function OnEvent(event, arg)
OutputLogMessage("event = %s, arg = %d\n", event, arg)
if (event == "PROFILE_ACTIVATED") then
EnablePrimaryMouseButtonEvents(true)
elseif event == "PROFILE_DEACTIVATED" then
ReleaseMouseButton(2) -- to prevent it from being stuck on
end
if (event == "MOUSE_BUTTON_PRESSED" and arg == nil) then
recoil = not recoil
spot = not spot
end
if (event == "MOUSE_BUTTON_PRESSED" and arg == 1 and recoil) then
if recoil then
repeat
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(-1, 23)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(-1, 24)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(-1, 21)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(-1, 23)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(-1, 27)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(-1, 26)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(-1, 25)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(-10, 8)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(100) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(10) if not IsMouseButtonPressed(1) then break end
MoveMouseRelative(0, 0)
Sleep(20) if not IsMouseButtonPressed(1) then break end
until not IsMouseButtonPressed(1)
end
end
end
-- default for Sens 0.784 and Scoped Mult 0.884.
------------------------------------------------------------------------------------------
local phantomConstant=1.0
local vandalConstant=1.0
local bulldogConstant=1.0
local spectreConstant=1.0
------------------------------------------------------------------------------------------
------------------------------------------------------------------------------------------
------------------------------------------------------------------------------------------
local Activate = 5 -- default pressing the wheel
local recoil = false -- Disable/Enable no recoil
EnablePrimaryMouseButtonEvents(true)
function OnEvent(event, arg)
if (event == "MOUSE_BUTTON_PRESSED" and arg == Activate) then
recoil = not recoil
if (recoil == false) then
OutputLogMessage("OFF-NoRecoil\n")
OutputLCDMessage("OFF-NoRecoil")
else
OutputLogMessage("ON-NoRecoil\n")
OutputLCDMessage("ON-NoRecoil")
end
end
if recoil then
-- Weapon selection
if(IsKeyLockOn('capslock'))then
if(IsKeyLockOn('numlock'))then
Bulldog()
elseif IsKeyLockOn('scrolllock') then
Specter()
else
Phantom()
end
else
Vandal()
end
end
end
------------------------------------------------------------------------------------------
------------------------------------------------------------------------------------------
------------------------------------------------------------------------------------------
function Phantom()
repeat
Sleep(24)
if not IsMouseButtonPressed(1) then
break
end
MoveMouseRelative(0, 3*phantomConstant)
Sleep(24)
MoveMouseRelative(0, 3*phantomConstant)
Sleep(24)
MoveMouseRelative(0, 3*phantomConstant)
Sleep(24)
MoveMouseRelative(0, 3*phantomConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 3*phantomConstant)
Sleep(24)
MoveMouseRelative(0, 3*phantomConstant)
MoveMouseRelative(0, 3*phantomConstant)
Sleep(24)
MoveMouseRelative(0, 3*phantomConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
Sleep(24)
MoveMouseRelative(0, 3*phantomConstant)
Sleep(24)
MoveMouseRelative(0, 3*phantomConstant)
Sleep(24)
MoveMouseRelative(0, 3*phantomConstant)
Sleep(24)
MoveMouseRelative(-2*phantomConstant, 3*phantomConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 4*phantomConstant)
Sleep(24)
MoveMouseRelative(-2*phantomConstant, 5*phantomConstant)
MoveMouseRelative(0, 5*phantomConstant)
Sleep(24)
Sleep(24)
MoveMouseRelative(0, 5*phantomConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 6*phantomConstant)
Sleep(24)
MoveMouseRelative(0, 6*phantomConstant)
