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when update comes i take that error, before the update i can play with no problemso i m not the only one ok ! i think this is from the update
Downloading Language List..
Language is up to date [russian.lang.ls.json]
Language is up to date [romanian.lang.ls.json]
Language is up to date [francais.lang.ls.json]
Language is up to date [w_arabic.lang.ls.json]
Language is up to date [turkish.lang.ls.json]
Language is up to date [english.lang.ls.json]
Downloading Plugin List..
Plugin is up to date [LSP_ESPX.dll]
Plugin is up to date [LSP_CRadar.dll]
Plugin is up to date [LSP_Aimbot.dll]
Plugin is up to date [LSP_ESP.dll]
Plugin is up to date [LSP_Radar.dll]
Plugin is up to date [LSP_Awareness.dll]
Plugin is up to date [LSP_AdvancedESP.dll]
System.ApplicationException: Unable to start service 2changedstatus False
at #=zjrIam2HL1tz2LYvF3Q==.#=zrW3fBkg=(IntPtr #=zNVLZXzo=)
at #=zjrIam2HL1tz2LYvF3Q==.#=zeegs09UU2zQh(String #=zDrzwXbY=, String #=zmTAVyjo=, String #=zBDBdBJQ=)
at #=zFOqc$FZ6KDvQHGOM36aG7Oniw9iUzdvUYw==.#=zBm8xjiyQruYg(Boolean #=zqaoFVQPZNWBnFoNUTQ==)
GameLoop
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System.AggregateException: One or more errors occurred. ---> System.DllNotFoundException: Unable to load DLL 'xpocldr.dll': The specified module could not be found. (Exception from HRESULT: 0x8007007E)
at #=zFOqc$FZ6KDvQHGOM36aG7Oniw9iUzdvUYw==.#=zVUNIOVvs_KRWOTnATA==(IntPtr #=zOShEYBU=, IntPtr #=z3qP_TJY=, IntPtr #=zLX3M4q4=, IntPtr #=zl7gYR2I=)
at #=zFOqc$FZ6KDvQHGOM36aG7Oniw9iUzdvUYw==.#=zDv6i9JA=(Int32 #=zOShEYBU=, IntPtr #=z3qP_TJY=, Int64 #=zl7gYR2I=, Object #=zLX3M4q4=)
at #=zzIh4zhN6oZ9F.#=z_7KS33619r8h(IntPtr #=zXJYB6YA=, UIntPtr #=zVjo_Q7eLW1S5, Byte[] #=zgCkIWYBbwM6_, UIntPtr #=z4uFO3BI=, IntPtr #=z8mYiuRmth6rcVVL$hw==)
at #=zzIh4zhN6oZ9F.#=z_7KS33619r8h(IntPtr #=zXJYB6YA=, UIntPtr #=zVjo_Q7eLW1S5, Byte[] #=zgCkIWYBbwM6_, UIntPtr #=z4uFO3BI=, UInt64& #=z8mYiuRmth6rcVVL$hw==)
at #=zzIh4zhN6oZ9F.#=zSzOVSpdVgzEF(#=zaPbgsWe_YmNyWKIv$g== #=zc6dSm3U=, String[] #=zXBauMvu1g35w, Byte[] #=zs_6RnbI=)
at #=zzIh4zhN6oZ9F.#=zTPtnLR8RWVpCgbg_v7gGHgU=.#=zst7C33bqg72xyP8KBQ==(#=zaPbgsWe_YmNyWKIv$g== #=zc6dSm3U=, ParallelLoopState #=z061LqG0MHbLgKdL$3w==, Int64 #=zWgL1iXs=)
at System.Threading.Tasks.Parallel.<>c__DisplayClass31_0`2.<ForEachWorker>b__2(Int32 i, ParallelLoopState state)
at System.Threading.Tasks.Parallel.<>c__DisplayClass17_0`1.<ForWorker>b__1()
at System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask)
at System.Threading.Tasks.Task.<>c__DisplayClass176_0.<ExecuteSelfReplicating>b__0(Object <p0>)
--- End of inner exception stack trace ---
at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions)
at System.Threading.Tasks.Task.Wait(Int32 millisecondsTimeout, CancellationToken cancellationToken)
at System.Threading.Tasks.Parallel.ForWorker[TLocal](Int32 fromInclusive, Int32 toExclusive, ParallelOptions parallelOptions, Action`1 body, Action`2 bodyWithState, Func`4 bodyWithLocal, Func`1 localInit, Action`1 localFinally)
at System.Threading.Tasks.Parallel.ForEachWorker[TSource,TLocal](IEnumerable`1 source, ParallelOptions parallelOptions, Action`1 body, Action`2 bodyWithState, Action`3 bodyWithStateAndIndex, Func`4 bodyWithStateAndLocal, Func`5 bodyWithEverything, Func`1 localInit, Action`1 localFinally)
