Overwatch 2 Color aimbot & triggerbot autohotkey script yapamayanlar için

Uzman Üye
Katılım
12 Haz 2016
Mesajlar
249
Tepki puanı
18
Ödüller
11
Yaş
26
9 HİZMET YILI
Arkadaşlar hilenin asıl konusunda verilen autohotkey kodu yanlış güncellenmiş ve eğer eski koda sahipseniz aimbot sıkıntısı olabiliyor buglanabiliyor falan. şu an için en güncel autohotkey kodunu paylaşıyorum. tarihe göre güncellemeyebilirim. 04.11.2022

O videoda izlediklerinizin aynısını uyguluyorsunuz ve tek fark, sadece ahk dosyası oluşturduktan sonra içine aşağıda vereceğim autohotkey kodunu gireceksiniz.
[Bu arada vereceğim autohotkey kodunda aimbot veya triggerbot "F" tuşu ile aktif oluyor eğer bunu değiştirmek isterseniz aşağıda verdiğim autohotkey kodunun şu kısımlarını değiştirmeniz gerek; {~f::} Ve {while GetKeyState("f") && A_TickCount - Start < 600000} Ve {if GetKeyState("f")} kısımlarındaki f harfini istediğiniz tuşu yazabilirsiniz. NOT: Kodların aralarındaki "}" ayırmak için.]

AutoHotkey:
#Persistent
#KeyHistory, 0
#NoEnv
#HotKeyInterval 1
#MaxHotkeysPerInterval 127
#InstallKeybdHook
#UseHook
#SingleInstance, Force
#Persistent ; (Interception hotkeys do not stop AHK from exiting, so use this)
#include Lib\AutoHotInterception.ahk
global AHI := new AutoHotInterception()
;Red Only Head
;EMCol := "0xab0001, 0xb7394f, 0xb93742, 0xbb3340, 0xca4c5a, 0xbf3f4c, 0xd0262e, 0xd1262e, 0xd22830, 0xb0535f, 0xd1272e"
 
;Red
EMCol := "0xab0001, 0xb7394f, 0xb93742, 0xbb3340, 0xca4c5a, 0xbf3f4c, 0xd0262e, 0xd1262e, 0xd22830, 0xb0535f, 0xd1272e, 0xc13542, 0xca3d49, 0xc33541, 0xbb2e3a, 0xcc414d, 0xcc414d, 0xcb404c, 0xc23642, 0xbe303d, 0xcc404d, 0xcd4150, 0xd50f0e, 0xd50f0e, 0xd50f0e, 0xd50f0d, 0xd40f0e, 0xd50f0d, 0xd5100d, 0xd5100e, 0xd50f0d, 0xd00b0a, 0xcf4551, 0xcd414f, 0xc83c48, 0xc23642, 0xc93e4c, 0xd74c5b, 0xda505d, 0xcc404f, 0xc15353, 0xd521cd,0xd722cf,0xd623ce,0xd722ce,0xd621cd,0xce19ca,0xd11ccb,0xd21dca,0xc818cf,0xd722cd,0xcd19c9,0xc617d3,0xcb17c5,0xda25d3,0xce24cc,0xd328cc,0xdb32ef,0xbd15c4,0xdc5bea,0xda59eb,0xd959e9,0xf444fb,0xcf1ac9,0xd422d4,0xd923cd,0xe53af2,0xd321d3,0xe539f3,0xe035ed,0xd822cc,0xe83df5,0xd11fd1,0xd622d0,0xd21dcc,0xd429e2,0xe537ef,0xe136ee,0xe63bf3,0xe036ee,0xd72ce6,0xd428e1,0xdf34ed,0xe434e6,0xd43ddf,0xde30e4,0xbe0dbe,0xd823d3,0xc814c4,0xc20ab7,0xde1ec1,0xca16c6,0xc30ebe,0xbb0fbf,0xc510bf,0xc10cbc,0xd21cb6,0xca14c5,0xb80cd1,0xae0ea8,0xbf0ec3,0xd415c1,0xbc22b7,0xd317c4,0xb1179d,0xbc0fb4,0xcc47c7,0xb834b5,0xdc2cd9,0xd727d5,0xde30da,0xc834c6,0xeb40f3,0xd227d2,0xe82ed3,0xcf1ecf,0xe831c8,0xe130d4,0xcb1fce,0xc11dd1,0xc246ff,0xd716bc,0xc209b9,0xbb09bb,0xcf10b7,0xe727c7,0xee33bc,0xd71ec7,0xa725ce"
 
;Purple
;EMCol := "0xd521cd,0xd722cf,0xd623ce,0xd722ce,0xd621cd,0xce19ca,0xd11ccb,0xd21dca,0xc818cf,0xd722cd,0xd722ce,0xcd19c9,0xc617d3,0xcb17c5,0xda25d3,0xce24cc,0xd328cc,0xdb32ef,0xbd15c4,0xdc5bea,0xda59eb,0xd959e9,0xf444fb,0xcf1ac9,0xd422d4,0xd923cd,0xe53af2,0xd321d3,0xe539f3,0xe035ed,0xd822cc,0xe83df5,0xd11fd1,0xd622d0,0xd21dcc,0xd429e2,0xe537ef,0xd923cd,0xe136ee,0xd321d3,0xe63bf3,0xd722cf,0xe036ee,0xd72ce6,0xd428e1,0xd321d3,0xd21dcc,0xdf34ed,0xd822cc,0xe434e6,0xd43ddf,0xde30e4,0xbe0dbe,0xd823d3,0xc814c4,0xc20ab7,0xde1ec1,0xca16c6,0xc30ebe,0xbb0fbf,0xc510bf,0xc10cbc,0xd21cb6,0xca14c5,0xb80cd1,0xae0ea8,0xbf0ec3,0xd415c1,0xbc22b7,0xd317c4,0xb1179d,0xbc0fb4,0xcc47c7,0xb834b5,0xdc2cd9,0xd727d5,0xde30da,0xc834c6"
 
