namespace offsets
{
DWORD UE4 = 0;
DWORD Gname = 0x75EFD9C;
DWORD Gworld = 0x78efcb4;
DWORD PersistentLevel = 0x20;
DWORD NetDriver = 0x24;
DWORD ServerConnection = 0x60;
DWORD PlayerController = 0x20;
DWORD AcknowledgedPawn = 0x350;
DWORD PlayerCameraManager = 0x360;
DWORD CameraCache = 0x370;
DWORD Mesh = 0x340;
DWORD CachedComponentSpaceTransforms = 0x754;
DWORD RootComponent = 0x16c;
DWORD CurrWeapon = 0x19ac;
DWORD RelativeLocation = 0x150; // Player location
DWORD bDead = 0x998;
DWORD Nation = 0x674;
DWORD PlayerName = 0x668;
DWORD TeamID = 0x690;
DWORD CurrentStates = 0xab0;
DWORD Health = 0x95c;
DWORD HealthMax = 0x960;
DWORD bIsAI = 0x708; //isbot
DWORD VehicleCommon = 0x6dc;
DWORD HP = 0x1a8;
DWORD HPMax = 0x1a4;
DWORD FuelMax = 0x1bc;
DWORD Fuel = 0x1c0;
DWORD PoseState = 0xf30;
DWORD ScopeFov = 0x127c;
DWORD PickUpDataList = 0x684;
DWORD CurBulletNumInClip = 0xa60;
DWORD CurMaxBulletNumInOneClip = 0xa74;
DWORD NearDeathBreath = 0x11a4; // player Health Knocked
DWORD RelativeRotation = 0x124;
DWORD ComponentVelocity = 0x1a0;
DWORD BulletFireSpeed = 0x404;
DWORD ShootWeaponEntity = 0xb70;
DWORD AccessoriesVRecoilFactor = 0x848;
DWORD ReplicatedMovement = 0x80;
DWORD bIsWeaponFiring = 0xf20;
DWORD bIsGunADS = 0xb35;
}
DWORD uWorlds = rpm->read<DWORD>(rpm->read<DWORD>(offsets::UE4 + offsets::Gworld) + 0x3c);
auto gname = rpm->read<DWORD>(rpm->read<DWORD>(offsets::UE4 + offsets::Gname) + 0x80);
https://github.com/Zakaria-Master/pubgm_sdk_and_offsets/tree/main/1.9
did you already triedthankyou brother
i just wana try it brodid you already tried
ahh alrighti just wana try it bro
how can i use it ?pubg 1.9 global sdk and offsets
apk name : PUBGMOBILE_Global_1.9.0_uawebsite.apk
apk size : 0.98 GB (1,059,025,627 bytes)
pkg name : com.tencent.ig
game version : 1.9.0.16107
TR:Kodlar bana ait değildir başka bir formdan alıntıdır.
EN:The codes are not mine, they are from another form.
offsetsKod:namespace offsets { DWORD UE4 = 0; DWORD Gname = 0x75EFD9C; DWORD Gworld = 0x78efcb4; DWORD PersistentLevel = 0x20; DWORD NetDriver = 0x24; DWORD ServerConnection = 0x60; DWORD PlayerController = 0x20; DWORD AcknowledgedPawn = 0x350; DWORD PlayerCameraManager = 0x360; DWORD CameraCache = 0x370; DWORD Mesh = 0x340; DWORD CachedComponentSpaceTransforms = 0x754; DWORD RootComponent = 0x16c; DWORD CurrWeapon = 0x19ac; DWORD RelativeLocation = 0x150; // Player location DWORD bDead = 0x998; DWORD Nation = 0x674; DWORD PlayerName = 0x668; DWORD TeamID = 0x690; DWORD CurrentStates = 0xab0; DWORD Health = 0x95c; DWORD HealthMax = 0x960; DWORD bIsAI = 0x708; //isbot DWORD VehicleCommon = 0x6dc; DWORD HP = 0x1a8; DWORD HPMax = 0x1a4; DWORD FuelMax = 0x1bc; DWORD Fuel = 0x1c0; DWORD PoseState = 0xf30; DWORD ScopeFov = 0x127c; DWORD PickUpDataList = 0x684; DWORD CurBulletNumInClip = 0xa60; DWORD CurMaxBulletNumInOneClip = 0xa74; DWORD NearDeathBreath = 0x11a4; // player Health Knocked DWORD RelativeRotation = 0x124; DWORD ComponentVelocity = 0x1a0; DWORD BulletFireSpeed = 0x404; DWORD ShootWeaponEntity = 0xb70; DWORD AccessoriesVRecoilFactor = 0x848; DWORD ReplicatedMovement = 0x80; DWORD bIsWeaponFiring = 0xf20; DWORD bIsGunADS = 0xb35; }example using gname and gworldKod:DWORD uWorlds = rpm->read<DWORD>(rpm->read<DWORD>(offsets::UE4 + offsets::Gworld) + 0x3c); auto gname = rpm->read<DWORD>(rpm->read<DWORD>(offsets::UE4 + offsets::Gname) + 0x80);sdk
Kod:https://github.com/Zakaria-Master/pubgm_sdk_and_offsets/tree/main/1.9
dude, you need to build the codes, if you don't know this job, I recommend you stay awayCan anyone tell me how to use that codes?
you need to build the codes dudehow can i use it ?
Unknownit is safe dude ?
você precisa construir este códigoQual o local para usar esse códigos no pubg ?
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