weapons = [
{
"name":"MOVE",
"rpm":600,
"x":1,
"y":1,
"pattern":[ (0,0),(0,28),(1,38),(3,47),(8,57),
(16,57),(13,53),(0,33),(-24,24),(-38,12),
(-34,6),(-25,10),(-18,4),(-18,2),(10,8),
(33,4),(41,10),(47,10),(42,0),(28,-5),
(8,1),(-4,5),(-1,9),(4,8),(5,6),
(-2,3),(-27,-2),(-51,-12),(-58,-14),(-56,-15) ]
},
get a expensive mousemy project uses mouse_event to make movements with the mouse, but the movement is very robotic, how do I make this movement more humanized?
Python:weapons = [ { "name":"MOVE", "rpm":600, "x":1, "y":1, "pattern":[ (0,0),(0,28),(1,38),(3,47),(8,57), (16,57),(13,53),(0,33),(-24,24),(-38,12), (-34,6),(-25,10),(-18,4),(-18,2),(10,8), (33,4),(41,10),(47,10),(42,0),(28,-5), (8,1),(-4,5),(-1,9),(4,8),(5,6), (-2,3),(-27,-2),(-51,-12),(-58,-14),(-56,-15) ] },
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