deneyeceğimC++:#include <Windows.h> #include <MinHook.h> #include <string> HANDLE GAME = NULL; typedef BOOL (WINAPI*CreateProcessW)(LPCWSTR, LPWSTR, LPSECURITY_ATTRIBUTES, LPSECURITY_ATTRIBUTES, BOOL, DWORD, LPVOID, LPCWSTR, LPSTARTUPINFOW, LPPROCESS_INFORMATION); CreateProcessW CreateProcessW = NULL; BOOL WINAPI CreateProcessW(LPCWSTR lpApplicationName,LPWSTR lpCommandLine,LPSECURITY_ATTRIBUTES lpProcessAttributes,LPSECURITY_ATTRIBUTES lpThreadAttributes,BOOL bInheritHandles,DWORD dwCreationFlags,LPVOID lpEnvironment,LPCWSTR lpCurrentDirectory,LPSTARTUPINFOW lpStartupInfo, LPPROCESS_INFORMATION lpProcessInformation) { BOOL CreateProcessW(lpApplicationName, lpCommandLine, lpProcessAttributes, lpThreadAttributes, bInheritHandles, dwCreationFlags, lpEnvironment, lpCurrentDirectory, lpStartupInfo, lpProcessInformation); if (std::wstring(lpApplicationName).find(L"Apex") != std::wstring::npos) { GAME = lpProcessInformation->hProcess; for (;;) { Sleep(1000); } } return } DWORD WINAPI (LPVOID) { MH_Initialize(); MH_CreateHook(CreateProcessW, (LPVOID)&CreateProcessW, (LPVOID*)CreateProcessW); MH_EnableHook(CreateProcessW); while (GAME == NULL) { Sleep(250); } // Apex for(;;) { Sleep(500); long BASE = NULL; ReadProcessMemory(GAME, (LPCVOID)0x7ff75fb80000, &BASE, sizeof BASE, NULL); printf("r5apex base value> %d\n", BASE); } } BOOL WINAPI DllMain(HINSTANCE, DWORD REASON, LPVOID) { if ( REASON == DLL_PROCESS_ATTACH ) { AllocConsole(); FILE* F = NULL; freopen_s(&F, "CONOUT$", "w", stdout); CreateThread(NULL , NULL, NULL, NULL, NULL); } return TRUE; }