GetChar then
local Find2 = MyChar:FindFirstChild("HumanoidRootPart")
local Find3 = GetChar:FindFirstChild("HumanoidRootPart")
local Find4 = GetChar:FindFirstChildOfClass("Humanoid")
if Find2 and Find3 then
local pos = Find3.Position
local Dist = (Find2.Position - pos).magnitude
if Dist > ESPLength then
Find.Frame.Names.Visible = false
Find.Frame.Dist.Visible = false
Find.Frame.Health.Visible = false
Find.Frame.Fist.Visible = false
Find.Frame.Psychic.Visible = false
return
else
Find.Frame.Names.Visible = true
Find.Frame.Dist.Visible = true
Find.Frame.Health.Visible = true
Find.Frame.Fist.Visible = true
Find.Frame.Psychic.Visible = true
end
Find.Frame.Dist.Text = "Distance: " .. string.format("%.0f", Dist)
--Find.Frame.Pos.Text = "(X: " .. string.format("%.0f", pos.X) .. ", Y: " .. string.format("%.0f", pos.Y) .. ", Z: " .. string.format("%.0f", pos.Z) .. ")"
if Find4 then
Find.Frame.Health.Text = "Health: " ..converttoletter(string.format("%.0f", Find4.Health))
Find.Frame.Fist.Text = "Fist: " ..converttoletter(string.format("%.0f", game.Players[plr.Name].PrivateStats.FistStrength.Value))
Find.Frame.Psychic.Text = "Psychic: " ..converttoletter(string.format("%.0f", game.Players[plr.Name].PrivateStats.PsychicPower.Value))
else
Find.Frame.Health.Text = ""
Find.Frame.Fist.Text = ""
Find.Frame.Psychic.Text = ""
end
end
end
end
end
function RemoveESP(plr)
local ESP = CoreGui:FindFirstChild("ESP_" .. plr.Name)
if ESP then
ESP:Destroy()
end
end
local MainGUI = Instance.new("ScreenGui")
local TopFrame = Instance.new("Frame")
local MainFrame = Instance.new("Frame")
local Open = Instance.new("TextButton")
local Close = Instance.new("TextButton")
local Minimize = Instance.new("TextButton")
local cf = Instance.new("Frame")
local c1 = Instance.new("TextLabel")
local c = Instance.new("TextButton")
local DeathReturn = Instance.new("TextButton")
local PunchMode = Instance.new("TextButton")
local WayPoints = Instance.new("TextButton")
local WayPointsFrame = Instance.new("Frame")
local FarmExp = Instance.new("TextButton")
local FarmExpFrame = Instance.new("Frame")
local ShowLocation = Instance.new("TextLabel")
local SetLocation = Instance.new("TextButton")
local TPLocation = Instance.new("TextButton")
local Location1 = Instance.new("TextButton")
local Location2 = Instance.new("TextButton")
local LocationFS1B = Instance.new("TextButton")
local LocationFS100B = Instance.new("TextButton")
local LocationFS10T = Instance.new("TextButton")
local Location3 = Instance.new("TextButton")
local Location4 = Instance.new("TextButton")
local Location5 = Instance.new("TextButton")
local Location6 = Instance.new("TextButton")
local Location7 = Instance.new("TextButton")
local Location8 = Instance.new("TextButton")
local Location9 = Instance.new("TextButton")
local Location10 = Instance.new("TextButton")
local LocationBT1B = Instance.new("TextButton")
local LocationBT100B = Instance.new("TextButton")
local LocationBT10T = Instance.new("TextButton")
local LocationPP1M = Instance.new("TextButton")
local LocationPP1B = Instance.new("TextButton")
local LocationPP1T = Instance.new("TextButton")
local LocationPP1Qa = Instance.new("TextButton")
local LocationBody1B = Instance.new("TextButton")
local FarmAll = Instance.new("TextButton")
local FarmFist = Instance.new("TextButton")
local FarmBody = Instance.new("TextButton")
local FarmSpeed = Instance.new("TextButton")
local FarmJump = Instance.new("TextButton")
local SavePosition = Instance.new("TextLabel")
local FarmPsychic = Instance.new("TextButton")
local FarmBodyLabel = Instance.new("TextLabel")
local FarmSpeedLabel = Instance.new("TextLabel")
local esptrack = Instance.new("TextButton")
local ESPLength = Instance.new("TextBox")
local Extras = Instance.new("TextButton")
local ExtrasFrame = Instance.new("Frame")
local PlayerInfo = Instance.new("TextButton")
local PlayerInfoFrame = Instance.new("Frame")
local ShowTopPlayers = Instance.new("TextButton")
local ShowBetterFS = Instance.new("TextButton")
local ShowBetterBT = Instance.new("TextButton")
local ShowBetterPP = Instance.new("TextButton")
local ShowWorseFS = Instance.new("TextButton")
local ShowWorseBT = Instance.new("TextButton")
local ShowWorsePP = Instance.new("TextButton")
local PlayerInfoStatsFrame = Instance.new("Frame")
local PlayerInfoStatsClose = Instance.new("TextButton")
local StatBestFistText1 = Instance.new("TextLabel")
local StatBestBodyText1 = Instance.new("TextLabel")
local StatBestSpeedText1 = Instance.new("TextLabel")
local StatBestJumpText1 = Instance.new("TextLabel")
local StatBestPsychicText1 = Instance.new("TextLabel")
local PlayerInfoStatsText1 = Instance.new("TextLabel")
local ShowStatsFist1 = Instance.new("TextLabel")
local ShowStatsBody1 = Instance.new("TextLabel")
local ShowStatsSpeed1 = Instance.new("TextLabel")
local ShowStatsJump1 = Instance.new("TextLabel")
local ShowStatsPsychic1 = Instance.new("TextLabel")
local ShowStatsFist2 = Instance.new("TextLabel")
local ShowStatsBody2 = Instance.new("TextLabel")
local ShowStatsSpeed2 = Instance.new("TextLabel")
local ShowStatsJump2 = Instance.new("TextLabel")
local ShowStatsPsychic2 = Instance.new("TextLabel")
local AnnoyNameLabel = Instance.new("TextLabel")
local AnnoyName = Instance.new("TextBox")
local AnnoyStart = Instance.new("TextButton")
local KillPlayerStart = Instance.new("TextButton")
local TptoPlayer = Instance.new("TextButton")
local PanicToggleLabel = Instance.new("TextLabel")
local farmbtsafety = Instance.new("TextButton")
local farmbtsafetyText1 = Instance.new("TextLabel")
local farmbtsafetylevel = Instance.new("TextBox")
local farmbtsafety2 = Instance.new("TextButton")
local farmbtsafetylabel = Instance.new("TextLabel")
local PanicToggle = Instance.new("TextBox")
local ReJoinServer = Instance.new("TextButton")
local InfoScreen = Instance.new("TextButton")
local InfoFrame = Instance.new("Frame")
local InfoText1 = Instance.new("TextLabel")
local PlayerName = Instance.new("TextBox")
local StatsFrame = Instance.new("Frame")
local ShowStats1 = Instance.new("TextLabel")
local ShowStats2 = Instance.new("TextLabel")
local StatNameSet = Instance.new("TextButton")
local NoClip = Instance.new("TextButton")
local GodMode = Instance.new("TextButton")
-- Properties
MainGUI.Name = "MainGUI"
MainGUI.Parent = game.CoreGui
MainGUI.ResetOnSpawn = false
local MainCORE = game.CoreGui["MainGUI"]
TopFrame.Name = "TopFrame"
TopFrame.Parent = MainGUI
TopFrame.BackgroundColor3 = Color3.new(0, 0, 0)
TopFrame.BorderColor3 = Color3.new(0, 0, 0)
TopFrame.BackgroundTransparency = 1
TopFrame.Position = UDim2.new(0.5, -30, 0, -27)
TopFrame.Size = UDim2.new(0, 80, 0, 20)
TopFrame.Visible = false
cf.Name = "cf"
cf.Parent = MainGUI
cf.BackgroundColor3 = Color3.new(0, 0, 0)
cf.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
cf.BackgroundTransparency = 0
cf.Position = UDim2.new(0.5, -195, 0.5, -110)
cf.Size = UDim2.new(0, 390, 0, 220)
cf.Visible = true
c1.Name = "c1"
c1.Parent = cf
c1.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
c1.BackgroundTransparency = 1
c1.Position = UDim2.new(0, 10, 0, 13)
c1.Size = UDim2.new(0, 370, 0, 160)
c1.Font = Enum.Font.Fantasy
c1.TextColor3 = Color3.new(1, 1, 1)
c1.Text = "SUPER POWERS TRAINING SIMULATOR GUI\nmade by LuckyMMB#8645 (discord)\n\nPress F9 to read more information about the GUI\n\nThis GUI is free, if you paid for it you were scammed\nand should report it.\n\nNo unauthorized use of this GUI without written\npermission from the creator."