 
 
 
SetKeyDelay,-1, 8
SetControlDelay, -1
SetMouseDelay, -1
SetWinDelay,-1
SendMode, InputThenPlay
SetBatchLines,-1
ListLines, Off
CoordMode, Pixel, Screen, RGB
CoordMode, Mouse, Screen
PID := DllCall("GetCurrentProcessId")
Process, Priority, %PID%, High
autoadjustedwidth := (A_ScreenWidth // 2)
autoadjustedheight := (A_ScreenHeight // 2)
TriggerBotON = "false"
AimBotON = "true"
Loop, 10
{
    ConfigFile2 = Config%A_Index%.ini
    if (FileExist(ConfigFile2))
    {
    }
    Else
    {
    IniWrite, 38, %ConfigFile2%, main, ColVn
    IniWrite, %autoadjustedwidth%, %ConfigFile2%, main, ZeroX
    IniWrite, %autoadjustedheight%, %ConfigFile2%, main, ZeroY
    IniWrite, 0, %ConfigFile2%, main, CFovX
    IniWrite, 0, %ConfigFile2%, main, CFovY
    IniWrite, 0, %ConfigFile2%, main, CSmoothX
    IniWrite, 0, %ConfigFile2%, main, CSmoothY
    IniWrite, 0, %ConfigFile2%, main, Ingamesensitivity
    IniWrite, 0, %ConfigFile2%, main, BustSpeed
    }
}
 
Gui, Add, Text, x72 y19 w40 h20 , ColVn=
Gui, Add, Text, x72 y39 w40 h20 , ZeroX=
Gui, Add, Text, x72 y59 w40 h20 , ZeroY=
Gui, Add, Text, x72 y79 w40 h20 , CFovX=
Gui, Add, Text, x72 y99 w40 h20 , CFovY=
Gui, Add, Text, x52 y119 w60 h20 , CSmoothX=
Gui, Add, Text, x52 y139 w60 h20 , CSmoothY=
Gui, Add, Text, x22 y159 w90 h20 , Ingamesensitivity=
Gui, Add, Text, x52 y199 w60 h20 , BustSpeed=
Gui, Add, Edit, x112 y19 w70 h20 +VColVn, 38
Gui, Add, Edit, x112 y39 w70 h20 +VZeroX, %autoadjustedwidth%
Gui, Add, Edit, x112 y59 w70 h20 +VZeroY, %autoadjustedheight%
Gui, Add, Edit, x112 y79 w70 h20 +VCFovX, 45
Gui, Add, Edit, x112 y99 w70 h20 +VCFovY, 45
Gui, Add, Edit, x112 y119 w70 h20 +VCSmoothX, 1
Gui, Add, Edit, x112 y139 w70 h20 +VCSmoothY, 1
Gui, Add, Edit, x112 y159 w70 h20 +VIngamesensitivity, 10
Gui, Add, Edit, x112 y199 w70 h20 +VBustSpeed, 0.14
Gui, Add, Button, x192 y55 w90 h32 gsub1, Save
Gui, Add, Button, x192 y88 w90 h32 gsub2, Load
    Gui, Add, Button, x192 y121 w90 h32 gsub3, TriggerBot ON
    Gui, Add, Button, x192 y154 w90 h32 gsub4, TriggerBot OFF
Gui, Add, Button, x112 y222 w70 h32 gsub5, Auto-Adjust Resolution
    Gui, Add, Button, x192 y188 w90 h32 gsub6, AimBot ON
    Gui, Add, Button, x192 y222 w90 h32 gsub7, AimBot OFF
Gui, Add, DropDownList, x193 y19 w88 h21 +Vchoice, Config1|Config2|Config3|Config4|Config5|Config6|Config7|Config8|Config9|Config10
Gui, Show, x977 y347 h260 w297, Config
Winset, Alwaysontop, On, A
Return
 
