sorunu çözdü gibi teşekkürler dostumAutohotkey kodu yanlıs oldugu için burda doğrusunu vereyim yararlı olur
Kod:Aimbot #Persistent #KeyHistory, 0 #NoEnv #HotKeyInterval 1 #MaxHotkeysPerInterval 127 #InstallKeybdHook #UseHook #SingleInstance, Force #Persistent ; (Interception hotkeys do not stop AHK from exiting, so use this) #include Lib\AutoHotInterception.ahk global AHI := new AutoHotInterception() SetKeyDelay,-1, 2 SetControlDelay, -1 SetMouseDelay, -1 SetWinDelay,-1 SendMode, InputThenPlay SetBatchLines,-1 ListLines, Off CoordMode, Pixel, Screen, RGB CoordMode, Mouse, Screen PID := DllCall("GetCurrentProcessId") Process, Priority, %PID%, High ZeroX := (A_ScreenWidth // 2) ZeroY := (A_ScreenHeight // 2) if (FileExist("config.ini")) { } Else { IniWrite, 38, config.ini, main, ColVn IniWrite, 45, config.ini, main, CFovX IniWrite, 45, config.ini, main, CFovY IniWrite, 3, config.ini, main, CSmoothX IniWrite, 3, config.ini, main, CSmoothY IniWrite, 3.5, config.ini, main, Ingamesensitivity IniWrite, 0.15, config.ini, main, BustSpeed } IniRead, ColVn, config.ini, main, ColVn IniRead, CFovX, config.ini, main, CFovX IniRead, CFovY, config.ini, main, CFovY IniRead, CSmoothX, config.ini, main, CSmoothX IniRead, CSmoothY, config.ini, main, CSmoothY IniRead, Ingamesensitivity, config.ini, main, Ingamesensitivity IniRead, BustSpeed, config.ini, main, BustSpeed EMCol := "0xab0001, 0xb7394f, 0xb93742, 0xbb3340, 0xca4c5a, 0xbf3f4c, 0xd0262e, 0xd1262e, 0xd22830, 0xb0535f, 0xd1272e, 0xc13542, 0xca3d49, 0xc33541, 0xbb2e3a, 0xcc414d, 0xcc414d, 0xcb404c, 0xc23642, 0xbe303d, 0xcc404d, 0xcd4150, 0xd50f0e, 0xd50f0e, 0xd50f0e, 0xd50f0d, 0xd40f0e, 0xd50f0d, 0xd5100d, 0xd5100e, 0xd50f0d, 0xd00b0a, 0xcf4551, 0xcd414f, 0xc83c48, 0xc23642, 0xc93e4c, 0xd74c5b, 0xda505d, 0xcc404f, 0xc15353, 0xd521cd,0xd722cf,0xd623ce,0xd722ce,0xd621cd,0xce19ca,0xd11ccb,0xd21dca,0xc818cf,0xd722cd,0xcd19c9,0xc617d3,0xcb17c5,0xda25d3,0xce24cc,0xd328cc,0xdb32ef,0xbd15c4,0xdc5bea,0xda59eb,0xd959e9,0xf444fb,0xcf1ac9,0xd422d4,0xd923cd,0xe53af2,0xd321d3,0xe539f3,0xe035ed,0xd822cc,0xe83df5,0xd11fd1,0xd622d0,0xd21dcc,0xd429e2,0xe537ef,0xe136ee,0xe63bf3,0xe036ee,0xd72ce6,0xd428e1,0xdf34ed,0xe434e6,0xd43ddf,0xde30e4,0xbe0dbe,0xd823d3,0xc814c4,0xc20ab7,0xde1ec1,0xca16c6,0xc30ebe,0xbb0fbf,0xc510bf,0xc10cbc,0xd21cb6,0xca14c5,0xb80cd1,0xae0ea8,0xbf0ec3,0xd415c1,0xbc22b7,0xd317c4,0xb1179d,0xbc0fb4,0xcc47c7,0xb834b5,0xdc2cd9,0xd727d5,0xde30da,0xc834c6,0xeb40f3,0xd227d2,0xe82ed3,0xcf1ecf,0xe831c8,0xe130d4,0xcb1fce,0xc11dd1,0xc246ff,0xd716bc,0xc209b9,0xbb09bb,0xcf10b7,0xe727c7,0xee33bc,0xd71ec7,0xa725ce" ScanL := ZeroX - CFovX ScanR := ZeroX + CFovX ScanT := ZeroY - CFovY ScanB := ZeroY + CFovY Loop, { ~LButton:: Start := A_TickCount while GetKeyState("LButton") && A_TickCount - Start < 600000 { PixelSearch, AimPixelX, AimPixelY, ScanL, ScanT, ScanR, ScanB, EMCol, ColVn, Fast RGB GoSub GetAimOffset GoSub GetAimMoves GoSub MouseMoves } GetAimOffset: AimX := AimPixelX - ZeroX AimY := AimPixelY - ZeroY AimY := AimPixelY+3 - ZeroY If ( AimX > 0 ) { DirX := 1 } If ( AimX < 0 ) { DirX := -1 } If ( AimY > 0 ) { DirY := 2 } If ( AimY < 0 ) { DirY := -2 } AimOffsetX := AimX * DirX AimOffsetY := AimY * DirY Return GetAimMoves: RootX := Ceil(( AimOffsetX ** 1)) RootY := Ceil(( AimOffsetY ** 1)) MoveX := (RootX * DirX) / CSmoothX MoveY := (RootY * DirY) / CSmoothY Return MouseMoves: MoveMultipler := ((0.0066 * Ingamesensitivity * 1) / BustSpeed) AHI.SendMouseMove(11, MoveX * MoveMultipler, MoveY * MoveMultipler) return } return #Persistent #KeyHistory, 0 #NoEnv #HotKeyInterval 1 #MaxHotkeysPerInterval 127 #InstallKeybdHook #UseHook #SingleInstance, Force #include Lib\AutoHotInterception.ahk global AHI := new AutoHotInterception() SetKeyDelay,-1, 2 SetControlDelay, -1 SetMouseDelay, -1 SetWinDelay,-1 SendMode, InputThenPlay SetBatchLines,-1 ListLines, ON CoordMode, Pixel, Screen, RGB CoordMode, Mouse, Screen PID := DllCall("GetCurrentProcessId") Process, Priority, %PID%, High EMCol := " 0xab0001, 0xb7394f, 0xb93742, 0xbb3340, 0xca4c5a, 0xbf3f4c, 0xd0262e, 0xd1262e, 0xd22830, 0xb0535f, 0xd1272e, 0xc13542, 0xca3d49, 0xc33541, 0xbb2e3a, 0xcc414d, 0xcc414d, 0xcb404c, 0xc23642, 0xbe303d, 0xcc404d, 0xcd4150, 0xd50f0e, 0xd50f0e, 0xd50f0e, 0xd50f0d, 0xd40f0e, 0xd50f0d, 0xd5100d, 0xd5100e, 0xd50f0d, 0xd00b0a, 0xcf4551, 0xcd414f, 0xc83c48, 0xc23642, 0xc93e4c, 0xd74c5b, 0xda505d, 0xcc404f, 0xc15353 " ColVn := 44 ZeroX := (A_ScreenWidth // 2) ZeroY := (A_ScreenHeight // 2) CFovX := 1 CFovY := 2 ScanL := ZeroX - 1 ScanR := ZeroX + 1 ScanT := ZeroY - 2 ScanB := ZeroY + 2 Loop, { PixelSearch, AimPixelX, AimPixelY, ScanL, ScanT, ScanR, ScanB, EMCol, ColVn, Fast RGB if GetKeyState("XButton2"){ if (ErrorLevel=0) { PixelSearch, AimPixelX, AimPixelY, ScanL, ScanT, ScanR, ScanB, EMCol, ColVn, Fast RGB Loop , 1{ AHI.SendMouseButtonEvent(11, 0, 1) sleep, 1 AHI.SendMouseButtonEvent(11, 0, 0) } } } } Trigger #Persistent #KeyHistory, 0 #NoEnv #HotKeyInterval 1 #MaxHotkeysPerInterval 127 #InstallKeybdHook #UseHook #SingleInstance, Force #Persistent ; (Interception hotkeys do not stop AHK from exiting, so use this) #include Lib\AutoHotInterception.ahk global AHI := new AutoHotInterception() EMCol := "0xab0001, 0xb7394f, 0xb93742, 0xbb3340, 0xca4c5a, 0xbf3f4c, 0xd0262e, 0xd1262e, 0xd22830, 0xb0535f, 0xd1272e, 0xc13542, 0xca3d49, 0xc33541, 0xbb2e3a, 0xcc414d, 0xcc414d, 0xcb404c, 0xc23642, 0xbe303d, 0xcc404d, 0xcd4150, 0xd50f0e, 0xd50f0e, 0xd50f0e, 0xd50f0d, 0xd40f0e, 0xd50f0d, 0xd5100d, 0xd5100e, 0xd50f0d, 0xd00b0a, 0xcf4551, 0xcd414f, 0xc83c48, 0xc23642, 0xc93e4c, 0xd74c5b, 0xda505d, 0xcc404f, 0xc15353, 0xd521cd,0xd722cf,0xd623ce,0xd722ce,0xd621cd,0xce19ca,0xd11ccb,0xd21dca,0xc818cf,0xd722cd,0xcd19c9,0xc617d3,0xcb17c5,0xda25d3,0xce24cc,0xd328cc,0xdb32ef,0xbd15c4,0xdc5bea,0xda59eb,0xd959e9,0xf444fb,0xcf1ac9,0xd422d4,0xd923cd,0xe53af2,0xd321d3,0xe539f3,0xe035ed,0xd822cc,0xe83df5,0xd11fd1,0xd622d0,0xd21dcc,0xd429e2,0xe537ef,0xe136ee,0xe63bf3,0xe036ee,0xd72ce6,0xd428e1,0xdf34ed,0xe434e6,0xd43ddf,0xde30e4,0xbe0dbe,0xd823d3,0xc814c4,0xc20ab7,0xde1ec1,0xca16c6,0xc30ebe,0xbb0fbf,0xc510bf,0xc10cbc,0xd21cb6,0xca14c5,0xb80cd1,0xae0ea8,0xbf0ec3,0xd415c1,0xbc22b7,0xd317c4,0xb1179d,0xbc0fb4,0xcc47c7,0xb834b5,0xdc2cd9,0xd727d5,0xde30da,0xc834c6,0xeb40f3,0xd227d2,0xe82ed3,0xcf1ecf,0xe831c8,0xe130d4,0xcb1fce,0xc11dd1,0xc246ff,0xd716bc,0xc209b9,0xbb09bb,0xcf10b7,0xe727c7,0xee33bc,0xd71ec7,0xa725ce" SetKeyDelay,-1, 8 SetControlDelay, -1 SetMouseDelay, -1 SetWinDelay,-1 SendMode, InputThenPlay SetBatchLines,-1 ListLines, Off CoordMode, Pixel, Screen, RGB CoordMode, Mouse, Screen PID := DllCall("GetCurrentProcessId") Process, Priority, %PID%, High autoadjustedwidth := (A_ScreenWidth // 2) autoadjustedheight := (A_ScreenHeight // 2) TriggerBotON = "false" Loop, 10 { ConfigFile2 = Config%A_Index%.ini if (FileExist(ConfigFile2)) { } Else { IniWrite, 38, %ConfigFile2%, main, ColVn IniWrite, %autoadjustedwidth%, %ConfigFile2%, main, ZeroX IniWrite, %autoadjustedheight%, %ConfigFile2%, main, ZeroY IniWrite, 0, %ConfigFile2%, main, CFovX IniWrite, 0, %ConfigFile2%, main, CFovY IniWrite, 0, %ConfigFile2%, main, CSmoothX IniWrite, 0, %ConfigFile2%, main, CSmoothY IniWrite, 0, %ConfigFile2%, main, Ingamesensitivity IniWrite, 0, %configfile2%, main, DPI IniWrite, 0, %ConfigFile2%, main, BustSpeed } } Gui, Add, Text, x72 y19 w40 h20 , ColVn= Gui, Add, Text, x72 y39 w40 h20 , ZeroX= Gui, Add, Text, x72 y59 w40 h20 , ZeroY= Gui, Add, Text, x72 y79 w40 h20 , CFovX= Gui, Add, Text, x72 y99 w40 h20 , CFovY= Gui, Add, Text, x52 y119 w60 h20 , CSmoothX= Gui, Add, Text, x52 y139 w60 h20 , CSmoothY= Gui, Add, Text, x22 y159 w90 h20 , Ingamesensitivity= Gui, Add, Text, x84 y179 w60 h20 , DPI= Gui, Add, Text, x52 y199 w60 h20 , BustSpeed= Gui, Add, Edit, x112 y19 w70 h20 +VColVn, 38 Gui, Add, Edit, x112 y39 w70 h20 +VZeroX, %autoadjustedwidth% Gui, Add, Edit, x112 y59 w70 h20 +VZeroY, %autoadjustedheight% Gui, Add, Edit, x112 y79 w70 h20 +VCFovX, 0 Gui, Add, Edit, x112 y99 w70 h20 +VCFovY, 0 Gui, Add, Edit, x112 y119 w70 h20 +VCSmoothX, 0 Gui, Add, Edit, x112 y139 w70 h20 +VCSmoothY, 0 Gui, Add, Edit, x112 y159 w70 h20 +VIngamesensitivity, 0 Gui, Add, Edit, x112 y179 w70 h20 +VDPI, 0 Gui, Add, Edit, x112 y199 w70 h20 +VBustSpeed, 0 Gui, Add, Button, x192 y55 w90 h32 gsub1, Save Gui, Add, Button, x192 y88 w90 h32 gsub2, Load Gui, Add, Button, x192 y121 w90 h32 gsub3, TriggerBot ON Gui, Add, Button, x192 y154 w90 h32 gsub4, TriggerBot OFF Gui, Add, Button, x192 y188 w90 h32 gsub5, Auto-Adjust Resolution Gui, Add, DropDownList, x193 y19 w88 h21 +Vchoice, Config1|Config2|Config3|Config4|Config5|Config6|Config7|Config8|Config9|Config10 Gui, Show, x977 y347 h230 w297, Config Winset, Alwaysontop, On, A Return sub1: { gui,submit,nohide configfile = %choice%.ini IniWrite, %ColVn%, %configfile%, main, ColVn IniWrite, %ZeroX%, %configfile%, main, ZeroX IniWrite, %ZeroY%, %configfile%, main, ZeroY