#include <windows.h>
#include <ios>
#include <iostream>
using namespace std;
//CShell_x64.dll + 97D76 - 48 3D B3779701 - mov rdi, [CShell_x64.dll + 1A0F530] {(0)} <====ADDRESS
//CShell_x64.dll + 97D7D - F3 0F11 4C 3E 38 - movss[rsi + rdi + 38], xmm1 <======Offset X
//CShell_x64.dll + 97D83 - F3 0F11 4C 3E 3C - movss[rsi + rdi + 3C], xmm1 <======Offset Y
//CShell_x64.dll + 97D89 - F3 0F11 4C 3E 40 - movss[rsi + rdi + 40], xmm1 <======Offset Z
//CShell_x64.dll + 5E5291 - 88 15 C1A74201 - mov edx, [CShell_64.dll + 1A0FA58] {(0)}
int GameStatus;
float Bacup [31];
bool a_backup;
void Engine()
{
while (1)
{
DWORD64 CShell = (DWORD64) GetModuleHandleA ("CShell_64.dll"); // Get Module CShell x64
if (CShell)
{
GameStatus = *(int*) (CShell + 0x1A0FA58);
DWORD64 a____ModuleNode = *(DWORD64*)(CShell + 0x1A0F530);
if(a____ModuleNode)
{
if (!a_backup)
{
for (int x = 0; x < 31; x++)
Bacup[x] = *(float*)(a____ModuleNode + 0x38 + (x * 0x9C));
a_backup = true;
}
else if (a_backup)
{
if (GameStatus == 11)
{
for (int x = 0; x < 31; x++)
{
for (int y = 0; y < 3; y++)
{
*(float*)(a____ModuleNode + 0x38 + (y * 4 ) + (x * 0x9C)) = 150; // size SUPERKILL big or small depends on here... for example 150
}
}
}
}
else if (GameStatus != 11)
{
for (int x = 0; x < 31; x++)
for (int y = 0; y < 3; y++)
*(float*)(a____ModuleNode + 0x38 + (y * 4) + ( x *0x9C)) = Bacup[x];
}
}
}
}
Sleep(50);
}
BOOL APIENTRY DllMain(HMODULE hModule,
DWORD ul_reason_for_call,
LPVOID lpReserved
)
{
switch (ul_reason_for_call)
{
case DLL_PROCESS_ATTACH:
MessageBoxA(0,"Code By JDaniel","JD Private hack",MB_OK);
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)Engine, 0 , 0, 0);
case DLL_THREAD_ATTACH:
case DLL_THREAD_DETACH:
case DLL_PROCESS_DETACH:
break;
}
return TRUE;
}
Yeah Dword team know alot about these stuff most members just use hacksI guess you should DM to one of the admin's of this site. They might help you.
Kod:#include <windows.h> #include <ios> #include <iostream> using namespace std; //CShell_x64.dll + 97D76 - 48 3D B3779701 - mov rdi, [CShell_x64.dll + 1A0F530] {(0)} <====ADDRESS //CShell_x64.dll + 97D7D - F3 0F11 4C 3E 38 - movss[rsi + rdi + 38], xmm1 <======Offset X //CShell_x64.dll + 97D83 - F3 0F11 4C 3E 3C - movss[rsi + rdi + 3C], xmm1 <======Offset Y //CShell_x64.dll + 97D89 - F3 0F11 4C 3E 40 - movss[rsi + rdi + 40], xmm1 <======Offset Z //CShell_x64.dll + 5E5291 - 88 15 C1A74201 - mov edx, [CShell_64.dll + 1A0FA58] {(0)} int GameStatus; float Bacup [31]; bool a_backup; void Engine() { while (1) { DWORD64 CShell = (DWORD64) GetModuleHandleA ("CShell_64.dll"); // Get Module CShell x64 if (CShell) { GameStatus = *(int*) (CShell + 0x1A0FA58); DWORD64 a____ModuleNode = *(DWORD64*)(CShell + 0x1A0F530); if(a____ModuleNode) { if (!a_backup) { for (int x = 0; x < 31; x++) Bacup[x] = *(float*)(a____ModuleNode + 0x38 + (x * 0x9C)); a_backup = true; } else if (a_backup) { if (GameStatus == 11) { for (int x = 0; x < 31; x++) { for (int y = 0; y < 3; y++) { *(float*)(a____ModuleNode + 0x38 + (y * 4 ) + (x * 0x9C)) = 150; // size SUPERKILL big or small depends on here... for example 150 } } } } else if (GameStatus != 11) { for (int x = 0; x < 31; x++) for (int y = 0; y < 3; y++) *(float*)(a____ModuleNode + 0x38 + (y * 4) + ( x *0x9C)) = Bacup[x]; } } } } Sleep(50); } BOOL APIENTRY DllMain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserved ) { switch (ul_reason_for_call) { case DLL_PROCESS_ATTACH: MessageBoxA(0,"Code By JDaniel","JD Private hack",MB_OK); CreateThread(0, 0, (LPTHREAD_START_ROUTINE)Engine, 0 , 0, 0); case DLL_THREAD_ATTACH: case DLL_THREAD_DETACH: case DLL_PROCESS_DETACH: break; } return TRUE; }
Try it in Visual Studio
Can theDword team teach me to how to hack games, would be exciting.Yeah Dword team know alot about these stuff most members just use hacks
Go to guided hacking :>Can
Can theDword team teach me to how to hack games, would be exciting.
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