sub1:
{
gui,submit,nohide
configfile = %choice%.ini
IniWrite, %ColVn%, %configfile%, main, ColVn
IniWrite, %ZeroX%, %configfile%, main, ZeroX
IniWrite, %ZeroY%, %configfile%, main, ZeroY
IniWrite, %CFovX%, %configfile%, main, CFovX
IniWrite, %CFovY%, %configfile%, main, CFovY
IniWrite, %CSmoothX%, %configfile%, main, CSmoothX
IniWrite, %CSmoothY%, %configfile%, main, CSmoothY
IniWrite, %Ingamesensitivity%, %configfile%, main, Ingamesensitivity
IniWrite, %BustSpeed%, %configfile%, main, BustSpeed
gui,submit,nohide
return
}
sub2:
{
gui,submit,nohide
configfile = %choice%.ini
IniRead, ColVn, %configfile%, main, ColVn
IniRead, CFovX, %configfile%, main, CFovX
IniRead, CFovY, %configfile%, main, CFovY
IniRead, ZeroX, %configfile%, main, ZeroX
IniRead, ZeroY, %configfile%, main, ZeroY
IniRead, CSmoothX, %configfile%, main, CSmoothX
IniRead, CSmoothY, %configfile%, main, CSmoothY
IniRead, Ingamesensitivity, %configfile%, main, Ingamesensitivity
IniRead, BustSpeed, %configfile%, main, BustSpeed
GuiControl,, ColVn, %ColVn%
GuiControl,, CFovX, %CFovX%
GuiControl,, CFovY, %CFovY%
GuiControl,, ZeroX, %ZeroX%
GuiControl,, ZeroY, %ZeroY%
GuiControl,, CSmoothX, %CSmoothX%
GuiControl,, CSmoothY, %CSmoothY%
GuiControl,, Ingamesensitivity, %Ingamesensitivity%
GuiControl,, BustSpeed, %BustSpeed%
gui,submit,nohide
return
}
    sub3:
{
    gui,submit,nohide
    TriggerBotON = "true"
    gui,submit,nohide
return
}
    sub4:
{
    gui,submit,nohide
TriggerBotON = "false"
    gui,submit,nohide
return
}
sub5:
{
GuiControl,, ZeroX, %autoadjustedwidth%
GuiControl,, ZeroY, %autoadjustedheight%
return
}
sub6:
{
    gui,submit,nohide
AimBotON = "true"
    gui,submit,nohide
return
}
sub7:
{
    gui,submit,nohide
AimBotON = "false"
    gui,submit,nohide
return
}
Loop, {
~f::
Start := A_TickCount
while GetKeyState("f") && A_TickCount - Start < 600000
{
if AimBotON = "True"
{
Gui,Submit,NoHide
ScanL := ZeroX - CFovX
ScanR := ZeroX + CFovX
ScanT := ZeroY - CFovY
ScanB := ZeroY + CFovY
ColVn2 := 44
ScanL2 := ZeroX - 3
ScanR2 := ZeroX + 3
ScanT2 := ZeroY - 3
ScanB2 := ZeroY + 3
PixelSearch, AimPixelX, AimPixelY, ScanL, ScanT, ScanR, ScanB, EMCol, ColVn, Fast RGB
GoSub GetAimOffset
GoSub GetAimMoves
GoSub MouseMoves  
}
if TriggerBotON = "true"
{
if GetKeyState("f")
PixelSearch, AimPixelX, AimPixelY, ScanL2, ScanT2, ScanR2, ScanB2, EMCol, ColVn2, Fast RGB
if (ErrorLevel=0) {
PixelSearch, AimPixelX, AimPixelY, ScanL2, ScanT2, ScanR2, ScanB2, EMCol, ColVn2, Fast RGB
Loop , 1{
AHI.SendMouseButtonEvent(11, 0, 1)
AHI.SendMouseButtonEvent(11, 0, 0)
sleep, 250
}
}
}
}  
 
GetAimOffset:
 AimX := AimPixelX - ZeroX
 AimY := AimPixelY - ZeroY
 AimY := AimPixelY+3 - ZeroY
 
  If ( AimX > 0 ) {
   DirX := 1
  }
  If ( AimX < 0 ) {
   DirX := -1
  }
  If ( AimY > 0 ) {
   DirY := 1
  }
  If ( AimY < 0 ) {
   DirY := -1
  }
 AimOffsetX := AimX * DirX
 AimOffsetY := AimY * DirY
Return
 
 
GetAimMoves:
 RootX := Ceil(( AimOffsetX ** 1))
 RootY := Ceil(( AimOffsetY ** 1))
 MoveX := (RootX * DirX) / CSmoothX
 MoveY := (RootY * DirY) / CSmoothY
Return
 
 
MouseMoves:
MoveMultipler := ((0.0066 * Ingamesensitivity * 1) / BustSpeed)
AHI.SendMouseMove(11, MoveX * MoveMultipler, MoveY * MoveMultipler)
return
}
return
 

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Son düzenleme:
Pooking
Süper Üye
Katılım
20 May 2022
Mesajlar
709
Tepki puanı
90
Ödüller
3
4 HİZMET YILI
Really useful ahk but can i ask is it safe ?
 
“Even side characters have their battles to fight
Süper Üye
Katılım
29 Eyl 2021
Mesajlar
744
Çözümler
3
Tepki puanı
139
Ödüller
5
Yaş
33
4 HİZMET YILI
Arkadaşlar hilenin asıl konusunda verilen autohotkey kodu yanlış güncellenmiş ve eğer eski koda sahipseniz aimbot sıkıntısı olabiliyor buglanabiliyor falan. şu an için en güncel autohotkey kodunu paylaşıyorum. tarihe göre güncellemeyebilirim. 04.11.2022

O videoda izlediklerinizin aynısını uyguluyorsunuz ve tek fark, sadece ahk dosyası oluşturduktan sonra içine aşağıda vereceğim autohotkey kodunu gireceksiniz.
[Bu arada vereceğim autohotkey kodunda aimbot veya triggerbot "F" tuşu ile aktif oluyor eğer bunu değiştirmek isterseniz aşağıda verdiğim autohotkey kodunun şu kısımlarını değiştirmeniz gerek; {~f::} Ve {while GetKeyState("f") && A_TickCount - Start < 600000} Ve {if GetKeyState("f")} kısımlarındaki f harfini istediğiniz tuşu yazabilirsiniz. NOT: Kodların aralarındaki "}" ayırmak için.]

