Onaylı Üye
Merhaba arkadaşlar;
Support olarak oynandığı zaman Sona ve Morgana'da efsane işler çıkartan Config dosyasını sizler ile paylaşıyorum.
C /Bogaripper/ autolols.ini dosyasının içine yapıştırıp değiştirin.
Deneyip deneyimlerinizi paylaşmanızı isterim
[CODE title="Support Config (Sona-Morgana)"]
[User Information]
Username=LazySharp
[ToolsCore]
##Language=4
Text Color=-16711800
WindowBg Color=-872415232
ChildBg Color=-872415232
Button Active Color=-495890432
PopupBg Color=-872415232
Header Color=-2140057600
Header Hovered Color=-1351528448
Header Active Color=-495890432
SliderGrab Color=-1378880946
SliderGrab Active Color=-3149234
Button Color=-2140057600
Button Hovered Color=-1351528448
[ez.Syndra]
Drawing Q=False
Drawing W=False
Drawing E=False
Drawing R=False
Only Draw Skills When Ready=True
Drawing Damage=False
Drawing dmg.Q=False
Drawing dmg.W=False
Drawing dmg.E=False
Drawing dmg.R=False
[DrawingCore]
Draw clone Hero=False
Drawing all(F5)=False
Enemy Q-W-E-R cooldown tracker=False
Ally Q-W-E-R cooldown tracker=False
Enemy D-F cooldown tracker=False
SightWard - Trap tracker=False
Recall tracker=False
Jungle time tracker=False
Gank tracker=False
ControlWard - Blue Farsight tracker=False
Enemy move point tracker=False
Enemy turret range=False
Draw Mini Map Tracker=False
Enemies Q range=False
Enemies W range=False
Enemies E range=False
Enemies R range=False
Draw Line to Ally=False
Ally D-F cooldown tracker=False
Ally turret range=False
[NewEvade]
Enable Dodge Only Dangerous Keys=False
Click Only Once=True
Fast Movement Block=True
Evade Mode=5
Dodge SkillShots=True
DodgeSkillShots Key=75
Use Evade Spells=True
Use Evade Spells Key=75
Dodge Only Dangerous=True
Dodge FOW SkillShots=True
Dodge Circular SkillShots=True
Enhanced Dodge Precision=True
Recalculate Path=True
Continue Last Movement=True
Calculate Windup Delay=True
Check Spell Collision=False
Prevent Dodging Under Tower=False
Prevent Dodging Near Enemies=True
Advanced Spell Detection=True
Extended Evade=True
Tick Limiter=100.000000
Spell Detection Time=0.000000
Dodge Interval=0.000000
FastEvade Activation Time=65.000000
Spell Activation Time=400.000000
Collision Distance Buffer=10.000000
Extra Ping Buffer=65.000000
Extra Collision Distance=10.000000
Extra Spell Radius=0.000000
Extra Evade Distance=75.000000
Extra Avoid Distance=50.000000
Min Distance to Champion=550.000000
Draw SkillShots=True
Dodge Only Dangerous Key 2=109
Enable Dont Dodge Key=True
Enable NewEvade=True
Dodge Only Combo Key=13
[KogMaw MagicCore]
Auto W=True
[ez.Cassiopeia]
Drawing Q=False
Drawing E=False
Stack Tear if Full Mana=False
Drawing Damage=True
Drawing dmg.Q=True
Drawing dmg.E=True
Drawing dmg.W=False
Drawing dmg.R=False
Q HitChance=1
W LaneClear=False
W Jungle=False
R Can Hit x Enemies=3
R Interrup Spells=True
[InitCore]
ZoomHack=True
Zoom: x=0.420000
[AsheMagicCore]
BaseUlt OFF when using Key=192
Auto BaseUlt=False
R KS combo R + W + AA=True
Don't R under turret=True
[ActivCore]
Qss Fear=False
Qss Blind=True
Auto Ward=True
Use bilgewater - ruined king when %HP <=82.860001
Use when %HP <=16.670000
Use zhonya when %HP <=12.380000
cleanse mercurial Delay(ms) <=0.000000
[YuumiMagicCore]
Min %HP Use E=50.500000
[CaitlynMagicCore]
Harass Q=False
[Setting_Spells]
RocketGrab FastEvade=True
RocketGrab SpellRadius=90.949997
ThreshQ ReactionTime=78.570000
RocketGrab ReactionTime=10.000000
XerathArcaneBarrage2 FastEvade=True
XerathArcanopulse2 FastEvade=True
XerathMageSpear FastEvade=True
XerathR_NO FastEvade=True
ApheliosCalibrumQ FastEvade=True
ApheliosR FastEvade=True
ThreshE FastEvade=True
ThreshQ FastEvade=True