c1.TextSize = 17
c.Name = "c"
c.Parent = cf
c.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
c.BorderColor3 = Color3.new(0.6, 0.6, 0.6)
c.Position = UDim2.new(0.5, -30, 0, 190)
c.Size = UDim2.new(0, 60, 0, 20)
c.Font = Enum.Font.Fantasy
c.Text = "CLOSE"
c.TextColor3 = Color3.new(1, 0, 0)
c.TextSize = 17
c.TextWrapped = true
Open.Name = "Open"
Open.Parent = TopFrame
Open.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
Open.BorderColor3 = Color3.new(0.6, 0.6, 0.6)
Open.Size = UDim2.new(0, 60, 0, 20)
Open.Font = Enum.Font.Fantasy
Open.Text = "Open"
Open.TextColor3 = Color3.new(1, 1, 1)
Open.TextSize = 18
Open.Selectable = true
Open.TextWrapped = true
MainFrame.Name = "MainFrame"
MainFrame.Parent = MainGUI
MainFrame.BackgroundColor3 = Color3.new(0, 0, 0)
MainFrame.BackgroundTransparency = 0.5
MainFrame.BorderSizePixel = 0
MainFrame.Position = UDim2.new(0.5, -382.5, 0, -32)
MainFrame.Size = UDim2.new(0, 765, 0, 30)
if not cf.Visible then MainGUI:Destroy() else MainFrame.Visible = true end
Close.Name = "Close"
Close.Parent = MainFrame
Close.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
Close.BorderColor3 = Color3.new(0.6, 0.6, 0.6)
Close.Position = UDim2.new(0, 10, 0, 5)
Close.Size = UDim2.new(0, 20, 0, 20)
Close.Font = Enum.Font.Fantasy
Close.Text = "X"
Close.TextColor3 = Color3.new(1, 0, 0)
Close.TextSize = 17
Close.TextScaled = true
Close.TextWrapped = true
Minimize.Name = "Minimize"
Minimize.Parent = MainFrame
Minimize.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
Minimize.BorderColor3 = Color3.new(0.6, 0.6, 0.6)
Minimize.Position = UDim2.new(0, 35, 0, 5)
Minimize.Size = UDim2.new(0, 20, 0, 20)
Minimize.Font = Enum.Font.Fantasy
Minimize.Text = "-"
Minimize.TextColor3 = Color3.new(1, 0, 1)
Minimize.TextSize = 17
Minimize.TextScaled = true
Minimize.TextWrapped = true
WayPoints.Name = "WayPoints"
WayPoints.Parent = MainFrame
WayPoints.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
WayPoints.BorderColor3 = Color3.new(0.6, 0.6, 0.6)
WayPoints.Position = UDim2.new(0, 60, 0, 5)
WayPoints.Size = UDim2.new(0, 65, 0, 20)
WayPoints.Font = Enum.Font.Fantasy
WayPoints.TextColor3 = Color3.new(1, 1, 1)
WayPoints.Text = "Teleport"
WayPoints.TextSize = 17
WayPoints.TextWrapped = true
WayPointsFrame.Name = "WayPointsFrame"
WayPointsFrame.Parent = MainFrame
WayPointsFrame.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
WayPointsFrame.BorderColor3 = Color3.new(0, 0, 0)
WayPointsFrame.BackgroundTransparency = 0.2
WayPointsFrame.Position = UDim2.new(0, 1, 0, 33)
WayPointsFrame.Size = UDim2.new(0, 375, 0, 480)
WayPointsFrame.Visible = false
FarmExp.Name = "FarmExp"
FarmExp.Parent = MainFrame
FarmExp.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
FarmExp.BorderColor3 = Color3.new(0.6, 0.6, 0.6)
FarmExp.Position = UDim2.new(0, 130, 0, 5)
FarmExp.Size = UDim2.new(0, 75, 0, 20)
FarmExp.Font = Enum.Font.Fantasy
FarmExp.TextColor3 = Color3.new(1, 1, 1)
FarmExp.Text = "Farm Exp"
FarmExp.TextSize = 17
FarmExp.TextWrapped = true
FarmExpFrame.Name = "FarmExpFrame"
FarmExpFrame.Parent = MainFrame
FarmExpFrame.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
FarmExpFrame.BorderColor3 = Color3.new(0, 0, 0)
FarmExpFrame.BackgroundTransparency = 0.2
FarmExpFrame.Position = UDim2.new(0, 62.5, 0, 33)
FarmExpFrame.Size = UDim2.new(0, 210, 0, 165)
FarmExpFrame.Visible = false
ShowLocation.Name = "ShowLocation"
ShowLocation.Parent = WayPointsFrame
ShowLocation.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
ShowLocation.TextColor3 = Color3.new(1, 1, 1)
ShowLocation.BorderColor3 = Color3.new(0, 0, 0)
ShowLocation.Position = UDim2.new(0, 5, 0, 5)
ShowLocation.Size = UDim2.new(0, 170, 0, 20)
ShowLocation.Font = Enum.Font.Fantasy
ShowLocation.Text = "Current Location"
ShowLocation.TextWrapped = true
ShowLocation.TextSize = 15
SetLocation.Name = "SetLocation"
SetLocation.Parent = WayPointsFrame
SetLocation.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
SetLocation.TextColor3 = Color3.new(1, 1, 1)
SetLocation.BorderColor3 = Color3.new(0.6, 0.6, 0.6)
SetLocation.Position = UDim2.new(0, 180, 0, 5)
SetLocation.Size = UDim2.new(0, 120, 0, 20)
SetLocation.Font = Enum.Font.Fantasy
SetLocation.Text = "Set Location"
SetLocation.TextWrapped = true
SetLocation.TextSize = 16
TPLocation.Name = "TPLocation"
TPLocation.Parent = WayPointsFrame
TPLocation.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
TPLocation.TextColor3 = Color3.new(1, 1, 1)
TPLocation.BorderColor3 = Color3.new(0.6, 0.6, 0.6)
TPLocation.Position = UDim2.new(0, 305, 0, 5)
TPLocation.Size = UDim2.new(0, 65, 0, 20)
TPLocation.Font = Enum.Font.Fantasy
TPLocation.Text = "Tp to"
TPLocation.TextWrapped = true
TPLocation.TextSize = 16
Location1.Name = "Location1"
Location1.Parent = WayPointsFrame
Location1.BackgroundColor3 = Color3.new(255/255, 94/255, 40/255)
Location1.TextColor3 = Color3.new(1, 1, 1)
Location1.BorderColor3 = Color3.new(0.6, 0.6, 0.6)
Location1.Position = UDim2.new(0, 5, 0, 30)
Location1.Size = UDim2.new(0, 365, 0, 20)
Location1.Font = Enum.Font.Fantasy
Location1.Text = "Teleport to Safe Zone"
Location1.TextWrapped = true
Location1.TextSize = 16
Location2.Name = "Location2"
Location2.Parent = WayPointsFrame
Location2.BackgroundColor3 = Color3.new(70/255, 105/255, 0)
Location2.TextColor3 = Color3.new(1, 1, 1)
Location2.BorderColor3 = Color3.new(0.6, 0.6, 0.6)
Location2.Position = UDim2.new(0, 5, 0, 55)
Location2.Size = UDim2.new(0, 365, 0, 20)
Location2.Font = Enum.Font.Fantasy
Location2.Text = "Teleport to Rock [10x Fist Strength]"
Location2.TextWrapped = true
Location2.TextSize = 16
Location7.Name = "Location7"
Location7.Parent = WayPointsFrame
Location7.BackgroundColor3 = Color3.new(70/255, 105/255, 0)
Location7.TextColor3 = Color3.new(1, 1, 1)
Location7.BorderColor3 = Color3.new(0.6, 0.6, 0.6)
Location7.Position = UDim2.new(0, 5, 0, 80)
Location7.Size = UDim2.new(0, 365, 0, 20)
Location7.Font = Enum.Font.Fantasy
Location7.Text = "Teleport to Crystal [100x Fist Strength]"
Location7.TextWrapped = true
Location7.TextSize = 16
LocationFS1B.Name = "LocationFS1B"
LocationFS1B.Parent = WayPointsFrame
LocationFS1B.BackgroundColor3 = Color3.new(70/255, 105/255, 0)
LocationFS1B.TextColor3 = Color3.new(1, 1, 1)
LocationFS1B.BorderColor3 = Color3.new(0.6, 0.6, 0.6)
LocationFS1B.Position = UDim2.new(0, 5, 0, 105)
LocationFS1B.Size = UDim2.new(0, 365, 0, 20)
LocationFS1B.Font = Enum.Font.Fantasy
LocationFS1B.Text = "Teleport to Blue Star [2k x FS]: 1B+ FS required"
LocationFS1B.TextWrapped = true
LocationFS1B.TextSize = 16
LocationFS100B.Name = "LocationFS100B"
LocationFS100B.Parent = WayPointsFrame
LocationFS100B.BackgroundColor3 = Color3.new(70/255, 105/255, 0)
LocationFS100B.TextColor3 = Color3.new(1, 1, 1)
LocationFS100B.BorderColor3 = Color3.new(0.6, 0.6, 0.6)
LocationFS100B.Position = UDim2.new(0, 5, 0, 130)
LocationFS100B.Size = UDim2.new(0, 365, 0, 20)
LocationFS100B.Font = Enum.Font.Fantasy
LocationFS100B.Text = "Teleport to Green Star [40k x FS]: 100B+ FS required"
LocationFS100B.TextWrapped = true
LocationFS100B.TextSize = 16
LocationFS10T.Name = "LocationFS10T"
LocationFS10T.Parent = WayPointsFrame
LocationFS10T.BackgroundColor3 = Color3.new(70/255, 105/255, 0)
LocationFS10T.TextColor3 = Color3.new(1, 1, 1)
LocationFS10T.BorderColor3 = Color3.new(0.6, 0.6, 0.6)
LocationFS10T.Position = UDim2.new(0, 5, 0, 155)
LocationFS10T.Size = UDim2.new(0, 365, 0, 20)
LocationFS10T.Font = Enum.Font.Fantasy
LocationFS10T.Text = "Teleport to Orange Star [800k x FS]: 10T+ FS required"
LocationFS10T.TextWrapped = true
LocationFS10T.TextSize = 16
Location3.Name = "Location3"
Location3.Parent = WayPointsFrame
Location3.BackgroundColor3 = Color3.new(66/255, 0, 165/255)
Location3.TextColor3 = Color3.new(1, 1, 1)
Location3.BorderColor3 = Color3.new(0.6, 0.6, 0.6)
Location3.Position = UDim2.new(0, 5, 0, 180)
Location3.Size = UDim2.new(0, 365, 0, 20)
Location3.Font = Enum.Font.Fantasy
Location3.Text = "Tp to City Port Training 1 [5x BT]: 100+ BT required"
Location3.TextWrapped = true
Location3.TextSize = 16
Location4.Name = "Location4"
Location4.Parent = WayPointsFrame
Location4.BackgroundColor3 = Color3.new(66/255, 0, 165/255)
Location4.TextColor3 = Color3.new(1, 1, 1)
Location4.BorderColor3 = Color3.new(0.6, 0.6, 0.6)
Location4.Position = UDim2.new(0, 5, 0, 205)
Location4.Size = UDim2.new(0, 365, 0, 20)
Location4.Font = Enum.Font.Fantasy
Location4.Text = "Tp to City Port Training 2 [10x BT]: 10k+ BT required"
Location4.TextWrapped = true
Location4.TextSize = 16
Location5.Name = "Location5"
Location5.Parent = WayPointsFrame
Location5.BackgroundColor3 = Color3.new(66/255, 0, 165/255)
Location5.TextColor3 = Color3.new(1, 1, 1)
Location5.BorderColor3 = Color3.new(0.6, 0.6, 0.6)
Location5.Position = UDim2.new(0, 5, 0, 230)
Location5.Size = UDim2.new(0, 365, 0, 20)
Location5.Font = Enum.Font.Fantasy
Location5.Text = "Tp to Ice Mountain [20x BT]: 100k+ BT required"
Location5.TextWrapped = true
Location5.TextSize = 16
