New scipt jail break mega op (with aimbot, 5 games load)

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Üzgünüz bu konu cevaplar için kapatılmıştır...
Onaylı Üye
Katılım
12 Ağu 2020
Mesajlar
119
Tepki puanı
17
Ödüller
3
Yaş
27
5 HİZMET YILI
aimbot,esp,autorob,fly,carmod,teleport,gunmod and more+
THIS IS SO OP
Enjoy

Supported Games:

badbusiness
phantomforces
strucid
projectlaz
jailbreak

Script:

Lua:
--[[ ==========  Executed Check  ========== ]]

if getgenv().evov2 then
    game:GetService("StarterGui"):SetCore("SendNotification", {
        Title = "EvoV2",
        Text = "EvoV2 has already been executed in this game"
    })
    return
end

getgenv().evov2 = true

--[[ ==========  Compatibility  ========== ]]

local missing = {}

local funcs = {
    ["Drawing.new"] = {},
    ["firesignal"] = {},
    ["firetouchinterest"] = {},
    ["getconnections"] = {},
    ["getconstants"] = { "debug.getconstants" },
    ["getgc"] = { "get_gc_objects" },
    ["getinfo"] = { "debug.getinfo" },
    ["getloadedmodules"] = { "get_loaded_modules", "getmodules", "get_modules" },
    ["getupvalue"] = { "debug.getupvalue" },
    ["getupvalues"] = { "debug.getupvalues" },
    ["hookmetamethod"] = {},
    ["httprequest"] = { "http_request", "request", "syn.request" },
    ["islclosure"] = { "is_l_closure" },
    ["newcclosure"] = { "new_c_closure" },
    ["require"] = {},
    ["setconstant"] = { "debug.setconstant" },
    ["setthreadidentity"] = { "setidentity", "setcontext", "setthreadcontext", "syn.set_thread_identity" },
    ["setupvalue"] = { "debug.setupvalue" },
    ["traceback"] = { "debug.traceback" }
}

local function parseFunc(str)
    local parsed, index = getfenv(), 1
    while parsed and type(parsed) == "table" do
        local dotIndex = str:find("%.")
        parsed = parsed[str:sub(index, dotIndex and dotIndex - 1 or #str - index + 1)]
        if dotIndex then
            str = str:sub(dotIndex + 1)
            index = str:find("%.") or 1
        end
    end
    return type(parsed) == "function" and parsed or false
end

for used, aliases in next, funcs do
    local hasFunc = parseFunc(used) ~= false
    if hasFunc == false then
        for _, alias in next, aliases do
            local parsedFunc = parseFunc(alias)
            if parsedFunc then
                getgenv()[used] = parsedFunc
                hasFunc = true
                break
            end
        end
        if hasFunc == false then
            missing[#missing + 1] = used
        end
    end
end

if #missing > 0 then
    game:GetService("StarterGui"):SetCore("SendNotification", {
        Title = "EvoV2",
        Text = "Your exploit is not supported. We recommend you use Synapse or Fluxus"
    })
    return
end

--[[ ==========  Game Loader  ========== ]]

local chosenGame = ({
    [3233893879] = "badbusiness.lua",
    [292439477] = "phantomforces.lua",
    [2377868063] = "strucid.lua",
    [443406476] = "projectlaz.lua",
    [606849621] = "jailbreak.lua"
})[game.PlaceId]

if chosenGame then
    loadstring(game:HttpGetAsync("https://projectevo.xyz/script/games/" .. chosenGame))()
else
    game:GetService("StarterGui"):SetCore("SendNotification", {
        Title = "EvoV2",
        Text = "EvoV2 does not support this game"
    })
end
 
Moderatörün son düzenlenenleri:
私は気にしない
Süper Üye
Katılım
4 Nis 2018
Mesajlar
960
Çözümler
4
Tepki puanı
142
Ödüller
10
Sosyal
8 HİZMET YILI
how can i inject it!
 