AkaliE FastEvade=True
AkaliQ Dodge Spell=True
AkaliQ FastEvade=True
AkaliR FastEvade=True
AkaliRb FastEvade=True
FeralScream FastEvade=True
LissandraE FastEvade=True
LissandraQMissile FastEvade=True
LuluQ FastEvade=True
Rupture FastEvade=True
[AutoSmiteCore]
Auto Smite Blue=False
Auto Smite Red=False
Auto Smite in Combo=False
Auto Smite RiftScuttler=False
Auto Smite RiftHerald=True
Auto Smite Dragon=True
[LeesinMagicCore]
Combo with Q2=True
Combo with W=True
Use Flash Insec=True
Auto R Kill Steal=False
Auto R Hit Enemy Behind >=3
[ez.Xerath]
Drawing Q=False
Drawing W=False
Drawing E=False
Drawing R=False
R1 Safe Range=1928.569946
[TwistedFateMagicCore]
Auto W=False
[ez.Orianna]
Drawing Q=False
Drawing E=False
Drawing R=False
Drawing Ball=False
[PlayAIMode]
AntiAFK=True
[GarenMagicCore]
Combo Q=True
Q Last Hit=False
[YasuoMagicCore]
Auto R if Knock Enemy >==4
Auto R if Knock Enemy >==5
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==4
Auto R if Knock Enemy >==5
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==4
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==4
Auto R if Knock Enemy >==5
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==4
Auto R if Knock Enemy >==5
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==4
Auto R if Knock Enemy >==5
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==4
Auto R if Knock Enemy >==5
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==4
Auto R if Knock Enemy >==5
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==4
-> Or Enemy >=5
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==4
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==4
Auto R if Knock Enemy >==5
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==4
Auto R if Knock Enemy >==5
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==4
Auto R if Knock Enemy >==5
-> If Enemy Hp <=0.000000
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==4
Auto R if Knock Enemy >==5
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==4
Auto R if Knock Enemy >==5
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==4
Auto R if Knock Enemy >==5
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==5
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==4
Auto R if Knock Enemy >==5
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==4
Auto R if Knock Enemy >==5
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==4
Auto R if Knock Enemy >==5
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==4
Auto R if Knock Enemy >==5
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==4
Auto R if Knock Enemy >==5
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==4
Auto R if Knock Enemy >==5
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==4
Auto R if Knock Enemy >==5
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==4
Auto R if Knock Enemy >==5
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==4
Auto R if Knock Enemy >==5
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==4
Auto R if Knock Enemy >==5
Auto Harass Q3=True
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==4
Auto R if Knock Enemy >==5
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==4
Auto R if Knock Enemy >==5
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==5
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==4
Auto R if Knock Enemy >==5
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==4
Auto R if Knock Enemy >==5
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Combo R=False
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Draw E Wall Position=True
Flee Key=13