at System.Threading.Tasks.Parallel.ForEach[TSource](IEnumerable`1 source, ParallelOptions parallelOptions, Action`3 body)
at #=zzIh4zhN6oZ9F.#=zghU9X2k$0mj7Snu1EgBGHHU=.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at #=z3lsfflfCOAiA7WyKAw==.#=zhe464fg3piNEEA$1GQ==.MoveNext()
---> (Inner Exception #0) System.DllNotFoundException: Unable to load DLL 'xpocldr.dll': The specified module could not be found. (Exception from HRESULT: 0x8007007E)
at #=zFOqc$FZ6KDvQHGOM36aG7Oniw9iUzdvUYw==.#=zVUNIOVvs_KRWOTnATA==(IntPtr #=zOShEYBU=, IntPtr #=z3qP_TJY=, IntPtr #=zLX3M4q4=, IntPtr #=zl7gYR2I=)
at #=zFOqc$FZ6KDvQHGOM36aG7Oniw9iUzdvUYw==.#=zDv6i9JA=(Int32 #=zOShEYBU=, IntPtr #=z3qP_TJY=, Int64 #=zl7gYR2I=, Object #=zLX3M4q4=)
at #=zzIh4zhN6oZ9F.#=z_7KS33619r8h(IntPtr #=zXJYB6YA=, UIntPtr #=zVjo_Q7eLW1S5, Byte[] #=zgCkIWYBbwM6_, UIntPtr #=z4uFO3BI=, IntPtr #=z8mYiuRmth6rcVVL$hw==)
at #=zzIh4zhN6oZ9F.#=z_7KS33619r8h(IntPtr #=zXJYB6YA=, UIntPtr #=zVjo_Q7eLW1S5, Byte[] #=zgCkIWYBbwM6_, UIntPtr #=z4uFO3BI=, UInt64& #=z8mYiuRmth6rcVVL$hw==)
at #=zzIh4zhN6oZ9F.#=zSzOVSpdVgzEF(#=zaPbgsWe_YmNyWKIv$g== #=zc6dSm3U=, String[] #=zXBauMvu1g35w, Byte[] #=zs_6RnbI=)
at #=zzIh4zhN6oZ9F.#=zTPtnLR8RWVpCgbg_v7gGHgU=.#=zst7C33bqg72xyP8KBQ==(#=zaPbgsWe_YmNyWKIv$g== #=zc6dSm3U=, ParallelLoopState #=z061LqG0MHbLgKdL$3w==, Int64 #=zWgL1iXs=)
at System.Threading.Tasks.Parallel.<>c__DisplayClass31_0`2.<ForEachWorker>b__2(Int32 i, ParallelLoopState state)
at System.Threading.Tasks.Parallel.<>c__DisplayClass17_0`1.<ForWorker>b__1()
at System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask)
at System.Threading.Tasks.Task.<>c__DisplayClass176_0.<ExecuteSelfReplicating>b__0(Object <p0>)<---
---> (Inner Exception #1) System.DllNotFoundException: Unable to load DLL 'xpocldr.dll': The specified module could not be found. (Exception from HRESULT: 0x8007007E)
at #=zFOqc$FZ6KDvQHGOM36aG7Oniw9iUzdvUYw==.#=zVUNIOVvs_KRWOTnATA==(IntPtr #=zOShEYBU=, IntPtr #=z3qP_TJY=, IntPtr #=zLX3M4q4=, IntPtr #=zl7gYR2I=)
at #=zFOqc$FZ6KDvQHGOM36aG7Oniw9iUzdvUYw==.#=zDv6i9JA=(Int32 #=zOShEYBU=, IntPtr #=z3qP_TJY=, Int64 #=zl7gYR2I=, Object #=zLX3M4q4=)
at #=zzIh4zhN6oZ9F.#=z_7KS33619r8h(IntPtr #=zXJYB6YA=, UIntPtr #=zVjo_Q7eLW1S5, Byte[] #=zgCkIWYBbwM6_, UIntPtr #=z4uFO3BI=, IntPtr #=z8mYiuRmth6rcVVL$hw==)
at #=zzIh4zhN6oZ9F.#=z_7KS33619r8h(IntPtr #=zXJYB6YA=, UIntPtr #=zVjo_Q7eLW1S5, Byte[] #=zgCkIWYBbwM6_, UIntPtr #=z4uFO3BI=, UInt64& #=z8mYiuRmth6rcVVL$hw==)
at #=zzIh4zhN6oZ9F.#=zSzOVSpdVgzEF(#=zaPbgsWe_YmNyWKIv$g== #=zc6dSm3U=, String[] #=zXBauMvu1g35w, Byte[] #=zs_6RnbI=)
at #=zzIh4zhN6oZ9F.#=zTPtnLR8RWVpCgbg_v7gGHgU=.#=zst7C33bqg72xyP8KBQ==(#=zaPbgsWe_YmNyWKIv$g== #=zc6dSm3U=, ParallelLoopState #=z061LqG0MHbLgKdL$3w==, Int64 #=zWgL1iXs=)
at System.Threading.Tasks.Parallel.<>c__DisplayClass31_0`2.<ForEachWorker>b__2(Int32 i, ParallelLoopState state)
at System.Threading.Tasks.Parallel.<>c__DisplayClass17_0`1.<ForWorker>b__1()
at System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask)
at System.Threading.Tasks.Task.<>c__DisplayClass176_0.<ExecuteSelfReplicating>b__0(Object <p0>)<---
Search DONE..