IniWrite, %CFovX%, %configfile%, main, CFovX IniWrite, %CFovY%, %configfile%, main, CFovY IniWrite, %CSmoothX%, %configfile%, main, CSmoothX IniWrite, %CSmoothY%, %configfile%, main, CSmoothY IniWrite, %Ingamesensitivity%, %configfile%, main, Ingamesensitivity IniWrite, %DPI%, %configfile%, main, DPI IniWrite, %BustSpeed%, %configfile%, main, BustSpeed gui,submit,nohide return } sub2: { gui,submit,nohide configfile = %choice%.ini IniRead, ColVn, %configfile%, main, ColVn IniRead, CFovX, %configfile%, main, CFovX IniRead, CFovY, %configfile%, main, CFovY IniRead, ZeroX, %configfile%, main, ZeroX IniRead, ZeroY, %configfile%, main, ZeroY IniRead, CSmoothX, %configfile%, main, CSmoothX IniRead, CSmoothY, %configfile%, main, CSmoothY IniRead, Ingamesensitivity, %configfile%, main, Ingamesensitivity IniRead, DPI, %configfile%, main, DPI IniRead, BustSpeed, %configfile%, main, BustSpeed GuiControl,, ColVn, %ColVn% GuiControl,, CFovX, %CFovX% GuiControl,, CFovY, %CFovY% GuiControl,, ZeroX, %ZeroX% GuiControl,, ZeroY, %ZeroY% GuiControl,, CSmoothX, %CSmoothX% GuiControl,, CSmoothY, %CSmoothY% GuiControl,, Ingamesensitivity, %Ingamesensitivity% GuiControl,, DPI, %DPI% GuiControl,, BustSpeed, %BustSpeed% gui,submit,nohide return } sub3: { gui,submit,nohide TriggerBotON = "true" gui,submit,nohide return } sub4: { gui,submit,nohide TriggerBotON = "false" gui,submit,nohide return } sub5: { GuiControl,, ZeroX, %autoadjustedwidth% GuiControl,, ZeroY, %autoadjustedheight% return } Loop, { ~F:: Start := A_TickCount while GetKeyState("F") && A_TickCount - Start < 600000 { Gui,Submit,NoHide ScanL := ZeroX - CFovX ScanR := ZeroX + CFovX ScanT := ZeroY - CFovY ScanB := ZeroY + CFovY ColVn2 := 44 ScanL2 := ZeroX - 3 ScanR2 := ZeroX + 3 ScanT2 := ZeroY - 3 ScanB2 := ZeroY + 3 PixelSearch, AimPixelX, AimPixelY, ScanL, ScanT, ScanR, ScanB, EMCol, ColVn, Fast RGB GoSub GetAimOffset GoSub GetAimMoves GoSub MouseMoves if TriggerBotON = "true" { if GetKeyState("F") PixelSearch, AimPixelX, AimPixelY, ScanL2, ScanT2, ScanR2, ScanB2, EMCol, ColVn2, Fast RGB if (ErrorLevel=0) { PixelSearch, AimPixelX, AimPixelY, ScanL2, ScanT2, ScanR2, ScanB2, EMCol, ColVn2, Fast RGB Loop , 1{ AHI.SendMouseButtonEvent(11, 0, 1) Sleep, 1 AHI.SendMouseButtonEvent(11, 0, 0) } } } } GetAimOffset: AimX := AimPixelX - ZeroX AimY := AimPixelY - ZeroY AimY := AimPixelY+3 - ZeroY If ( AimX > 0 ) { DirX := 1 } If ( AimX < 0 ) { DirX := -1 } If ( AimY > 0 ) { DirY := 1 } If ( AimY < 0 ) { DirY := -1 } AimOffsetX := AimX * DirX AimOffsetY := AimY * DirY Return GetAimMoves: RootX := Ceil(( AimOffsetX ** 1)) RootY := Ceil(( AimOffsetY ** 1)) MoveX := (RootX * DirX) / CSmoothX MoveY := (RootY * DirY) / CSmoothY Return MouseMoves: MoveMultipler := ((0.0066 * Ingamesensitivity * 1) / BustSpeed) AHI.SendMouseMove(11, MoveX * MoveMultipler, MoveY * MoveMultipler) return } return
İyi oyunlar
me too, not workingi'm try but this don't working for me
I think yes but I don't know for sureaimbot is a bug this game???
güvenli midir dostumAutohotkey kodu yanlıs oldugu için burda doğrusunu vereyim yararlı olur
Kod:Aimbot #Persistent #KeyHistory, 0 #NoEnv #HotKeyInterval 1 #MaxHotkeysPerInterval 127 #InstallKeybdHook #UseHook #SingleInstance, Force #Persistent ; (Interception hotkeys do not stop AHK from exiting, so use this) #include Lib\AutoHotInterception.ahk global AHI := new AutoHotInterception() SetKeyDelay,-1, 2 SetControlDelay, -1 SetMouseDelay, -1 SetWinDelay,-1 SendMode, InputThenPlay SetBatchLines,-1 ListLines, Off CoordMode, Pixel, Screen, RGB CoordMode, Mouse, Screen PID := DllCall("GetCurrentProcessId") Process, Priority, %PID%, High ZeroX := (A_ScreenWidth // 2) ZeroY := (A_ScreenHeight // 2) if (FileExist("config.ini")) { } Else { IniWrite, 38, config.ini, main, ColVn IniWrite, 45, config.ini, main, CFovX IniWrite, 45, config.ini, main, CFovY IniWrite, 3, config.ini, main, CSmoothX IniWrite, 3, config.ini, main, CSmoothY IniWrite, 3.5, config.ini, main, Ingamesensitivity IniWrite, 0.15, config.ini, main, BustSpeed } IniRead, ColVn, config.ini, main, ColVn IniRead, CFovX, config.ini, main, CFovX IniRead, CFovY, config.ini, main, CFovY IniRead, CSmoothX, config.ini, main, CSmoothX IniRead, CSmoothY, config.ini, main, CSmoothY IniRead, Ingamesensitivity, config.ini, main, Ingamesensitivity IniRead, BustSpeed, config.ini, main, BustSpeed EMCol := "0xab0001, 0xb7394f, 0xb93742, 0xbb3340, 0xca4c5a, 0xbf3f4c, 0xd0262e, 0xd1262e, 0xd22830, 