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==4
Auto R if Knock Enemy >==5
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==4
Auto R if Knock Enemy >==5
Killsteal R=True
Auto R if Knock Enemy >==2
Auto Q3 If Knock > 2 Enemy=True
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==4
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==4
Auto R if Knock Enemy >==5
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==4
Auto R if Knock Enemy >==5
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==4
Auto R if Knock Enemy >==5
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==4
Auto R if Knock Enemy >==5
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Use Q3 Interrupt=True
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==5
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==4
Auto R if Knock Enemy >==5
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==4
Auto R if Knock Enemy >==5
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==4
Auto R if Knock Enemy >==5
Auto Stack Q=True
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==4
Auto R if Knock Enemy >==5
try E ZicZac(BETA)=True
[TalonMagicCore]
W Last Hit=False
Q Last Hit=False
W HitChance=2
[EzMagicCore]
Auto BaseUlt=True
Max R range=3881
BaseUlt OFF when using Key=32
Auto Q Dashing=True
Auto R KS=True
Combo W=False
Stack Tear if full mana=False
[DravenMagicCore]
Catch Axe Mode=1
Use W to catch Axe=False
[TSCore]
CBModeSelector=7
[KalistaMagicCore]
E Last Hit=False
[DariusMagicCore]
Minimum mana to farm in %=9.870000
LaneClear Q Lasthit=True
Auto E Dashing/Immobile=True
Auto Q Harass=True
Use W to jungleclear=False
Use E to jungleclear=False
[KassadinMagicCore]
LaneClear Q Lasthit=False
Auto Q KS=True
[AkaliMagicCore]
LaneClear Q Lasthit=False
LaneClear Q=False
Auto R KS=False
[EkkoMagicCore]
Farm Mana :=99.000000
Save myself if HP <=18.389999
Auto R KS=False
Q Last Hit=False
[KatarinaMagicCore]
Farm Q Jungle=False
Farm W Jungle=False
Farm E Jungle=False
Q Last Hit=False
E Last Hit=False
Q LaneClear=False
Combo Mode:=0
E Mode:=1
Q Harass=False
Auto Q Harass=False
^- Don't E under The Turret=True
^- Save E if no Daggers=True
[JhinMagicCore]
Farm Q=False
[LuxMagicCore]
Combo E=False
[ZedMagicCore]
Auto Q Harass=False
Auto R KS=False
Auto Q Dashing/Immobile=True
Evade if %HP <=49.539997
[ez.Aphelios]
R KS=True
[Setting_EvadeSpells]
Flash UseEvadeSpell=True
Flash EvadeSpellDangerLevel=2
[KaisaMagicCore]
Auto W=True
Auto R if Target %HP <=1.000000
Auto R if Player %HP <=29.929998
[KaynMagicCore]
Auto R KS=False
[FizzMagicCore]
Auto R KS=False
LaneClear Q Lasthit=False
Use Q to jungleclear=False
[DianaMagicCore]
Auto R KS=False
Q Last Hit=False
W Last Hit=False
Combo R=False
[VayneMagicCore]
E-KS=True
[JarvanIVMagicCore]
Auto R KS=False
[ThreshMagicCore]
Auto Q KS=False
Auto E KS=False
Auto R KS=False
[SylasMagicCore]
Q Last Hit=False
Combo W=False
[BlitzcrankMagicCore]
Q HitChance=2
Auto R KS=False
Auto W if has Buff Slow=True
Auto E KS=False
Auto Q KS=False
[SettMagicCore]
Combo W=False
Harass W=False
Auto W Dashing/Immobile=False
Auto R KS=False
[IreliaMagicCore]
Combo Q if Only Mark=False
Only Combo Q Kill=True
[LeblancMagicCore]
Auto E Dashing/Immobile=True
[SivirMagicCore]
Mode test for Dev=True
Auto Q Dashing/Immobile=True
LaneClear Q=True
Auto aim returned missile=True
LaneClear W=True
Combo R=True
[DelaySettingFU]
Delay Cast W(ms)=214.759995
Delay Cast E(ms)=210.709991
Delay Cast R(ms)=370.239990
Delay AA(ms)=70.709999[/CODE]
Support olarak oynandığı zaman Sona ve Morgana'da efsane işler çıkartan Config dosyasını sizler ile paylaşıyorum.