Sleep(24)
MoveMouseRelative(-2*phantomConstant, 7*phantomConstant)
Sleep(24)
MoveMouseRelative(-2*phantomConstant, 8*phantomConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 8*phantomConstant)
Sleep(24)
MoveMouseRelative(0, 6*phantomConstant)
Sleep(24)
MoveMouseRelative(0, 5*phantomConstant)
Sleep(24)
MoveMouseRelative(0, 3*phantomConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 3*phantomConstant)
Sleep(24)
MoveMouseRelative(0, 3*phantomConstant)
Sleep(24)
MoveMouseRelative(0, 3*phantomConstant)
Sleep(24)
MoveMouseRelative(0, 3*phantomConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 3*phantomConstant)
Sleep(24)
MoveMouseRelative(0, 2*phantomConstant)
Sleep(24)
MoveMouseRelative(0, phantomConstant)
Sleep(24)
MoveMouseRelative(0, phantomConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, phantomConstant)
Sleep(24)
MoveMouseRelative(0, phantomConstant)
Sleep(24)
MoveMouseRelative(0, phantomConstant)
Sleep(24)
MoveMouseRelative(0, phantomConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 0.2*phantomConstant)
Sleep(24)
MoveMouseRelative(0, 0.2*phantomConstant)
Sleep(24)
MoveMouseRelative(0, 0.2*phantomConstant)
Sleep(24)
MoveMouseRelative(0, phantomConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(phantomConstant, 0)
Sleep(24)
MoveMouseRelative(phantomConstant, 0)
Sleep(24)
MoveMouseRelative(phantomConstant, 0)
Sleep(24)
MoveMouseRelative(phantomConstant, 0)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(3*phantomConstant, 0.2*phantomConstant)
Sleep(24)
MoveMouseRelative(5*phantomConstant, 0.2*phantomConstant)
Sleep(24)
MoveMouseRelative(5*phantomConstant, 0.2*phantomConstant)
Sleep(24)
MoveMouseRelative(3*phantomConstant, 0.2*phantomConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 0.2*phantomConstant)
Sleep(24)
MoveMouseRelative(0, 0.2*phantomConstant)
Sleep(24)
MoveMouseRelative(0, 0.2*phantomConstant)
Sleep(24)
MoveMouseRelative(0, 0.2*phantomConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 0.2*phantomConstant)
Sleep(24)
MoveMouseRelative(0, 0.2*phantomConstant)
Sleep(24)
MoveMouseRelative(0, 0.2*phantomConstant)
Sleep(24)
MoveMouseRelative(0, 0.2*phantomConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 0.2*phantomConstant)
Sleep(24)
MoveMouseRelative(0, 0.2*phantomConstant)
Sleep(24)
MoveMouseRelative(0, 0.2*phantomConstant)
Sleep(24)
MoveMouseRelative(0, 0.2*phantomConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, (-1)*phantomConstant)
Sleep(24)
MoveMouseRelative(0, (-1)*phantomConstant)
Sleep(24)
MoveMouseRelative(0, 0.1*phantomConstant)
Sleep(24)
MoveMouseRelative(0, 0.2*phantomConstant) --Dexter---
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 0.2*phantomConstant)
Sleep(24)
MoveMouseRelative(0, 0.2*phantomConstant)
Sleep(24)
MoveMouseRelative(0, 0.2*phantomConstant)
Sleep(24)
MoveMouseRelative(0, 0.2*phantomConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, phantomConstant)
Sleep(24)
MoveMouseRelative(0, phantomConstant)
Sleep(24)
MoveMouseRelative(0, phantomConstant)
Sleep(24)
MoveMouseRelative(0, phantomConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative((-1)*phantomConstant, 0)
Sleep(24)
MoveMouseRelative((-3)*phantomConstant, 0)
Sleep(24)
MoveMouseRelative((-5)*phantomConstant, 0)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative((-5)*phantomConstant, 0)
Sleep(24)
MoveMouseRelative((-2)*phantomConstant, 0)
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, (-1)*phantomConstant)
Sleep(24)
MoveMouseRelative(0, (-1)*phantomConstant)
Sleep(24)
MoveMouseRelative(0, (-1)*phantomConstant)
Sleep(24)
MoveMouseRelative(0, (-1)*phantomConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 0.2*phantomConstant)
Sleep(24)