Onaylı Üye
Katılım
3 Nis 2022
Mesajlar
51
Tepki puanı
4
Yaş
26
Sosyal
4 HİZMET YILI
aimbot,esp,autorob,fly,carmod,teleport,gunmod and more+
THIS IS SO OP
Enjoy

Supported Games:

badbusiness
phantomforces
strucid
projectlaz
jailbreak

Script:

Lua:
--[[ ==========  Executed Check  ========== ]]

if getgenv().evov2 then
    game:GetService("StarterGui"):SetCore("SendNotification", {
        Title = "EvoV2",
        Text = "EvoV2 has already been executed in this game"
    })
    return
end

getgenv().evov2 = true

--[[ ==========  Compatibility  ========== ]]

local missing = {}

local funcs = {
    ["Drawing.new"] = {},
    ["firesignal"] = {},
    ["firetouchinterest"] = {},
    ["getconnections"] = {},
    ["getconstants"] = { "debug.getconstants" },
    ["getgc"] = { "get_gc_objects" },
    ["getinfo"] = { "debug.getinfo" },
    ["getloadedmodules"] = { "get_loaded_modules", "getmodules", "get_modules" },
    ["getupvalue"] = { "debug.getupvalue" },
    ["getupvalues"] = { "debug.getupvalues" },
    ["hookmetamethod"] = {},
    ["httprequest"] = { "http_request", "request", "syn.request" },
    ["islclosure"] = { "is_l_closure" },
    ["newcclosure"] = { "new_c_closure" },
    ["require"] = {},
    ["setconstant"] = { "debug.setconstant" },
    ["setthreadidentity"] = { "setidentity", "setcontext", "setthreadcontext", "syn.set_thread_identity" },
    ["setupvalue"] = { "debug.setupvalue" },
    ["traceback"] = { "debug.traceback" }
}

local function parseFunc(str)
    local parsed, index = getfenv(), 1
    while parsed and type(parsed) == "table" do
        local dotIndex = str:find("%.")
        parsed = parsed[str:sub(index, dotIndex and dotIndex - 1 or #str - index + 1)]
        if dotIndex then
            str = str:sub(dotIndex + 1)
            index = str:find("%.") or 1
        end
    end
    return type(parsed) == "function" and parsed or false
end

for used, aliases in next, funcs do
    local hasFunc = parseFunc(used) ~= false
    if hasFunc == false then
        for _, alias in next, aliases do
            local parsedFunc = parseFunc(alias)
            if parsedFunc then
                getgenv()[used] = parsedFunc
                hasFunc = true
                break
            end
        end
        if hasFunc == false then
            missing[#missing + 1] = used
        end
    end
end

if #missing > 0 then
    game:GetService("StarterGui"):SetCore("SendNotification", {
        Title = "EvoV2",
        Text = "Your exploit is not supported. We recommend you use Synapse or Fluxus"
    })
    return
end

--[[ ==========  Game Loader  ========== ]]

local chosenGame = ({
    [3233893879] = "badbusiness.lua",
    [292439477] = "phantomforces.lua",
    [2377868063] = "strucid.lua",
    [443406476] = "projectlaz.lua",
    [606849621] = "jailbreak.lua"
})[game.PlaceId]

if chosenGame then
    loadstring(game:HttpGetAsync("https://projectevo.xyz/script/games/" .. chosenGame))()
else
    game:GetService("StarterGui"):SetCore("SendNotification", {
        Title = "EvoV2",
        Text = "EvoV2 does not support this game"
    })
end
what i need to do with this code?
 