Location6.Name = "Location6"
Location6.Parent = WayPointsFrame
Location6.BackgroundColor3 = Color3.new(66/255, 0, 165/255)
Location6.TextColor3 = Color3.new(1, 1, 1)
Location6.BorderColor3 = Color3.new(0.6, 0.6, 0.6)
Location6.Position = UDim2.new(0, 5, 0, 255)
Location6.Size = UDim2.new(0, 365, 0, 20)
Location6.Font = Enum.Font.Fantasy
Location6.Text = "Tp to Tornado [50x BT]: 1M+ BT required"
Location6.TextWrapped = true
Location6.TextSize = 16
Location8.Name = "Location8"
Location8.Parent = WayPointsFrame
Location8.BackgroundColor3 = Color3.new(66/255, 0, 165/255)
Location8.TextColor3 = Color3.new(1, 1, 1)
Location8.BorderColor3 = Color3.new(0.6, 0.6, 0.6)
Location8.Position = UDim2.new(0, 5, 0, 280)
Location8.Size = UDim2.new(0, 365, 0, 20)
Location8.Font = Enum.Font.Fantasy
Location8.Text = "Tp to Volcano [100x BT]: 10M+ BT required"
Location8.TextWrapped = true
Location8.TextSize = 16
LocationBT1B.Name = "LocationBT1B"
LocationBT1B.Parent = WayPointsFrame
LocationBT1B.BackgroundColor3 = Color3.new(66/255, 0, 165/255)
LocationBT1B.TextColor3 = Color3.new(1, 1, 1)
LocationBT1B.BorderColor3 = Color3.new(0.6, 0.6, 0.6)
LocationBT1B.Position = UDim2.new(0, 5, 0, 305)
LocationBT1B.Size = UDim2.new(0, 365, 0, 20)
LocationBT1B.Font = Enum.Font.Fantasy
LocationBT1B.Text = "Tp to [2k x BT] Area: 1B+ BT required"
LocationBT1B.TextWrapped = true
LocationBT1B.TextSize = 16
LocationBT100B.Name = "LocationBT100B"
LocationBT100B.Parent = WayPointsFrame
LocationBT100B.BackgroundColor3 = Color3.new(66/255, 0, 165/255)
LocationBT100B.TextColor3 = Color3.new(1, 1, 1)
LocationBT100B.BorderColor3 = Color3.new(0.6, 0.6, 0.6)
LocationBT100B.Position = UDim2.new(0, 5, 0, 330)
LocationBT100B.Size = UDim2.new(0, 365, 0, 20)
LocationBT100B.Font = Enum.Font.Fantasy
LocationBT100B.Text = "Tp to [40k x BT] Area: 100B+ BT required"
LocationBT100B.TextWrapped = true
LocationBT100B.TextSize = 16
LocationBT10T.Name = "LocationBT10T"
LocationBT10T.Parent = WayPointsFrame
LocationBT10T.BackgroundColor3 = Color3.new(66/255, 0, 165/255)
LocationBT10T.TextColor3 = Color3.new(1, 1, 1)
LocationBT10T.BorderColor3 = Color3.new(0.6, 0.6, 0.6)
LocationBT10T.Position = UDim2.new(0, 5, 0, 355)
LocationBT10T.Size = UDim2.new(0, 365, 0, 20)
LocationBT10T.Font = Enum.Font.Fantasy
LocationBT10T.Text = "Tp to [800k x BT] Area: 10T+ BT required"
LocationBT10T.TextWrapped = true
LocationBT10T.TextSize = 16
LocationPP1M.Name = "LocationPP1M"
LocationPP1M.Parent = WayPointsFrame
LocationPP1M.BackgroundColor3 = Color3.new(195/255, 0, 39/255)
LocationPP1M.TextColor3 = Color3.new(1, 1, 1)
LocationPP1M.BorderColor3 = Color3.new(0.6, 0.6, 0.6)
LocationPP1M.Position = UDim2.new(0, 5, 0, 380)
LocationPP1M.Size = UDim2.new(0, 365, 0, 20)
LocationPP1M.Font = Enum.Font.Fantasy
LocationPP1M.Text = "Tp to Psychic Island [100x PP]: 1M+ PP required"
LocationPP1M.TextWrapped = true
LocationPP1M.TextSize = 16
LocationPP1B.Name = "LocationPP1B"
LocationPP1B.Parent = WayPointsFrame
LocationPP1B.BackgroundColor3 = Color3.new(195/255, 0, 39/255)
LocationPP1B.TextColor3 = Color3.new(1, 1, 1)
LocationPP1B.BorderColor3 = Color3.new(0.6, 0.6, 0.6)
LocationPP1B.Position = UDim2.new(0, 5, 0, 405)
LocationPP1B.Size = UDim2.new(0, 365, 0, 20)
LocationPP1B.Font = Enum.Font.Fantasy
LocationPP1B.Text = "Tp to Psychic Island [10k x PP]: 1B+ PP required"
LocationPP1B.TextWrapped = true
LocationPP1B.TextSize = 16
LocationPP1T.Name = "LocationPP1T"
LocationPP1T.Parent = WayPointsFrame
LocationPP1T.BackgroundColor3 = Color3.new(195/255, 0, 39/255)
LocationPP1T.TextColor3 = Color3.new(1, 1, 1)
LocationPP1T.BorderColor3 = Color3.new(0.6, 0.6, 0.6)
LocationPP1T.Position = UDim2.new(0, 5, 0, 430)
LocationPP1T.Size = UDim2.new(0, 365, 0, 20)
LocationPP1T.Font = Enum.Font.Fantasy
LocationPP1T.Text = "Tp to Psychic Island [1M x PP]: 1T+ PP required"
LocationPP1T.TextWrapped = true
LocationPP1T.TextSize = 16
LocationPP1Qa.Name = "LocationPP1Qa"
LocationPP1Qa.Parent = WayPointsFrame
LocationPP1Qa.BackgroundColor3 = Color3.new(195/255, 0, 39/255)
LocationPP1Qa.TextColor3 = Color3.new(1, 1, 1)
LocationPP1Qa.BorderColor3 = Color3.new(0.6, 0.6, 0.6)
LocationPP1Qa.Position = UDim2.new(0, 5, 0, 455)
LocationPP1Qa.Size = UDim2.new(0, 365, 0, 20)
LocationPP1Qa.Font = Enum.Font.Fantasy
LocationPP1Qa.Text = "Tp to Psychic Island [100M x PP]: 1Qa+ PP required"
LocationPP1Qa.TextWrapped = true
LocationPP1Qa.TextSize = 16
FarmAll.Name = "FarmAll"
FarmAll.Parent = FarmExpFrame
FarmAll.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
FarmAll.TextColor3 = Color3.new(1, 1, 1)
FarmAll.BorderColor3 = Color3.new(0.6, 0.6, 0.6)
FarmAll.Position = UDim2.new(0, 5, 0, 5)
FarmAll.Size = UDim2.new(0, 200, 0, 20)
FarmAll.Font = Enum.Font.Fantasy
FarmAll.Text = "Farm All: OFF"
FarmAll.TextWrapped = true
FarmAll.TextSize = 16
FarmFist.Name = "FarmFist"
FarmFist.Parent = FarmExpFrame
FarmFist.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
FarmFist.TextColor3 = Color3.new(1, 1, 1)
FarmFist.BorderColor3 = Color3.new(0.6, 0.6, 0.6)
FarmFist.Position = UDim2.new(0, 5, 0, 40)
FarmFist.Size = UDim2.new(0, 200, 0, 20)
FarmFist.Font = Enum.Font.Fantasy
FarmFist.Text = "Farm Fist Strength: OFF"
FarmFist.TextWrapped = true
FarmFist.TextSize = 16
FarmBody.Name = "FarmBody"
FarmBody.Parent = FarmExpFrame
FarmBody.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
FarmBody.TextColor3 = Color3.new(1, 1, 1)
FarmBody.BorderColor3 = Color3.new(0.6, 0.6, 0.6)
FarmBody.Position = UDim2.new(0, 5, 0, 65)
FarmBody.Size = UDim2.new(0, 200, 0, 20)
FarmBody.Font = Enum.Font.Fantasy
FarmBody.Text = "Farm Body Toughness: OFF"
FarmBody.TextWrapped = true
FarmBody.TextSize = 16
FarmSpeed.Name = "FarmSpeed"
FarmSpeed.Parent = FarmExpFrame
FarmSpeed.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
FarmSpeed.TextColor3 = Color3.new(1, 1, 1)
FarmSpeed.BorderColor3 = Color3.new(0.6, 0.6, 0.6)
FarmSpeed.Position = UDim2.new(0, 5, 0, 90)
FarmSpeed.Size = UDim2.new(0, 200, 0, 20)
FarmSpeed.Font = Enum.Font.Fantasy
FarmSpeed.Text = "Farm Movement Speed: OFF"
FarmSpeed.TextWrapped = true
FarmSpeed.TextSize = 16
FarmJump.Name = "FarmJump"
FarmJump.Parent = FarmExpFrame
FarmJump.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
FarmJump.TextColor3 = Color3.new(1, 1, 1)
FarmJump.BorderColor3 = Color3.new(0.6, 0.6, 0.6)
FarmJump.Position = UDim2.new(0, 5, 0, 115)
FarmJump.Size = UDim2.new(0, 200, 0, 20)
FarmJump.Font = Enum.Font.Fantasy
FarmJump.Text = "Farm Jump Force: OFF"
FarmJump.TextWrapped = true
FarmJump.TextSize = 16
FarmPsychic.Name = "FarmPsychic"
FarmPsychic.Parent = FarmExpFrame
FarmPsychic.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
FarmPsychic.TextColor3 = Color3.new(1, 1, 1)
FarmPsychic.BorderColor3 = Color3.new(0.6, 0.6, 0.6)
FarmPsychic.Position = UDim2.new(0, 5, 0, 140)
FarmPsychic.Size = UDim2.new(0, 200, 0, 20)
FarmPsychic.Font = Enum.Font.Fantasy
FarmPsychic.Text = "Farm Psychic Power: OFF"
FarmPsychic.TextWrapped = true
FarmPsychic.TextSize = 16
FarmBodyLabel.Name = "FarmBodyLabel"
FarmBodyLabel.Parent = FarmExpFrame
FarmBodyLabel.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
FarmBodyLabel.TextColor3 = Color3.new(1, 1, 1)
FarmBodyLabel.BorderColor3 = Color3.new(0.1, 0.1, 0.1)
FarmBodyLabel.Position = UDim2.new(0, 213, 0, 65)
FarmBodyLabel.Size = UDim2.new(0, 200, 0, 100)
FarmBodyLabel.Font = Enum.Font.Fantasy
FarmBodyLabel.Text = "Look at teleports and go to the best place you can go for your Body Toughness. You need 10Mil to go in the volcano but you need at least 50Mil before you can afk in there."
FarmBodyLabel.TextSize = 16
FarmBodyLabel.TextWrapped = true
FarmBodyLabel.Visible = false
FarmSpeedLabel.Name = "FarmSpeedLabel"
FarmSpeedLabel.Parent = FarmExpFrame
FarmSpeedLabel.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
FarmSpeedLabel.TextColor3 = Color3.new(1, 1, 1)
FarmSpeedLabel.BorderColor3 = Color3.new(0.1, 0.1, 0.1)
FarmSpeedLabel.Position = UDim2.new(0, 213, 0, 65)
FarmSpeedLabel.Size = UDim2.new(0, 200, 0, 100)
FarmSpeedLabel.Font = Enum.Font.Fantasy
FarmSpeedLabel.Text = "Press 4 and equip the 100TON weight to get the maximum boost. If you still want to move around select the heaviest weight you can move around with but you wont get as much."
FarmSpeedLabel.TextSize = 16
FarmSpeedLabel.TextWrapped = true
FarmSpeedLabel.Visible = false
DeathReturn.Name = "DeathReturn"
DeathReturn.Parent = MainFrame
DeathReturn.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
DeathReturn.BorderColor3 = Color3.new(0.6, 0.6, 0.6)
DeathReturn.Position = UDim2.new(0, 210, 0, 5)
DeathReturn.Size = UDim2.new(0, 160, 0, 20)
DeathReturn.Font = Enum.Font.Fantasy
DeathReturn.TextColor3 = Color3.new(1, 1, 1)
DeathReturn.Text = "OnDeath Return: OFF"
DeathReturn.TextSize = 17
DeathReturn.TextWrapped = true
esptrack.Name = "esptrack"
esptrack.Parent = MainFrame
esptrack.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
esptrack.BorderColor3 = Color3.new(0.6, 0.6, 0.6)
esptrack.Position = UDim2.new(0, 375, 0, 5)
