My mouse move algorithm is like this, subtract the center of the screen from the target coordinates to get the offset distance, and then call mouse move, but due to game sensitivity or dpi issues, the "move" has to be called several times to get to the specified position, and each time it is called it is just "getting closer", and will not be accurate to the specified position.
What are you using to move the mouse?
That makes a LOT of a difference there
Also it probably shouldn't all be moving in one straight line, that is not how a real mouse behaves at all
What are you using to move the mouse?
That makes a LOT of a difference there
Also it probably shouldn't all be moving in one straight line, that is not how a real mouse behaves at all
In Valorant, as in most competitive games, using external programs or scripts to manipulate mouse movements can be against the game's terms of service and may result in penalties such as bans. It's important to play the game fairly and abide by the rules set by the developers and the community. If you're having trouble with mouse movements in Valorant, consider adjusting your in-game sensitivity settings or practicing to improve your aiming skills naturally.
In Valorant, as in most competitive games, using external programs or scripts to manipulate mouse movements can be against the game's terms of service and may result in penalties such as bans. It's important to play the game fairly and abide by the rules set by the developers and the community. If you're having trouble with mouse movements in Valorant, consider adjusting your in-game sensitivity settings or practicing to improve your aiming skills naturally.