ERROR PROBLEM FIXER
Support
Katılım
25 Eyl 2018
Mesajlar
5,366
Çözümler
1,450
Tepki puanı
2,351
Ödüller
20
Sosyal
7 HİZMET YILI
aimbot,esp,autorob,fly,carmod,teleport,gunmod and more+
THIS IS SO OP
Enjoy

Supported Games:

badbusiness
phantomforces
strucid
projectlaz
jailbreak

Script:

Lua:
--[[ ==========  Executed Check  ========== ]]

if getgenv().evov2 then
    game:GetService("StarterGui"):SetCore("SendNotification", {
        Title = "EvoV2",
        Text = "EvoV2 has already been executed in this game"
    })
    return
end

getgenv().evov2 = true

--[[ ==========  Compatibility  ========== ]]

local missing = {}

local funcs = {
    ["Drawing.new"] = {},
    ["firesignal"] = {},
    ["firetouchinterest"] = {},
    ["getconnections"] = {},
    ["getconstants"] = { "debug.getconstants" },
    ["getgc"] = { "get_gc_objects" },
    ["getinfo"] = { "debug.getinfo" },
    ["getloadedmodules"] = { "get_loaded_modules", "getmodules", "get_modules" },
    ["getupvalue"] = { "debug.getupvalue" },
    ["getupvalues"] = { "debug.getupvalues" },
    ["hookmetamethod"] = {},
    ["httprequest"] = { "http_request", "request", "syn.request" },
    ["islclosure"] = { "is_l_closure" },
    ["newcclosure"] = { "new_c_closure" },
    ["require"] = {},
    ["setconstant"] = { "debug.setconstant" },
    ["setthreadidentity"] = { "setidentity", "setcontext", "setthreadcontext", "syn.set_thread_identity" },
    ["setupvalue"] = { "debug.setupvalue" },
    ["traceback"] = { "debug.traceback" }
}

local function parseFunc(str)
    local parsed, index = getfenv(), 1
    while parsed and type(parsed) == "table" do
        local dotIndex = str:find("%.")
        parsed = parsed[str:sub(index, dotIndex and dotIndex - 1 or #str - index + 1)]
        if dotIndex then
            str = str:sub(dotIndex + 1)
            index = str:find("%.") or 1
        end
    end
    return type(parsed) == "function" and parsed or false
end

for used, aliases in next, funcs do
    local hasFunc = parseFunc(used) ~= false
    if hasFunc == false then
        for _, alias in next, aliases do
            local parsedFunc = parseFunc(alias)
            if parsedFunc then
                getgenv()[used] = parsedFunc
                hasFunc = true
                break
            end
        end
        if hasFunc == false then
            missing[#missing + 1] = used
        end
    end
end

if #missing > 0 then
    game:GetService("StarterGui"):SetCore("SendNotification", {
        Title = "EvoV2",
        Text = "Your exploit is not supported. We recommend you use Synapse or Fluxus"
    })
    return
end

--[[ ==========  Game Loader  ========== ]]

local chosenGame = ({
    [3233893879] = "badbusiness.lua",
    [292439477] = "phantomforces.lua",
    [2377868063] = "strucid.lua",
    [443406476] = "projectlaz.lua",
    [606849621] = "jailbreak.lua"
})[game.PlaceId]

if chosenGame then
    loadstring(game:HttpGetAsync("https://projectevo.xyz/script/games/" .. chosenGame))()
else
    game:GetService("StarterGui"):SetCore("SendNotification", {
        Title = "EvoV2",
        Text = "EvoV2 does not support this game"
    })
end
you posting a lua script . should i try to use cheat engine to inject lua script this ? . any software u recommended to injection
 
Uzman Üye
Katılım
6 Kas 2021
Mesajlar
151
Tepki puanı
7
Ödüller
3
Yaş
19
4 HİZMET YILI
aimbot,esp,autorob,fly,carmod,teleport,gunmod and more+
THIS IS SO OP
Enjoy

Supported Games:

badbusiness
phantomforces
strucid
projectlaz
jailbreak

Script:

