Is there any function in the script that prioritizes attacking the opponent when they enter my range, instead of prioritizing farming?
Hello
There are options in Weights, where closest to player means closest to the player, closes to mouse means closest to the mouse, least auto attack I understood this as the least auto attack, please correct me if I'm wrong, least spells is the champion with the least spells, I think. It locks on him, most priority is the person with the highest priority, most ad attacks the tsars whichever has more name, most ap is the same as ad, it is ap form, min armor attacks the tsar with the lowest armor, min mr attacks the champion with the least ability power, min health goes to the least live king
You choose which character will have which priority from the Priority section of the TargetSelector setting Menu. Higher value means more priority. The Weights and Search Mode section below is set to Least Attacks by default. I do not recommend changing it because it focuses on the opponent that can be killed with the least amount of attacks in this setting. If you turn on the Lock on select target setting, you can select the opponent to focus on with LEFT CLICK. It just keeps him focused on it.