MoveMouseRelative(0, 0.2*phantomConstant)
Sleep(24)
MoveMouseRelative(0, 0.2*phantomConstant)
Sleep(24)
MoveMouseRelative(0, 0.2*phantomConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, phantomConstant)
Sleep(24)
MoveMouseRelative(0, phantomConstant)
Sleep(24)
MoveMouseRelative(0, phantomConstant)
Sleep(24)
MoveMouseRelative(0, phantomConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, phantomConstant)
Sleep(24)
MoveMouseRelative(0, phantomConstant)
Sleep(24)
MoveMouseRelative(0, phantomConstant)
Sleep(24)
MoveMouseRelative(0, phantomConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, phantomConstant)
Sleep(24)
MoveMouseRelative(0, phantomConstant)
Sleep(24)
MoveMouseRelative(0, phantomConstant)
Sleep(24)
MoveMouseRelative(0, phantomConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0) --Dexter--
Sleep(24)
MoveMouseRelative(0, 0)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
if not IsMouseButtonPressed(1) then
break
end
Sleep(96)
if not IsMouseButtonPressed(1) then
break
end
Sleep(960)
if not IsMouseButtonPressed(1) then
break
end
until not IsMouseButtonPressed(1)
end
function Vandal()
repeat
Sleep(24)
if not IsMouseButtonPressed(1) then
break
end
MoveMouseRelative(0, 2*vandalConstant)
Sleep(24)
MoveMouseRelative(0, 2*vandalConstant)
Sleep(24)
MoveMouseRelative(0, 2*vandalConstant)
Sleep(24)
MoveMouseRelative(0, 2*vandalConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 3*vandalConstant)
Sleep(24)
MoveMouseRelative(0, 3*vandalConstant)
MoveMouseRelative(0, 3*vandalConstant)
Sleep(24)
MoveMouseRelative(0, 3*vandalConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
Sleep(24)
MoveMouseRelative(0, 3*vandalConstant)
Sleep(24)
MoveMouseRelative(0, 3*vandalConstant)
Sleep(24)
MoveMouseRelative(0, 3*vandalConstant)
Sleep(24)
MoveMouseRelative(0, 3*vandalConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 4*vandalConstant)
Sleep(24)
MoveMouseRelative(0, 6*vandalConstant)
MoveMouseRelative(0, 6*vandalConstant)
Sleep(24)
Sleep(24)
MoveMouseRelative(0, 6*vandalConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 6*vandalConstant)
Sleep(24)
MoveMouseRelative(0, 8*vandalConstant)
Sleep(24)
MoveMouseRelative(0, 8*vandalConstant)
Sleep(24)
MoveMouseRelative(0, 8*vandalConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 6*vandalConstant)
Sleep(24)
MoveMouseRelative(0, 6*vandalConstant)
Sleep(24)
MoveMouseRelative(0, 6*vandalConstant)
Sleep(24)
MoveMouseRelative(0, 6*vandalConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 5*vandalConstant)
Sleep(24)
MoveMouseRelative(0, 5*vandalConstant)
Sleep(24)
MoveMouseRelative(0, 3*vandalConstant)
Sleep(24)
MoveMouseRelative(0, 2*vandalConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 3*vandalConstant)
Sleep(24)
MoveMouseRelative(0, 3*vandalConstant)
Sleep(24)
MoveMouseRelative(0, 2*vandalConstant)
Sleep(24)
MoveMouseRelative(0, 2*vandalConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 2*vandalConstant)
Sleep(24)
MoveMouseRelative(0, 2*vandalConstant)
Sleep(24)
MoveMouseRelative(0, vandalConstant)
Sleep(24)
MoveMouseRelative(0, 0)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, vandalConstant)
Sleep(24)
MoveMouseRelative(0, vandalConstant)
Sleep(24)
MoveMouseRelative(0, vandalConstant)
Sleep(24)
MoveMouseRelative(0, vandalConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(6*vandalConstant, 0)
Sleep(24)
MoveMouseRelative(5*vandalConstant, 0)
Sleep(24)
MoveMouseRelative(5*vandalConstant, 0)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(5*vandalConstant, 0)
Sleep(24)
MoveMouseRelative(5*vandalConstant, 0)
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 0.5*vandalConstant)
Sleep(24)
MoveMouseRelative(0, 0.5*vandalConstant)
Sleep(24)
MoveMouseRelative(0, 0.5*vandalConstant)