0xb0535f, 0xd1272e, 0xc13542, 0xca3d49, 0xc33541, 0xbb2e3a, 0xcc414d, 0xcc414d, 0xcb404c, 0xc23642, 0xbe303d, 0xcc404d, 0xcd4150, 0xd50f0e, 0xd50f0e, 0xd50f0e, 0xd50f0d, 0xd40f0e, 0xd50f0d, 0xd5100d, 0xd5100e, 0xd50f0d, 0xd00b0a, 0xcf4551, 0xcd414f, 0xc83c48, 0xc23642, 0xc93e4c, 0xd74c5b, 0xda505d, 0xcc404f, 0xc15353, 0xd521cd,0xd722cf,0xd623ce,0xd722ce,0xd621cd,0xce19ca,0xd11ccb,0xd21dca,0xc818cf,0xd722cd,0xcd19c9,0xc617d3,0xcb17c5,0xda25d3,0xce24cc,0xd328cc,0xdb32ef,0xbd15c4,0xdc5bea,0xda59eb,0xd959e9,0xf444fb,0xcf1ac9,0xd422d4,0xd923cd,0xe53af2,0xd321d3,0xe539f3,0xe035ed,0xd822cc,0xe83df5,0xd11fd1,0xd622d0,0xd21dcc,0xd429e2,0xe537ef,0xe136ee,0xe63bf3,0xe036ee,0xd72ce6,0xd428e1,0xdf34ed,0xe434e6,0xd43ddf,0xde30e4,0xbe0dbe,0xd823d3,0xc814c4,0xc20ab7,0xde1ec1,0xca16c6,0xc30ebe,0xbb0fbf,0xc510bf,0xc10cbc,0xd21cb6,0xca14c5,0xb80cd1,0xae0ea8,0xbf0ec3,0xd415c1,0xbc22b7,0xd317c4,0xb1179d,0xbc0fb4,0xcc47c7,0xb834b5,0xdc2cd9,0xd727d5,0xde30da,0xc834c6,0xeb40f3,0xd227d2,0xe82ed3,0xcf1ecf,0xe831c8,0xe130d4,0xcb1fce,0xc11dd1,0xc246ff,0xd716bc,0xc209b9,0xbb09bb,0xcf10b7,0xe727c7,0xee33bc,0xd71ec7,0xa725ce" ScanL := ZeroX - CFovX ScanR := ZeroX + CFovX ScanT := ZeroY - CFovY ScanB := ZeroY + CFovY Loop, { ~LButton:: Start := A_TickCount while GetKeyState("LButton") && A_TickCount - Start < 600000 { PixelSearch, AimPixelX, AimPixelY, ScanL, ScanT, ScanR, ScanB, EMCol, ColVn, Fast RGB GoSub GetAimOffset GoSub GetAimMoves GoSub MouseMoves } GetAimOffset: AimX := AimPixelX - ZeroX AimY := AimPixelY - ZeroY AimY := AimPixelY+3 - ZeroY If ( AimX > 0 ) { DirX := 1 } If ( AimX < 0 ) { DirX := -1 } If ( AimY > 0 ) { DirY := 2 } If ( AimY < 0 ) { DirY := -2 } AimOffsetX := AimX * DirX AimOffsetY := AimY * DirY Return GetAimMoves: RootX := Ceil(( AimOffsetX ** 1)) RootY := Ceil(( AimOffsetY ** 1)) MoveX := (RootX * DirX) / CSmoothX MoveY := (RootY * DirY) / CSmoothY Return MouseMoves: MoveMultipler := ((0.0066 * Ingamesensitivity * 1) / BustSpeed) AHI.SendMouseMove(11, MoveX * MoveMultipler, MoveY * MoveMultipler) return } return #Persistent #KeyHistory, 0 #NoEnv #HotKeyInterval 1 #MaxHotkeysPerInterval 127 #InstallKeybdHook #UseHook #SingleInstance, Force #include Lib\AutoHotInterception.ahk global AHI := new AutoHotInterception() SetKeyDelay,-1, 2 SetControlDelay, -1 SetMouseDelay, -1 SetWinDelay,-1 SendMode, InputThenPlay SetBatchLines,-1 ListLines, ON CoordMode, Pixel, Screen, RGB CoordMode, Mouse, Screen PID := DllCall("GetCurrentProcessId") Process, Priority, %PID%, High EMCol := " 0xab0001, 0xb7394f, 0xb93742, 0xbb3340, 0xca4c5a, 0xbf3f4c, 0xd0262e, 0xd1262e, 0xd22830, 0xb0535f, 0xd1272e, 0xc13542, 0xca3d49, 0xc33541, 0xbb2e3a, 0xcc414d, 0xcc414d, 0xcb404c, 0xc23642, 0xbe303d, 0xcc404d, 0xcd4150, 0xd50f0e, 0xd50f0e, 0xd50f0e, 0xd50f0d, 0xd40f0e, 0xd50f0d, 0xd5100d, 0xd5100e, 0xd50f0d, 0xd00b0a, 0xcf4551, 0xcd414f, 0xc83c48, 0xc23642, 0xc93e4c, 0xd74c5b, 0xda505d, 0xcc404f, 0xc15353 " ColVn := 44 ZeroX := (A_ScreenWidth // 2) ZeroY := (A_ScreenHeight // 2) CFovX := 1 CFovY := 2 ScanL := ZeroX - 1 ScanR := ZeroX + 1 ScanT := ZeroY - 2 ScanB := ZeroY + 2 Loop, { PixelSearch, AimPixelX, AimPixelY, ScanL, ScanT, ScanR, ScanB, EMCol, ColVn, Fast RGB if GetKeyState("XButton2"){ if (ErrorLevel=0) { PixelSearch, AimPixelX, AimPixelY, ScanL, ScanT, ScanR, ScanB, EMCol, ColVn, Fast RGB Loop , 1{ AHI.SendMouseButtonEvent(11, 0, 1) sleep, 1 AHI.SendMouseButtonEvent(11, 0, 0) } } } } Trigger #Persistent #KeyHistory, 0 #NoEnv #HotKeyInterval 1 #MaxHotkeysPerInterval 127 #InstallKeybdHook #UseHook #SingleInstance, Force #Persistent ; (Interception hotkeys do not stop AHK from exiting, so use this) #include Lib\AutoHotInterception.ahk global AHI := new AutoHotInterception() EMCol := "0xab0001, 0xb7394f, 0xb93742, 0xbb3340, 0xca4c5a, 0xbf3f4c, 0xd0262e, 0xd1262e, 0xd22830, 0xb0535f, 0xd1272e, 0xc13542, 0xca3d49, 0xc33541, 0xbb2e3a, 0xcc414d, 0xcc414d, 0xcb404c, 0xc23642, 0xbe303d, 0xcc404d, 0xcd4150, 0xd50f0e, 0xd50f0e, 0xd50f0e, 0xd50f0d, 0xd40f0e, 0xd50f0d, 0xd5100d, 0xd5100e, 0xd50f0d, 0xd00b0a, 0xcf4551, 0xcd414f, 0xc83c48, 0xc23642, 0xc93e4c, 0xd74c5b, 0xda505d, 0xcc404f, 0xc15353, 0xd521cd,0xd722cf,0xd623ce,0xd722ce,0xd621cd,0xce19ca,0xd11ccb,0xd21dca,0xc818cf,0xd722cd,0xcd19c9,0xc617d3,0xcb17c5,0xda25d3,0xce24cc,0xd328cc,0xdb32ef,0xbd15c4,0xdc5bea,0xda59eb,0xd959e9,0xf444fb,0xcf1ac9,0xd422d4,0xd923cd,0xe53af2,0xd321d3,0xe539f3,0xe035ed,0xd822cc,0xe83df5,0xd11fd1,0xd622d0,0xd21dcc,0xd429e2,0xe537ef,0xe136ee,0xe63bf3,0xe036ee,0xd72ce6,0xd428e1,0xdf34ed,0xe434e6,0xd43ddf,0xde30e4,0xbe0dbe,0xd823d3,0xc814c4,0xc20ab7,0xde1ec1,0xca16c6,0xc30ebe,0xbb0fbf,0xc510bf,0xc10cbc,0xd21cb6,0xca14c5,0xb80cd1,0xae0ea8,0xbf0ec3,0xd415c1,0xbc22b7,0xd317c4,0xb1179d,0xbc0fb4,0xcc47c7,0xb834b5,0xdc2cd9,0xd727d5,0xde30da,0xc834c6,0xeb40f3,0xd227d2,0xe82ed3,0xcf1ecf,0xe831c8,0xe130d4,0xcb1fce,0xc11dd1,0xc246ff,0xd716bc,0xc209b9,0xbb09bb,0xcf10b7,0xe727c7,0xee33bc,0xd71ec7,0xa725ce" SetKeyDelay,-1, 8 SetControlDelay, -1 SetMouseDelay, -1 SetWinDelay,-1 SendMode, InputThenPlay SetBatchLines,-1 ListLines, Off CoordMode, Pixel, Screen, RGB CoordMode, Mouse, Screen PID := DllCall("GetCurrentProcessId") Process, Priority, %PID%, High autoadjustedwidth := (A_ScreenWidth // 2) autoadjustedheight := (A_ScreenHeight // 2) TriggerBotON = "false" Loop, 10 { ConfigFile2 = Config%A_Index%.ini if (FileExist(ConfigFile2)) { } Else { IniWrite, 38, %ConfigFile2%, main, ColVn IniWrite, %autoadjustedwidth%, %ConfigFile2%, main, ZeroX IniWrite, %autoadjustedheight%, %ConfigFile2%, main, ZeroY IniWrite, 0, %ConfigFile2%, main, CFovX IniWrite, 0, %ConfigFile2%, main, CFovY IniWrite, 0, %ConfigFile2%, main, CSmoothX IniWrite, 0, %ConfigFile2%, main, CSmoothY IniWrite, 0, %ConfigFile2%, main, Ingamesensitivity IniWrite, 0, %configfile2%, main, DPI IniWrite, 0, %ConfigFile2%, main, BustSpeed } } Gui, Add, Text, x72 y19 w40 h20 , ColVn= Gui, Add, Text, x72 y39 w40 h20 , ZeroX= Gui, Add, Text, x72 y59 w40 h20 , ZeroY= Gui, Add, Text, x72 y79 w40 h20 , CFovX= Gui, Add, Text, x72 y99 w40 h20 , CFovY= Gui, Add, Text, x52 y119 w60 h20 , CSmoothX= Gui, Add, Text, x52 y139 w60 h20 , CSmoothY= Gui, Add, Text, x22 y159 w90 h20 , Ingamesensitivity= Gui, Add, Text, x84 y179 w60 h20 , DPI= Gui, Add, Text, x52 y199 w60 h20 , BustSpeed= Gui, Add, Edit, x112 y19 w70 h20 +VColVn, 38 Gui, Add, Edit, x112 y39 w70 h20 +VZeroX, %autoadjustedwidth% Gui, Add, Edit, x112 y59 w70 h20 +VZeroY, %autoadjustedheight% Gui, Add, Edit, x112 y79 w70 h20 +VCFovX, 0 Gui, Add, Edit, x112 y99 w70 h20 +VCFovY, 0 Gui, Add, Edit, x112 y119 w70 h20 +VCSmoothX, 0 Gui, Add, Edit, x112 y139 w70 h20 +VCSmoothY, 0 Gui, Add, Edit, x112 y159 w70 h20 +VIngamesensitivity, 0 Gui, Add, Edit, x112 y179 w70 h20 +VDPI, 0 Gui, Add, Edit, x112 y199 w70 h20 +VBustSpeed, 0 Gui, Add, Button, x192 y55 w90 h32 gsub1, Save Gui, Add, Button, x192 y88 w90 h32 gsub2, Load Gui, Add, Button, x192 y121 w90 h32 gsub3, TriggerBot ON Gui, Add, Button, x192 y154 w90 h32 gsub4, TriggerBot OFF Gui, Add, Button, x192 y188 w90 h32 gsub5, Auto-Adjust Resolution Gui, Add, DropDownList, x193 y19 w88 h21 +Vchoice, Config1|Config2|Config3|Config4|Config5|Config6|Config7|Config8|Config9|Config10 Gui, Show, x977 y347 h230 w297, Config Winset, Alwaysontop, On, A Return sub1: { gui,submit,nohide configfile = %choice%.ini IniWrite, %ColVn%, %configfile%, main, ColVn IniWrite, %ZeroX%, %configfile%, main, ZeroX IniWrite, %ZeroY%, %configfile%, main, ZeroY IniWrite, %CFovX%, %configfile%, main, CFovX IniWrite, %CFovY%, %configfile%, main, CFovY IniWrite, %CSmoothX%, %configfile%, main, CSmoothX IniWrite, %CSmoothY%, %configfile%, main, CSmoothY IniWrite, %Ingamesensitivity%, %configfile%, main, Ingamesensitivity IniWrite, %DPI%, %configfile%, main, DPI IniWrite, %BustSpeed%, %configfile%, main, BustSpeed gui,submit,nohide return } sub2: { gui,submit,nohide configfile = %choice%.ini IniRead, ColVn, %configfile%, main, ColVn IniRead, CFovX, %configfile%, main, CFovX IniRead, CFovY, %configfile%, main, CFovY IniRead, ZeroX, %configfile%, main, ZeroX IniRead, ZeroY, %configfile%, main, ZeroY IniRead, CSmoothX, %configfile%, main, CSmoothX IniRead, CSmoothY, %configfile%, main, CSmoothY IniRead, Ingamesensitivity, %configfile%, main, Ingamesensitivity IniRead, DPI, %configfile%, main, DPI IniRead, BustSpeed, %configfile%, main, BustSpeed GuiControl,, ColVn, %ColVn% GuiControl,, CFovX, %CFovX% GuiControl,, CFovY, %CFovY% GuiControl,, ZeroX, %ZeroX% GuiControl,, ZeroY, %ZeroY% GuiControl,, CSmoothX, %CSmoothX% GuiControl,, CSmoothY, %CSmoothY% GuiControl,, Ingamesensitivity, %Ingamesensitivity% GuiControl,, DPI, %DPI% GuiControl,, BustSpeed, %BustSpeed% gui,submit,nohide return } sub3: { gui,submit,nohide TriggerBotON = "true" gui,submit,nohide return } sub4: { gui,submit,nohide TriggerBotON = "false" gui,submit,nohide return } sub5: { GuiControl,, ZeroX, %autoadjustedwidth% GuiControl,, ZeroY, %autoadjustedheight% return } Loop, { ~F:: Start := A_TickCount while GetKeyState("F") && A_TickCount - Start < 600000 { Gui,Submit,NoHide ScanL := ZeroX - CFovX ScanR := ZeroX + CFovX ScanT := ZeroY - CFovY ScanB := ZeroY + CFovY ColVn2 := 44 ScanL2 := ZeroX - 3 ScanR2 := ZeroX + 3 ScanT2 := ZeroY - 3 ScanB2 := ZeroY + 3 PixelSearch, AimPixelX, AimPixelY, ScanL, ScanT, ScanR, ScanB, EMCol, ColVn, Fast RGB GoSub GetAimOffset GoSub GetAimMoves GoSub MouseMoves if TriggerBotON = "true" { if GetKeyState("F") PixelSearch, AimPixelX, AimPixelY, ScanL2, ScanT2, ScanR2, ScanB2, EMCol, ColVn2, Fast RGB if (ErrorLevel=0) { PixelSearch, AimPixelX, AimPixelY, ScanL2, ScanT2, ScanR2, ScanB2, EMCol, ColVn2, Fast RGB Loop , 1{ AHI.SendMouseButtonEvent(11, 0, 1) Sleep, 1 AHI.SendMouseButtonEvent(11, 0, 0) } } } } GetAimOffset: AimX := AimPixelX - ZeroX AimY := AimPixelY - ZeroY AimY := AimPixelY+3 - ZeroY If ( AimX > 0 ) { DirX := 1 } If ( AimX < 0 ) { DirX := -1 } If ( AimY > 0 ) { DirY := 1 } If ( AimY < 0 ) { DirY := -1 } AimOffsetX := AimX * DirX AimOffsetY := AimY * DirY Return GetAimMoves: RootX := Ceil(( AimOffsetX ** 1)) RootY := Ceil(( AimOffsetY ** 1)) MoveX := (RootX * DirX) / CSmoothX MoveY := (RootY * DirY) / CSmoothY Return MouseMoves: MoveMultipler := ((0.0066 * Ingamesensitivity * 1) / BustSpeed) AHI.SendMouseMove(11, MoveX * MoveMultipler, MoveY * MoveMultipler) return } return
İyi oyunlar
Kod çalışıyor da titreme sorununu nasıl çözüyoruz hocam tuşa bastığımda admın üstüne gelirken tam tersine fırlatıyor aimiAutohotkey kodu yanlıs oldugu için burda doğrusunu vereyim yararlı olur
Kod:Aimbot #Persistent #KeyHistory, 0 #NoEnv #HotKeyInterval 1 #MaxHotkeysPerInterval 127 #InstallKeybdHook #UseHook #SingleInstance, Force #Persistent ; (Interception hotkeys do not stop AHK from exiting, so use this) #include Lib\AutoHotInterception.ahk global AHI := new AutoHotInterception() SetKeyDelay,-1, 2 SetControlDelay, -1 SetMouseDelay, -1 SetWinDelay,-1 SendMode, InputThenPlay SetBatchLines,-1 ListLines, Off CoordMode, Pixel, Screen, RGB CoordMode, Mouse, Screen PID := DllCall("GetCurrentProcessId") Process, Priority, %PID%, High ZeroX := (A_ScreenWidth // 2) ZeroY := (A_ScreenHeight // 2) if (FileExist("config.ini")) { } Else { IniWrite, 38, config.ini, main, ColVn IniWrite, 45, config.ini, main, CFovX IniWrite, 45, config.ini, main, CFovY IniWrite, 3, config.ini, main, CSmoothX IniWrite, 3, config.ini, main, CSmoothY IniWrite, 3.5, config.ini, main, Ingamesensitivity IniWrite, 0.15, config.ini, main, BustSpeed } IniRead, ColVn, config.ini, main, ColVn IniRead, CFovX, config.ini, main, CFovX IniRead, CFovY, config.ini, main, CFovY IniRead, CSmoothX, config.ini, main, CSmoothX IniRead, CSmoothY, config.ini, main, CSmoothY IniRead, Ingamesensitivity, config.ini, main, Ingamesensitivity IniRead, BustSpeed, config.ini, main, BustSpeed EMCol := "0xab0001, 0xb7394f, 0xb93742, 0xbb3340, 0xca4c5a, 0xbf3f4c, 0xd0262e, 0xd1262e, 0xd22830, 0xb0535f, 0xd1272e, 0xc13542, 0xca3d49, 0xc33541, 0xbb2e3a, 0xcc414d, 0xcc414d, 0xcb404c, 0xc23642, 0xbe303d, 0xcc404d, 0xcd4150, 0xd50f0e, 0xd50f0e, 0xd50f0e, 0xd50f0d, 0xd40f0e, 0xd50f0d, 0xd5100d, 0xd5100e, 0xd50f0d, 0xd00b0a, 0xcf4551, 0xcd414f, 0xc83c48, 0xc23642, 0xc93e4c, 0xd74c5b, 0xda505d, 0xcc404f, 0xc15353, 0xd521cd,0xd722cf,0xd623ce,0xd722ce,0xd621cd,0xce19ca,0xd11ccb,0xd21dca,0xc818cf,0xd722cd,0xcd19c9,0xc617d3,0xcb17c5,0xda25d3,0xce24cc,0xd328cc,0xdb32ef,0xbd15c4,0xdc5bea,0xda59eb,0xd959e9,0xf444fb,0xcf1ac9,0xd422d4,0xd923cd,0xe53af2,0xd321d3,0xe539f3,0xe035ed,0xd822cc,0xe83df5,0xd11fd1,0xd622d0,0xd21dcc,0xd429e2,0xe537ef,0xe136ee,0xe63bf3,0xe036ee,0xd72ce6,0xd428e1,0xdf34ed,0xe434e6,0xd43ddf,0xde30e4,0xbe0dbe,0xd823d3,0xc814c4,0xc20ab7,0xde1ec1,0xca16c6,0xc30ebe,0xbb0fbf,0xc510bf,0xc10cbc,0xd21cb6,0xca14c5,0xb80cd1,0xae0ea8,0xbf0ec3,0xd415c1,0xbc22b7,0xd317c4,0xb1179d,0xbc0fb4,0xcc47c7,0xb834b5,0xdc2cd9,0xd727d5,0xde30da,0xc834c6,0xeb40f3,0xd227d2,0xe82ed3,0xcf1ecf,0xe831c8,0xe130d4,0xcb1fce,0xc11dd1,0xc246ff,0xd716bc,0xc209b9,0xbb09bb,0xcf10b7,0xe727c7,0xee33bc,0xd71ec7,0xa725ce" ScanL := ZeroX - CFovX ScanR := ZeroX + CFovX ScanT := ZeroY - CFovY ScanB := ZeroY + CFovY Loop, { ~LButton:: Start := A_TickCount while GetKeyState("LButton") && A_TickCount - Start < 600000 { PixelSearch, AimPixelX, AimPixelY, ScanL, ScanT, ScanR, ScanB, EMCol, ColVn, Fast RGB GoSub GetAimOffset GoSub GetAimMoves GoSub MouseMoves } GetAimOffset: AimX := AimPixelX - ZeroX AimY := AimPixelY - ZeroY AimY := AimPixelY+3 - ZeroY If ( AimX > 0 ) { DirX := 1 } If ( AimX < 0 ) { DirX := -1 } If ( AimY > 0 ) { DirY := 2 } If ( AimY < 0 ) { DirY := -2 } AimOffsetX := AimX * DirX AimOffsetY := AimY * DirY Return GetAimMoves: RootX := Ceil(( AimOffsetX ** 1)) RootY := Ceil(( AimOffsetY ** 1)) MoveX := (RootX * DirX) / CSmoothX MoveY := (RootY * DirY) / CSmoothY Return MouseMoves: MoveMultipler := ((0.0066 * Ingamesensitivity * 1) / BustSpeed) AHI.SendMouseMove(11, MoveX * MoveMultipler, MoveY * MoveMultipler) return } return #Persistent #KeyHistory, 0 #NoEnv #HotKeyInterval 1 #MaxHotkeysPerInterval 127 #InstallKeybdHook #UseHook #SingleInstance, Force #include Lib\AutoHotInterception.ahk global AHI := new AutoHotInterception() SetKeyDelay,-1, 2 SetControlDelay, -1 SetMouseDelay, -1 SetWinDelay,-1 SendMode, InputThenPlay SetBatchLines,-1 ListLines, ON CoordMode, Pixel, Screen, RGB CoordMode, Mouse, Screen PID := DllCall("GetCurrentProcessId") Process, Priority, %PID%, High EMCol := " 0xab0001, 0xb7394f, 0xb93742, 0xbb3340, 0xca4c5a, 0xbf3f4c, 0xd0262e, 0xd1262e, 0xd22830, 0xb0535f, 0xd1272e, 0xc13542, 0xca3d49, 0xc33541, 0xbb2e3a, 0xcc414d, 0xcc414d, 0xcb404c, 0xc23642, 0xbe303d, 0xcc404d, 0xcd4150, 0xd50f0e, 0xd50f0e, 0xd50f0e, 0xd50f0d, 0xd40f0e, 0xd50f0d, 0xd5100d, 0xd5100e, 0xd50f0d, 0xd00b0a, 0xcf4551, 0xcd414f, 0xc83c48, 0xc23642, 0xc93e4c, 0xd74c5b, 0xda505d, 0xcc404f, 0xc15353 " ColVn := 44 ZeroX := (A_ScreenWidth // 2) ZeroY := (A_ScreenHeight // 2) CFovX := 1 CFovY := 2 ScanL := ZeroX - 1 ScanR := ZeroX + 1 ScanT := ZeroY - 2 ScanB := ZeroY + 2 Loop, { PixelSearch, AimPixelX, AimPixelY, ScanL, ScanT, ScanR, ScanB, EMCol, ColVn, Fast RGB if GetKeyState("XButton2"){ if (ErrorLevel=0) { PixelSearch, AimPixelX, AimPixelY, ScanL, ScanT, ScanR, ScanB, EMCol, ColVn, Fast RGB Loop , 1{ AHI.SendMouseButtonEvent(11, 0, 1) sleep, 1 AHI.SendMouseButtonEvent(11, 0, 0) } } } } Trigger #Persistent #KeyHistory, 0 #NoEnv #HotKeyInterval 1 #MaxHotkeysPerInterval 127 #InstallKeybdHook #UseHook #SingleInstance, Force #Persistent ; (Interception hotkeys do not stop AHK from exiting, so use this) #include Lib\AutoHotInterception.ahk global AHI := new AutoHotInterception() EMCol := "0xab0001, 0xb7394f, 0xb93742, 0xbb3340, 0xca4c5a, 0xbf3f4c, 0xd0262e, 0xd1262e, 0xd22830, 0xb0535f, 0xd1272e, 0xc13542, 0xca3d49, 0xc33541, 0xbb2e3a, 0xcc414d, 0xcc414d, 0xcb404c, 0xc23642, 0xbe303d, 0xcc404d, 0xcd4150, 0xd50f0e, 0xd50f0e, 0xd50f0e, 0xd50f0d, 0xd40f0e, 0xd50f0d, 0xd5100d, 0xd5100e, 0xd50f0d, 0xd00b0a, 0xcf4551, 0xcd414f, 0xc83c48, 0xc23642, 0xc93e4c, 0xd74c5b, 0xda505d, 0xcc404f, 0xc15353, 0xd521cd,0xd722cf,0xd623ce,0xd722ce,0xd621cd,0xce19ca,0xd11ccb,0xd21dca,0xc818cf,0xd722cd,0xcd19c9,0xc617d3,0xcb17c5,0xda25d3,0xce24cc,0xd328cc,0xdb32ef,0xbd15c4,0xdc5bea,0xda59eb,0xd959e9,0xf444fb,0xcf1ac9,0xd422d4,0xd923cd,0xe53af2,0xd321d3,0xe539f3,0xe035ed,0xd822cc,0xe83df5,0xd11fd1,0xd622d0,0xd21dcc,0xd429e2,0xe537ef,0xe136ee,0xe63bf3,0xe036ee,0xd72ce6,0xd428e1,0xdf34ed,0xe434e6,0xd43ddf,0xde30e4,0xbe0dbe,0xd823d3,0xc814c4,0xc20ab7,0xde1ec1,0xca16c6,0xc30ebe,0xbb0fbf,0xc510bf,0xc10cbc,0xd21cb6,0xca14c5,0xb80cd1,0xae0ea8,0xbf0ec3,0xd415c1,0xbc22b7,0xd317c4,0xb1179d,0xbc0fb4,0xcc47c7,0xb834b5,0xdc2cd9,0xd727d5,0xde30da,0xc834c6,0xeb40f3,0xd227d2,0xe82ed3,0xcf1ecf,0xe831c8,0xe130d4,0xcb1fce,0xc11dd1,0xc246ff,0xd716bc,0xc209b9,0xbb09bb,0xcf10b7,0xe727c7,0xee33bc,0xd71ec7,0xa725ce" SetKeyDelay,-1, 8 SetControlDelay, -1 SetMouseDelay, -1 SetWinDelay,-1 SendMode, InputThenPlay SetBatchLines,-1 ListLines, Off CoordMode, Pixel, Screen, RGB CoordMode, Mouse, Screen PID := DllCall("GetCurrentProcessId") Process, Priority, %PID%, High autoadjustedwidth := (A_ScreenWidth // 2) autoadjustedheight := (A_ScreenHeight // 2) TriggerBotON = "false" Loop, 10 { ConfigFile2 = Config%A_Index%.ini if (FileExist(ConfigFile2)) { } Else { IniWrite, 38, %ConfigFile2%, main, ColVn IniWrite, %autoadjustedwidth%, %ConfigFile2%, main, ZeroX IniWrite, %autoadjustedheight%, %ConfigFile2%, main, ZeroY IniWrite, 0, %ConfigFile2%, main, CFovX IniWrite, 0, %ConfigFile2%, main, CFovY IniWrite, 0, %ConfigFile2%, main, CSmoothX IniWrite, 0, %ConfigFile2%, main, CSmoothY IniWrite, 0, %ConfigFile2%, main, Ingamesensitivity IniWrite, 0, %configfile2%, main, DPI IniWrite, 0, %ConfigFile2%, main, BustSpeed } } Gui, Add, Text, x72 y19 w40 h20 , ColVn= Gui, Add, Text, x72 y39 w40 h20 , ZeroX= Gui, Add, Text, x72 y59 w40 h20 , ZeroY= Gui, Add, Text, x72 y79 w40 h20 , CFovX= Gui, Add, Text, x72 y99 w40 h20 , CFovY= Gui, Add, Text, x52 y119 w60 h20 , CSmoothX= Gui, Add, Text, x52 y139 w60 h20 , CSmoothY= Gui, Add, Text, x22 y159 w90 h20 , Ingamesensitivity= Gui, Add, Text, x84 y179 w60 h20 , DPI= Gui, Add, Text, x52 y199 w60 h20 , BustSpeed= Gui, Add, Edit, x112 y19 w70 h20 +VColVn, 38 Gui, Add, Edit, x112 y39 w70 h20 +VZeroX, %autoadjustedwidth% Gui, Add, Edit, x112 y59 w70 h20 +VZeroY, %autoadjustedheight% Gui, Add, Edit, x112 y79 w70 h20 +VCFovX, 0 Gui, Add, Edit, x112 y99 w70 h20 +VCFovY, 0 Gui, Add, Edit, x112 y119 w70 h20 +VCSmoothX, 0 Gui, Add, Edit, x112 y139 w70 h20 +VCSmoothY, 0 Gui, Add, Edit, x112 y159 w70 h20 +VIngamesensitivity, 0 Gui, Add, Edit, x112 y179 w70 h20 +VDPI, 0 Gui, Add, Edit, x112 y199 w70 h20 +VBustSpeed, 0 Gui, Add, Button, x192 y55 w90 h32 gsub1, Save Gui, Add, Button, x192 y88 w90 h32 gsub2, Load Gui, Add, Button, x192 y121 w90 h32 gsub3, TriggerBot ON Gui, Add, Button, x192 y154 w90 h32 gsub4, TriggerBot OFF Gui, Add, Button, x192 y188 w90 h32 gsub5, Auto-Adjust Resolution Gui, Add, DropDownList, x193 y19 w88 h21 +Vchoice, Config1|Config2|Config3|Config4|Config5|Config6|Config7|Config8|Config9|Config10 Gui, Show, x977 y347 h230 w297, Config Winset, Alwaysontop, On, A Return sub1: { gui,submit,nohide configfile = %choice%.ini IniWrite, %ColVn%, %configfile%, main, ColVn IniWrite, %ZeroX%, %configfile%, main, ZeroX IniWrite, %ZeroY%, %configfile%, main, ZeroY IniWrite, %CFovX%, %configfile%, main, CFovX IniWrite, %CFovY%, %configfile%, main, CFovY IniWrite, %CSmoothX%, %configfile%, main, CSmoothX IniWrite, %CSmoothY%, %configfile%, main, CSmoothY IniWrite, %Ingamesensitivity%, %configfile%, main, Ingamesensitivity IniWrite, %DPI%, %configfile%, main, DPI IniWrite, %BustSpeed%, %configfile%, main, BustSpeed gui,submit,nohide return } sub2: { gui,submit,nohide configfile = %choice%.ini IniRead, ColVn, %configfile%, main, ColVn IniRead, CFovX, %configfile%, main, CFovX IniRead, CFovY, %configfile%, main, CFovY IniRead, ZeroX, %configfile%, main, ZeroX IniRead, ZeroY, %configfile%, main, ZeroY IniRead, CSmoothX, %configfile%, main, CSmoothX IniRead, CSmoothY, %configfile%, main, CSmoothY IniRead, Ingamesensitivity, %configfile%, main, Ingamesensitivity IniRead, DPI, %configfile%, main, DPI IniRead, BustSpeed, %configfile%, main, BustSpeed GuiControl,, ColVn, %ColVn% GuiControl,, CFovX, %CFovX% GuiControl,, CFovY, %CFovY% GuiControl,, ZeroX, %ZeroX% GuiControl,, ZeroY, %ZeroY% GuiControl,, CSmoothX, %CSmoothX% GuiControl,, CSmoothY, %CSmoothY% GuiControl,, Ingamesensitivity, %Ingamesensitivity% GuiControl,, DPI, %DPI% GuiControl,, BustSpeed, %BustSpeed% gui,submit,nohide return } sub3: { gui,submit,nohide TriggerBotON = "true" gui,submit,nohide return } sub4: { gui,submit,nohide TriggerBotON = "false" gui,submit,nohide return } sub5: { GuiControl,, ZeroX, %autoadjustedwidth% GuiControl,, ZeroY, %autoadjustedheight% return } Loop, { ~F:: Start := A_TickCount while GetKeyState("F") && A_TickCount - Start < 600000 { Gui,Submit,NoHide ScanL := ZeroX - CFovX ScanR := ZeroX + CFovX ScanT := ZeroY - CFovY ScanB := ZeroY + CFovY ColVn2 := 44 ScanL2 := ZeroX - 3 ScanR2 := ZeroX + 3 ScanT2 := ZeroY - 3 ScanB2 := ZeroY + 3 PixelSearch, AimPixelX, AimPixelY, ScanL, ScanT, ScanR, ScanB, EMCol, ColVn, Fast RGB GoSub GetAimOffset GoSub GetAimMoves GoSub MouseMoves if TriggerBotON = "true" { if GetKeyState("F") PixelSearch, AimPixelX, AimPixelY, ScanL2, ScanT2, ScanR2, ScanB2, EMCol, ColVn2, Fast RGB if (ErrorLevel=0) { PixelSearch, AimPixelX, AimPixelY, ScanL2, ScanT2, ScanR2, ScanB2, EMCol, ColVn2, Fast RGB Loop , 1{ AHI.SendMouseButtonEvent(11, 0, 1) Sleep, 1 AHI.SendMouseButtonEvent(11, 0, 0) } } } } GetAimOffset: AimX := AimPixelX - ZeroX AimY := AimPixelY - ZeroY AimY := AimPixelY+3 - ZeroY If ( AimX > 0 ) { DirX := 1 } If ( AimX < 0 ) { DirX := -1 } If ( AimY > 0 ) { DirY := 1 } If ( AimY < 0 ) { DirY := -1 } AimOffsetX := AimX * DirX AimOffsetY := AimY * DirY Return GetAimMoves: RootX := Ceil(( AimOffsetX ** 1)) RootY := Ceil(( AimOffsetY ** 1)) MoveX := (RootX * DirX) / CSmoothX MoveY := (RootY * DirY) / CSmoothY Return MouseMoves: MoveMultipler := ((0.0066 * Ingamesensitivity * 1) / BustSpeed) AHI.SendMouseMove(11, MoveX * MoveMultipler, MoveY * MoveMultipler) return } return
İyi oyunlar
overwatch 2 de kanka konu zaten overwatch katagorisinde açılmışanlamadım hangi oyunda kullanıcaz