local player = game.Players.LocalPlayer
local mouse = player:GetMouse()
local Character = player.Character or player.CharacterAdded:wait()
speed = 15 --Only change this
getgenv().Toggled=false
getgenv().KeyBind="c" --Only change this
getgenv().Delay=0
local UIS=game:GetService'UserInputService'
local function Source()
--Script
player.Character.HumanoidRootPart.CFrame = player.Character.HumanoidRootPart.CFrame + player.Character.HumanoidRootPart.CFrame.lookVector*speed --Change 10 the distance you want the player to be able to teleport
print('l')
end
UIS.InputBegan:Connect(function(Key)
if Key.KeyCode==Enum.KeyCode[getgenv().KeyBind:upper()] and not UIS:GetFocusedTextBox() then
if getgenv().Toggled then
getgenv().Toggled=false
warn'Disabled!'
elseif not getgenv().Toggled then
getgenv().Toggled=true
warn'Enabled!'
while getgenv().Toggled do
Source()
wait(getgenv().Delay)
end
end
end
end)