esptrack.Size = UDim2.new(0, 35, 0, 20)
esptrack.TextColor3 = Color3.new(1, 1, 1)
esptrack.Font = Enum.Font.Fantasy
esptrack.Text = "ESP"
esptrack.TextSize = 16
esptrack.TextWrapped = true
PlayerInfo.Name = "PlayerInfo"
PlayerInfo.Parent = MainFrame
PlayerInfo.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
PlayerInfo.BorderColor3 = Color3.new(0.6, 0.6, 0.6)
PlayerInfo.Position = UDim2.new(0, 415, 0, 5)
PlayerInfo.Size = UDim2.new(0, 85, 0, 20)
PlayerInfo.TextColor3 = Color3.new(1, 1, 1)
PlayerInfo.Font = Enum.Font.Fantasy
PlayerInfo.Text = "Top Players"
PlayerInfo.TextSize = 16
PlayerInfo.TextWrapped = true
PlayerInfoFrame.Name = "PlayerInfoFrame"
PlayerInfoFrame.Parent = MainFrame
PlayerInfoFrame.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
PlayerInfoFrame.BorderColor3 = Color3.new(0, 0, 0)
PlayerInfoFrame.BackgroundTransparency = 0.2
PlayerInfoFrame.Position = UDim2.new(0, 377.5, 0, 33)
PlayerInfoFrame.Size = UDim2.new(0, 160, 0, 225)
PlayerInfoFrame.Visible = false
ShowTopPlayers.Name = "ShowTopPlayers"
ShowTopPlayers.Parent = PlayerInfoFrame
ShowTopPlayers.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
ShowTopPlayers.BorderColor3 = Color3.new(0.6, 0.6, 0.6)
ShowTopPlayers.Position = UDim2.new(0, 5, 0, 5)
ShowTopPlayers.Size = UDim2.new(0, 150, 0, 20)
ShowTopPlayers.TextColor3 = Color3.new(1, 1, 1)
ShowTopPlayers.Font = Enum.Font.Fantasy
ShowTopPlayers.Text = "Top Players in Server"
ShowTopPlayers.TextSize = 16
ShowTopPlayers.TextWrapped = true
PlayerInfoStatsFrame.Name = "PlayerInfoStatsFrame"
PlayerInfoStatsFrame.Parent = MainGUI
PlayerInfoStatsFrame.BackgroundColor3 = Color3.new(0, 0, 0)
PlayerInfoStatsFrame.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
PlayerInfoStatsFrame.BackgroundTransparency = 0
PlayerInfoStatsFrame.Position = UDim2.new(0.5, -427.5, 1, -120)
PlayerInfoStatsFrame.Size = UDim2.new(0, 855, 0, 115)
PlayerInfoStatsFrame.Active = true
PlayerInfoStatsFrame.Selectable = true
PlayerInfoStatsFrame.Draggable = true
PlayerInfoStatsFrame.ZIndex = 8
PlayerInfoStatsFrame.Visible = false
PlayerInfoStatsClose.Name = "PlayerInfoStatsClose"
PlayerInfoStatsClose.Parent = PlayerInfoStatsFrame
PlayerInfoStatsClose.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
PlayerInfoStatsClose.BorderColor3 = Color3.new(0.6, 0.6, 0.6)
PlayerInfoStatsClose.Position = UDim2.new(0, 5, 0, 5)
PlayerInfoStatsClose.Size = UDim2.new(0, 20, 0, 20)
PlayerInfoStatsClose.Font = Enum.Font.Fantasy
PlayerInfoStatsClose.Text = "X"
PlayerInfoStatsClose.TextColor3 = Color3.new(1, 0, 0)
PlayerInfoStatsClose.TextSize = 17
PlayerInfoStatsClose.ZIndex = 8
PlayerInfoStatsClose.TextScaled = true
PlayerInfoStatsClose.TextWrapped = true
StatBestFistText1.Name = "StatBestFistText1"
StatBestFistText1.Parent = PlayerInfoStatsFrame
StatBestFistText1.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
StatBestFistText1.BackgroundTransparency = 1
StatBestFistText1.Position = UDim2.new(0, 30, 0, 2)
StatBestFistText1.Size = UDim2.new(0, 160, 0, 20)
StatBestFistText1.TextColor3 = Color3.new(1, 1, 1)
StatBestFistText1.Font = Enum.Font.Fantasy
StatBestFistText1.Text = "Top Fist Player"
StatBestFistText1.ZIndex = 8
StatBestFistText1.TextSize = 13
ShowStatsFist1.Name = "ShowStatsFist1"
ShowStatsFist1.Parent = PlayerInfoStatsFrame
ShowStatsFist1.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
ShowStatsFist1.BackgroundTransparency = 1
ShowStatsFist1.Position = UDim2.new(0, 30, 0, 22)
ShowStatsFist1.Size = UDim2.new(0, 50, 0, 90)
ShowStatsFist1.Font = Enum.Font.Fantasy
ShowStatsFist1.TextColor3 = Color3.new(1, 1, 0)
ShowStatsFist1.Text = "Health:\nFist:\nBody:\nSpeed:\nJump:\nPsychic:"
ShowStatsFist1.TextSize = 14
ShowStatsFist1.ZIndex = 8
ShowStatsFist1.TextXAlignment = Enum.TextXAlignment.Right
ShowStatsFist2.Name = "ShowStatsFist2"
ShowStatsFist2.Parent = PlayerInfoStatsFrame
ShowStatsFist2.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
ShowStatsFist2.BackgroundTransparency = 1
ShowStatsFist2.Position = UDim2.new(0, 85, 0, 22)
ShowStatsFist2.Size = UDim2.new(0, 105, 0, 90)
ShowStatsFist2.Font = Enum.Font.Fantasy
ShowStatsFist2.TextColor3 = Color3.new(1, 1, 1)
ShowStatsFist2.Text = "Stats"
ShowStatsFist2.TextSize = 14
ShowStatsFist2.ZIndex = 8
ShowStatsFist2.TextXAlignment = Enum.TextXAlignment.Right
StatBestBodyText1.Name = "StatBestBodyText1"
StatBestBodyText1.Parent = PlayerInfoStatsFrame
StatBestBodyText1.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
StatBestBodyText1.BackgroundTransparency = 1
StatBestBodyText1.Position = UDim2.new(0, 195, 0, 2)
StatBestBodyText1.Size = UDim2.new(0, 160, 0, 20)
StatBestBodyText1.TextColor3 = Color3.new(1, 1, 1)
StatBestBodyText1.Font = Enum.Font.Fantasy
StatBestBodyText1.Text = "Top Body Player"
StatBestBodyText1.ZIndex = 8
StatBestBodyText1.TextSize = 13
ShowStatsBody1.Name = "ShowStatsBody1"
ShowStatsBody1.Parent = PlayerInfoStatsFrame
ShowStatsBody1.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
ShowStatsBody1.BackgroundTransparency = 1
ShowStatsBody1.Position = UDim2.new(0, 195, 0, 22)
ShowStatsBody1.Size = UDim2.new(0, 50, 0, 90)
ShowStatsBody1.Font = Enum.Font.Fantasy
ShowStatsBody1.TextColor3 = Color3.new(1, 1, 0)
ShowStatsBody1.Text = "Health:\nFist:\nBody:\nSpeed:\nJump:\nPsychic:"
ShowStatsBody1.TextSize = 14
ShowStatsBody1.ZIndex = 8
ShowStatsBody1.TextXAlignment = Enum.TextXAlignment.Right
ShowStatsBody2.Name = "ShowStatsBody2"
ShowStatsBody2.Parent = PlayerInfoStatsFrame
ShowStatsBody2.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
ShowStatsBody2.BackgroundTransparency = 1
ShowStatsBody2.Position = UDim2.new(0, 250, 0, 22)
ShowStatsBody2.Size = UDim2.new(0, 105, 0, 90)
ShowStatsBody2.Font = Enum.Font.Fantasy
ShowStatsBody2.TextColor3 = Color3.new(1, 1, 1)
ShowStatsBody2.Text = "Stats"
ShowStatsBody2.TextSize = 14
ShowStatsBody2.ZIndex = 8
ShowStatsBody2.TextXAlignment = Enum.TextXAlignment.Right
StatBestSpeedText1.Name = "StatBestSpeedText1"
StatBestSpeedText1.Parent = PlayerInfoStatsFrame
StatBestSpeedText1.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
StatBestSpeedText1.BackgroundTransparency = 1
StatBestSpeedText1.Position = UDim2.new(0, 360, 0, 2)
StatBestSpeedText1.Size = UDim2.new(0, 160, 0, 20)
StatBestSpeedText1.TextColor3 = Color3.new(1, 1, 1)
StatBestSpeedText1.Font = Enum.Font.Fantasy
StatBestSpeedText1.Text = "Top Speed Player"
StatBestSpeedText1.ZIndex = 8
StatBestSpeedText1.TextSize = 13
ShowStatsSpeed1.Name = "ShowStatsSpeed1"
ShowStatsSpeed1.Parent = PlayerInfoStatsFrame
ShowStatsSpeed1.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
ShowStatsSpeed1.BackgroundTransparency = 1
ShowStatsSpeed1.Position = UDim2.new(0, 360, 0, 22)
ShowStatsSpeed1.Size = UDim2.new(0, 50, 0, 90)
ShowStatsSpeed1.Font = Enum.Font.Fantasy
ShowStatsSpeed1.TextColor3 = Color3.new(1, 1, 0)
ShowStatsSpeed1.Text = "Health:\nFist:\nBody:\nSpeed:\nJump:\nPsychic:"
ShowStatsSpeed1.TextSize = 14
ShowStatsSpeed1.ZIndex = 8
ShowStatsSpeed1.TextXAlignment = Enum.TextXAlignment.Right
ShowStatsSpeed2.Name = "ShowStatsSpeed2"
ShowStatsSpeed2.Parent = PlayerInfoStatsFrame
ShowStatsSpeed2.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
ShowStatsSpeed2.BackgroundTransparency = 1
ShowStatsSpeed2.Position = UDim2.new(0, 415, 0, 22)
ShowStatsSpeed2.Size = UDim2.new(0, 105, 0, 90)
ShowStatsSpeed2.Font = Enum.Font.Fantasy
ShowStatsSpeed2.TextColor3 = Color3.new(1, 1, 1)
ShowStatsSpeed2.Text = "Stats"
ShowStatsSpeed2.TextSize = 14
ShowStatsSpeed2.ZIndex = 8
ShowStatsSpeed2.TextXAlignment = Enum.TextXAlignment.Right
StatBestJumpText1.Name = "StatBestJumpText1"
StatBestJumpText1.Parent = PlayerInfoStatsFrame
StatBestJumpText1.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
StatBestJumpText1.BackgroundTransparency = 1
StatBestJumpText1.Position = UDim2.new(0, 525, 0, 2)
StatBestJumpText1.Size = UDim2.new(0, 160, 0, 20)
StatBestJumpText1.TextColor3 = Color3.new(1, 1, 1)
StatBestJumpText1.Font = Enum.Font.Fantasy
StatBestJumpText1.Text = "Top Jump Player"
StatBestJumpText1.ZIndex = 8
StatBestJumpText1.TextSize = 13
ShowStatsJump1.Name = "ShowStatsJump1"
ShowStatsJump1.Parent = PlayerInfoStatsFrame
ShowStatsJump1.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
ShowStatsJump1.BackgroundTransparency = 1
ShowStatsJump1.Position = UDim2.new(0, 525, 0, 22)
ShowStatsJump1.Size = UDim2.new(0, 50, 0, 90)
ShowStatsJump1.Font = Enum.Font.Fantasy
ShowStatsJump1.TextColor3 = Color3.new(1, 1, 0)
ShowStatsJump1.Text = "Health:\nFist:\nBody:\nSpeed:\nJump:\nPsychic:"
ShowStatsJump1.TextSize = 14
ShowStatsJump1.ZIndex = 8
ShowStatsJump1.TextXAlignment = Enum.TextXAlignment.Right
ShowStatsJump2.Name = "ShowStatsJump2"
ShowStatsJump2.Parent = PlayerInfoStatsFrame
ShowStatsJump2.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
ShowStatsJump2.BackgroundTransparency = 1
ShowStatsJump2.Position = UDim2.new(0, 580, 0, 22)
ShowStatsJump2.Size = UDim2.new(0, 105, 0, 90)
ShowStatsJump2.Font = Enum.Font.Fantasy