Time Estimated : 00:00:00.6113635
Something is wrong
CoreStatus : ENT:FAIL - VM:FAIL
Loading Plugins..
[Overlay] Method 2
author : Rexy
name : AdvancedESP
version : 2
Desc : [This Plugin increases your MAP Awareness its points your enemies with Drawing Triangles]
author : LeftSpace & Nader11ndeu & CauS & Rexy
name : Aimbot
version : 3
Desc : [This Plugin An Aimbot Makes the aiming easy. and its contains No Recoil and No Spread but its Risky! Use at your own RISK! Don't blame me after u got banned when used this :)) ]
author : LeftSpace
name : Awareness
version : 2
Desc : [This Plugin increases your MAP Awareness. detect enemies around you with small dots.]
author : Original Code Credits to LeftSpace89. Code updated by Hammad Rafique
name : CRadar
version : 2
Desc : []
author : LeftSpace & Nader11ndeu
name : ESP
version : 3
Desc : [This Plugin Contains too much ESP Options, You Can see the enemies behind the walls.]
author : Amiral Router
name : ESPX
version : 1003
Desc : [Its Custom ESP. But its getting colors and names from file]
author : LeftSpace
name : Radar
version : 2
Desc : [This Plugin used for detecting enemies long range. behind or front doesn't matter.]
All Plugins Loaded
Unhandled Exception: System.IO.FileNotFoundException: Could not load file or assembly 'zx_cd7a4d0fa1d04036976e6b0a8e01386d, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
at System.Reflection.RuntimeAssembly._nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, RuntimeAssembly locationHint, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
at System.Reflection.RuntimeAssembly.InternalLoadAssemblyName(AssemblyName assemblyRef, Evidence assemblySecurity, RuntimeAssembly reqAssembly, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
at System.Reflection.RuntimeAssembly.InternalLoad(String assemblyString, Evidence assemblySecurity, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean forIntrospection)
at System.Reflection.RuntimeAssembly.InternalLoad(String assemblyString, Evidence assemblySecurity, StackCrawlMark& stackMark, Boolean forIntrospection)
at System.Reflection.Assembly.Load(String assemblyString)
at #=q5RMoW9Nt6kmka8tyN1$W1G5aDFCs2nSPlXDh6D9ZKvs=.#=z$hSsfpMtr0_0gke6ReKmnrBeaE3G.#=z23pHTXinZoGud13k1Ld1pGle_R7I(String #=zz7pCeU_YnpHQxuoauYqp_nyloHnX)
at #=q5RMoW9Nt6kmka8tyN1$W1G5aDFCs2nSPlXDh6D9ZKvs=.#=z$hSsfpMtr0_0gke6ReKmnrBeaE3G.#=zo6LD$mrSG0yFZnOv8jp0TsaSnwgk()
at #=q5RMoW9Nt6kmka8tyN1$W1G5aDFCs2nSPlXDh6D9ZKvs=.#=zCoiTYrkcTakIOLlbYPRYbquiFZej(Object #=z5CiWv7ePNpmgtMlh_vnfooCEmaeN, ResolveEventArgs #=zhRah53z6ROBUSsCcOcqYf8o=)
at System.AppDomain.OnResourceResolveEvent(RuntimeAssembly assembly, String resourceName)
at System.Reflection.RuntimeAssembly.GetResource(RuntimeAssembly assembly, String resourceName, UInt64& length, StackCrawlMarkHandle stackMark, Boolean skipSecurityCheck)
at System.Reflection.RuntimeAssembly.GetManifestResourceStream(String name, StackCrawlMark& stackMark, Boolean skipSecurityCheck)
at System.Resources.ResourceManager.GetResourceSet(CultureInfo culture, Boolean createIfNotExists, Boolean tryParents)
at #=z9ndq4BYvAI_QjiDRFQ==..ctor(Factory #=zPuG0i1w=)
at dje_zM7DVC3LPYMYL9MAJTVE4Z6LJX5RA_ejd.#=z7ZuVySEJ$jkT1DT9IA==(Object #=zI4gCO7I=, SetupGraphicsEventArgs #=zvH6MqNc=)
at GameOverlay.Windows.GraphicsWindow.GraphicsWindowThread()
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()
Can you answer a few things ?so im not the only one ok! i think this is from the update
the dll must be the problem " Unable to load DLL 'xpocldr.dll' "
Del /S /F /Q %temp%
THIS WILL ONLY WORK IN WINDOWS 10??make sure your using windows 10 .. make sure you install all visual c++ till 2020 .. make sure you you update your direct x
close windows security, and the add block that s work for meload pi failed what to do?
i closed the window security it is still not working for meclose windows security, and the add block that s work for me
YOU HAVE WINDOWS 10?my cheat working. ı don't have problem.