League of Legends Patch 13.11 Notes

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🛡️Champion Changes

🔺 Buffs

Akali

  • Q damage boosted from 30-130 to 40-140.
Azir

  • Q cooldown reduced from 14-6s to 12-6s.
  • W ability power ratio increased from 0.55 to 0.6.
  • W summon range expanded from 500 to 525.
Ivern

  • Q jump logic adjusted.
  • W on-hit damage now applies to allies.
  • Enemies in brush now revealed.
  • E now refreshes if no enemies hit.
Kalista

  • Autos no longer miss when target leaves vision.
  • Total attack damage on attack increased from 90% to 100%.
  • Base AD and AD growth adjusted from 66 and 3.75 to 61 and 3.25. (Riot devs note: “This is a buff considering the passive”).
  • Q and E damage increased to compensate for base AD changes.
  • Health regen and growth boosted from 3.75 and 0.55 to 4 and 0.75.
  • Base health increased from 574 to 600.
  • E cooldown reduced from 14-8s to 10-8s.
Rek'Sai

  • Tremors rate reduced from 1.5s to 1s.
  • Passive max heal changed from 20-190 to 15-125 (+2-12% max HP).
  • Q cooldown reduced from 4s to 4-2s.
  • Q reveal duration reduced from 5s to 3s.
Renekton

  • E cooldown reduced from 18-14s to 16-12s.
  • R cooldown changed from 120s to 120-80s.
  • R damage per second increased from 50-150 to 60-180.
Twisted Fate

  • W cooldown standardized to 6s, down from 8-6s.


🔻 Nerfs

Aurelion Sol

  • E mana cost increased from 60-100 to 80-100.
  • E ability power ratio per second reduced from 25% to 20%.
Amumu

  • W base damage per second reduced from 20 to 14.
Aphelios

  • Q attack damage per rank reduced from 5-30 to 4.5-27.
Jinx

  • Attack speed growth reduced from 1.36% to 1%.


⚔️Item Changes

🔺 Buffs

Tassel leaves

  • Damage amplification increased from 0-15% to 0-20%.
  • Health threshold for max damage increased from 20% to 30%.
Kraken Slayer

  • Damage type changed from magic to physical.
  • Damage formula adjusted from "20 + 60% Total AD + 45% AP" to "35-85 + 65% Total AD + 60% AP".
Moonstone Renewer

  • Chain heal enhanced from 20-35% to 20-40%.
  • Single heal increased from 15-25% to 15-30%.
Navori Quickblades

  • Attack damage increased from 60 to 65.
  • Ability haste reduced from 20 to 15.
  • Mythic passive now gives 5 Attack Damage instead of 5 Ability Haste.
Static Shiv

  • Energize damage increased from 60-170 to 80-190.
  • Minion damage increased from 220% to 250%.


🔻 Nerfs

Ardent Censer

  • Bonus attack speed adjusted from 15-30% (based on ally level) to a flat 20%.
Echoes of Helia

  • Healing per shard reduced from 20-100 (levels 1-18) to 20-100 (levels 6-18).
  • Damage per shard adjusted from 30-200 (levels 1-18) to 30-180 (levels 6-18).
Galeforce

  • On-hit damage decreased from 30 to 15.
Youmuu's Ghostblade

  • Bonus Lethality reduced from 8-20 to 3-12.
  • Haste lowered from 20 to 15.
  • Distance per stack increased from 45 to 55.
Stormrazer

  • Attack damage reduced from 55 to 50.
  • Energize damage adjusted from "25 + 65% Total AD" to "15 + 60% Total AD".
 
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These Patch Notes Were Quite Helpful Thanks!🙌
 
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Rell rework finally rolls onto the Rift

The wait is finally over for the Iron Maiden to return⁠—on June 1, after months and months of delays, the Rell midscope update will finally grace the Rift.

The headlining change for Rell is that following her midscope update, she should have easier ways to start teamfights. Riot wants to turn her into more of a playmaking pick via the rework and has even spiced in a few buffs for her jungle potential to see if she can work as an engage champ there.

12 champs, 10 items tweaked in midseason follow-up

Following the huge League Patch 13.10 changes that hit basically every item in Riot’s flagship title (trust me, I had to type out every buff and nerf last week), the developers are taking a second swing to hit some outliers.