ShowStatsJump2.TextColor3 = Color3.new(1, 1, 1)
ShowStatsJump2.Text = "Stats"
ShowStatsJump2.TextSize = 14
ShowStatsJump2.ZIndex = 8
ShowStatsJump2.TextXAlignment = Enum.TextXAlignment.Right
StatBestPsychicText1.Name = "StatBestPsychicText1"
StatBestPsychicText1.Parent = PlayerInfoStatsFrame
StatBestPsychicText1.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
StatBestPsychicText1.BackgroundTransparency = 1
StatBestPsychicText1.Position = UDim2.new(0, 690, 0, 2)
StatBestPsychicText1.Size = UDim2.new(0, 160, 0, 20)
StatBestPsychicText1.TextColor3 = Color3.new(1, 1, 1)
StatBestPsychicText1.Font = Enum.Font.Fantasy
StatBestPsychicText1.Text = "Top Psychic Player"
StatBestPsychicText1.ZIndex = 8
StatBestPsychicText1.TextSize = 13
ShowStatsPsychic1.Name = "ShowStatsPsychic1"
ShowStatsPsychic1.Parent = PlayerInfoStatsFrame
ShowStatsPsychic1.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
ShowStatsPsychic1.BackgroundTransparency = 1
ShowStatsPsychic1.Position = UDim2.new(0, 690, 0, 22)
ShowStatsPsychic1.Size = UDim2.new(0, 50, 0, 90)
ShowStatsPsychic1.Font = Enum.Font.Fantasy
ShowStatsPsychic1.TextColor3 = Color3.new(1, 1, 0)
ShowStatsPsychic1.Text = "Health:\nFist:\nBody:\nSpeed:\nJump:\nPsychic:"
ShowStatsPsychic1.TextSize = 14
ShowStatsPsychic1.ZIndex = 8
ShowStatsPsychic1.TextXAlignment = Enum.TextXAlignment.Right
ShowStatsPsychic2.Name = "ShowStatsPsychic2"
ShowStatsPsychic2.Parent = PlayerInfoStatsFrame
ShowStatsPsychic2.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
ShowStatsPsychic2.BackgroundTransparency = 1
ShowStatsPsychic2.Position = UDim2.new(0, 745, 0, 22)
ShowStatsPsychic2.Size = UDim2.new(0, 105, 0, 90)
ShowStatsPsychic2.Font = Enum.Font.Fantasy
ShowStatsPsychic2.TextColor3 = Color3.new(1, 1, 1)
ShowStatsPsychic2.Text = "Stats"
ShowStatsPsychic2.TextSize = 14
ShowStatsPsychic2.ZIndex = 8
ShowStatsPsychic2.TextXAlignment = Enum.TextXAlignment.Right
Extras.Name = "Extras"
Extras.Parent = MainFrame
Extras.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
Extras.BorderColor3 = Color3.new(0.6, 0.6, 0.6)
Extras.Position = UDim2.new(0, 505, 0, 5)
Extras.Size = UDim2.new(0, 50, 0, 20)
Extras.TextColor3 = Color3.new(1, 1, 1)
Extras.Font = Enum.Font.Fantasy
Extras.Text = "Extras"
Extras.TextSize = 16
Extras.TextWrapped = true
ExtrasFrame.Name = "ExtrasFrame"
ExtrasFrame.Parent = MainFrame
ExtrasFrame.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
ExtrasFrame.BorderColor3 = Color3.new(0, 0, 0)
ExtrasFrame.BackgroundTransparency = 0.2
ExtrasFrame.Position = UDim2.new(0, 435, 0, 33)
ExtrasFrame.Size = UDim2.new(0, 160, 0, 213)
ExtrasFrame.Visible = false
AnnoyName.Name = "AnnoyName"
AnnoyName.Parent = ExtrasFrame
AnnoyName.BackgroundColor3 = Color3.new(0.4, 0.4, 0.4)
AnnoyName.BorderColor3 = Color3.new(0.8, 0.8, 0.8)
AnnoyName.Position = UDim2.new(0, 5, 0, 5)
AnnoyName.Size = UDim2.new(0, 150, 0, 20)
AnnoyName.TextColor3 = Color3.new(1, 1, 1)
AnnoyName.Font = Enum.Font.Fantasy
AnnoyName.Text = tostring(MyPlr.Name)
AnnoyName.TextSize = 14
AnnoyName.TextScaled = false
AnnoyName.TextWrapped = true
TptoPlayer.Name = "TptoPlayer"
TptoPlayer.Parent = ExtrasFrame
TptoPlayer.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
TptoPlayer.BorderColor3 = Color3.new(0.6, 0.6, 0.6)
TptoPlayer.Position = UDim2.new(0, 5, 0, 26)
TptoPlayer.Size = UDim2.new(0, 150, 0, 20)
TptoPlayer.TextColor3 = Color3.new(1, 1, 1)
TptoPlayer.Font = Enum.Font.Fantasy
TptoPlayer.Text = "TP to Player"
TptoPlayer.TextSize = 16
TptoPlayer.TextWrapped = true
AnnoyStart.Name = "AnnoyStart"
AnnoyStart.Parent = ExtrasFrame
AnnoyStart.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
AnnoyStart.BorderColor3 = Color3.new(0.6, 0.6, 0.6)
AnnoyStart.Position = UDim2.new(0, 5, 0, 47)
AnnoyStart.Size = UDim2.new(0, 150, 0, 20)
AnnoyStart.TextColor3 = Color3.new(1, 1, 1)
AnnoyStart.Font = Enum.Font.Fantasy
AnnoyStart.Text = "TP Spam Player: OFF"
AnnoyStart.TextSize = 16
AnnoyStart.TextWrapped = true
PanicToggleLabel.Name = "PanicToggleLabel"
PanicToggleLabel.Parent = ExtrasFrame
PanicToggleLabel.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
PanicToggleLabel.BorderSizePixel = 0
PanicToggleLabel.Position = UDim2.new(0, 5, 0, 77)
PanicToggleLabel.Size = UDim2.new(0, 125, 0, 20)
PanicToggleLabel.TextColor3 = Color3.new(1, 1, 1)
PanicToggleLabel.Font = Enum.Font.Fantasy
PanicToggleLabel.Text = "Panic KeyBind"
PanicToggleLabel.TextSize = 16
PanicToggleLabel.TextWrapped = true
PanicToggle.Name = "PanicToggle"
PanicToggle.Parent = ExtrasFrame
PanicToggle.BackgroundColor3 = Color3.new(0.4, 0.4, 0.4)
PanicToggle.BorderColor3 = Color3.new(0.8, 0.8, 0.8)
PanicToggle.Position = UDim2.new(0, 130, 0, 78)
PanicToggle.Size = UDim2.new(0, 25, 0, 18)
PanicToggle.TextColor3 = Color3.new(1, 1, 1)
PanicToggle.Font = Enum.Font.Fantasy
PanicToggle.Text = "y"
PanicToggle.TextSize = 16
PanicToggle.TextWrapped = true
NoClip.Name = "NoClip"
NoClip.Parent = ExtrasFrame
NoClip.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
NoClip.BorderColor3 = Color3.new(0.6, 0.6, 0.6)
NoClip.Position = UDim2.new(0, 5, 0, 107)
NoClip.Size = UDim2.new(0, 150, 0, 20)
NoClip.Font = Enum.Font.Fantasy
NoClip.TextColor3 = Color3.new(1, 1, 1)
NoClip.Text = "NoClip Mode: OFF"
NoClip.TextSize = 16
NoClip.TextWrapped = true
farmbtsafetylabel.Name = "farmbtsafetylabel"
farmbtsafetylabel.Parent = ExtrasFrame
farmbtsafetylabel.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
farmbtsafetylabel.BorderSizePixel = 0
farmbtsafetylabel.Position = UDim2.new(0, 5, 0, 137)
farmbtsafetylabel.Size = UDim2.new(0, 120, 0, 20)
farmbtsafetylabel.TextColor3 = Color3.new(1, 1, 1)
farmbtsafetylabel.Font = Enum.Font.Fantasy
farmbtsafetylabel.Text = "Health [percent]"
farmbtsafetylabel.TextSize = 16
farmbtsafetylabel.TextWrapped = true
farmbtsafetylevel.Name = "farmbtsafetylevel"
farmbtsafetylevel.Parent = ExtrasFrame
farmbtsafetylevel.BackgroundColor3 = Color3.new(0.4, 0.4, 0.4)
farmbtsafetylevel.BorderColor3 = Color3.new(0.8, 0.8, 0.8)
farmbtsafetylevel.Position = UDim2.new(0, 125, 0, 138)
farmbtsafetylevel.Size = UDim2.new(0, 30, 0, 19)
farmbtsafetylevel.TextColor3 = Color3.new(1, 1, 1)
farmbtsafetylevel.Font = Enum.Font.Fantasy
farmbtsafetylevel.Text = "50"
farmbtsafetylevel.TextSize = 16
farmbtsafetylevel.TextWrapped = true
farmbtsafety.Name = "farmbtsafety"
farmbtsafety.Parent = ExtrasFrame
farmbtsafety.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
farmbtsafety.BorderColor3 = Color3.new(0.6, 0.6, 0.6)
farmbtsafety.Position = UDim2.new(0, 5, 0, 158)
farmbtsafety.Size = UDim2.new(0, 150, 0, 20)
farmbtsafety.Font = Enum.Font.Fantasy
farmbtsafety.TextColor3 = Color3.new(1, 1, 1)
farmbtsafety.Text = "Safety Net: OFF"
farmbtsafety.TextSize = 16
farmbtsafety.TextWrapped = true
farmbtsafetyText1.Name = "farmbtsafetyText1"
farmbtsafetyText1.Parent = ExtrasFrame
farmbtsafetyText1.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
farmbtsafetyText1.TextColor3 = Color3.new(1, 1, 1)
farmbtsafetyText1.BorderColor3 = Color3.new(0.1, 0.1, 0.1)
farmbtsafetyText1.Position = UDim2.new(0, -155, 0, 141)
farmbtsafetyText1.Size = UDim2.new(0, 150, 0, 115)
farmbtsafetyText1.Font = Enum.Font.Fantasy
farmbtsafetyText1.Text = "Enable this to tp you to the safe zone when your health goes below the preset figure. Only useful if you can take more than 1 hit from your attacker."
farmbtsafetyText1.TextSize = 16
farmbtsafetyText1.TextWrapped = true
farmbtsafetyText1.Visible = false
ReJoinServer.Name = "ReJoinServer"
ReJoinServer.Parent = ExtrasFrame
ReJoinServer.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
ReJoinServer.BorderColor3 = Color3.new(0.6, 0.6, 0.6)
ReJoinServer.Position = UDim2.new(0, 5, 0, 188)
ReJoinServer.Size = UDim2.new(0, 150, 0, 20)
ReJoinServer.TextColor3 = Color3.new(1, 1, 1)
ReJoinServer.Font = Enum.Font.Fantasy
ReJoinServer.Text = "ReJoin Server"
ReJoinServer.TextSize = 16
ReJoinServer.TextWrapped = true
InfoScreen.Name = "InfoScreen"
InfoScreen.Parent = MainFrame
InfoScreen.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
InfoScreen.BorderColor3 = Color3.new(0.6, 0.6, 0.6)
InfoScreen.Position = UDim2.new(0, 560, 0, 5)
InfoScreen.Size = UDim2.new(0, 40, 0, 20)
InfoScreen.BackgroundTransparency = 0
InfoScreen.Font = Enum.Font.Fantasy
InfoScreen.TextColor3 = Color3.new(1, 1, 1)
InfoScreen.Text = "Info"
InfoScreen.TextSize = 17
InfoScreen.TextWrapped = true
InfoText1.Name = "InfoText1"
InfoText1.Parent = MainFrame
InfoText1.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
InfoText1.BorderColor3 = Color3.new(0, 0, 0)
InfoText1.BackgroundTransparency = 0
InfoText1.Position = UDim2.new(0, 405, 0, 32)
InfoText1.Size = UDim2.new(0, 190, 0, 180)
InfoText1.TextColor3 = Color3.new(1, 1, 1)
InfoText1.Font = Enum.Font.Fantasy
InfoText1.Text = "This Gui was created by [email protected]\nDiscord https://discord.gg/GKzJnUC\n\nCredits:\n-racist dolphin for the original ESP script which I edited and customised and whoever found the remotes for farming exp."
