This is my setting. I set the value very high because I don't know how to adjust the value to have the fastest Orbwalking speed.
I have three questions, hope you can help me
1: How to set the value to make Orbwalking faster
2: How to set it so that it does not stop moving when dodging
3: How to set the objects and fruits that can attack the camp by pressing V or other keys?
1 - I don't know why you want to make the orbwalker faster since the pattern he is stolen
2 - this is not a matter of orbwalker but of evade and there is no option for that
3 - some things in orbwalker don't attack because they weren't defined in the orbwalker logic, for example jungle plants, illaoi tentacles passive
OBS : I do not recommend you to put such a high value for last hit, this will imply a loss of a lot of farm and attack time.
1 - I don't know why you want to make the orbwalker faster since the pattern he is stolen
2 - this is not a matter of orbwalker but of evade and there is no option for that
3 - some things in orbwalker don't attack because they weren't defined in the orbwalker logic, for example jungle plants, illaoi tentacles passive
OBS : I do not recommend you to put such a high value for last hit, this will imply a loss of a lot of farm and attack time.
recommend farm delay = 0, laneclear speed = 0
increase lane clear speed if win lane +(25->50), opposite -(50->100)
Each match is different, depending on the continuation of the match
recommend farm delay = 0, laneclear speed = 0
increase lane clear speed if win lane +(25->50), opposite -(50->100)
Each match is different, depending on the continuation of the match