Aimbot yapmak isteyenler icin rpm kismi,
struct gamebase_t
{
HANDLE handle;
}gb;
struct EntityList_t
{
DWORD CGameManager;
DWORD CEnList;
int hp;
float coords;
int team;
void ReadStruct(int player)
{
ReadProcessMemory(gb.handle,(LPCVOID)GManagerAddy,&CGameManager,sizeof(CGameManager),0);
ReadProcessMemory(gb.handle,(LPCVOID)(CGameManager + EnLoff + player * entityLDistance),&CEnList,sizeof(CEnList),0);
ReadProcessMemory(gb.handle,(LPCVOID)(CEnList + hpOff),&hp,4,0);
ReadProcessMemory(gb.handle,(LPCVOID)(CEnList + coordsOff),&coords,sizeof(coords),0);
ReadProcessMemory(gb.handle,(LPCVOID)(CEnList + teamOff),&team,4,0);
}
}EL;
struct playerbase_t
{
DWORD CGameLocalPlayerManager;
int hp;
float coords;
int team;
void ReadStruct()
{
ReadProcessMemory(gb.handle,(LPCVOID)LocalManagerAddy,&CGameLocalPlayerManager,sizeof(CGameLocalPlayerManager),0);
ReadProcessMemory(gb.handle,(LPCVOID)(CGameLocalPlayerManager + LhpOff) ,&hp,4,0);
ReadProcessMemory(gb.handle,(LPCVOID)(CGameLocalPlayerManager + LcoordsOff) ,&coords,sizeof(coords),0);
ReadProcessMemory(gb.handle,(LPCVOID)(CGameLocalPlayerManager + LteamOff) ,&team,4,0);
}
}pb;