InfoText1.TextSize = 15
InfoText1.TextWrapped = true
InfoText1.Visible = false
InfoText1.ZIndex = 7
InfoText1.TextYAlignment = Enum.TextYAlignment.Top
PlayerName.Name = "PlayerName"
PlayerName.Parent = MainFrame
PlayerName.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
PlayerName.BorderColor3 = Color3.new(0.6, 0.6, 0.6)
PlayerName.Position = UDim2.new(0, 605, 0, 5)
PlayerName.Size = UDim2.new(0, 150, 0, 20)
PlayerName.Font = Enum.Font.Fantasy
PlayerName.TextColor3 = Color3.new(1, 1, 1)
PlayerName.Text = tostring(MyPlr.Name)
PlayerName.TextSize = 15
PlayerName.TextScaled = true
PlayerName.TextWrapped = false
StatsFrame.Name = "StatsFrame"
StatsFrame.Parent = MainFrame
StatsFrame.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
StatsFrame.BorderColor3 = Color3.new(0.1, 0.1, 0.1)
StatsFrame.BackgroundTransparency = 0
StatsFrame.Position = UDim2.new(0, 600, 0, 33)
StatsFrame.Size = UDim2.new(0, 161, 0, 90)
StatsFrame.Visible = false
ShowStats1.Name = "ShowStats1"
ShowStats1.Parent = StatsFrame
ShowStats1.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
ShowStats1.BackgroundTransparency = 1
ShowStats1.Position = UDim2.new(0, 0, 0, 0)
ShowStats1.Size = UDim2.new(0, 50, 0, 90)
ShowStats1.Font = Enum.Font.Fantasy
ShowStats1.TextColor3 = Color3.new(1, 1, 1)
ShowStats1.Text = " "
ShowStats1.TextSize = 15
ShowStats1.TextXAlignment = Enum.TextXAlignment.Right
ShowStats2.Name = "ShowStats2"
ShowStats2.Parent = StatsFrame
ShowStats2.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
ShowStats2.BackgroundTransparency = 1
ShowStats2.Position = UDim2.new(0, 55, 0, 0)
ShowStats2.Size = UDim2.new(0, 103, 0, 90)
ShowStats2.Font = Enum.Font.Fantasy
ShowStats2.TextColor3 = Color3.new(1, 1, 1)
ShowStats2.Text = "Stats"
ShowStats2.TextSize = 15
ShowStats2.TextXAlignment = Enum.TextXAlignment.Right
-- Close --
Open.MouseButton1Down:connect(function()
TopFrame.Visible = false
MainFrame.Visible = true
end)
Minimize.MouseButton1Down:connect(function()
TopFrame.Visible = true
MainFrame.Visible = false
end)
Close.MouseButton1Down:connect(function()
MainGUI:Destroy()
end)
-- Menus --
local Menus = {
[WayPoints] = WayPointsFrame;
[FarmExp] = FarmExpFrame;
[Extras] = ExtrasFrame;
}
for button,frame in pairs(Menus) do
button.MouseButton1Click:connect(function()
if frame.Visible then
frame.Visible = false
return
end
for k,v in pairs(Menus) do
v.Visible = v == frame
end
end)
end
FarmBody.MouseEnter:connect(function()
FarmBodyLabel.Visible = true
end)
FarmBody.MouseLeave:connect(function()
FarmBodyLabel.Visible = false
end)
FarmSpeed.MouseEnter:connect(function()
FarmSpeedLabel.Visible = true
end)
FarmSpeed.MouseLeave:connect(function()
FarmSpeedLabel.Visible = false
end)
FarmJump.MouseEnter:connect(function()
FarmSpeedLabel.Visible = true
end)
FarmJump.MouseLeave:connect(function()
FarmSpeedLabel.Visible = false
end)
farmbtsafety.MouseEnter:connect(function()
farmbtsafetyText1.Visible = true
end)
farmbtsafety.MouseLeave:connect(function()
farmbtsafetyText1.Visible = false
end)
InfoScreen.MouseEnter:connect(function()
InfoText1.Visible = true
end)
InfoScreen.MouseLeave:connect(function()
InfoText1.Visible = false
end)
c.MouseButton1Down:connect(function()
cf.Visible = false
end)
-- Round Number to decimal places and convert to letter value --
function round(num, numDecimalPlaces)
local mult = 10^(numDecimalPlaces or 0)
return math.floor(num * mult + 0.5) / mult
end
function converttoletter(num)
if num / 1e21 >=1 then
newnum = num / 1e21
return round(newnum, 6).. "Sx"
elseif num / 1e18 >=1 then
newnum = num / 1e18
return round(newnum, 6).. "Qi"
elseif num / 1e15 >=1 then
newnum = num / 1e15
return round(newnum, 6).. "Qa"
elseif num / 1e12 >=1 then
newnum = num / 1e12
return round(newnum, 6).. "T"
elseif num / 1e09 >=1 then
newnum = num / 1e09
return round(newnum, 6).. "B"
elseif num / 1e06 >=1 then
newnum = num / 1e06
return round(newnum, 6).. "M"
elseif num / 1e03 >=1 then
newnum = num / 1e03
return round(newnum, 6).. "K"
else return num
end
end
--- NoClip ---
NoClip.MouseButton1Down:connect(function()
noclip = not noclip
if noclip then
NoClip.Text = "NoClip Mode: ON"
NoClip.BackgroundColor3 = Color3.new(0, 0.5, 0)
else
NoClip.Text = "NoClip Mode: OFF"
NoClip.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
end
end)
game:GetService('RunService').Stepped:connect(function()
if noclip then
game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
end
end)
--- Farm BT Safety ---
farmbtsafety.MouseButton1Down:connect(function()
farmbtsafetyactive = not farmbtsafetyactive
if farmbtsafetyactive then
farmbtsafety.Text = "Safety Net: ON"
farmbtsafety.BackgroundColor3 = Color3.new(0, 0.5, 0)
else
farmbtsafety.Text = "Safety Net: OFF"
farmbtsafety.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
end
end)
spawn(function()
while true do
if farmbtsafetyactive then
while farmbtsafetyactive do
local FindHum = game.Players.LocalPlayer.Character:WaitForChild("Humanoid")
local currenthealth = tonumber(string.format("%.0f", FindHum.Health))
local minhealth = tonumber(string.format("%.0f", FindHum.MaxHealth))*tonumber(farmbtsafetylevel.Text)/100
-- print("Current Health: " ..tostring(currenthealth).. ". Min Health: " ..tostring(minhealth))
if currenthealth <= minhealth then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(459, 248, 887)
end
wait(0.2)
end
end
wait(0.5)
end
end)
-- Show Location --
local curlocation = coroutine.wrap(function()
while true do
LocationX = round(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.x, 0)
LocationY = round(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.y, 0)
LocationZ = round(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.z, 0)
ShowLocation.Text = "Coords: "..LocationX..", "..LocationY..", "..LocationZ
wait(0.5)
end
end)
curlocation()
-- Set Locations --
SetLocation.MouseButton1Down:connect(function()
function round(num, numDecimalPlaces)
local mult = 10^(numDecimalPlaces or 0)
return math.floor(num * mult + 0.5) / mult
end
setlocationx = round(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.x, 0)
setlocationy = round(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.y, 0)
setlocationz = round(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.z, 0)
print("Set Custom Location: "..setlocationx..", "..setlocationy..", "..setlocationz)
SetLocation.Text = setlocationx..","..setlocationy..","..setlocationz
CustomLocationSet = true
end)
--- TP to custom location ---
TPLocation.MouseButton1Down:connect(function()
if CustomLocationSet == true then
workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart.CFrame = CFrame.new(setlocationx, setlocationy, setlocationz)
WayPointsFrame.Visible = false
end
end)
Location1.MouseButton1Click:connect(function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(459, 248, 887)
WayPointsFrame.Visible = false
end)
Location2.MouseButton1Click:connect(function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(409, 271, 978)
WayPointsFrame.Visible = false
end)
LocationFS1B.MouseButton1Click:connect(function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1176, 4789, -2293)
WayPointsFrame.Visible = false
end)
LocationFS10T.MouseButton1Click:connect(function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-369, 15735, -9)
WayPointsFrame.Visible = false
end)
LocationFS100B.MouseButton1Click:connect(function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1381, 9274, 1647)
WayPointsFrame.Visible = false
end)
Location7.MouseButton1Click:connect(function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-2279, 1944, 1053)
WayPointsFrame.Visible = false
end)
Location3.MouseButton1Click:connect(function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(365, 249, -445)
settplocation = "BT100Area"
WayPointsFrame.Visible = false
end)
Location4.MouseButton1Click:connect(function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(349, 263, -490)
settplocation = "BT10KArea"
WayPointsFrame.Visible = false
end)
Location5.MouseButton1Click:connect(function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1640, 258, 2244)
settplocation = "BT100KArea"
WayPointsFrame.Visible = false
end)
Location6.MouseButton1Click:connect(function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-2307, 976, 1068)
settplocation = "BT1MArea"
WayPointsFrame.Visible = false
end)
Location8.MouseButton1Click:connect(function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-2024, 714, -1860)
settplocation = "BT10MArea"
WayPointsFrame.Visible = false
end)
LocationBT1B.MouseButton1Click:connect(function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-254, 286, 980)
settplocation = "BT1BArea"
WayPointsFrame.Visible = false
end)
LocationBT100B.MouseButton1Click:connect(function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-271, 279, 991)
settplocation = "BT100BArea"
WayPointsFrame.Visible = false
end)
LocationBT10T.MouseButton1Click:connect(function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-279, 279, 1007)
settplocation = "BT10TArea"
WayPointsFrame.Visible = false
end)
LocationPP1M.MouseButton1Click:connect(function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-2527, 5486, -532)
settplocation = "PP1MArea"
WayPointsFrame.Visible = false
end)
LocationPP1B.MouseButton1Click:connect(function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-2560, 5500, -439)
settplocation = "PP1BArea"
WayPointsFrame.Visible = false
end)
LocationPP1T.MouseButton1Click:connect(function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-2582, 5516, -504)
settplocation = "PP1TArea"
WayPointsFrame.Visible = false
end)
LocationPP1Qa.MouseButton1Click:connect(function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-2544, 5412, -495)
settplocation = "PP1QaArea"
WayPointsFrame.Visible = false
end)
-- ESP Stuff --
Run:BindToRenderStep("UpdateESP", Enum.RenderPriority.Character.Value, function()
for _, v in next, Plrs:GetPlayers() do
UpdateESP(v)
end
end)
-- Farm Exp --
FarmAll.MouseButton1Click:Connect(function()
if farmallactive ~= true then
farmallactive = true
farmfistactive = true
farmbodyactive = true
farmspeedactive = true
farmpsychicactive = true
farmjumpactive = true
FarmAll.BackgroundColor3 = Color3.new(0, 0.5, 0)
FarmAll.Text = "Farm All: ON"
FarmExp.BackgroundColor3 = Color3.new(0, 0.5, 0)
else
farmallactive = false
farmfistactive = false
farmbodyactive = false
farmspeedactive = false
farmpsychicactive = false
farmjumpactive = false
FarmFist.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
FarmBody.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
FarmSpeed.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
FarmJump.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
FarmPsychic.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
FarmAll.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
FarmAll.Text = "Farm All: OFF"
FarmExp.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
end
end)
FarmFist.MouseButton1Click:Connect(function()
if farmfistactive ~= true then
farmfistactive = true
FarmFist.BackgroundColor3 = Color3.new(0, 0.5, 0)
FarmFist.Text = "Farm Fist Strength: ON"
FarmExp.BackgroundColor3 = Color3.new(0, 0.5, 0)
else
farmfistactive = false
FarmFist.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
FarmFist.Text = "Farm Fist Strength: OFF"
FarmExp.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
end
end)
FarmBody.MouseButton1Click:Connect(function()
if farmbodyactive ~= true then
farmbodyactive = true
FarmBody.BackgroundColor3 = Color3.new(0, 0.5, 0)
FarmBody.Text = "Farm Body Strength: ON"
FarmExp.BackgroundColor3 = Color3.new(0, 0.5, 0)
else
farmbodyactive = false
FarmBody.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