C /Bogaripper/ autolols.ini dosyasının içine yapıştırıp değiştirin.
Deneyip deneyimlerinizi paylaşmanızı isterim
[CODE title="Support Config (Sona-Morgana)"]
[User Information]
Username=LazySharp
[ToolsCore]
##Language=4
Text Color=-16711800
WindowBg Color=-872415232
ChildBg Color=-872415232
Button Active Color=-495890432
PopupBg Color=-872415232
Header Color=-2140057600
Header Hovered Color=-1351528448
Header Active Color=-495890432
SliderGrab Color=-1378880946
SliderGrab Active Color=-3149234
Button Color=-2140057600
Button Hovered Color=-1351528448
[ez.Syndra]
Drawing Q=False
Drawing W=False
Drawing E=False
Drawing R=False
Only Draw Skills When Ready=True
Drawing Damage=False
Drawing dmg.Q=False
Drawing dmg.W=False
Drawing dmg.E=False
Drawing dmg.R=False
[DrawingCore]
Draw clone Hero=False
Drawing all(F5)=False
Enemy Q-W-E-R cooldown tracker=False
Ally Q-W-E-R cooldown tracker=False
Enemy D-F cooldown tracker=False
SightWard - Trap tracker=False
Recall tracker=False
Jungle time tracker=False
Gank tracker=False
ControlWard - Blue Farsight tracker=False
Enemy move point tracker=False
Enemy turret range=False
Draw Mini Map Tracker=False
Enemies Q range=False
Enemies W range=False
Enemies E range=False
Enemies R range=False
Draw Line to Ally=False
Ally D-F cooldown tracker=False
Ally turret range=False
[NewEvade]
Enable Dodge Only Dangerous Keys=False
Click Only Once=True
Fast Movement Block=True
Evade Mode=5
Dodge SkillShots=True
DodgeSkillShots Key=75
Use Evade Spells=True
Use Evade Spells Key=75
Dodge Only Dangerous=True
Dodge FOW SkillShots=True
Dodge Circular SkillShots=True
Enhanced Dodge Precision=True
Recalculate Path=True
Continue Last Movement=True
Calculate Windup Delay=True
Check Spell Collision=False
Prevent Dodging Under Tower=False
Prevent Dodging Near Enemies=True
Advanced Spell Detection=True
Extended Evade=True
Tick Limiter=100.000000
Spell Detection Time=0.000000
Dodge Interval=0.000000
FastEvade Activation Time=65.000000
Spell Activation Time=400.000000
Collision Distance Buffer=10.000000
Extra Ping Buffer=65.000000
Extra Collision Distance=10.000000
Extra Spell Radius=0.000000
Extra Evade Distance=75.000000
Extra Avoid Distance=50.000000
Min Distance to Champion=550.000000
Draw SkillShots=True
Dodge Only Dangerous Key 2=109
Enable Dont Dodge Key=True
Enable NewEvade=True
Dodge Only Combo Key=13
[KogMaw MagicCore]
Auto W=True
[ez.Cassiopeia]
Drawing Q=False
Drawing E=False
Stack Tear if Full Mana=False
Drawing Damage=True
Drawing dmg.Q=True
Drawing dmg.E=True
Drawing dmg.W=False
Drawing dmg.R=False
Q HitChance=1
W LaneClear=False
W Jungle=False
R Can Hit x Enemies=3
R Interrup Spells=True
[InitCore]
ZoomHack=True
Zoom: x=0.420000
[AsheMagicCore]
BaseUlt OFF when using Key=192
Auto BaseUlt=False
R KS combo R + W + AA=True
Don't R under turret=True
[ActivCore]
Qss Fear=False
Qss Blind=True
Auto Ward=True
Use bilgewater - ruined king when %HP <=82.860001
Use when %HP <=16.670000
Use zhonya when %HP <=12.380000
cleanse mercurial Delay(ms) <=0.000000
[YuumiMagicCore]
Min %HP Use E=50.500000
[CaitlynMagicCore]
Harass Q=False
[Setting_Spells]
RocketGrab FastEvade=True
RocketGrab SpellRadius=90.949997
ThreshQ ReactionTime=78.570000
RocketGrab ReactionTime=10.000000
XerathArcaneBarrage2 FastEvade=True
XerathArcanopulse2 FastEvade=True
XerathMageSpear FastEvade=True
XerathR_NO FastEvade=True
ApheliosCalibrumQ FastEvade=True
ApheliosR FastEvade=True
ThreshE FastEvade=True
ThreshQ FastEvade=True
AkaliE FastEvade=True
AkaliQ Dodge Spell=True
AkaliQ FastEvade=True