AutoHotkey:
#Persistent
#KeyHistory, 0
#NoEnv
#HotKeyInterval 1
#MaxHotkeysPerInterval 127
#InstallKeybdHook
#UseHook
#SingleInstance, Force
#Persistent ; (Interception hotkeys do not stop AHK from exiting, so use this)
#include Lib\AutoHotInterception.ahk
global AHI := new AutoHotInterception()
;Red Only Head
;EMCol := "0xab0001, 0xb7394f, 0xb93742, 0xbb3340, 0xca4c5a, 0xbf3f4c, 0xd0262e, 0xd1262e, 0xd22830, 0xb0535f, 0xd1272e"
 
;Red
EMCol := "0xab0001, 0xb7394f, 0xb93742, 0xbb3340, 0xca4c5a, 0xbf3f4c, 0xd0262e, 0xd1262e, 0xd22830, 0xb0535f, 0xd1272e, 0xc13542, 0xca3d49, 0xc33541, 0xbb2e3a, 0xcc414d, 0xcc414d, 0xcb404c, 0xc23642, 0xbe303d, 0xcc404d, 0xcd4150, 0xd50f0e, 0xd50f0e, 0xd50f0e, 0xd50f0d, 0xd40f0e, 0xd50f0d, 0xd5100d, 0xd5100e, 0xd50f0d, 0xd00b0a, 0xcf4551, 0xcd414f, 0xc83c48, 0xc23642, 0xc93e4c, 0xd74c5b, 0xda505d, 0xcc404f, 0xc15353, 0xd521cd,0xd722cf,0xd623ce,0xd722ce,0xd621cd,0xce19ca,0xd11ccb,0xd21dca,0xc818cf,0xd722cd,0xcd19c9,0xc617d3,0xcb17c5,0xda25d3,0xce24cc,0xd328cc,0xdb32ef,0xbd15c4,0xdc5bea,0xda59eb,0xd959e9,0xf444fb,0xcf1ac9,0xd422d4,0xd923cd,0xe53af2,0xd321d3,0xe539f3,0xe035ed,0xd822cc,0xe83df5,0xd11fd1,0xd622d0,0xd21dcc,0xd429e2,0xe537ef,0xe136ee,0xe63bf3,0xe036ee,0xd72ce6,0xd428e1,0xdf34ed,0xe434e6,0xd43ddf,0xde30e4,0xbe0dbe,0xd823d3,0xc814c4,0xc20ab7,0xde1ec1,0xca16c6,0xc30ebe,0xbb0fbf,0xc510bf,0xc10cbc,0xd21cb6,0xca14c5,0xb80cd1,0xae0ea8,0xbf0ec3,0xd415c1,0xbc22b7,0xd317c4,0xb1179d,0xbc0fb4,0xcc47c7,0xb834b5,0xdc2cd9,0xd727d5,0xde30da,0xc834c6,0xeb40f3,0xd227d2,0xe82ed3,0xcf1ecf,0xe831c8,0xe130d4,0xcb1fce,0xc11dd1,0xc246ff,0xd716bc,0xc209b9,0xbb09bb,0xcf10b7,0xe727c7,0xee33bc,0xd71ec7,0xa725ce"
 
;Purple
;EMCol := "0xd521cd,0xd722cf,0xd623ce,0xd722ce,0xd621cd,0xce19ca,0xd11ccb,0xd21dca,0xc818cf,0xd722cd,0xd722ce,0xcd19c9,0xc617d3,0xcb17c5,0xda25d3,0xce24cc,0xd328cc,0xdb32ef,0xbd15c4,0xdc5bea,0xda59eb,0xd959e9,0xf444fb,0xcf1ac9,0xd422d4,0xd923cd,0xe53af2,0xd321d3,0xe539f3,0xe035ed,0xd822cc,0xe83df5,0xd11fd1,0xd622d0,0xd21dcc,0xd429e2,0xe537ef,0xd923cd,0xe136ee,0xd321d3,0xe63bf3,0xd722cf,0xe036ee,0xd72ce6,0xd428e1,0xd321d3,0xd21dcc,0xdf34ed,0xd822cc,0xe434e6,0xd43ddf,0xde30e4,0xbe0dbe,0xd823d3,0xc814c4,0xc20ab7,0xde1ec1,0xca16c6,0xc30ebe,0xbb0fbf,0xc510bf,0xc10cbc,0xd21cb6,0xca14c5,0xb80cd1,0xae0ea8,0xbf0ec3,0xd415c1,0xbc22b7,0xd317c4,0xb1179d,0xbc0fb4,0xcc47c7,0xb834b5,0xdc2cd9,0xd727d5,0xde30da,0xc834c6"
 
 
 
 
SetKeyDelay,-1, 8
SetControlDelay, -1
SetMouseDelay, -1
SetWinDelay,-1
SendMode, InputThenPlay
SetBatchLines,-1
ListLines, Off
CoordMode, Pixel, Screen, RGB
CoordMode, Mouse, Screen
PID := DllCall("GetCurrentProcessId")
Process, Priority, %PID%, High
autoadjustedwidth := (A_ScreenWidth // 2)
autoadjustedheight := (A_ScreenHeight // 2)
TriggerBotON = "false"
AimBotON = "true"
Loop, 10
{
    ConfigFile2 = Config%A_Index%.ini
    if (FileExist(ConfigFile2))
    {
    }
    Else
    {
    IniWrite, 38, %ConfigFile2%, main, ColVn
    IniWrite, %autoadjustedwidth%, %ConfigFile2%, main, ZeroX
    IniWrite, %autoadjustedheight%, %ConfigFile2%, main, ZeroY
    IniWrite, 0, %ConfigFile2%, main, CFovX
    IniWrite, 0, %ConfigFile2%, main, CFovY
    IniWrite, 0, %ConfigFile2%, main, CSmoothX
    IniWrite, 0, %ConfigFile2%, main, CSmoothY
    IniWrite, 0, %ConfigFile2%, main, Ingamesensitivity
    IniWrite, 0, %ConfigFile2%, main, BustSpeed
    }
}
 
