PUBG Lite Speed hack and No Breath Codes

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Uzman Üye
Katılım
13 Mar 2019
Mesajlar
299
Çözümler
2
Tepki puanı
27
Ödüller
4
Yaş
36
7 HİZMET YILI
Speed hack

Kod:
if (LocalPawn != NULL)
{
    int Min_WalkSpeed, speedcurv;
    uint64_t UMovementComp = READ64(LocalPawn + 0xD70);
    if (Cheat.Misc.Speed)
    {
        int posestate = ReadInteger(LocalPawn + 0x13B0);
        if (PoseState(posestate) == "Running")
        {
            Min_WalkSpeed = 3.4f;
            speedcurv = 1000.f;
        }
        else {
            Min_WalkSpeed = 0.25f;
            speedcurv = 670.f;
        }
 
        WriteFloat(UMovementComp + 0x82c, speedcurv);
        WriteFloat(UMovementComp + 0x83c, Min_WalkSpeed);
    }
    else
    {
        WriteFloat(UMovementComp + 0x82c, 670.f);
        WriteFloat(UMovementComp + 0x83c, 0.25f);
    }
}

PoseState

Kod:
const char* PoseState(int i) {
    switch (i)
    {
    case 8: return "Standing";    break;
 
    case 9: return "Walking";    break;
    case 36: return "lying_walking";  break;
 
    case 11: return "Running";    break;
    case 19: return "Running";    break;
 
    case 16: return "Crouch";    break;
    case 32: return "Lying";    break;
 
    case 72: return "Jumping";    break;
    case 74: return "Jumping";    break;
    case 75: return "Jumping";    break;
 
    case 536870920: return "Aiming";    break;
    case 520: return "Aiming";    break;
    case 544: return "Aiming";    break;
    case 536870944: return "Aiming";    break;
 
 
    case 136: return "Firing";    break;
    case 648: return "Firing";    break;
 
    case 144: return "Firing";    break;
    case 656: return "Firing";    break;
 
    case 160: return "Firing";    break;
    case 672: return "Firing";    break;
 
    case 4194304: return "inWater";    break;
    case 4194305: return "Swimming";    break;
 
    case 524288: return "In Car";    break;
 
    case 264: return "Reloading";    break;
    default: return ""; break;
    }
}

[-No Breath-]

Kod:
void Breath(uint64_t Pawn, float Breathe)
{
    uint64_t BreatheComp = READ(Pawn + 0xF30);
    float off_Breathe = 0.50f;
 
    if (BreatheComp != 0)
    {
        if (Breathe == 1.f)
        {
            WriteFloat(BreatheComp + 0x1B0, off_Breathe);
        }
        else
        {
            WriteFloat(BreatheComp + 0x15C, Breathe);
            WriteFloat(BreatheComp + 0x170, Breathe);
            WriteFloat(BreatheComp + 0x1B0, Breathe);
            WriteFloat(BreatheComp + 0x1CC, Breathe);
            WriteFloat(BreatheComp + 0x194, Breathe);
        }
    }
}
 
but most importantly he hacc
Süper Üye
Katılım
8 Ağu 2018
Mesajlar
1,064
Çözümler
10
Tepki puanı
72
Ödüller
8
7 HİZMET YILI
is speedhack detected?
 
Yarışmacı Arkadaşlara Başarılar Diliyorum
Süper Üye
Katılım
3 Nis 2019
Mesajlar
1,174
Çözümler
14
Tepki puanı
165
7 HİZMET YILI
thanks bro
 
Onaylı Üye
Katılım
14 Nis 2020
Mesajlar
76
Çözümler
1
Tepki puanı
7
Ödüller
3
Yaş
22
6 HİZMET YILI
Speed hack

Kod:
if (LocalPawn != NULL)
{
    int Min_WalkSpeed, speedcurv;
    uint64_t UMovementComp = READ64(LocalPawn + 0xD70);
    if (Cheat.Misc.Speed)
    {
        int posestate = ReadInteger(LocalPawn + 0x13B0);
        if (PoseState(posestate) == "Running")
        {
            Min_WalkSpeed = 3.4f;
            speedcurv = 1000.f;
        }
        else {
            Min_WalkSpeed = 0.25f;
            speedcurv = 670.f;
        }

        WriteFloat(UMovementComp + 0x82c, speedcurv);
        WriteFloat(UMovementComp + 0x83c, Min_WalkSpeed);
    }
    else
    {
        WriteFloat(UMovementComp + 0x82c, 670.f);
        WriteFloat(UMovementComp + 0x83c, 0.25f);
    }
}

PoseState

Kod:
const char* PoseState(int i) {
    switch (i)
    {
    case 8: return "Standing";    break;

    case 9: return "Walking";    break;
    case 36: return "lying_walking";  break;

    case 11: return "Running";    break;
    case 19: return "Running";    break;

    case 16: return "Crouch";    break;
    case 32: return "Lying";    break;

    case 72: return "Jumping";    break;
    case 74: return "Jumping";    break;
    case 75: return "Jumping";    break;

    case 536870920: return "Aiming";    break;
    case 520: return "Aiming";    break;
    case 544: return "Aiming";    break;
    case 536870944: return "Aiming";    break;


    case 136: return "Firing";    break;
    case 648: return "Firing";    break;

    case 144: return "Firing";    break;
    case 656: return "Firing";    break;

    case 160: return "Firing";    break;
    case 672: return "Firing";    break;

    case 4194304: return "inWater";    break;
    case 4194305: return "Swimming";    break;

    case 524288: return "In Car";    break;

    case 264: return "Reloading";    break;
    default: return ""; break;
    }
}

[-No Breath-]

Kod:
void Breath(uint64_t Pawn, float Breathe)
{
    uint64_t BreatheComp = READ(Pawn + 0xF30);
    float off_Breathe = 0.50f;

    if (BreatheComp != 0)
    {
        if (Breathe == 1.f)
        {
            WriteFloat(BreatheComp + 0x1B0, off_Breathe);
        }
        else
        {
            WriteFloat(BreatheComp + 0x15C, Breathe);
            WriteFloat(BreatheComp + 0x170, Breathe);
            WriteFloat(BreatheComp + 0x1B0, Breathe);
            WriteFloat(BreatheComp + 0x1CC, Breathe);
            WriteFloat(BreatheComp + 0x194, Breathe);
        }
    }
}
bunlar ne
 
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