Lua:
--[[ ==========  Executed Check  ========== ]]

if getgenv().evov2 then
    game:GetService("StarterGui"):SetCore("SendNotification", {
        Title = "EvoV2",
        Text = "EvoV2 has already been executed in this game"
    })
    return
end

getgenv().evov2 = true

--[[ ==========  Compatibility  ========== ]]

local missing = {}

local funcs = {
    ["Drawing.new"] = {},
    ["firesignal"] = {},
    ["firetouchinterest"] = {},
    ["getconnections"] = {},
    ["getconstants"] = { "debug.getconstants" },
    ["getgc"] = { "get_gc_objects" },
    ["getinfo"] = { "debug.getinfo" },
    ["getloadedmodules"] = { "get_loaded_modules", "getmodules", "get_modules" },
    ["getupvalue"] = { "debug.getupvalue" },
    ["getupvalues"] = { "debug.getupvalues" },
    ["hookmetamethod"] = {},
    ["httprequest"] = { "http_request", "request", "syn.request" },
    ["islclosure"] = { "is_l_closure" },
    ["newcclosure"] = { "new_c_closure" },
    ["require"] = {},
    ["setconstant"] = { "debug.setconstant" },
    ["setthreadidentity"] = { "setidentity", "setcontext", "setthreadcontext", "syn.set_thread_identity" },
    ["setupvalue"] = { "debug.setupvalue" },
    ["traceback"] = { "debug.traceback" }
}

local function parseFunc(str)
    local parsed, index = getfenv(), 1
    while parsed and type(parsed) == "table" do
        local dotIndex = str:find("%.")
        parsed = parsed[str:sub(index, dotIndex and dotIndex - 1 or #str - index + 1)]
        if dotIndex then
            str = str:sub(dotIndex + 1)
            index = str:find("%.") or 1
        end
    end
    return type(parsed) == "function" and parsed or false
end

for used, aliases in next, funcs do
    local hasFunc = parseFunc(used) ~= false
    if hasFunc == false then
        for _, alias in next, aliases do
            local parsedFunc = parseFunc(alias)
            if parsedFunc then
                getgenv()[used] = parsedFunc
                hasFunc = true
                break
            end
        end
        if hasFunc == false then
            missing[#missing + 1] = used
        end
    end
end

if #missing > 0 then
    game:GetService("StarterGui"):SetCore("SendNotification", {
        Title = "EvoV2",
        Text = "Your exploit is not supported. We recommend you use Synapse or Fluxus"
    })
    return
end

--[[ ==========  Game Loader  ========== ]]

local chosenGame = ({
    [3233893879] = "badbusiness.lua",
    [292439477] = "phantomforces.lua",
    [2377868063] = "strucid.lua",
    [443406476] = "projectlaz.lua",
    [606849621] = "jailbreak.lua"
})[game.PlaceId]

if chosenGame then
    loadstring(game:HttpGetAsync("https://projectevo.xyz/script/games/" .. chosenGame))()
else
    game:GetService("StarterGui"):SetCore("SendNotification", {
        Title = "EvoV2",
        Text = "EvoV2 does not support this game"
    })
end
inject krnl?
 
Üye
Katılım
15 Nis 2022
Mesajlar
1
Tepki puanı
0
Yaş
30
4 HİZMET YILI
Aren't LUA scripts easily detectable these days?
 
Oynayın la oynayın
Uzman Üye
Katılım
27 Ara 2017
Mesajlar
150
Tepki puanı
8
Ödüller
8
Yaş
26
8 HİZMET YILI
Thanks my try script.
 
Onaylı Üye
Katılım
12 Ağu 2020
Mesajlar
119
Tepki puanı
17
Ödüller
3
Yaş
27
5 HİZMET YILI
i dont test on krnl. i m using synapse
Post automatically merged:

how can i inject it!
u can use executors. krnl is free
Post automatically merged:

you posting a lua script . should i try to use cheat engine to inject lua script this ? . any software u recommended to injection
u need a executor bro krnl is free
 
Oynayın la oynayın
Uzman Üye
Katılım
27 Ara 2017
Mesajlar
150
Tepki puanı
8
Ödüller
8
Yaş
26
8 HİZMET YILI
don't use script you can get banned, jailbreak bans
 