Gui, Add, Text, x72 y19 w40 h20 , ColVn=
Gui, Add, Text, x72 y39 w40 h20 , ZeroX=
Gui, Add, Text, x72 y59 w40 h20 , ZeroY=
Gui, Add, Text, x72 y79 w40 h20 , CFovX=
Gui, Add, Text, x72 y99 w40 h20 , CFovY=
Gui, Add, Text, x52 y119 w60 h20 , CSmoothX=
Gui, Add, Text, x52 y139 w60 h20 , CSmoothY=
Gui, Add, Text, x22 y159 w90 h20 , Ingamesensitivity=
Gui, Add, Text, x52 y199 w60 h20 , BustSpeed=
Gui, Add, Edit, x112 y19 w70 h20 +VColVn, 38
Gui, Add, Edit, x112 y39 w70 h20 +VZeroX, %autoadjustedwidth%
Gui, Add, Edit, x112 y59 w70 h20 +VZeroY, %autoadjustedheight%
Gui, Add, Edit, x112 y79 w70 h20 +VCFovX, 45
Gui, Add, Edit, x112 y99 w70 h20 +VCFovY, 45
Gui, Add, Edit, x112 y119 w70 h20 +VCSmoothX, 1
Gui, Add, Edit, x112 y139 w70 h20 +VCSmoothY, 1
Gui, Add, Edit, x112 y159 w70 h20 +VIngamesensitivity, 10
Gui, Add, Edit, x112 y199 w70 h20 +VBustSpeed, 0.14
Gui, Add, Button, x192 y55 w90 h32 gsub1, Save
Gui, Add, Button, x192 y88 w90 h32 gsub2, Load
    Gui, Add, Button, x192 y121 w90 h32 gsub3, TriggerBot ON
    Gui, Add, Button, x192 y154 w90 h32 gsub4, TriggerBot OFF
Gui, Add, Button, x112 y222 w70 h32 gsub5, Auto-Adjust Resolution
    Gui, Add, Button, x192 y188 w90 h32 gsub6, AimBot ON
    Gui, Add, Button, x192 y222 w90 h32 gsub7, AimBot OFF
Gui, Add, DropDownList, x193 y19 w88 h21 +Vchoice, Config1|Config2|Config3|Config4|Config5|Config6|Config7|Config8|Config9|Config10
Gui, Show, x977 y347 h260 w297, Config
Winset, Alwaysontop, On, A
Return
 
sub1:
{
gui,submit,nohide
configfile = %choice%.ini
IniWrite, %ColVn%, %configfile%, main, ColVn
IniWrite, %ZeroX%, %configfile%, main, ZeroX
IniWrite, %ZeroY%, %configfile%, main, ZeroY
IniWrite, %CFovX%, %configfile%, main, CFovX
IniWrite, %CFovY%, %configfile%, main, CFovY
IniWrite, %CSmoothX%, %configfile%, main, CSmoothX
IniWrite, %CSmoothY%, %configfile%, main, CSmoothY
IniWrite, %Ingamesensitivity%, %configfile%, main, Ingamesensitivity
IniWrite, %BustSpeed%, %configfile%, main, BustSpeed
gui,submit,nohide
return
}
sub2:
{
gui,submit,nohide
configfile = %choice%.ini
IniRead, ColVn, %configfile%, main, ColVn
IniRead, CFovX, %configfile%, main, CFovX
IniRead, CFovY, %configfile%, main, CFovY
IniRead, ZeroX, %configfile%, main, ZeroX
IniRead, ZeroY, %configfile%, main, ZeroY
IniRead, CSmoothX, %configfile%, main, CSmoothX
IniRead, CSmoothY, %configfile%, main, CSmoothY
IniRead, Ingamesensitivity, %configfile%, main, Ingamesensitivity
IniRead, BustSpeed, %configfile%, main, BustSpeed
GuiControl,, ColVn, %ColVn%
GuiControl,, CFovX, %CFovX%
GuiControl,, CFovY, %CFovY%
GuiControl,, ZeroX, %ZeroX%
GuiControl,, ZeroY, %ZeroY%
GuiControl,, CSmoothX, %CSmoothX%
GuiControl,, CSmoothY, %CSmoothY%
GuiControl,, Ingamesensitivity, %Ingamesensitivity%
GuiControl,, BustSpeed, %BustSpeed%
gui,submit,nohide
return
}
    sub3:
{
    gui,submit,nohide
    TriggerBotON = "true"
    gui,submit,nohide
return
}
    sub4:
{
    gui,submit,nohide
TriggerBotON = "false"
    gui,submit,nohide
return
}
sub5:
{
GuiControl,, ZeroX, %autoadjustedwidth%
GuiControl,, ZeroY, %autoadjustedheight%
return
}
sub6:
{
    gui,submit,nohide
AimBotON = "true"
    gui,submit,nohide
return
}
sub7:
{
    gui,submit,nohide
AimBotON = "false"
    gui,submit,nohide
return
}
Loop, {
~f::
Start := A_TickCount
while GetKeyState("f") && A_TickCount - Start < 600000
{
if AimBotON = "True"
{
Gui,Submit,NoHide
ScanL := ZeroX - CFovX
ScanR := ZeroX + CFovX
ScanT := ZeroY - CFovY
ScanB := ZeroY + CFovY
ColVn2 := 44
ScanL2 := ZeroX - 3
ScanR2 := ZeroX + 3
ScanT2 := ZeroY - 3
ScanB2 := ZeroY + 3
PixelSearch, AimPixelX, AimPixelY, ScanL, ScanT, ScanR, ScanB, EMCol, ColVn, Fast RGB
GoSub GetAimOffset
GoSub GetAimMoves
GoSub MouseMoves 
}
if TriggerBotON = "true"
{
if GetKeyState("f")
PixelSearch, AimPixelX, AimPixelY, ScanL2, ScanT2, ScanR2, ScanB2, EMCol, ColVn2, Fast RGB
if (ErrorLevel=0) {
PixelSearch, AimPixelX, AimPixelY, ScanL2, ScanT2, ScanR2, ScanB2, EMCol, ColVn2, Fast RGB
Loop , 1{
AHI.SendMouseButtonEvent(11, 0, 1)
AHI.SendMouseButtonEvent(11, 0, 0)
sleep, 250
}
}
}
} 
 
