for index, value in next, getgc(true) do
if type(value) == "table" and rawget(value, "uid") and tostring(value.owner) == tostring(game.Players.LocalPlayer) then
local ohTable1 = {
[1] = {
[1] = value.uid,
[2] = value.uid,
[3] = value.uid,
[4] = value.uid,
[5] = value.uid,
[6] = value.uid,
[7] = value.uid,
[8] = value.uid,
[9] = value.uid,
[10] = value.uid,
[11] = value.uid,
[12] = value.uid,
}
}
workspace.__THINGS.__REMOTES["fuse pets"]:InvokeServer(ohTable1)
end
end