- Moderatör
- #1
aka panic.rs
Kurucu
Kod:
// Binds
// -----------------------------------------------------
bind "c" "weapon_gauss;model hgrunt"
bind "v" "weapon_crossbow;model zombie"
bind "g" "weapon_shotgun;model recon"
bind "t" "weapon_egon;model robo"
bind "f" "weapon_9mmAR;model barney
bind "capslock" "weapon_rpg"
model "red"
topcolor "130"
bottomcolor "130"
bind "`" "toggleconsole"
bind "MWHEELDOWN" "+jump"
bind "DEL" "+commandmenu"
gl_spriteblend 0
alias "+zoom" "default_fov 30;sensitivity 1.7"
alias "-zoom" "default_fov 129;sensitivity 1.7"
bind "shift" "+speed"
bind "v" "+voicerecord"
bind "TAB" "+showscores"
bind "w" "+forward"
bind "a" "+moveleft"
bind "d" "+moveright"
bind "s" "+back"
bind "q" "lastinv"
bind "r" "+reload"
bind ";" "+use2"
bind "f" "+zoom"
bind "ALT" "+strafe"
bind "SHIFT" "+duck"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+moveleft"
bind "RIGHTARROW" "+moveright"
bind "mouse4" "+voicerecord"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "mouse3" "snipe"
alias "snipe" "+attack2; wait;-attack2;+attack;wait;-attack;wait;weapon_crowbar;wait2;weapon_crossbow"
alias "+kutu" "+duck; wait; -duck; wait; +duck"
alias "-kutu" "-duck"
bind "MWHEELUP" "+kutu"
bind "e" "+hev_team"
alias +hev_team "+use; +use;default_fov 129"
alias -hev_team "-use; -use;default_fov 129"
// Weapons
// ------------------------------------------------------------------
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
// Mouse
// ------------------------------------------------------------------
sensitivity "3"
zoom_sensitivity_ratio "1.8"
m_filter "1"
m_pitch "0.022"
m_side "0.8"
m_forward "2.5"
m_yaw "0.022"
+mlook
Cl_autowepswitch 2
<< Alias Message Commands>>
_____________________________________________________________
bind "end" "smile"
alias "smile" "smile1"
alias "smile1" "say ^1=^7D; alias smile smile2"
alias "smile2" "say ^1=^7); alias smile smile3"
alias "smile3" "say ^1=^7)); alias smile smile4"
alias "smile4" "say ^1=^7Xd; alias smile smile5"
alias "smile5" "say ^1=^7P; alias smile smile6"
alias "smile6" "say ^1=^7O; alias smile smile7"
alias "smile7" "say ^1=^7[; alias smile smile8"
alias "smile8" "say ^1=^7$; alias smile smile9"
alias "smile9" "say ^1=^7)); alias smile smile10"
alias "smile10" "say ^1=^7(:); alias smile smile11"
alias "smile11" "say ^1=^7$; alias smile smile11"
---------------------------------------------------------------------
bind "home" "smilee"
alias "smilee" "smile1"
alias "smilee1" "say ^7W^1o^7W^7; alias smile smile2"
alias "smilee2" "say ^7N^11^7; alias smile smile3"
alias "smilee3" "say ^7Shot:)^7; alias smile smile3"
---------------------------------------------------------------------
// Teamplay
// ------------------------------------------------------------------
bind "y" "messagemode"
bind "u" "messagemode2"
// Talk
//-------------------------------------------------------------------
bind "F5" "arena ; say ^7arena^7"
bind "F6" "tdm ;say ^7tdm^7 "
bind "-" "mp_timelimit 40.40.31"
bind "f7" "arcade; say ^7arcade^7"
bind "f9" "yes; say ^7YeS^7"
bind "f8" " no ; say ^7NO^7"
bind "DEL" "+commandmenu"
bind "u" "messagemode2"
bind "j" "say ^1=^7D "
bind "b" "say ^1LoL ^1o_O"
bind "l" "say ^4$h0T ^1(:"
bind "p" "((:"
bind "o" "say ^8@LEykum ^7SEL@m..
bind "f3" "say_team Bilgi: %H/%A - Bulundugum yer: %L - Silah: %W - LJ: %P"
bind "g" " %W silahini attim;drop"
bind "f10" "exec bbb.cfg"
// Alias
// ------------------------------------------------------------------
alias +lj "+duck;wait;+jump"
alias -lj "-jump;-duck"
bind space "+lj"
//BUNNY JUMP
---------------------------------------------------------------------
alias "+bj" "+jump; wait; -jump; wait; +jump; wait; -jump; wait; +jump; wait; -jump; wait; +jump; wait; -jump"
alias "-bj" "-jump"
<< Graphics Commands >>
_____________________________________________________________
r_decals "0"
r_traceglow "0"
r_dynamic "0"
r_mmx "1"
r_drawviewmodel "1"
r_drawentities "1"
r_novis "0"
r_wateralpha "0"
gl_dither "1"
gl_flipmatrix "0"
gl_lightholes "0"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
gl_spriteblend "0"
gl_cull "1"
gl_palette_tex "0"
gl_keeptjunctions "0"
gl_lightholes "0"
gl_playermip "5"
gl_round_down "6"
gl_wateramp "0"
gl_ztrick "1"
gl_alphamin "0.25"
gl_max_size "128"
texgamma "2"
brightness "9"
gamma "5"
lambert "1.5"
violence_ablood "1"
violence_hblood "1"
violence_hgibs "1"
violence_agibs "1"
crosshair "1"
_____________________________________________________________
_____________________________________________________________
// disable autoaim
sv_aim 0
<< B.Colors Commands >>
_____________________________________________________________
tracerspeed "2000"
gl_spriteblend "0"
tracerlength "3"
tracerred "0"
tracergreen "2"
tracerblue "10"
traceralpha "150"
traceroffset "-20"
//___________________________________________________________
bottomcolor "99"
topcolor "130"
// Hud
// ------------------------------------------------------------------
hud_classautokill "1"
hud_takesshots "0"
hud_capturemouse "1"
hud_fastswitch "1"
hud_centerid "0"
hud_color "1000 1000 1000"
hud_weapon "1"
hud_saytext_time "5"
hud_deathnotice_time "7"
hud_spectatebar "1"
hud_playerid "1"
hud_settings "1"
// Fov
// ------------------------------------------------------------------
default_fov "115"
fsp_max "100.0"
net_graph "3"
// Console
// ------------------------------------------------------------------
con_color "700 800 900"
console "1"
scr_conspeed "9999"
fps_max "101.0"
//anti lag
---------------------------------------------------------------------
ex_interp "0.05"
r_decals "0"
r_dynamic "0"
r_mmx "1"
r_mirroralpha "0"
r_drawviewmodel "1"
tracerspeed "2000"
tracerlength "3"
tracerred "0"
tracergreen "2"
tracerblue "10"
traceralpha "150"
traceroffset "-20"
rate "9999"
cl_rate "9999"
cl_cmdrate "40"
cl_updaterate "41"
cl_latency "-50"
bind "`" "toggleconsole"
//------------------------------------------------------------