GetAimOffset:
 AimX := AimPixelX - ZeroX
 AimY := AimPixelY - ZeroY
 AimY := AimPixelY+3 - ZeroY
 
  If ( AimX > 0 ) {
   DirX := 1
  }
  If ( AimX < 0 ) {
   DirX := -1
  }
  If ( AimY > 0 ) {
   DirY := 1
  }
  If ( AimY < 0 ) {
   DirY := -1
  }
 AimOffsetX := AimX * DirX
 AimOffsetY := AimY * DirY
Return
 
 
GetAimMoves:
 RootX := Ceil(( AimOffsetX ** 1))
 RootY := Ceil(( AimOffsetY ** 1))
 MoveX := (RootX * DirX) / CSmoothX
 MoveY := (RootY * DirY) / CSmoothY
Return
 
 
MouseMoves:
MoveMultipler := ((0.0066 * Ingamesensitivity * 1) / BustSpeed)
AHI.SendMouseMove(11, MoveX * MoveMultipler, MoveY * MoveMultipler)
return
}
return
bro is it safe or not can you tell us so we can use it
 
Onaylı Üye
Katılım
31 Ağu 2022
Mesajlar
51
Tepki puanı
2
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2
Yaş
25
3 HİZMET YILI
Arkadaşlar hilenin asıl konusunda verilen autohotkey kodu yanlış güncellenmiş ve eğer eski koda sahipseniz aimbot sıkıntısı olabiliyor buglanabiliyor falan. şu an için en güncel autohotkey kodunu paylaşıyorum. tarihe göre güncellemeyebilirim. 04.11.2022

O videoda izlediklerinizin aynısını uyguluyorsunuz ve tek fark, sadece ahk dosyası oluşturduktan sonra içine aşağıda vereceğim autohotkey kodunu gireceksiniz.
[Bu arada vereceğim autohotkey kodunda aimbot veya triggerbot "F" tuşu ile aktif oluyor eğer bunu değiştirmek isterseniz aşağıda verdiğim autohotkey kodunun şu kısımlarını değiştirmeniz gerek; {~f::} Ve {while GetKeyState("f") && A_TickCount - Start < 600000} Ve {if GetKeyState("f")} kısımlarındaki f harfini istediğiniz tuşu yazabilirsiniz. NOT: Kodların aralarındaki "}" ayırmak için.]

AutoHotkey:
#Persistent
#KeyHistory, 0
#NoEnv
#HotKeyInterval 1
#MaxHotkeysPerInterval 127
#InstallKeybdHook
#UseHook
#SingleInstance, Force
#Persistent ; (Interception hotkeys do not stop AHK from exiting, so use this)
#include Lib\AutoHotInterception.ahk
global AHI := new AutoHotInterception()
;Red Only Head
;EMCol := "0xab0001, 0xb7394f, 0xb93742, 0xbb3340, 0xca4c5a, 0xbf3f4c, 0xd0262e, 0xd1262e, 0xd22830, 0xb0535f, 0xd1272e"
 
;Red
EMCol := "0xab0001, 0xb7394f, 0xb93742, 0xbb3340, 0xca4c5a, 0xbf3f4c, 0xd0262e, 0xd1262e, 0xd22830, 0xb0535f, 0xd1272e, 0xc13542, 0xca3d49, 0xc33541, 0xbb2e3a, 0xcc414d, 0xcc414d, 0xcb404c, 0xc23642, 0xbe303d, 0xcc404d, 0xcd4150, 0xd50f0e, 0xd50f0e, 0xd50f0e, 0xd50f0d, 0xd40f0e, 0xd50f0d, 0xd5100d, 0xd5100e, 0xd50f0d, 0xd00b0a, 0xcf4551, 0xcd414f, 0xc83c48, 0xc23642, 0xc93e4c, 0xd74c5b, 0xda505d, 0xcc404f, 0xc15353, 0xd521cd,0xd722cf,0xd623ce,0xd722ce,0xd621cd,0xce19ca,0xd11ccb,0xd21dca,0xc818cf,0xd722cd,0xcd19c9,0xc617d3,0xcb17c5,0xda25d3,0xce24cc,0xd328cc,0xdb32ef,0xbd15c4,0xdc5bea,0xda59eb,0xd959e9,0xf444fb,0xcf1ac9,0xd422d4,0xd923cd,0xe53af2,0xd321d3,0xe539f3,0xe035ed,0xd822cc,0xe83df5,0xd11fd1,0xd622d0,0xd21dcc,0xd429e2,0xe537ef,0xe136ee,0xe63bf3,0xe036ee,0xd72ce6,0xd428e1,0xdf34ed,0xe434e6,0xd43ddf,0xde30e4,0xbe0dbe,0xd823d3,0xc814c4,0xc20ab7,0xde1ec1,0xca16c6,0xc30ebe,0xbb0fbf,0xc510bf,0xc10cbc,0xd21cb6,0xca14c5,0xb80cd1,0xae0ea8,0xbf0ec3,0xd415c1,0xbc22b7,0xd317c4,0xb1179d,0xbc0fb4,0xcc47c7,0xb834b5,0xdc2cd9,0xd727d5,0xde30da,0xc834c6,0xeb40f3,0xd227d2,0xe82ed3,0xcf1ecf,0xe831c8,0xe130d4,0xcb1fce,0xc11dd1,0xc246ff,0xd716bc,0xc209b9,0xbb09bb,0xcf10b7,0xe727c7,0xee33bc,0xd71ec7,0xa725ce"
 