Sleep(24)
MoveMouseRelative(0, 0.5*vandalConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 0.5*vandalConstant)
Sleep(24)
MoveMouseRelative(0, 0.5*vandalConstant)
Sleep(24)
MoveMouseRelative(0, 0.5*vandalConstant)
Sleep(24)
MoveMouseRelative(0, 0.5*vandalConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 0.5*vandalConstant)
Sleep(24)
MoveMouseRelative(0, 0.5*vandalConstant)
Sleep(24)
MoveMouseRelative(0, 0.5*vandalConstant)
Sleep(24)
MoveMouseRelative(0, 0.5*vandalConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 0.5*vandalConstant)
Sleep(24)
MoveMouseRelative(0, 0.5*vandalConstant)
Sleep(24)
MoveMouseRelative(0, 0.5*vandalConstant)
Sleep(24)
MoveMouseRelative((-3)*vandalConstant, 0.5*vandalConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative((-3)*vandalConstant, 0.5*vandalConstant)
Sleep(24)
MoveMouseRelative(0, 0.5*vandalConstant)
Sleep(24)
MoveMouseRelative((-6)*vandalConstant, 0.5*vandalConstant)
Sleep(24)
MoveMouseRelative(0, 0.5*vandalConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 0.5*vandalConstant)
Sleep(24)
MoveMouseRelative((-6)*vandalConstant, 0.5*vandalConstant)
Sleep(24)
MoveMouseRelative((-6)*vandalConstant, 0.5*vandalConstant)
Sleep(24)
MoveMouseRelative((-7)*vandalConstant, 0.5*vandalConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative((-6)*vandalConstant, 0.5*vandalConstant)
Sleep(24)
MoveMouseRelative(0, 0.5*vandalConstant)
Sleep(24)
MoveMouseRelative(0, 0.5*vandalConstant)
Sleep(24)
MoveMouseRelative(0, 0.5*vandalConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 0.5*vandalConstant)
Sleep(24)
MoveMouseRelative(0, 0.5*vandalConstant)
Sleep(24)
MoveMouseRelative(0, 0.5*vandalConstant)
Sleep(24)
MoveMouseRelative(0, 0.5*vandalConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 0.5*vandalConstant)
Sleep(24)
MoveMouseRelative(0, 0.5*vandalConstant)
Sleep(24)
MoveMouseRelative(0, 0.5*vandalConstant)
Sleep(24)
MoveMouseRelative(0, 0.5*vandalConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 0.5*vandalConstant)
Sleep(24)
MoveMouseRelative(0, 0.5*vandalConstant)
Sleep(24)
MoveMouseRelative(0, 0.5*vandalConstant)
Sleep(24)
MoveMouseRelative(0, 0.5*vandalConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 0.5*vandalConstant)
Sleep(24)
MoveMouseRelative(0, 0.5*vandalConstant)
Sleep(24)
MoveMouseRelative(0, 0.5*vandalConstant)
Sleep(24)
MoveMouseRelative(0, 0.5*vandalConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 0.5*vandalConstant)
Sleep(24)
MoveMouseRelative(0, 0.5*vandalConstant)
Sleep(24)
MoveMouseRelative(0, 0.5*vandalConstant)
Sleep(24)
MoveMouseRelative(0, 0.5*vandalConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, vandalConstant)
Sleep(24)
MoveMouseRelative(0, vandalConstant)
Sleep(24)
MoveMouseRelative(0, vandalConstant)
Sleep(24)
MoveMouseRelative(0, vandalConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, vandalConstant)
Sleep(24)
MoveMouseRelative(0, vandalConstant)
Sleep(24)
MoveMouseRelative(0, vandalConstant)
Sleep(24)
MoveMouseRelative(0, vandalConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, vandalConstant)
Sleep(24)
MoveMouseRelative(0, vandalConstant)
Sleep(24)
MoveMouseRelative(0, vandalConstant)
Sleep(24)
MoveMouseRelative(0, vandalConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(96)
if not IsMouseButtonPressed(1) then
break
end
Sleep(960)
if not IsMouseButtonPressed(1) then
break
end
until not IsMouseButtonPressed(1)
end
function Bulldog()
repeat
Sleep(24)
if not IsMouseButtonPressed(1) then
break
end
MoveMouseRelative(0, bulldogConstant)
Sleep(24)
MoveMouseRelative(0, bulldogConstant)
Sleep(24)
MoveMouseRelative(0, bulldogConstant)
Sleep(24)
MoveMouseRelative(0, 2*bulldogConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 2*bulldogConstant)
