-- Removes parts listed in array 'BadKids' to increase your chances of survival
local Structure = workspace:WaitForChild("Structure")
local BadKids = {"Lava", "Virus", "TornadoPart", "MeteorTemplate"}
Structure.DescendantAdded:Connect(function(descendant)
if table.find(BadKids, descendant.Name) then
task.wait(0)
descendant:Destroy()
end
end)
teşekkürleer aradığım bi oyundu
- Game:
Bağlantıları görmek için lütfen Giriş Yap- Uncopylocked [2022] (masterpiece):
Bağlantıları görmek için lütfen Giriş Yap[UNCOPYLOCKED SO YOU CAN COPY AND CREATE YOU OWN GAME]- Script:
Kod:-- Removes parts listed in array 'BadKids' to increase your chances of survival local Structure = workspace:WaitForChild("Structure") local BadKids = {"Lava", "Virus", "TornadoPart", "MeteorTemplate"} Structure.DescendantAdded:Connect(function(descendant) if table.find(BadKids, descendant.Name) then task.wait(0) descendant:Destroy() end end)
thanks for code sharing
- Game:
Bağlantıları görmek için lütfen Giriş Yap- Uncopylocked [2022] (masterpiece):
Bağlantıları görmek için lütfen Giriş Yap[UNCOPYLOCKED SO YOU CAN COPY AND CREATE YOU OWN GAME]- Script:
Kod:-- Removes parts listed in array 'BadKids' to increase your chances of survival local Structure = workspace:WaitForChild("Structure") local BadKids = {"Lava", "Virus", "TornadoPart", "MeteorTemplate"} Structure.DescendantAdded:Connect(function(descendant) if table.find(BadKids, descendant.Name) then task.wait(0) descendant:Destroy() end end)
ty very much
- Game:
Bağlantıları görmek için lütfen Giriş Yap- Uncopylocked [2022] (masterpiece):
Bağlantıları görmek için lütfen Giriş Yap[UNCOPYLOCKED SO YOU CAN COPY AND CREATE YOU OWN GAME]- Script:
Kod:-- Removes parts listed in array 'BadKids' to increase your chances of survival local Structure = workspace:WaitForChild("Structure") local BadKids = {"Lava", "Virus", "TornadoPart", "MeteorTemplate"} Structure.DescendantAdded:Connect(function(descendant) if table.find(BadKids, descendant.Name) then task.wait(0) descendant:Destroy() end end)
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