Üye
Katılım
15 Nis 2022
Mesajlar
27
Tepki puanı
3
Ödüller
1
Yaş
29
4 HİZMET YILI
aimbot,esp,autorob,fly,carmod,teleport,gunmod and more+
THIS IS SO OP
Enjoy

Supported Games:

badbusiness
phantomforces
strucid
projectlaz
jailbreak

Script:

Lua:
--[[ ==========  Executed Check  ========== ]]

if getgenv().evov2 then
    game:GetService("StarterGui"):SetCore("SendNotification", {
        Title = "EvoV2",
        Text = "EvoV2 has already been executed in this game"
    })
    return
end

getgenv().evov2 = true

--[[ ==========  Compatibility  ========== ]]

local missing = {}

local funcs = {
    ["Drawing.new"] = {},
    ["firesignal"] = {},
    ["firetouchinterest"] = {},
    ["getconnections"] = {},
    ["getconstants"] = { "debug.getconstants" },
    ["getgc"] = { "get_gc_objects" },
    ["getinfo"] = { "debug.getinfo" },
    ["getloadedmodules"] = { "get_loaded_modules", "getmodules", "get_modules" },
    ["getupvalue"] = { "debug.getupvalue" },
    ["getupvalues"] = { "debug.getupvalues" },
    ["hookmetamethod"] = {},
    ["httprequest"] = { "http_request", "request", "syn.request" },
    ["islclosure"] = { "is_l_closure" },
    ["newcclosure"] = { "new_c_closure" },
    ["require"] = {},
    ["setconstant"] = { "debug.setconstant" },
    ["setthreadidentity"] = { "setidentity", "setcontext", "setthreadcontext", "syn.set_thread_identity" },
    ["setupvalue"] = { "debug.setupvalue" },
    ["traceback"] = { "debug.traceback" }
}

local function parseFunc(str)
    local parsed, index = getfenv(), 1
    while parsed and type(parsed) == "table" do
        local dotIndex = str:find("%.")
        parsed = parsed[str:sub(index, dotIndex and dotIndex - 1 or #str - index + 1)]
        if dotIndex then
            str = str:sub(dotIndex + 1)
            index = str:find("%.") or 1
        end
    end
    return type(parsed) == "function" and parsed or false
end

for used, aliases in next, funcs do
    local hasFunc = parseFunc(used) ~= false
    if hasFunc == false then
        for _, alias in next, aliases do
            local parsedFunc = parseFunc(alias)
            if parsedFunc then
                getgenv()[used] = parsedFunc
                hasFunc = true
                break
            end
        end
        if hasFunc == false then
            missing[#missing + 1] = used
        end
    end
end

if #missing > 0 then
    game:GetService("StarterGui"):SetCore("SendNotification", {
        Title = "EvoV2",
        Text = "Your exploit is not supported. We recommend you use Synapse or Fluxus"
    })
    return
end

--[[ ==========  Game Loader  ========== ]]

local chosenGame = ({
    [3233893879] = "badbusiness.lua",
    [292439477] = "phantomforces.lua",
    [2377868063] = "strucid.lua",
    [443406476] = "projectlaz.lua",
    [606849621] = "jailbreak.lua"
})[game.PlaceId]

if chosenGame then
    loadstring(game:HttpGetAsync("https://projectevo.xyz/script/games/" .. chosenGame))()
else
    game:GetService("StarterGui"):SetCore("SendNotification", {
        Title = "EvoV2",
        Text = "EvoV2 does not support this game"
    })
end
this is so good, thx a lot
 
Ultra Üye
Katılım
23 Eyl 2017
Mesajlar
1,540
Çözümler
11
Tepki puanı
110
Ödüller
10
Yaş
27
8 HİZMET YILI
nasıl enjekte edeceğiz oyuna türkçe bilgisi olan yazabilir mi arkadaşlar
 
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