Sleep(24)
MoveMouseRelative(0, 2*bulldogConstant)
MoveMouseRelative(0, 2*bulldogConstant)
Sleep(24)
MoveMouseRelative(0, 3*bulldogConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
Sleep(24)
MoveMouseRelative(0, 3*bulldogConstant)
Sleep(24)
MoveMouseRelative(0, 3*bulldogConstant)
Sleep(24)
MoveMouseRelative(0, 3*bulldogConstant)
Sleep(24)
MoveMouseRelative(0, 3*bulldogConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 3*bulldogConstant)
Sleep(24)
MoveMouseRelative(0, 4*bulldogConstant)
MoveMouseRelative(0, 4*bulldogConstant)
Sleep(24)
Sleep(24)
MoveMouseRelative(0, 4*bulldogConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 5*bulldogConstant)
Sleep(24)
MoveMouseRelative(0, 5*bulldogConstant)
Sleep(24)
MoveMouseRelative(0, 5*bulldogConstant)
Sleep(24)
MoveMouseRelative(0, 6*bulldogConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 6*bulldogConstant)
Sleep(24)
MoveMouseRelative(0, 4*bulldogConstant)
Sleep(24)
MoveMouseRelative(0, 4*bulldogConstant)
Sleep(24)
MoveMouseRelative(0, 4*bulldogConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 3*bulldogConstant)
Sleep(24)
MoveMouseRelative(0, 3*bulldogConstant)
Sleep(24)
MoveMouseRelative(0, 3*bulldogConstant)
Sleep(24)
MoveMouseRelative(0, 3*bulldogConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 3*bulldogConstant)
Sleep(24)
MoveMouseRelative(0, 2*bulldogConstant)
Sleep(24)
MoveMouseRelative(0, bulldogConstant)
Sleep(24)
MoveMouseRelative(0, bulldogConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, bulldogConstant)
Sleep(24)
MoveMouseRelative(0, bulldogConstant)
Sleep(24)
MoveMouseRelative(6*bulldogConstant, bulldogConstant)
Sleep(24)
MoveMouseRelative(6*bulldogConstant, bulldogConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 0.2*bulldogConstant)
Sleep(24)
MoveMouseRelative(0, 0.2*bulldogConstant)
Sleep(24)
MoveMouseRelative(0, 0.2*bulldogConstant)
Sleep(24)
MoveMouseRelative(0, bulldogConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, bulldogConstant)
Sleep(24)
MoveMouseRelative(0, bulldogConstant)
Sleep(24)
MoveMouseRelative(0, bulldogConstant)
Sleep(24)
MoveMouseRelative(0, bulldogConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 0.2*bulldogConstant)
Sleep(24)
MoveMouseRelative(0, 0.2*bulldogConstant)
Sleep(24)
MoveMouseRelative(0, 0.2*bulldogConstant)
Sleep(24)
MoveMouseRelative(0, 0.2*bulldogConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 0.2*bulldogConstant)
Sleep(24)
MoveMouseRelative(0, 0.2*bulldogConstant)
Sleep(24)
MoveMouseRelative(0, 0.2*bulldogConstant)
Sleep(24)
MoveMouseRelative(0, 0.2*bulldogConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 0.2*bulldogConstant)
Sleep(24)
MoveMouseRelative(0, 0.2*bulldogConstant)
Sleep(24)
MoveMouseRelative(0, 0.2*bulldogConstant)
Sleep(24)
MoveMouseRelative(0, 0.2*bulldogConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 0.2*bulldogConstant)
Sleep(24)
MoveMouseRelative(0, 0.2*bulldogConstant)
Sleep(24)
MoveMouseRelative(0, 0.2*bulldogConstant)
Sleep(24)
MoveMouseRelative(0, 0.2*bulldogConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative((-4)*bulldogConstant, 0.1*bulldogConstant)
Sleep(24)
MoveMouseRelative((-4)*bulldogConstant, 0.1*bulldogConstant)
Sleep(24)
MoveMouseRelative((-4)*bulldogConstant, 0.1*bulldogConstant)
Sleep(24)
MoveMouseRelative(0, 0.1*bulldogConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 0.2*bulldogConstant)
Sleep(24)
MoveMouseRelative(0, 0.2*bulldogConstant)
Sleep(24)
MoveMouseRelative(0, 0.2*bulldogConstant)
Sleep(24)
MoveMouseRelative(0, 0.2*bulldogConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, bulldogConstant)
Sleep(24)
MoveMouseRelative(0, bulldogConstant)
Sleep(24)