;Purple
;EMCol := "0xd521cd,0xd722cf,0xd623ce,0xd722ce,0xd621cd,0xce19ca,0xd11ccb,0xd21dca,0xc818cf,0xd722cd,0xd722ce,0xcd19c9,0xc617d3,0xcb17c5,0xda25d3,0xce24cc,0xd328cc,0xdb32ef,0xbd15c4,0xdc5bea,0xda59eb,0xd959e9,0xf444fb,0xcf1ac9,0xd422d4,0xd923cd,0xe53af2,0xd321d3,0xe539f3,0xe035ed,0xd822cc,0xe83df5,0xd11fd1,0xd622d0,0xd21dcc,0xd429e2,0xe537ef,0xd923cd,0xe136ee,0xd321d3,0xe63bf3,0xd722cf,0xe036ee,0xd72ce6,0xd428e1,0xd321d3,0xd21dcc,0xdf34ed,0xd822cc,0xe434e6,0xd43ddf,0xde30e4,0xbe0dbe,0xd823d3,0xc814c4,0xc20ab7,0xde1ec1,0xca16c6,0xc30ebe,0xbb0fbf,0xc510bf,0xc10cbc,0xd21cb6,0xca14c5,0xb80cd1,0xae0ea8,0xbf0ec3,0xd415c1,0xbc22b7,0xd317c4,0xb1179d,0xbc0fb4,0xcc47c7,0xb834b5,0xdc2cd9,0xd727d5,0xde30da,0xc834c6"
 
 
 
 
SetKeyDelay,-1, 8
SetControlDelay, -1
SetMouseDelay, -1
SetWinDelay,-1
SendMode, InputThenPlay
SetBatchLines,-1
ListLines, Off
CoordMode, Pixel, Screen, RGB
CoordMode, Mouse, Screen
PID := DllCall("GetCurrentProcessId")
Process, Priority, %PID%, High
autoadjustedwidth := (A_ScreenWidth // 2)
autoadjustedheight := (A_ScreenHeight // 2)
TriggerBotON = "false"
AimBotON = "true"
Loop, 10
{
    ConfigFile2 = Config%A_Index%.ini
    if (FileExist(ConfigFile2))
    {
    }
    Else
    {
    IniWrite, 38, %ConfigFile2%, main, ColVn
    IniWrite, %autoadjustedwidth%, %ConfigFile2%, main, ZeroX
    IniWrite, %autoadjustedheight%, %ConfigFile2%, main, ZeroY
    IniWrite, 0, %ConfigFile2%, main, CFovX
    IniWrite, 0, %ConfigFile2%, main, CFovY
    IniWrite, 0, %ConfigFile2%, main, CSmoothX
    IniWrite, 0, %ConfigFile2%, main, CSmoothY
    IniWrite, 0, %ConfigFile2%, main, Ingamesensitivity
    IniWrite, 0, %ConfigFile2%, main, BustSpeed
    }
}
 
Gui, Add, Text, x72 y19 w40 h20 , ColVn=
Gui, Add, Text, x72 y39 w40 h20 , ZeroX=
Gui, Add, Text, x72 y59 w40 h20 , ZeroY=
Gui, Add, Text, x72 y79 w40 h20 , CFovX=
Gui, Add, Text, x72 y99 w40 h20 , CFovY=
Gui, Add, Text, x52 y119 w60 h20 , CSmoothX=
Gui, Add, Text, x52 y139 w60 h20 , CSmoothY=
Gui, Add, Text, x22 y159 w90 h20 , Ingamesensitivity=
Gui, Add, Text, x52 y199 w60 h20 , BustSpeed=
Gui, Add, Edit, x112 y19 w70 h20 +VColVn, 38
Gui, Add, Edit, x112 y39 w70 h20 +VZeroX, %autoadjustedwidth%
Gui, Add, Edit, x112 y59 w70 h20 +VZeroY, %autoadjustedheight%
Gui, Add, Edit, x112 y79 w70 h20 +VCFovX, 45
Gui, Add, Edit, x112 y99 w70 h20 +VCFovY, 45
Gui, Add, Edit, x112 y119 w70 h20 +VCSmoothX, 1
Gui, Add, Edit, x112 y139 w70 h20 +VCSmoothY, 1
Gui, Add, Edit, x112 y159 w70 h20 +VIngamesensitivity, 10
Gui, Add, Edit, x112 y199 w70 h20 +VBustSpeed, 0.14
Gui, Add, Button, x192 y55 w90 h32 gsub1, Save
Gui, Add, Button, x192 y88 w90 h32 gsub2, Load
    Gui, Add, Button, x192 y121 w90 h32 gsub3, TriggerBot ON
    Gui, Add, Button, x192 y154 w90 h32 gsub4, TriggerBot OFF
Gui, Add, Button, x112 y222 w70 h32 gsub5, Auto-Adjust Resolution
    Gui, Add, Button, x192 y188 w90 h32 gsub6, AimBot ON
    Gui, Add, Button, x192 y222 w90 h32 gsub7, AimBot OFF
Gui, Add, DropDownList, x193 y19 w88 h21 +Vchoice, Config1|Config2|Config3|Config4|Config5|Config6|Config7|Config8|Config9|Config10
Gui, Show, x977 y347 h260 w297, Config
Winset, Alwaysontop, On, A
Return
 