This includes buffs for Duskblade, Kraken Slayer, Moonstone Renewer, Navori Quickblades, and the newly-returned Statikk Shiv. Heading the other way are Ardent Censor, Echoes of Helia, Galeforce, Youmuu’s Ghostblade, and Stormrazer, the last of which
Bağlantıları görmek için lütfen Giriş Yap
.

On the champion side, Akali, Aurelion Sol, Ivern, Kalista, Rek’Sai, Renekton, Twisted Fate, Azir, Ivern, Amumu, Aphelios, Kog’Maw, and Jinx are getting changes.

Glory for DRX as Worlds 2022 skins finally arrive

Six months after their glorious Cinderella run to the 2022 World Championship, the DRX roster is finally seeing their personalized League skins added to the store. The team’s picks include Aatrox, Akali, Ashe, Caitlyn, Kindred, and Maokai.

The championship skin line will also, for the first time, be getting a Prestige variant included alongside the usual releases. The lucky champ this update is Aatrox.

Here are all the new skins coming this patch:

  • Bağlantıları görmek için lütfen Giriş Yap
    (1,350 RP)
  • Bağlantıları görmek için lütfen Giriş Yap
    (1,350 RP)
  • Bağlantıları görmek için lütfen Giriş Yap
    (1,350 RP)
  • Bağlantıları görmek için lütfen Giriş Yap
    (1,350 RP)
  • Bağlantıları görmek için lütfen Giriş Yap
    (1,350 RP)
  • Bağlantıları görmek için lütfen Giriş Yap
    (1,350 RP)
  • Bağlantıları görmek için lütfen Giriş Yap
    (125 Mythic Essence)
These DRX skins will go live during the League Patch 13.11 cycle.

League Patch 13.11 early patch notes

Champions

Akali​

  • Q damage increased from 30-130 to 40-140.

Azir​

  • Q cooldown reduced from 14-6 to 12-6.
  • W ability power ratio increased from 0.55 to 0.6, summon range increased from 500 to 525.

Ivern​

  • Q jump logic adjusted.
  • W on-hit damage now applies to allies.
  • Enemies in brush now revealed.
  • E now refreshes if no enemies hit.

Kalista​

  • Autos no longer miss when target leaves vision.
  • Total attack damage on attack increased from 90 percent to 100 percent.
  • Base attack damage and attack damage growth reduced from 66 and 3.75 to 61 and 3.25 (Riot devs say: “This is a buff considering the passive”).
  • Q and E damage increased to compensate for base AD changes.
  • Health regen and growth increased from 3.75 and 0.55 to 4 and 0.75.
  • Base health increased from 574 to 600.
  • E cooldown reduced from 14-8 to 10-8 seconds.

Rek’Sai​

  • Tremors rate reduced from 1.5 seconds to one second.
  • Passive max heal changed from 20-190 to 15-125 (plus 2-12 percent max health).
  • Q cooldown reduced from four to 4-2 seconds, reveal duration reduced from five to three seconds.

Renekton​

  • E cooldown reduced from 18-14 to 16-12 seconds.
  • R cooldown changed from 120 seconds flat to 120-80 seconds, damage per second increased from 50-150 to 60-180.

Twisted Fate​

  • W cooldown changed from 8-6 seconds to six seconds.

Aurelion Sol​

  • E mana cost increased from 60-100 to 80-100, ability power ratio per second reduced from 25 percent to 20 percent.

Amumu​

  • W base damage per seconds reduced from 20 to 14.

Aphelios​

  • Q attack damage per rank reduced from 5-30 to 4.5-27.

Kog’Maw​

  • Changes removed from patch.

Jinx​

  • Attack speed growth reduced from 1.36 percent to one percent.

Rell midscope update

Base Stats

  • Base attack speed increased from 0.55 to 0.625.
  • Attack speed ratio increased from 0.55 to 0.625.
  • Attack speed growth reduced from two to 1.5 percent.
  • Armor growth reduced from 4.2 to three.
  • Magic resistance growth reduced from 2.05 to one.
  • Base movement speed reduced from 335 to 330.

Break the Mold

  • Resistance steal reduced from 10 to 2.5 percent
  • Minimum resistance reduction reduced from 5-12 (based on level) to 1.25-3 (based on level).
  • Duration increased from four to five seconds.
  • New Effect: Resistance steal now stacks up to five times per target, abilities now apply one stack per target, gained resistances remain for the full duration even if a target dies.
  • Remved: No longer steals resistances from minions, no longer deals 8-16 (based on level) bonus magic damage on-hit, damaging a new target no longer refreshes duration on all targets.

Shattering Strike

  • Base damage reduced from 70-250 to 60-200.
  • Damage against monsters increased from 100 to 250 percent.
  • Cast time increased from 0.35 to 0.5 seconds.
  • Forward range reduced from 685 to 520 units.
  • Backward range increased from 150 to 220 units.
  • Cooldown increased from 9-5 to 11-9 seconds.
  • New effect: Now stuns targets hit for 0.75 seconds, now lunges forward 100 units when casting (does not count as a movement spell).
  • Removed: Damage is no longer reduced to 50 percent against targets beyond the first, no longer heals herself or tethered ally for 10-30 (plus 30 percent ability power) (plus four percent of missing health) per champion hit.

Ferromancy: Crash Down

  • Removed: No longer passively grants her 5-15 percent (based on level) bonus movement speed.
  • Bonus resistances increased from 10 to 12 percent.
  • Damage against monsters increased from 100 to 250 percent.
  • Base damage reduced from 70-210 to 70-190.
  • Base shield reduced from 35-135 to 30-130.
  • Shield health ratio reduced from 12 to 10 percent maximum health.
  • Slide distance reduced from 375 to 320 units.
  • Effect radius reduced from 200 to 180 units.
  • Dash range reduced from 500 to 400 units.
  • Knock up duration reduced from one to 0.75 seconds.

Ferromancy: Mount Up

  • New effect: Now passively grants her 15-35 percent bonus attack speed and 75 bonus attack range while dismounted.
  • New effect: She is now slowed by 15 percent while dismounted, bonus movement speed now decays over the duration.
  • Bonus movement speed changed to 30 percent at all ranks from 25-45 percent.
  • Damage against monsters increased to 250 percent from 100 percent.
  • Removed: Base movement speed is no longer changed to 280 while dismounted, movement speed is no longer capped at 290−400 (based on level) while dismounted.

Full Tilt (New E)

  • Cost 40 mana
  • Cooldown 15 seconds
  • Range 1,200 units
  • Passive – Mounted Alacrity: Rell gains 5-50 (based on level) bonus movement speed, reduced to 50 percent in combat.
  • Active: Rell and an ally charge, gaining up to 15-25 percent bonus movement speed for three seconds, doubled when moving towards enemies or a bonded ally within 1,200 units. Rell’s next basic attack or Shattering Strike within three seconds explodes in a 300-unit radius, deal 25-60 (plus 30 percent ability power) (plus 2-4 percent of target’s maximum health) magic damage. Deals 250 percent damage against monsters.

Items

Duskblade​

  • Damage amp increased from 0-15 to 0-20 percent, health threshold for max damage increased from 20 to 30 percent.

Kraken Slayer​

  • Damage type changed from magic to physical.
  • 20 plus 60 percent total attack damage plus 45 percent ability power changed to 35-85 plus 65 percent total attack damage plus 60 percent ability power.

Moonstone Renewer​

  • Chain heal increased from 20-35 to 20-40 percent. Single heal increased from 15-25 to 15-30 percent.

Navori Quickblades​

  • Attack damage increased from 60 to 65.
  • Ability hasted reduced from to 20 to 15.
  • Mythic passive now gives five attack damage instead of five ability haste.

Statikk Shiv​

  • Energize damage increased from 60-170 to 80-190.
  • Minion damage increased from 220 percent to 250 percent.

Ardent Censor​

  • Bonus attack speed changed from 15-30 percent (ally level) to 20 percent.

Echoes of Helia​

  • Healing per shard reduced from 20-100 (levels 1-18) to 20-100 (levels 6-18). Damage per shard changed from 30-200 (levels 1-18) to 30-180 (levels 6-18).

Galeforce​

  • On-hit damage reduced from 30 to 15.

Youmuu’s Ghostblade​

  • Bonus lethality reduced from 8-20 to 3-12.
  • Haste reduced from 20 to 15.
  • Distance per stack increased from 45 to 55.

Stormrazer​

  • Attack damage reduced from 55 to 50.
  • Energize damage changed from 25 plus 65 percent total attack damage to 15 plus 60 percent total attack damage.

Runes

  • Coming soon…

Systems

  • Coming soon…

General

  • Coming soon…

Skins

DRX Aatrox​

 
Onaylı Üye
Katılım
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🛡️Champion Changes

🔺 Buffs

Akali

  • Q damage boosted from 30-130 to 40-140.
Azir

  • Q cooldown reduced from 14-6s to 12-6s.
  • W ability power ratio increased from 0.55 to 0.6.
  • W summon range expanded from 500 to 525.
Ivern

  • Q jump logic adjusted.
  • W on-hit damage now applies to allies.
  • Enemies in brush now revealed.
  • E now refreshes if no enemies hit.
Kalista

  • Autos no longer miss when target leaves vision.
  • Total attack damage on attack increased from 90% to 100%.
  • Base AD and AD growth adjusted from 66 and 3.75 to 61 and 3.25. (Riot devs note: “This is a buff considering the passive”).
  • Q and E damage increased to compensate for base AD changes.
  • Health regen and growth boosted from 3.75 and 0.55 to 4 and 0.75.
  • Base health increased from 574 to 600.
  • E cooldown reduced from 14-8s to 10-8s.
Rek'Sai

  • Tremors rate reduced from 1.5s to 1s.
  • Passive max heal changed from 20-190 to 15-125 (+2-12% max HP).
  • Q cooldown reduced from 4s to 4-2s.
  • Q reveal duration reduced from 5s to 3s.
Renekton

  • E cooldown reduced from 18-14s to 16-12s.
  • R cooldown changed from 120s to 120-80s.
  • R damage per second increased from 50-150 to 60-180.
Twisted Fate

  • W cooldown standardized to 6s, down from 8-6s.


🔻 Nerfs

Aurelion Sol

  • E mana cost increased from 60-100 to 80-100.
  • E ability power ratio per second reduced from 25% to 20%.
Amumu

  • W base damage per second reduced from 20 to 14.
Aphelios

  • Q attack damage per rank reduced from 5-30 to 4.5-27.
Jinx

  • Attack speed growth reduced from 1.36% to 1%.


⚔️Item Changes

🔺 Buffs

Tassel leaves

  • Damage amplification increased from 0-15% to 0-20%.
  • Health threshold for max damage increased from 20% to 30%.
Kraken Slayer

  • Damage type changed from magic to physical.
  • Damage formula adjusted from "20 + 60% Total AD + 45% AP" to "35-85 + 65% Total AD + 60% AP".
Moonstone Renewer

  • Chain heal enhanced from 20-35% to 20-40%.
  • Single heal increased from 15-25% to 15-30%.
Navori Quickblades

  • Attack damage increased from 60 to 65.
  • Ability haste reduced from 20 to 15.
  • Mythic passive now gives 5 Attack Damage instead of 5 Ability Haste.
Static Shiv

  • Energize damage increased from 60-170 to 80-190.
  • Minion damage increased from 220% to 250%.


🔻 Nerfs

Ardent Censer

  • Bonus attack speed adjusted from 15-30% (based on ally level) to a flat 20%.
Echoes of Helia

  • Healing per shard reduced from 20-100 (levels 1-18) to 20-100 (levels 6-18).
  • Damage per shard adjusted from 30-200 (levels 1-18) to 30-180 (levels 6-18).
Galeforce

  • On-hit damage decreased from 30 to 15.
Youmuu's Ghostblade

  • Bonus Lethality reduced from 8-20 to 3-12.
  • Haste lowered from 20 to 15.
  • Distance per stack increased from 45 to 55.
Stormrazer

  • Attack damage reduced from 55 to 50.
  • Energize damage adjusted from "25 + 65% Total AD" to "15 + 60% Total AD".
not looking safe :-
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yanji canhdisfh
 
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why they buffing akali she is strong af
 
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