#define OFFSET_WEAPON 0x1aac //m_latestPrimaryWeapons
#define OFFSET_BULLET_SPEED 0x1f38 //CWeaponX!m_flProjectileSpeed
#define OFFSET_BULLET_SCALE 0x1f40 //CWeaponX!m_flProjectileScale
#define OFFSET_ZOOM_FOV 0x1728 + 0xb8 //m_playerData + m_curZoomFOV
#define OFFSET_AMMO 0x16b4 //m_ammoInClip
#define OFFSET_ITEM_GLOW 0x2c0 //m_highlightFunctionBits
#define OFFSET_GLOW_T1 0x262 //16256 = enabled, 0 = disabled
#define OFFSET_GLOW_T2 0x2dc //1193322764 = enabled, 0 = disabled
#define OFFSET_GLOW_ENABLE 0x3c8 //7 = enabled, 2 = disabled
#define OFFSET_GLOW_THROUGH_WALLS 0x3d0 //2 = enabled, 5 = disabled