sub1:
{
gui,submit,nohide
configfile = %choice%.ini
IniWrite, %ColVn%, %configfile%, main, ColVn
IniWrite, %ZeroX%, %configfile%, main, ZeroX
IniWrite, %ZeroY%, %configfile%, main, ZeroY
IniWrite, %CFovX%, %configfile%, main, CFovX
IniWrite, %CFovY%, %configfile%, main, CFovY
IniWrite, %CSmoothX%, %configfile%, main, CSmoothX
IniWrite, %CSmoothY%, %configfile%, main, CSmoothY
IniWrite, %Ingamesensitivity%, %configfile%, main, Ingamesensitivity
IniWrite, %BustSpeed%, %configfile%, main, BustSpeed
gui,submit,nohide
return
}
sub2:
{
gui,submit,nohide
configfile = %choice%.ini
IniRead, ColVn, %configfile%, main, ColVn
IniRead, CFovX, %configfile%, main, CFovX
IniRead, CFovY, %configfile%, main, CFovY
IniRead, ZeroX, %configfile%, main, ZeroX
IniRead, ZeroY, %configfile%, main, ZeroY
IniRead, CSmoothX, %configfile%, main, CSmoothX
IniRead, CSmoothY, %configfile%, main, CSmoothY
IniRead, Ingamesensitivity, %configfile%, main, Ingamesensitivity
IniRead, BustSpeed, %configfile%, main, BustSpeed
GuiControl,, ColVn, %ColVn%
GuiControl,, CFovX, %CFovX%
GuiControl,, CFovY, %CFovY%
GuiControl,, ZeroX, %ZeroX%
GuiControl,, ZeroY, %ZeroY%
GuiControl,, CSmoothX, %CSmoothX%
GuiControl,, CSmoothY, %CSmoothY%
GuiControl,, Ingamesensitivity, %Ingamesensitivity%
GuiControl,, BustSpeed, %BustSpeed%
gui,submit,nohide
return
}
    sub3:
{
    gui,submit,nohide
    TriggerBotON = "true"
    gui,submit,nohide
return
}
    sub4:
{
    gui,submit,nohide
TriggerBotON = "false"
    gui,submit,nohide
return
}
sub5:
{
GuiControl,, ZeroX, %autoadjustedwidth%
GuiControl,, ZeroY, %autoadjustedheight%
return
}
sub6:
{
    gui,submit,nohide
AimBotON = "true"
    gui,submit,nohide
return
}
sub7:
{
    gui,submit,nohide
AimBotON = "false"
    gui,submit,nohide
return
}
Loop, {
~f::
Start := A_TickCount
while GetKeyState("f") && A_TickCount - Start < 600000
{
if AimBotON = "True"
{
Gui,Submit,NoHide
ScanL := ZeroX - CFovX
ScanR := ZeroX + CFovX
ScanT := ZeroY - CFovY
ScanB := ZeroY + CFovY
ColVn2 := 44
ScanL2 := ZeroX - 3
ScanR2 := ZeroX + 3
ScanT2 := ZeroY - 3
ScanB2 := ZeroY + 3
PixelSearch, AimPixelX, AimPixelY, ScanL, ScanT, ScanR, ScanB, EMCol, ColVn, Fast RGB
GoSub GetAimOffset
GoSub GetAimMoves
GoSub MouseMoves 
}
if TriggerBotON = "true"
{
if GetKeyState("f")
PixelSearch, AimPixelX, AimPixelY, ScanL2, ScanT2, ScanR2, ScanB2, EMCol, ColVn2, Fast RGB
if (ErrorLevel=0) {
PixelSearch, AimPixelX, AimPixelY, ScanL2, ScanT2, ScanR2, ScanB2, EMCol, ColVn2, Fast RGB
Loop , 1{
AHI.SendMouseButtonEvent(11, 0, 1)
AHI.SendMouseButtonEvent(11, 0, 0)
sleep, 250
}
}
}
} 
 
GetAimOffset:
 AimX := AimPixelX - ZeroX
 AimY := AimPixelY - ZeroY
 AimY := AimPixelY+3 - ZeroY
 
  If ( AimX > 0 ) {
   DirX := 1
  }
  If ( AimX < 0 ) {
   DirX := -1
  }
  If ( AimY > 0 ) {
   DirY := 1
  }
  If ( AimY < 0 ) {
   DirY := -1
  }
 AimOffsetX := AimX * DirX
 AimOffsetY := AimY * DirY
Return
 
 
GetAimMoves:
 RootX := Ceil(( AimOffsetX ** 1))
 RootY := Ceil(( AimOffsetY ** 1))
 MoveX := (RootX * DirX) / CSmoothX
 MoveY := (RootY * DirY) / CSmoothY
Return
 
 
MouseMoves:
MoveMultipler := ((0.0066 * Ingamesensitivity * 1) / BustSpeed)
AHI.SendMouseMove(11, MoveX * MoveMultipler, MoveY * MoveMultipler)
return
}
return
trigger evet istediğim buydu teşekküler deneyelim bakalım hayırlısı :D
 
Süper Üye
Katılım
19 Haz 2021
Mesajlar
937
Çözümler
1
Tepki puanı
158
Ödüller
4
Yaş
28
4 HİZMET YILI
this is from uc and already have some bugs there is already an updated version for it
 
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