MoveMouseRelative(0, bulldogConstant)
Sleep(24)
MoveMouseRelative(0, bulldogConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, bulldogConstant)
Sleep(24)
MoveMouseRelative(0, bulldogConstant)
Sleep(24)
MoveMouseRelative(0, bulldogConstant)
Sleep(24)
MoveMouseRelative(0, bulldogConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, bulldogConstant)
Sleep(24)
MoveMouseRelative(0, bulldogConstant)
Sleep(24)
MoveMouseRelative(0, bulldogConstant)
Sleep(24)
MoveMouseRelative(0, bulldogConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 0.2*bulldogConstant)
Sleep(24)
MoveMouseRelative(0, 0.2*bulldogConstant)
Sleep(24)
MoveMouseRelative(0, 0.2*bulldogConstant)
Sleep(24)
MoveMouseRelative(0, 0.2*bulldogConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 0.2*bulldogConstant)
Sleep(24)
MoveMouseRelative(0, 0.2*bulldogConstant)
Sleep(24)
MoveMouseRelative(0, 0.2*bulldogConstant)
Sleep(24)
MoveMouseRelative(0, 0.2*bulldogConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, bulldogConstant)
Sleep(24)
MoveMouseRelative(0, bulldogConstant)
Sleep(24)
MoveMouseRelative(0, bulldogConstant)
Sleep(24)
MoveMouseRelative(0, bulldogConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, bulldogConstant)
Sleep(24)
MoveMouseRelative(0, bulldogConstant)
Sleep(24)
MoveMouseRelative(0, bulldogConstant)
Sleep(24)
MoveMouseRelative(0, bulldogConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, bulldogConstant)
Sleep(24)
MoveMouseRelative(0, bulldogConstant)
Sleep(24)
MoveMouseRelative(0, bulldogConstant)
Sleep(24)
MoveMouseRelative(0, bulldogConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, bulldogConstant)
Sleep(24)
MoveMouseRelative(0, bulldogConstant)
Sleep(24)
MoveMouseRelative(0, bulldogConstant)
Sleep(24)
MoveMouseRelative(0, bulldogConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 0) ---Dexter---
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
if not IsMouseButtonPressed(1) then
break
end
Sleep(96)
if not IsMouseButtonPressed(1) then
break
end
Sleep(960)
if not IsMouseButtonPressed(1) then
break
end
until not IsMouseButtonPressed(1)
end
function Specter()
repeat
Sleep(24)
if not IsMouseButtonPressed(1) then
break
end
MoveMouseRelative(0, spectreConstant)
Sleep(24)
MoveMouseRelative(0, spectreConstant)
Sleep(24)
MoveMouseRelative(0, spectreConstant)
Sleep(24)
MoveMouseRelative(0, 2*spectreConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 2*spectreConstant)
Sleep(24)
MoveMouseRelative(0, 2*spectreConstant)
MoveMouseRelative(0, 2*spectreConstant)
Sleep(24)
MoveMouseRelative(0, 3*spectreConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
Sleep(24)
MoveMouseRelative(0, 3*spectreConstant)
Sleep(24)
MoveMouseRelative(0, 3*spectreConstant)
Sleep(24)
MoveMouseRelative(0, 3*spectreConstant)
Sleep(24)
MoveMouseRelative(0, 3*spectreConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 3*spectreConstant)
Sleep(24)
MoveMouseRelative(0, 4*spectreConstant)
MoveMouseRelative(0, 4*spectreConstant)
Sleep(24)
Sleep(24)
MoveMouseRelative(0, 4*spectreConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 5*spectreConstant)
Sleep(24)
MoveMouseRelative(0, 5*spectreConstant)
Sleep(24)
MoveMouseRelative(0, 5*spectreConstant)
Sleep(24)
MoveMouseRelative(0, 5*spectreConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 5*spectreConstant)
Sleep(24)
MoveMouseRelative((-3)*spectreConstant, 4*spectreConstant)
---
Sleep(24)
MoveMouseRelative((-3)*spectreConstant, 4*spectreConstant)
Sleep(24)
MoveMouseRelative((-3)*spectreConstant, 4*spectreConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 3*spectreConstant)
Sleep(24)
MoveMouseRelative(0, 3*spectreConstant)
Sleep(24)
MoveMouseRelative(0, 3*spectreConstant)
Sleep(24)
MoveMouseRelative(0, 3*spectreConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 3*spectreConstant)
Sleep(24)
MoveMouseRelative(0, 2*spectreConstant)
Sleep(24)
MoveMouseRelative(0, spectreConstant)
Sleep(24)
MoveMouseRelative(0, spectreConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 0.2*spectreConstant)
Sleep(24)
MoveMouseRelative(0, 0.2*spectreConstant)
Sleep(24)
MoveMouseRelative(0, 0.2*spectreConstant)
Sleep(24)
MoveMouseRelative(0, spectreConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(5*spectreConstant, 0)
Sleep(24)
MoveMouseRelative(6*spectreConstant, 0)
Sleep(24)
MoveMouseRelative(5*spectreConstant, 0)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 0.2*spectreConstant)
Sleep(24)
MoveMouseRelative(0, 0.2*spectreConstant)
Sleep(24)
MoveMouseRelative(0, 0.2*spectreConstant)
Sleep(24)
MoveMouseRelative(0, 0.2*spectreConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 0.2*spectreConstant)
Sleep(24)
MoveMouseRelative(0, 0.2*spectreConstant)
Sleep(24)
MoveMouseRelative(0, 0.2*spectreConstant)
Sleep(24)
MoveMouseRelative(0, 0.2*spectreConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 0.2*spectreConstant)
Sleep(24)
MoveMouseRelative(0, 0.2*spectreConstant)
Sleep(24)
MoveMouseRelative(0, 0.2*spectreConstant)
Sleep(24)
MoveMouseRelative(0, 0.2*spectreConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 0.2*spectreConstant)
Sleep(24)
MoveMouseRelative(0, 0.2*spectreConstant)
Sleep(24)
MoveMouseRelative(0, 0.2*spectreConstant)
Sleep(24)
MoveMouseRelative(0, 0.2*spectreConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 0.2*spectreConstant)
Sleep(24)
MoveMouseRelative(0, 0.2*spectreConstant)
Sleep(24)
MoveMouseRelative(0, 0.2*spectreConstant)
Sleep(24)
MoveMouseRelative(0, 0.2*spectreConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 0.2*spectreConstant)
Sleep(24)
MoveMouseRelative(0, 0.2*spectreConstant)
Sleep(24)
MoveMouseRelative(0, 0.2*spectreConstant)
Sleep(24)
MoveMouseRelative(0, 0.2*spectreConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, spectreConstant)
Sleep(24)
MoveMouseRelative(0, spectreConstant)
Sleep(24)
MoveMouseRelative(0, spectreConstant)
Sleep(24)
MoveMouseRelative(0, spectreConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, spectreConstant)
Sleep(24)
MoveMouseRelative(0, spectreConstant)
Sleep(24)
MoveMouseRelative(0, spectreConstant)
Sleep(24)
MoveMouseRelative(0, spectreConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, spectreConstant)
Sleep(24)
MoveMouseRelative(0, spectreConstant)
Sleep(24)
MoveMouseRelative(0, spectreConstant)
Sleep(24)
MoveMouseRelative(0, spectreConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative((-3)*spectreConstant, spectreConstant)
Sleep(24)
MoveMouseRelative((-4)*spectreConstant, 0)
Sleep(24)
MoveMouseRelative((-5)*spectreConstant, 0)
Sleep(24)
MoveMouseRelative(0, 0)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 0.2*spectreConstant)
Sleep(24)
MoveMouseRelative(0, 0.2*spectreConstant)
Sleep(24)
MoveMouseRelative(0, 0.2*spectreConstant)
Sleep(24)
MoveMouseRelative(0, 0.2*spectreConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 0.2*spectreConstant)
Sleep(24)
MoveMouseRelative(0, 0.2*spectreConstant)
Sleep(24)
MoveMouseRelative(0, 0.2*spectreConstant)
Sleep(24)
MoveMouseRelative(0, 0.2*spectreConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, spectreConstant)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
if not IsMouseButtonPressed(1) then
break
end
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
Sleep(24)
MoveMouseRelative(0, 0)
if not IsMouseButtonPressed(1) then
break
end
Sleep(96)
if not IsMouseButtonPressed(1) then
break
end
Sleep(960)
if not IsMouseButtonPressed(1) then
break
end
until not IsMouseButtonPressed(1)
end