FarmBody.Text = "Farm Body Strength: OFF"
FarmExp.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
end
end)
FarmSpeed.MouseButton1Click:Connect(function()
if farmspeedactive ~= true then
farmspeedactive = true
FarmSpeed.BackgroundColor3 = Color3.new(0, 0.5, 0)
FarmSpeed.Text = "Farm Speed Strength: ON"
FarmExp.BackgroundColor3 = Color3.new(0, 0.5, 0)
else
farmspeedactive = false
FarmSpeed.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
FarmSpeed.Text = "Farm Speed Strength: OFF"
FarmExp.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
end
end)
FarmJump.MouseButton1Click:Connect(function()
if farmjumpactive ~= true then
farmjumpactive = true
FarmJump.BackgroundColor3 = Color3.new(0, 0.5, 0)
FarmJump.Text = "Farm Jump Strength: ON"
FarmExp.BackgroundColor3 = Color3.new(0, 0.5, 0)
else
farmjumpactive = false
FarmJump.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
FarmJump.Text = "Farm Jump Strength: OFF"
FarmExp.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
end
end)
FarmPsychic.MouseButton1Click:Connect(function()
if farmpsychicactive ~= true then
farmpsychicactive = true
FarmPsychic.BackgroundColor3 = Color3.new(0, 0.5, 0)
FarmPsychic.Text = "Farm Psychic Strength: ON"
FarmExp.BackgroundColor3 = Color3.new(0, 0.5, 0)
else
farmpsychicactive = false
FarmPsychic.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
FarmPsychic.Text = "Farm Psychic Strength: OFF"
FarmExp.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
end
end)
spawn(function()
while true do
if farmfistactive and game.Players.LocalPlayer.Character:WaitForChild("Humanoid") then
if tonumber(string.format("%.0f", game.Players.LocalPlayer.PrivateStats.FistStrength.Value)) >= 10e12 then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-369, 15735, -9)
fistarguments = {"+FS6"}
farmpsychicactive = false
FarmPsychic.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
FarmPsychic.Text = "Farm Psychic Strength: OFF"
elseif tonumber(string.format("%.0f", game.Players.LocalPlayer.PrivateStats.FistStrength.Value)) >= 100e09 then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1381, 9274, 1647)
fistarguments = {"+FS5"}
farmpsychicactive = false
FarmPsychic.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
FarmPsychic.Text = "Farm Psychic Strength: OFF"
elseif tonumber(string.format("%.0f", game.Players.LocalPlayer.PrivateStats.FistStrength.Value)) >= 1e09 then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1176, 4789, -2293)
fistarguments = {"+FS4"}
farmpsychicactive = false
FarmPsychic.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
FarmPsychic.Text = "Farm Psychic Strength: OFF"
else
fistarguments = {"+FS3", "+FS2", "+FS1"}
end
while farmfistactive do
game:GetService('RunService').Stepped:wait()
for i,v in pairs(fistarguments) do
game.ReplicatedStorage.RemoteEvent:FireServer({[1] = v})
end
end
end
wait(1)
end
end)
spawn(function()
while true do
if farmbodyactive and game.Players.LocalPlayer.Character:WaitForChild("Humanoid") then
while farmbodyactive do
local bodyarguments = {"+BT5", "+BT4", "+BT3", "+BT2", "+BT1"}
local event = game.ReplicatedStorage.RemoteEvent
for i,v in pairs(bodyarguments) do
event:FireServer({[1] = v})
wait()
end
wait()
end
end
wait(1)
end
end)
spawn(function()
while true do
if farmspeedactive and game.Players.LocalPlayer.Character:WaitForChild("Humanoid") then
while farmspeedactive do
local speedarguments = {"+MS5", "+MS4", "+MS3", "+MS2", "+MS1"}
local event = game.ReplicatedStorage.RemoteEvent
for i,v in pairs(speedarguments) do
event:FireServer({[1] = v})
wait()
end
wait()
end
end
wait(1)
end
end)
spawn(function()
while true do
if farmjumpactive and game.Players.LocalPlayer.Character:WaitForChild("Humanoid") then
while farmjumpactive do
local jumparguments = {"+JF5", "+JF4", "+JF3", "+JF2", "+JF1"}
local event = game.ReplicatedStorage.RemoteEvent
for i,v in pairs(jumparguments) do
event:FireServer({[1] = v})
wait()
end
wait()
end
end
wait(1)
end
end)
spawn(function()
while true do
if farmpsychicactive and game.Players.LocalPlayer.Character:WaitForChild("Humanoid") then
if tonumber(string.format("%.0f", game.Players.LocalPlayer.PrivateStats.PsychicPower.Value)) >= 1e15 then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-2544, 5412, -495)
psychicarguments = {"+PP6"}
farmfistactive = false
FarmFist.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
FarmFist.Text = "Farm Fist Strength: OFF"
elseif tonumber(string.format("%.0f", game.Players.LocalPlayer.PrivateStats.PsychicPower.Value)) >= 1e12 then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-2582, 5516, -504)
psychicarguments = {"+PP5"}
farmfistactive = false
FarmFist.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
FarmFist.Text = "Farm Fist Strength: OFF"
elseif tonumber(string.format("%.0f", game.Players.LocalPlayer.PrivateStats.PsychicPower.Value)) >= 1e09 then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-2560, 5500, -439)
psychicarguments = {"+PP4"}
farmfistactive = false
FarmFist.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
FarmFist.Text = "Farm Fist Strength: OFF"
elseif tonumber(string.format("%.0f", game.Players.LocalPlayer.PrivateStats.PsychicPower.Value)) >= 1e06 then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-2527, 5486, -532)
psychicarguments = {"+PP3"}
farmfistactive = false
FarmFist.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
FarmFist.Text = "Farm Fist Strength: OFF"
else
psychicarguments = {"+PP2", "+PP1"}
end
while farmpsychicactive do
game:GetService('RunService').Stepped:wait()
for i,v in pairs(psychicarguments) do
game.ReplicatedStorage.RemoteEvent:FireServer({[1] = v})
end
end
end
wait(1)
end
end)
-- Return to position on Death --
DeathReturn.MouseButton1Click:Connect(function()
if deathreturnactive ~= true then
deathreturnactive = true
DeathReturn.BackgroundColor3 = Color3.new(0, 0.5, 0)
DeathReturn.Text = "OnDeath Return: ON"
else
deathreturnactive = false
DeathReturn.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
DeathReturn.Text = "OnDeath Return: OFF"
end
end)
spawn(function()
while true do
if deathreturnactive then
player = game:GetService("Players").LocalPlayer
player.Character.Humanoid.Died:connect(function()
playerdied = true
end)
end
if not playerdied then
lastlocationx = game.Players.LocalPlayer.Character.HumanoidRootPart.Position.x
lastlocationy = game.Players.LocalPlayer.Character.HumanoidRootPart.Position.y
lastlocationz = game.Players.LocalPlayer.Character.HumanoidRootPart.Position.z
SavePosition.Text = "Last Place: " ..lastlocationx.. "," ..lastlocationy.. "," ..lastlocationz
--print(tostring(SavePosition.Text))
wait(0.5)
end
if playerdied then
--print("Player " ..tostring(game.Players.LocalPlayer.Name).. " Died")
--print(tostring(SavePosition.Text))
wait(5)
game:GetService("ReplicatedStorage").RemoteEvent:FireServer({[1] = "Respawn"})
wait(1)
game.Lighting.Blur.Enabled = false
game.Players.LocalPlayer.PlayerGui.IntroGui.Enabled = false
game.Players.LocalPlayer.PlayerGui.ScreenGui.Enabled = true
wait(4)
--print("screengui disabled")
repeat wait(0.1) until game.Players.LocalPlayer.Character.Humanoid
--print("Teleporting back to " ..tostring(SavePosition.Text))
if deathreturnactive then
local FindHum = game.Players.LocalPlayer.Character:WaitForChild("Humanoid")
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(lastlocationx, lastlocationy, lastlocationz)
end
playerdied = false
end
wait(1)
end
end)
-- Annoy Player --
AnnoyStart.MouseButton1Click:Connect(function()
if annoyplayeractive ~= true then
annoyplayeractive = true
AnnoyStart.BackgroundColor3 = Color3.new(0, 0.5, 0)
AnnoyStart.Text = "TP Spam Player: ON"
else
annoyplayeractive = false
AnnoyStart.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
AnnoyStart.Text = "TP Spam Player: OFF"
end
end)
spawn(function()
while true do
wait(0.5)
if annoyplayeractive then
for i,v in pairs(game:GetService("Players"):GetChildren()) do
if v.Name:lower():find(AnnoyName.Text:lower()) then
player = game.Players.LocalPlayer.Character
local startpos = player.HumanoidRootPart.CFrame
v.Character.Humanoid.Died:connect(function()
annoyplayeractive = false
AnnoyStart.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
AnnoyStart.Text = "TP Spam Player: OFF"
end)
player.Humanoid.Died:connect(function()
annoyplayeractive = false
AnnoyStart.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
AnnoyStart.Text = "TP Spam Player: OFF"
end)
while annoyplayeractive == true do
player.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame
wait(.005)
end
player.HumanoidRootPart.CFrame = startpos
end
end
end
end
end)
TptoPlayer.MouseButton1Click:Connect(function()
for i,v in pairs(game:GetService("Players"):GetChildren()) do
if v.Name:lower():find(AnnoyName.Text:lower()) then
if v.Name ~= tostring(MyPlr.Name) then
player = game.Players.LocalPlayer.Character
player.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame * CFrame.new(3, 0, 3)
end
end
end
end)
mouse.KeyDown:connect(function(key)
if key == tostring(PanicToggle.Text) then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(459, 248, 887)
end
end)
-- ESP --
esptrack.MouseButton1Click:connect(function()
ESPEnabled = not ESPEnabled
if ESPEnabled then
esptrack.BackgroundColor3 = Color3.new(0, 0.5, 0)
for _, v in next, Plrs:GetPlayers() do
if v ~= MyPlr then
if CharAddedEvent[v.Name] == nil then
CharAddedEvent[v.Name] = v.CharacterAdded:connect(function(Char)
if ESPEnabled then
RemoveESP(v)
CreateESP(v)
end
repeat wait() until Char:FindFirstChild("HumanoidRootPart")
end)
end
RemoveESP(v)
CreateESP(v)
end
end
else
esptrack.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
for _, v in next, Plrs:GetPlayers() do
RemoveESP(v)
end
end
end)
-- Server Player Stats --
PlayerInfo.MouseButton1Click:connect(function()
if not showtopplayersactive then
showtopplayersactive = true
showtopplayersfistactive = true
showtopplayersbodyactive = true
showtopplayersspeedactive = true
showtopplayersjumpactive = true
showtopplayerspsychicactive = true
PlayerInfoStatsFrame.Visible = true
else
showtopplayersactive = false
PlayerInfoStatsFrame.Visible = false
showtopplayersfistactive = false
showtopplayersbodyactive = false
showtopplayersspeedactive = false
showtopplayersjumpactive = false
showtopplayerspsychicactive = false
end
end)
PlayerInfoStatsClose.MouseButton1Click:connect(function()
showtopplayersactive = false
PlayerInfoStatsFrame.Visible = false
showtopplayersfistactive = false
showtopplayersbodyactive = false
showtopplayersspeedactive = false
showtopplayersjumpactive = false
showtopplayerspsychicactive = false
end)
spawn(function()
while true do
if showtopplayersfistactive then
BestPlayerFist = 1
PlayerFistName = false
for i,v in pairs(game:GetService("Players"):GetChildren()) do
local PlayerFist = tonumber(game.Players[v.Name].PrivateStats.FistStrength.Value)
if PlayerFist > tonumber(BestPlayerFist) then
BestPlayerFist = PlayerFist
PlayerFistName = tostring(v.Name)
end
end
StatBestFistText1.Text = "Fist: " ..tostring(PlayerFistName)
local fistplrStatus = game.Players[PlayerFistName].leaderstats.Status
if fistplrStatus.Value == "Criminal" then
StatBestFistText1.TextColor3 = Color3.new(1, 0.1, 1)
elseif fistplrStatus.Value == "Lawbreaker" then
StatBestFistText1.TextColor3 = Color3.new(1, 0.1, 0.1)
elseif fistplrStatus.Value == "Guardian" then
StatBestFistText1.TextColor3 = Color3.new(0.1, 0.8, 1)
elseif fistplrStatus.Value == "Protector" then
StatBestFistText1.TextColor3 = Color3.new(0.1, 0.1, 1)
elseif fistplrStatus.Value == "Supervillain" then
StatBestFistText1.TextColor3 = Color3.new(0.3, 0.1, 0.1)
elseif fistplrStatus.Value == "Superhero" then
