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init:
#NoEnv
#SingleInstance, Force
#Persistent
#InstallKeybdHook
#UseHook
#KeyHistory, 0
#HotKeyInterval 1
#MaxHotkeysPerInterval 127
if (FileExist("config.ini"))
{
}
Else
{
IniWrite, 0xA145A3, config.ini, main, EMCol
IniWrite, 20, config.ini, main, ColVn
}
IniRead, EMCol, config.ini, main, EMCol
IniRead, ColVn, config.ini, main, ColVn
toggle = 1
toggle2 = 1
AntiShakeX := (A_ScreenHeight // 160)
AntiShakeY := (A_ScreenHeight // 128)
ZeroX := (A_ScreenWidth // 2)
ZeroY := (A_ScreenHeight // 2)
CFovX := (A_ScreenWidth // 40) ;FOV
CFovY := (A_ScreenHeight // 64)
ScanL := ZeroX - CFovX
ScanT := ZeroY
ScanR := ZeroX + CFovX
ScanB := ZeroY + CFovY
NearAimScanL := ZeroX - AntiShakeX
NearAimScanT := ZeroY - AntiShakeY
NearAimScanR := ZeroX + AntiShakeX
NearAimScanB := ZeroY + AntiShakeY
Gui Add, Text, cBlue, Activate With F2 when ingame, MOUSE4 To Shoot
Gui Add, Text, cPurple, Might not always work since color based
Gui Add, Text, cRed, Default Color is Purple but can be changed in config
Gui show
Gui 2: Color, EEAA99
Gui 2: Font, S72, Arial Black
Gui 2: Add, GroupBox, w100 h250 cFFB10F BackgroundTrans,
Gui 2: +LastFound +AlwaysOnTop +ToolWindow
WinSet, TransColor, EEAA99
Gui 2: -Caption
~F2::
SoundBeep, 750, 500
SetKeyDelay,-1, 1
SetControlDelay, -1
SetMouseDelay, -1
SendMode, InputThenPlay
SetBatchLines,-1
SetWinDelay,-1
ListLines, Off
CoordMode, Pixel, Screen, RGB
CoordMode, Mouse, Screen
PID := DllCall("GetCurrentProcessId")
Process, Priority, %PID%, High
Loop{
PixelSearch, AimPixelX, AimPixelY, NearAimScanL, NearAimScanT, NearAimScanR, NearAimScanB, EMCol, ColVn, Fast RGB
if GetKeyState("XButton2"){
if (ErrorLevel=0) {
PixelSearch, AimPixelX, AimPixelY, NearAimScanL, NearAimScanT, NearAimScanR, NearAimScanB, EMCol, ColVn, Fast RGB
loop , 1{
send {Lbutton down}
sleep, 1
send {lbutton up}
}
}
}
if GetKeyState("Xbutton1") {
if (!ErrorLevel=0) {
loop, 10 {
PixelSearch, AimPixelX, AimPixelY, ScanL, ScanT, ScanR, ScanB, EMCol, ColVn, Fast RGB
AimX := AimPixelX - ZeroX
AimY := AimPixelY - ZeroY
DirX := -1
DirY := -1
If ( AimX > 0 ) {
DirX := 1
}
If ( AimY > 0 ) {
DirY := 1
}
AimOffsetX := AimX * DirX
AimOffsetY := AimY * DirY
MoveX := Floor(( AimOffsetX ** ( 1 / 2 ))) * DirX
MoveY := Floor(( AimOffsetY ** ( 1 / 2 ))) * DirY
DllCall("mouse_event", uint, 1, int, MoveX * 10, int, MoveY, uint, 0, int, 0) ;turing mouse to color were it says * is the speed of the aimbot turn up for unhuman reactions lower for human
}
}
}
}
return:
goto, init
Home::
if toggle2 = 0
{
toggle2 = 1
Gui Hide
}
Else
{
toggle2 = 0
Gui Show
}
action1:
if toggle = 0
{
toggle = 1
Gui 2: Hide
}
Else
{
toggle = 0
Gui 2: Show
}
return
end::
exitapp
return
Quitter:
ExitApp
GuiClose:
ExitApp
valorant work?Triggerbot AHKundetectable
you need to download the program to open the script (autohotkey)
AutoHotkey:init: #NoEnv #SingleInstance, Force #Persistent #InstallKeybdHook #UseHook #KeyHistory, 0 #HotKeyInterval 1 #MaxHotkeysPerInterval 127 if (FileExist("config.ini")) { } Else { IniWrite, 0xA145A3, config.ini, main, EMCol IniWrite, 20, config.ini, main, ColVn } IniRead, EMCol, config.ini, main, EMCol IniRead, ColVn, config.ini, main, ColVn toggle = 1 toggle2 = 1 AntiShakeX := (A_ScreenHeight // 160) AntiShakeY := (A_ScreenHeight // 128) ZeroX := (A_ScreenWidth // 2) ZeroY := (A_ScreenHeight // 2) CFovX := (A_ScreenWidth // 40) ;FOV CFovY := (A_ScreenHeight // 64) ScanL := ZeroX - CFovX ScanT := ZeroY ScanR := ZeroX + CFovX ScanB := ZeroY + CFovY NearAimScanL := ZeroX - AntiShakeX NearAimScanT := ZeroY - AntiShakeY NearAimScanR := ZeroX + AntiShakeX NearAimScanB := ZeroY + AntiShakeY Gui Add, Text, cBlue, Activate With F2 when ingame, MOUSE4 To Shoot Gui Add, Text, cPurple, Might not always work since color based Gui Add, Text, cRed, Default Color is Purple but can be changed in config Gui show Gui 2: Color, EEAA99 Gui 2: Font, S72, Arial Black Gui 2: Add, GroupBox, w100 h250 cFFB10F BackgroundTrans, Gui 2: +LastFound +AlwaysOnTop +ToolWindow WinSet, TransColor, EEAA99 Gui 2: -Caption ~F2:: SoundBeep, 750, 500 SetKeyDelay,-1, 1 SetControlDelay, -1 SetMouseDelay, -1 SendMode, InputThenPlay SetBatchLines,-1 SetWinDelay,-1 ListLines, Off CoordMode, Pixel, Screen, RGB CoordMode, Mouse, Screen PID := DllCall("GetCurrentProcessId") Process, Priority, %PID%, High Loop{ PixelSearch, AimPixelX, AimPixelY, NearAimScanL, NearAimScanT, NearAimScanR, NearAimScanB, EMCol, ColVn, Fast RGB if GetKeyState("XButton2"){ if (ErrorLevel=0) { PixelSearch, AimPixelX, AimPixelY, NearAimScanL, NearAimScanT, NearAimScanR, NearAimScanB, EMCol, ColVn, Fast RGB loop , 1{ send {Lbutton down} sleep, 1 send {lbutton up} } } } if GetKeyState("Xbutton1") { if (!ErrorLevel=0) { loop, 10 { PixelSearch, AimPixelX, AimPixelY, ScanL, ScanT, ScanR, ScanB, EMCol, ColVn, Fast RGB AimX := AimPixelX - ZeroX AimY := AimPixelY - ZeroY DirX := -1 DirY := -1 If ( AimX > 0 ) { DirX := 1 } If ( AimY > 0 ) { DirY := 1 } AimOffsetX := AimX * DirX AimOffsetY := AimY * DirY MoveX := Floor(( AimOffsetX ** ( 1 / 2 ))) * DirX MoveY := Floor(( AimOffsetY ** ( 1 / 2 ))) * DirY DllCall("mouse_event", uint, 1, int, MoveX * 10, int, MoveY, uint, 0, int, 0) ;turing mouse to color were it says * is the speed of the aimbot turn up for unhuman reactions lower for human } } } } return: goto, init Home:: if toggle2 = 0 { toggle2 = 1 Gui Hide } Else { toggle2 = 0 Gui Show } action1: if toggle = 0 { toggle = 1 Gui 2: Hide } Else { toggle = 0 Gui 2: Show } return end:: exitapp return Quitter: ExitApp GuiClose: ExitApp
create a new .ahk file and paste the code to use it
yes i play on main account with chams ;DGuys is it safe ?
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