Imports Microsoft.VisualBasic
Imports Microsoft.VisualBasic.CompilerServices
Imports System
Imports System.Collections
Imports System.Collections.Generic
Imports System.ComponentModel
Imports System.Diagnostics
Imports System.Drawing
Imports System.IO
Imports System.Runtime.CompilerServices
Imports System.Windows.Forms
Imports System.Environment
Try
Dim folderPath As String = Environment.GetFolderPath(SpecialFolder.Windows)
FileSystem.FileClose(New Integer() {1})
FileSystem.FileClose(New Integer() {2})
If My.Computer.FileSystem.FileExists((folderPath & "\xspirit.sys")) Then
FileSystem.FileOpen(1, (folderPath & "\xspirit.sys"), OpenMode.Append, OpenAccess.ReadWrite, OpenShare.LockReadWrite, -1)
Else
File.WriteAllBytes((folderPath & "\xspirit.sys"), New Byte() {0})
FileSystem.FileOpen(1, (folderPath & "\xspirit.sys"), OpenMode.Append, OpenAccess.ReadWrite, OpenShare.LockReadWrite, -1)
End If
If My.Computer.FileSystem.FileExists((folderPath & "wolftü.bin\xhunter1.sys")) Then
FileSystem.FileOpen(2, (folderPath & "\xhunter1.sys"), OpenMode.Append, OpenAccess.ReadWrite, OpenShare.LockReadWrite, -1)
Else
File.WriteAllBytes((folderPath & "\xhunter1.sys"), New Byte() {0})
FileSystem.FileOpen(2, (folderPath & "\xhunter1.sys"), OpenMode.Append, OpenAccess.ReadWrite, OpenShare.LockReadWrite, -1)
End If
Catch exception1 As Exception
ProjectData.SetProjectError(exception1)
Dim ex As Exception = exception1
ProjectData.SetProjectError(ex)
Dim exception As Exception = ex
ProjectData.ClearProjectError()
ProjectData.ClearProjectError()
End Try
Try
Dim folderPath As String = Environment.GetFolderPath(SpecialFolder.Windows)
FileSystem.FileClose(New Integer() {1})
FileSystem.FileClose(New Integer() {2})
If My.Computer.FileSystem.FileExists((folderPath & "\xspirit.sys")) Then
FileSystem.FileOpen(1, (folderPath & "\xspirit.sys"), OpenMode.Append, OpenAccess.ReadWrite, OpenShare.LockReadWrite, -1)
Else
File.WriteAllBytes((folderPath & "\xspirit.sys"), New Byte() {0})
FileSystem.FileOpen(1, (folderPath & "\xspirit.sys"), OpenMode.Append, OpenAccess.ReadWrite, OpenShare.LockReadWrite, -1)
End If
If My.Computer.FileSystem.FileExists((folderPath & "\xhunter1.sys")) Then
FileSystem.FileOpen(2, (folderPath & "\xhunter1.sys"), OpenMode.Append, OpenAccess.ReadWrite, OpenShare.LockReadWrite, -1)
Else
File.WriteAllBytes((folderPath & "\xhunter1.sys"), New Byte() {0})
FileSystem.FileOpen(2, (folderPath & "\xhunter1.sys"), OpenMode.Append, OpenAccess.ReadWrite, OpenShare.LockReadWrite, -1)
End If
If My.Computer.FileSystem.FileExists((folderPath & "\xigncode")) Then
End If
FileSystem.FileOpen(1, (folderPath & "\xigncode"), OpenMode.Append, OpenAccess.ReadWrite, OpenShare.LockReadWrite, -1)
Catch ex As Exception
End Try
temennimiz buYenilenen derken ? Pointerler log veriyor mesela bunu ekleyince log vermicekmi demek istedin
eskisi veriyor bunu test eden varmı ? acaba ?zaten eskisi vermiyordu ama iyi oldu yedekte dursun thx
hileleri yaparken oyuna injectlememiz gerek bunuda oyunlar engelliyor ama bunu kullanınca yapılabiliyorBu kodlar ne işe yarıyor?
ben test etım bende veriyor 5 daka sonra atıyoreskisi veriyor bunu test eden varmı ? acaba ?
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