StatBestFistText1.TextColor3 = Color3.new(0.8, 0.8, 0)
else
StatBestFistText1.TextColor3 = Color3.new(1, 1, 1)
end
local FindHum = game.Players[PlayerFistName].Character.Humanoid
local FistPlayerHealth = converttoletter(string.format("%.0f", FindHum.Health))
local FistPlayerFist = converttoletter(string.format("%.0f", game.Players[PlayerFistName].PrivateStats.FistStrength.Value))
local FistPlayerBody = converttoletter(string.format("%.0f", game.Players[PlayerFistName].PrivateStats.BodyToughness.Value))
local FistPlayerSpeed = converttoletter(string.format("%.0f", game.Players[PlayerFistName].PrivateStats.MovementSpeed.Value))
local FistPlayerJump = converttoletter(string.format("%.0f", game.Players[PlayerFistName].PrivateStats.JumpForce.Value))
local FistPlayerPsychic = converttoletter(string.format("%.0f", game.Players[PlayerFistName].PrivateStats.PsychicPower.Value))
ShowStatsFist2.Text = tostring(FistPlayerHealth.. "\n" ..FistPlayerFist.. "\n" ..FistPlayerBody.. "\n" ..FistPlayerSpeed.. "\n" ..FistPlayerJump.. "\n" ..FistPlayerPsychic)
end
wait(0.3)
end
end)
spawn(function()
while true do
if showtopplayersbodyactive then
BestPlayerBody = 1
PlayerBodyName = false
for i,v in pairs(game:GetService("Players"):GetChildren()) do
local PlayerBody = tonumber(game.Players[v.Name].PrivateStats.BodyToughness.Value)
if PlayerBody > tonumber(BestPlayerBody) then
BestPlayerBody = PlayerBody
PlayerBodyName = tostring(v.Name)
end
end
StatBestBodyText1.Text = "Body: " ..tostring(PlayerBodyName)
local bodyplrStatus = game.Players[PlayerBodyName].leaderstats.Status
if bodyplrStatus.Value == "Criminal" then
StatBestBodyText1.TextColor3 = Color3.new(1, 0.1, 1)
elseif bodyplrStatus.Value == "Lawbreaker" then
StatBestBodyText1.TextColor3 = Color3.new(1, 0.1, 0.1)
elseif bodyplrStatus.Value == "Guardian" then
StatBestBodyText1.TextColor3 = Color3.new(0.1, 0.8, 1)
elseif bodyplrStatus.Value == "Protector" then
StatBestBodyText1.TextColor3 = Color3.new(0.1, 0.1, 1)
elseif bodyplrStatus.Value == "Supervillain" then
StatBestBodyText1.TextColor3 = Color3.new(0.3, 0.1, 0.1)
elseif bodyplrStatus.Value == "Superhero" then
StatBestBodyText1.TextColor3 = Color3.new(0.8, 0.8, 0)
else
StatBestBodyText1.TextColor3 = Color3.new(1, 1, 1)
end
local FindHum = game.Players[PlayerBodyName].Character.Humanoid
local BodyPlayerHealth = converttoletter(string.format("%.0f", FindHum.Health))
local BodyPlayerFist = converttoletter(string.format("%.0f", game.Players[PlayerBodyName].PrivateStats.FistStrength.Value))
local BodyPlayerBody = converttoletter(string.format("%.0f", game.Players[PlayerBodyName].PrivateStats.BodyToughness.Value))
local BodyPlayerSpeed = converttoletter(string.format("%.0f", game.Players[PlayerBodyName].PrivateStats.MovementSpeed.Value))
local BodyPlayerJump = converttoletter(string.format("%.0f", game.Players[PlayerBodyName].PrivateStats.JumpForce.Value))
local BodyPlayerPsychic = converttoletter(string.format("%.0f", game.Players[PlayerBodyName].PrivateStats.PsychicPower.Value))
ShowStatsBody2.Text = tostring(BodyPlayerHealth.. "\n" ..BodyPlayerFist.. "\n" ..BodyPlayerBody.. "\n" ..BodyPlayerSpeed.. "\n" ..BodyPlayerJump.. "\n" ..BodyPlayerPsychic)
end
wait(0.3)
end
end)
spawn(function()
while true do
if showtopplayersspeedactive then
BestPlayerSpeed = 1
PlayerSpeedName = false
for i,v in pairs(game:GetService("Players"):GetChildren()) do
local PlayerSpeed = tonumber(game.Players[v.Name].PrivateStats.MovementSpeed.Value)
if PlayerSpeed > tonumber(BestPlayerSpeed) then
BestPlayerSpeed = PlayerSpeed
PlayerSpeedName = tostring(v.Name)
end
end
StatBestSpeedText1.Text = "Speed: " ..tostring(PlayerSpeedName)
local speedplrStatus = game.Players[PlayerSpeedName].leaderstats.Status
if speedplrStatus.Value == "Criminal" then
StatBestSpeedText1.TextColor3 = Color3.new(1, 0.1, 1)
elseif speedplrStatus.Value == "Lawbreaker" then
StatBestSpeedText1.TextColor3 = Color3.new(1, 0.1, 0.1)
elseif speedplrStatus.Value == "Guardian" then
StatBestSpeedText1.TextColor3 = Color3.new(0.1, 0.8, 1)
elseif speedplrStatus.Value == "Protector" then
StatBestSpeedText1.TextColor3 = Color3.new(0.1, 0.1, 1)
elseif speedplrStatus.Value == "Supervillain" then
StatBestSpeedText1.TextColor3 = Color3.new(0.3, 0.1, 0.1)
elseif speedplrStatus.Value == "Superhero" then
StatBestSpeedText1.TextColor3 = Color3.new(0.8, 0.8, 0)
else
StatBestSpeedText1.TextColor3 = Color3.new(1, 1, 1)
end
local FindHum = game.Players[PlayerSpeedName].Character.Humanoid
local SpeedPlayerHealth = converttoletter(string.format("%.0f", FindHum.Health))
local SpeedPlayerFist = converttoletter(string.format("%.0f", game.Players[PlayerSpeedName].PrivateStats.FistStrength.Value))
local SpeedPlayerBody = converttoletter(string.format("%.0f", game.Players[PlayerSpeedName].PrivateStats.BodyToughness.Value))
local SpeedPlayerSpeed = converttoletter(string.format("%.0f", game.Players[PlayerSpeedName].PrivateStats.MovementSpeed.Value))
local SpeedPlayerJump = converttoletter(string.format("%.0f", game.Players[PlayerSpeedName].PrivateStats.JumpForce.Value))
local SpeedPlayerPsychic = converttoletter(string.format("%.0f", game.Players[PlayerSpeedName].PrivateStats.PsychicPower.Value))
ShowStatsSpeed2.Text = tostring(SpeedPlayerHealth.. "\n" ..SpeedPlayerFist.. "\n" ..SpeedPlayerBody.. "\n" ..SpeedPlayerSpeed.. "\n" ..SpeedPlayerJump.. "\n" ..SpeedPlayerPsychic)
end
wait(0.3)
end
end)
spawn(function()
while true do
if showtopplayersjumpactive then
BestPlayerJump = 1
PlayerJumpName = false
for i,v in pairs(game:GetService("Players"):GetChildren()) do
local PlayerJump = tonumber(game.Players[v.Name].PrivateStats.JumpForce.Value)
if PlayerJump > tonumber(BestPlayerJump) then
BestPlayerJump = PlayerJump
PlayerJumpName = tostring(v.Name)
end
end
StatBestJumpText1.Text = "Jump: " ..tostring(PlayerJumpName)
local JumpplrStatus = game.Players[PlayerJumpName].leaderstats.Status
if JumpplrStatus.Value == "Criminal" then
StatBestJumpText1.TextColor3 = Color3.new(1, 0.1, 1)
elseif JumpplrStatus.Value == "Lawbreaker" then
StatBestJumpText1.TextColor3 = Color3.new(1, 0.1, 0.1)
elseif JumpplrStatus.Value == "Guardian" then
StatBestJumpText1.TextColor3 = Color3.new(0.1, 0.8, 1)
elseif JumpplrStatus.Value == "Protector" then
StatBestJumpText1.TextColor3 = Color3.new(0.1, 0.1, 1)
elseif JumpplrStatus.Value == "Supervillain" then
StatBestJumpText1.TextColor3 = Color3.new(0.3, 0.1, 0.1)
elseif JumpplrStatus.Value == "Superhero" then
StatBestJumpText1.TextColor3 = Color3.new(0.8, 0.8, 0)
else
StatBestJumpText1.TextColor3 = Color3.new(1, 1, 1)
end
local FindHum = game.Players[PlayerJumpName].Character.Humanoid
local JumpPlayerHealth = converttoletter(string.format("%.0f", FindHum.Health))
local JumpPlayerFist = converttoletter(string.format("%.0f", game.Players[PlayerJumpName].PrivateStats.FistStrength.Value))
local JumpPlayerBody = converttoletter(string.format("%.0f", game.Players[PlayerJumpName].PrivateStats.BodyToughness.Value))
local JumpPlayerSpeed = converttoletter(string.format("%.0f", game.Players[PlayerJumpName].PrivateStats.MovementSpeed.Value))
local JumpPlayerJump = converttoletter(string.format("%.0f", game.Players[PlayerJumpName].PrivateStats.JumpForce.Value))
local JumpPlayerPsychic = converttoletter(string.format("%.0f", game.Players[PlayerJumpName].PrivateStats.PsychicPower.Value))
ShowStatsJump2.Text = tostring(JumpPlayerHealth.. "\n" ..JumpPlayerFist.. "\n" ..JumpPlayerBody.. "\n" ..JumpPlayerSpeed.. "\n" ..JumpPlayerJump.. "\n" ..JumpPlayerPsychic)
end
wait(0.3)
end
end)
spawn(function()
while true do
if showtopplayerspsychicactive then
BestPlayerPsychic = 1
PlayerPsychicName = false
for i,v in pairs(game:GetService("Players"):GetChildren()) do
local PlayerPsychic = tonumber(game.Players[v.Name].PrivateStats.PsychicPower.Value)
if PlayerPsychic > tonumber(BestPlayerPsychic) then
BestPlayerPsychic = PlayerPsychic
PlayerPsychicName = tostring(v.Name)
end
end
StatBestPsychicText1.Text = "Psy: " ..tostring(PlayerPsychicName)
local PsychicplrStatus = game.Players[PlayerPsychicName].leaderstats.Status
if PsychicplrStatus.Value == "Criminal" then
StatBestPsychicText1.TextColor3 = Color3.new(1, 0.1, 1)
elseif PsychicplrStatus.Value == "Lawbreaker" then
StatBestPsychicText1.TextColor3 = Color3.new(1, 0.1, 0.1)
elseif PsychicplrStatus.Value == "Guardian" then
StatBestPsychicText1.TextColor3 = Color3.new(0.1, 0.8, 1)
elseif PsychicplrStatus.Value == "Protector" then
StatBestPsychicText1.TextColor3 = Color3.new(0.1, 0.1, 1)
elseif PsychicplrStatus.Value == "Supervillain" then
StatBestPsychicText1.TextColor3 = Color3.new(0.3, 0.1, 0.1)
elseif PsychicplrStatus.Value == "Superhero" then
StatBestPsychicText1.TextColor3 = Color3.new(0.8, 0.8, 0)
else
StatBestPsychicText1.TextColor3 = Color3.new(1, 1, 1)
end
local FindHum = game.Players[PlayerPsychicName].Character.Humanoid
local PsychicPlayerHealth = converttoletter(string.format("%.0f", FindHum.Health))
local PsychicPlayerFist = converttoletter(string.format("%.0f", game.Players[PlayerPsychicName].PrivateStats.FistStrength.Value))
local PsychicPlayerBody = converttoletter(string.format("%.0f", game.Players[PlayerPsychicName].PrivateStats.BodyToughness.Value))
local PsychicPlayerSpeed = converttoletter(string.format("%.0f", game.Players[PlayerPsychicName].PrivateStats.MovementSpeed.Value))
local PsychicPlayerJump = converttoletter(string.format("%.0f", game.Players[PlayerPsychicName].PrivateStats.JumpForce.Value))
local PsychicPlayerPsychic = converttoletter(string.format("%.0f", game.Players[PlayerPsychicName].PrivateStats.PsychicPower.Value))
ShowStatsPsychic2.Text = tostring(PsychicPlayerHealth.. "\n" ..PsychicPlayerFist.. "\n" ..PsychicPlayerBody.. "\n" ..PsychicPlayerSpeed.. "\n" ..PsychicPlayerJump.. "\n" ..PsychicPlayerPsychic)
end
wait(0.3)
end
end)
-- Display Player Info --
spawn(function()
while true do
statplayer = tostring(PlayerName.Text)
StatsFrame.Visible = false
if playerdied == true then repeat wait(0.5) until playerdied == false end
for i,v in pairs(game:GetService("Players"):GetChildren()) do
if string.lower(v.Name) == string.lower(statplayer) then
StatsFrame.Visible = true
local FindHum = v.Character:WaitForChild("Humanoid")
local PlayerHealth = converttoletter(string.format("%.0f", FindHum.Health))
local PlayerFist = converttoletter(string.format("%.0f", game.Players[v.Name].PrivateStats.FistStrength.Value))
local PlayerBody = converttoletter(string.format("%.0f", game.Players[v.Name].PrivateStats.BodyToughness.Value))
local PlayerSpeed = converttoletter(string.format("%.0f", game.Players[v.Name].PrivateStats.MovementSpeed.Value))
local PlayerJump = converttoletter(string.format("%.0f", game.Players[v.Name].PrivateStats.JumpForce.Value))
local PlayerPsychic = converttoletter(string.format("%.0f", game.Players[v.Name].PrivateStats.PsychicPower.Value))
ShowStats1.Text = "Health:\nFist:\nBody:\nSpeed:\nJump:\nPsychic:"
ShowStats2.Text = PlayerHealth.. "\n" ..PlayerFist.. "\n" ..PlayerBody.. "\n" ..PlayerSpeed.. "\n" ..PlayerJump.. "\n" ..PlayerPsychic
break
end
end
wait(0.25)
end
end)
--- ReJoin Server ---
ReJoinServer.MouseButton1Click:connect(function()
local placeId = 2202352383
game:GetService("TeleportService"):Teleport(placeId)
end)
Clicker Simulator:
Lua:
loadstring(game:HttpGet("https://raw.githubusercontent.com/VoidMasterX/scripts/main/Clicker%20Simulator.lua"))()
Speed Hack (admin):
Lua:
loadstring(game:HttpGet('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'))()
Sharkbite:
Lua:
loadstring(game:GetObjects("rbxassetid://3623753581")[1].Source)()
Lucky Block battlegrounds:
Lua:
loadstring(game:HttpGet"https://raw.githubusercontent.com/Keemaw/LuckyBlock/main/Update%202")()
Son düzenleme: