22 Tem 2018 #1 Lyceion CoreCheat CSGO Griffin Premium Katılım 10 May 2016 Mesajlar 1,766 Çözümler 5 Tepki puanı 720 Ödüller 14 Yaş 25 Sosyal 10 HİZMET YILI C#: public static class netvars { public const Int32 m_ArmorValue = 0xB24C; public const Int32 m_Collision = 0x318; public const Int32 m_CollisionGroup = 0x470; public const Int32 m_Local = 0x2FAC; public const Int32 m_MoveType = 0x258; public const Int32 m_OriginalOwnerXuidHigh = 0x31A4; public const Int32 m_OriginalOwnerXuidLow = 0x31A0; public const Int32 m_aimPunchAngle = 0x301C; public const Int32 m_aimPunchAngleVel = 0x3028; public const Int32 m_bGunGameImmunity = 0x38A4; public const Int32 m_bHasDefuser = 0xB25C; public const Int32 m_bHasHelmet = 0xB240; public const Int32 m_bInReload = 0x3275; public const Int32 m_bIsDefusing = 0x3898; public const Int32 m_bIsScoped = 0x388E; public const Int32 m_bSpotted = 0x939; public const Int32 m_bSpottedByMask = 0x97C; public const Int32 m_clrRender = 0x70; public const Int32 m_dwBoneMatrix = 0x2698; public const Int32 m_fAccuracyPenalty = 0x32E0; public const Int32 m_fFlags = 0x100; public const Int32 m_flFallbackWear = 0x31B0; public const Int32 m_flFlashDuration = 0xA308; public const Int32 m_flFlashMaxAlpha = 0xA304; public const Int32 m_flNextPrimaryAttack = 0x3208; public const Int32 m_hActiveWeapon = 0x2EE8; public const Int32 m_hMyWeapons = 0x2DE8; public const Int32 m_hObserverTarget = 0x3360; public const Int32 m_hOwner = 0x29BC; public const Int32 m_hOwnerEntity = 0x148; public const Int32 m_iAccountID = 0x2FB8; public const Int32 m_iClip1 = 0x3234; public const Int32 m_iCompetitiveRanking = 0x1A84; public const Int32 m_iCompetitiveWins = 0x1B88; public const Int32 m_iCrosshairId = 0xB2B8; public const Int32 m_iEntityQuality = 0x2F9C; public const Int32 m_iFOVStart = 0x31D8; public const Int32 m_iGlowIndex = 0xA320; public const Int32 m_iHealth = 0xFC; public const Int32 m_iItemDefinitionIndex = 0x2F9A; public const Int32 m_iItemIDHigh = 0x2FB0; public const Int32 m_iObserverMode = 0x334C; public const Int32 m_iShotsFired = 0xA2C0; public const Int32 m_iState = 0x3228; public const Int32 m_iTeamNum = 0xF0; public const Int32 m_lifeState = 0x25B; public const Int32 m_nFallbackPaintKit = 0x31A8; public const Int32 m_nFallbackSeed = 0x31AC; public const Int32 m_nFallbackStatTrak = 0x31B4; public const Int32 m_nForceBone = 0x267C; public const Int32 m_nTickBase = 0x3404; public const Int32 m_rgflCoordinateFrame = 0x440; public const Int32 m_szCustomName = 0x302C; public const Int32 m_szLastPlaceName = 0x3588; public const Int32 m_thirdPersonViewAngles = 0x31C8; public const Int32 m_vecOrigin = 0x134; public const Int32 m_vecVelocity = 0x110; public const Int32 m_vecViewOffset = 0x104; public const Int32 m_viewPunchAngle = 0x3010; } public static class signatures { public const Int32 dwClientState = 0x586A74; public const Int32 dwClientState_GetLocalPlayer = 0x180; public const Int32 dwClientState_IsHLTV = 0x4CC8; public const Int32 dwClientState_Map = 0x28C; public const Int32 dwClientState_MapDirectory = 0x188; public const Int32 dwClientState_MaxPlayer = 0x310; public const Int32 dwClientState_PlayerInfo = 0x5240; public const Int32 dwClientState_State = 0x108; public const Int32 dwClientState_ViewAngles = 0x4D10; public const Int32 dwEntityList = 0x4C3D44C; public const Int32 dwForceAttack = 0x307EB6C; public const Int32 dwForceAttack2 = 0x307EB78; public const Int32 dwForceBackward = 0x307EB24; public const Int32 dwForceForward = 0x307EB30; public const Int32 dwForceJump = 0x50E00C8; public const Int32 dwForceLeft = 0x307EB48; public const Int32 dwForceRight = 0x307EB3C; public const Int32 dwGameDir = 0x624BE8; public const Int32 dwGameRulesProxy = 0x51523F4; public const Int32 dwGetAllClasses = 0xC8220C; public const Int32 dwGlobalVars = 0x586778; public const Int32 dwGlowObjectManager = 0x517D128; public const Int32 dwInput = 0x50880C8; public const Int32 dwInterfaceLinkList = 0x8535F4; public const Int32 dwLocalPlayer = 0xC6080C; public const Int32 dwMouseEnable = 0xC661D8; public const Int32 dwMouseEnablePtr = 0xC661A8; public const Int32 dwPlayerResource = 0x307CECC; public const Int32 dwRadarBase = 0x5072134; public const Int32 dwSensitivity = 0xC66074; public const Int32 dwSensitivityPtr = 0xC66048; public const Int32 dwSetClanTag = 0x88680; public const Int32 dwViewMatrix = 0x4C2EE64; public const Int32 dwWeaponTable = 0x5088B6C; public const Int32 dwWeaponTableIndex = 0x322C; public const Int32 dwYawPtr = 0xC65E38; public const Int32 dwZoomSensitivityRatioPtr = 0xC6AEF8; public const Int32 dwbSendPackets = 0xD086A; public const Int32 dwppDirect3DDevice9 = 0xA2F20; public const Int32 m_pStudioHdr = 0x293C; public const Int32 m_pitchClassPtr = 0x50723E0; public const Int32 m_yawClassPtr = 0xC65E38; }
C#: public static class netvars { public const Int32 m_ArmorValue = 0xB24C; public const Int32 m_Collision = 0x318; public const Int32 m_CollisionGroup = 0x470; public const Int32 m_Local = 0x2FAC; public const Int32 m_MoveType = 0x258; public const Int32 m_OriginalOwnerXuidHigh = 0x31A4; public const Int32 m_OriginalOwnerXuidLow = 0x31A0; public const Int32 m_aimPunchAngle = 0x301C; public const Int32 m_aimPunchAngleVel = 0x3028; public const Int32 m_bGunGameImmunity = 0x38A4; public const Int32 m_bHasDefuser = 0xB25C; public const Int32 m_bHasHelmet = 0xB240; public const Int32 m_bInReload = 0x3275; public const Int32 m_bIsDefusing = 0x3898; public const Int32 m_bIsScoped = 0x388E; public const Int32 m_bSpotted = 0x939; public const Int32 m_bSpottedByMask = 0x97C; public const Int32 m_clrRender = 0x70; public const Int32 m_dwBoneMatrix = 0x2698; public const Int32 m_fAccuracyPenalty = 0x32E0; public const Int32 m_fFlags = 0x100; public const Int32 m_flFallbackWear = 0x31B0; public const Int32 m_flFlashDuration = 0xA308; public const Int32 m_flFlashMaxAlpha = 0xA304; public const Int32 m_flNextPrimaryAttack = 0x3208; public const Int32 m_hActiveWeapon = 0x2EE8; public const Int32 m_hMyWeapons = 0x2DE8; public const Int32 m_hObserverTarget = 0x3360; public const Int32 m_hOwner = 0x29BC; public const Int32 m_hOwnerEntity = 0x148; public const Int32 m_iAccountID = 0x2FB8; public const Int32 m_iClip1 = 0x3234; public const Int32 m_iCompetitiveRanking = 0x1A84; public const Int32 m_iCompetitiveWins = 0x1B88; public const Int32 m_iCrosshairId = 0xB2B8; public const Int32 m_iEntityQuality = 0x2F9C; public const Int32 m_iFOVStart = 0x31D8; public const Int32 m_iGlowIndex = 0xA320; public const Int32 m_iHealth = 0xFC; public const Int32 m_iItemDefinitionIndex = 0x2F9A; public const Int32 m_iItemIDHigh = 0x2FB0; public const Int32 m_iObserverMode = 0x334C; public const Int32 m_iShotsFired = 0xA2C0; public const Int32 m_iState = 0x3228; public const Int32 m_iTeamNum = 0xF0; public const Int32 m_lifeState = 0x25B; public const Int32 m_nFallbackPaintKit = 0x31A8; public const Int32 m_nFallbackSeed = 0x31AC; public const Int32 m_nFallbackStatTrak = 0x31B4; public const Int32 m_nForceBone = 0x267C; public const Int32 m_nTickBase = 0x3404; public const Int32 m_rgflCoordinateFrame = 0x440; public const Int32 m_szCustomName = 0x302C; public const Int32 m_szLastPlaceName = 0x3588; public const Int32 m_thirdPersonViewAngles = 0x31C8; public const Int32 m_vecOrigin = 0x134; public const Int32 m_vecVelocity = 0x110; public const Int32 m_vecViewOffset = 0x104; public const Int32 m_viewPunchAngle = 0x3010; } public static class signatures { public const Int32 dwClientState = 0x586A74; public const Int32 dwClientState_GetLocalPlayer = 0x180; public const Int32 dwClientState_IsHLTV = 0x4CC8; public const Int32 dwClientState_Map = 0x28C; public const Int32 dwClientState_MapDirectory = 0x188; public const Int32 dwClientState_MaxPlayer = 0x310; public const Int32 dwClientState_PlayerInfo = 0x5240; public const Int32 dwClientState_State = 0x108; public const Int32 dwClientState_ViewAngles = 0x4D10; public const Int32 dwEntityList = 0x4C3D44C; public const Int32 dwForceAttack = 0x307EB6C; public const Int32 dwForceAttack2 = 0x307EB78; public const Int32 dwForceBackward = 0x307EB24; public const Int32 dwForceForward = 0x307EB30; public const Int32 dwForceJump = 0x50E00C8; public const Int32 dwForceLeft = 0x307EB48; public const Int32 dwForceRight = 0x307EB3C; public const Int32 dwGameDir = 0x624BE8; public const Int32 dwGameRulesProxy = 0x51523F4; public const Int32 dwGetAllClasses = 0xC8220C; public const Int32 dwGlobalVars = 0x586778; public const Int32 dwGlowObjectManager = 0x517D128; public const Int32 dwInput = 0x50880C8; public const Int32 dwInterfaceLinkList = 0x8535F4; public const Int32 dwLocalPlayer = 0xC6080C; public const Int32 dwMouseEnable = 0xC661D8; public const Int32 dwMouseEnablePtr = 0xC661A8; public const Int32 dwPlayerResource = 0x307CECC; public const Int32 dwRadarBase = 0x5072134; public const Int32 dwSensitivity = 0xC66074; public const Int32 dwSensitivityPtr = 0xC66048; public const Int32 dwSetClanTag = 0x88680; public const Int32 dwViewMatrix = 0x4C2EE64; public const Int32 dwWeaponTable = 0x5088B6C; public const Int32 dwWeaponTableIndex = 0x322C; public const Int32 dwYawPtr = 0xC65E38; public const Int32 dwZoomSensitivityRatioPtr = 0xC6AEF8; public const Int32 dwbSendPackets = 0xD086A; public const Int32 dwppDirect3DDevice9 = 0xA2F20; public const Int32 m_pStudioHdr = 0x293C; public const Int32 m_pitchClassPtr = 0x50723E0; public const Int32 m_yawClassPtr = 0xC65E38; }
22 Tem 2018 Yasaklandı #2 batushn1123 B Uzman Üye Katılım 4 Tem 2018 Mesajlar 215 Tepki puanı 19 Yaş 22 7 HİZMET YILI Abi şey dicem sana special force 2 oyunundada bulabilirmisin lütfenn
22 Tem 2018 Yasaklandı #3 batushn1123 B Uzman Üye Katılım 4 Tem 2018 Mesajlar 215 Tepki puanı 19 Yaş 22 7 HİZMET YILI Memory de hilesi var ama ben pointer ini istiyom bide özele bakarsan abi
22 Tem 2018 Yasaklandı #4 KinGİSBacK K Onaylı Üye Katılım 4 Tem 2018 Mesajlar 70 Tepki puanı 5 Yaş 26 7 HİZMET YILI Teşekkürler Sağolasın.
22 Tem 2018 #5 devcocuk9 Bir Gün Ölmek Dileğiyle Süper Üye Katılım 21 Eyl 2016 Mesajlar 641 Çözümler 3 Tepki puanı 71 Ödüller 9 Yaş 28 9 HİZMET YILI Bu pointerları nasıl buluyorsun? Asıl önemli olan üzerine bir video çekilmesi gereken bir konu!
22 Tem 2018 #6 kabusof K Onaylı Üye Katılım 14 Nis 2018 Mesajlar 110 Tepki puanı 11 Ödüller 5 Yaş 36 8 HİZMET YILI //public static int oLocalPlayer = ....; //public static int oEntityList = ....; //public static int oCrossHairID = ....; //public static int oTeam = ....; //public static int oHealth = ....; //public static int oAttack = ....; //public static int oEntityLoopDistance = ....; bunların değerleri için neler kullanmalıyım panoramasızda.
//public static int oLocalPlayer = ....; //public static int oEntityList = ....; //public static int oCrossHairID = ....; //public static int oTeam = ....; //public static int oHealth = ....; //public static int oAttack = ....; //public static int oEntityLoopDistance = ....; bunların değerleri için neler kullanmalıyım panoramasızda.
22 Tem 2018 Yasaklandı #7 Extmarley E Banlı Üye Katılım 13 Şub 2017 Mesajlar 89 Tepki puanı 3 9 HİZMET YILI bu pointerleri nasıl buluyon be kardeş
22 Tem 2018 #8 800kyasuo 8 Üye Katılım 21 Eki 2017 Mesajlar 35 Tepki puanı 5 Yaş 22 8 HİZMET YILI yav abi sen onu bunu boşver Core cheat projesini getir en iyi hile oydu
5 Tem 2019 #9 Eren3558 E Üye Katılım 3 Tem 2019 Mesajlar 2 Tepki puanı 1 Ödüller 2 Yaş 26 6 HİZMET YILI batushn1123' Alıntı: Memory de hilesi var ama ben pointer ini istiyom bide özele bakarsan abi Genişletmek için tıklayın ... Pointer Nedir Acaba Post automatically merged: 5 Tem 2019 Merhaba Arkadaşlar Pointer ın Ne demek olduğunu Bana yazabilirmisiniz ?
batushn1123' Alıntı: Memory de hilesi var ama ben pointer ini istiyom bide özele bakarsan abi Genişletmek için tıklayın ... Pointer Nedir Acaba Post automatically merged: 5 Tem 2019 Merhaba Arkadaşlar Pointer ın Ne demek olduğunu Bana yazabilirmisiniz ?
6 Tem 2019 #10 DarkFable D Üye Katılım 21 Eyl 2015 Mesajlar 20 Tepki puanı 3 10 HİZMET YILI Eren3558' Alıntı: Pointer Nedir Acaba Post automatically merged: 5 Tem 2019 Merhaba Arkadaşlar Pointer ın Ne demek olduğunu Bana yazabilirmisiniz ? Genişletmek için tıklayın ... bulmak istediğin yada değiştirmek istediğin verinin hafızada değişmeyen adresi.
Eren3558' Alıntı: Pointer Nedir Acaba Post automatically merged: 5 Tem 2019 Merhaba Arkadaşlar Pointer ın Ne demek olduğunu Bana yazabilirmisiniz ? Genişletmek için tıklayın ... bulmak istediğin yada değiştirmek istediğin verinin hafızada değişmeyen adresi.
7 Tem 2019 #11 Eren3558 E Üye Katılım 3 Tem 2019 Mesajlar 2 Tepki puanı 1 Ödüller 2 Yaş 26 6 HİZMET YILI DarkFable' Alıntı: bulmak istediğin yada değiştirmek istediğin verinin hafızada değişmeyen adresi. Genişletmek için tıklayın ... Bilgilendirdiğin için teşşekür ederim
DarkFable' Alıntı: bulmak istediğin yada değiştirmek istediğin verinin hafızada değişmeyen adresi. Genişletmek için tıklayın ... Bilgilendirdiğin için teşşekür ederim