AkaliR FastEvade=True
AkaliRb FastEvade=True
FeralScream FastEvade=True
LissandraE FastEvade=True
LissandraQMissile FastEvade=True
LuluQ FastEvade=True
Rupture FastEvade=True
[AutoSmiteCore]
Auto Smite Blue=False
Auto Smite Red=False
Auto Smite in Combo=False
Auto Smite RiftScuttler=False
Auto Smite RiftHerald=True
Auto Smite Dragon=True
[LeesinMagicCore]
Combo with Q2=True
Combo with W=True
Use Flash Insec=True
Auto R Kill Steal=False
Auto R Hit Enemy Behind >=3
[ez.Xerath]
Drawing Q=False
Drawing W=False
Drawing E=False
Drawing R=False
R1 Safe Range=1928.569946
[TwistedFateMagicCore]
Auto W=False
[ez.Orianna]
Drawing Q=False
Drawing E=False
Drawing R=False
Drawing Ball=False
[PlayAIMode]
AntiAFK=True
[GarenMagicCore]
Combo Q=True
Q Last Hit=False
[YasuoMagicCore]
Auto R if Knock Enemy >==4
Auto R if Knock Enemy >==5
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==4
Auto R if Knock Enemy >==5
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==4
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==4
Auto R if Knock Enemy >==5
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==4
Auto R if Knock Enemy >==5
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==4
Auto R if Knock Enemy >==5
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==4
Auto R if Knock Enemy >==5
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==4
Auto R if Knock Enemy >==5
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==4
-> Or Enemy >=5
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==4
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==4
Auto R if Knock Enemy >==5
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==4
Auto R if Knock Enemy >==5
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==4
Auto R if Knock Enemy >==5
-> If Enemy Hp <=0.000000
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==4
Auto R if Knock Enemy >==5
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==4
Auto R if Knock Enemy >==5
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==4
Auto R if Knock Enemy >==5
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==5
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==4
Auto R if Knock Enemy >==5
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==4
Auto R if Knock Enemy >==5
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==4
Auto R if Knock Enemy >==5
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==4
Auto R if Knock Enemy >==5
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==4
Auto R if Knock Enemy >==5
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==4
Auto R if Knock Enemy >==5
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==4
Auto R if Knock Enemy >==5
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==4
Auto R if Knock Enemy >==5
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==4
Auto R if Knock Enemy >==5
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==4
Auto R if Knock Enemy >==5
Auto Harass Q3=True
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==4
Auto R if Knock Enemy >==5
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==4
Auto R if Knock Enemy >==5
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==5
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==4
Auto R if Knock Enemy >==5
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==4
Auto R if Knock Enemy >==5
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Combo R=False
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Draw E Wall Position=True
Flee Key=13
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==4
Auto R if Knock Enemy >==5
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==4
Auto R if Knock Enemy >==5
Killsteal R=True
Auto R if Knock Enemy >==2
Auto Q3 If Knock > 2 Enemy=True
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==4
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==4
Auto R if Knock Enemy >==5
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==4
Auto R if Knock Enemy >==5
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==4
Auto R if Knock Enemy >==5
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==4
Auto R if Knock Enemy >==5
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Use Q3 Interrupt=True
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==5
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==4
Auto R if Knock Enemy >==5
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==4
Auto R if Knock Enemy >==5
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==4
Auto R if Knock Enemy >==5
Auto Stack Q=True
Auto R if Knock Enemy >==1
Auto R if Knock Enemy >==2
Auto R if Knock Enemy >==3
Auto R if Knock Enemy >==4
Auto R if Knock Enemy >==5
try E ZicZac(BETA)=True
[TalonMagicCore]
W Last Hit=False
Q Last Hit=False
W HitChance=2
[EzMagicCore]
Auto BaseUlt=True
Max R range=3881
BaseUlt OFF when using Key=32
Auto Q Dashing=True
Auto R KS=True
Combo W=False
Stack Tear if full mana=False
[DravenMagicCore]
Catch Axe Mode=1
Use W to catch Axe=False
[TSCore]
CBModeSelector=7
[KalistaMagicCore]
E Last Hit=False
[DariusMagicCore]
Minimum mana to farm in %=9.870000
LaneClear Q Lasthit=True
Auto E Dashing/Immobile=True
Auto Q Harass=True
Use W to jungleclear=False
Use E to jungleclear=False
[KassadinMagicCore]
LaneClear Q Lasthit=False
Auto Q KS=True
[AkaliMagicCore]
LaneClear Q Lasthit=False
LaneClear Q=False
Auto R KS=False
[EkkoMagicCore]
Farm Mana :=99.000000
Save myself if HP <=18.389999
Auto R KS=False
Q Last Hit=False
[KatarinaMagicCore]
Farm Q Jungle=False
Farm W Jungle=False
Farm E Jungle=False
Q Last Hit=False
E Last Hit=False
Q LaneClear=False
Combo Mode:=0
E Mode:=1
Q Harass=False
Auto Q Harass=False
^- Don't E under The Turret=True
^- Save E if no Daggers=True
[JhinMagicCore]
Farm Q=False
[LuxMagicCore]
Combo E=False
[ZedMagicCore]
Auto Q Harass=False
Auto R KS=False
Auto Q Dashing/Immobile=True
Evade if %HP <=49.539997
[ez.Aphelios]
R KS=True
[Setting_EvadeSpells]
Flash UseEvadeSpell=True
Flash EvadeSpellDangerLevel=2
[KaisaMagicCore]
Auto W=True
Auto R if Target %HP <=1.000000
Auto R if Player %HP <=29.929998
[KaynMagicCore]
Auto R KS=False
[FizzMagicCore]
Auto R KS=False
LaneClear Q Lasthit=False
Use Q to jungleclear=False
[DianaMagicCore]
Auto R KS=False
Q Last Hit=False
W Last Hit=False
Combo R=False
[VayneMagicCore]
E-KS=True
[JarvanIVMagicCore]
Auto R KS=False
[ThreshMagicCore]
Auto Q KS=False
Auto E KS=False
Auto R KS=False
[SylasMagicCore]
Q Last Hit=False
Combo W=False
[BlitzcrankMagicCore]
Q HitChance=2
Auto R KS=False
Auto W if has Buff Slow=True
Auto E KS=False
Auto Q KS=False
[SettMagicCore]
Combo W=False
Harass W=False
Auto W Dashing/Immobile=False
Auto R KS=False
[IreliaMagicCore]
Combo Q if Only Mark=False
Only Combo Q Kill=True
[LeblancMagicCore]
Auto E Dashing/Immobile=True
[SivirMagicCore]
Mode test for Dev=True
Auto Q Dashing/Immobile=True
LaneClear Q=True
Auto aim returned missile=True
LaneClear W=True
Combo R=True
[DelaySettingFU]
Delay Cast W(ms)=214.759995
Delay Cast E(ms)=210.709991
Delay Cast R(ms)=370.239990
Delay AA(ms)=70.709999[/CODE]