How can i add gangplank scripts to LPReborn?

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Kod:
[

lass "Gangplank"

function Gangplank:__init()

MenuG = MenuConfig("Gangplank", "Gangplank")



MenuG:Menu("c", "Combo")

MenuG.c:Section("h", "Defaults")

MenuG.c.h:Boolean("Q", "Use Q", true)

MenuG.c.h:Boolean("QB", "Use Q on Barrel", true)

MenuG.c.h:Boolean("W", "Use W", true)

MenuG.c.h:Boolean("E", "Use E", true)

MenuG.c.h:Slider("BarrelLinkM", "Minimum Barrel Link", 2, 1, 5)



MenuG:Menu("f", "Farm")

MenuG.f:Section("lh", "LastHit")

MenuG.f.lh:Boolean("Q", "Use Q La****", true)

MenuG.f:Section("l", "LaneClear")

MenuG.f.l:Boolean("Q", "Use Q LaneClear", true)

MenuG.f.l:Boolean("QB", "Use Q on Barrel", true)

MenuG.f.l:Boolean("E", "Use E LaneClear", true)

MenuG.f.l:Slider("BarrelLinkM", "Minimum Barrel Link", 2, 1, 5)



MenuG:Menu("m", "Misc")

MenuG.m:Section("m", "Others")

MenuG.m.m:Boolean("AQ", "Use Q Farm Auto", false)

MenuG.m.m:Boolean("AR", "Auto KS ult", false)

MenuG.m.m:Boolean("ARR", "Auto R if Enemies >= x", false)

MenuG.m.m:Slider("ARRS", "Auto R Minimum Enemies", 3, 1, 5)



BarrelPred = { delay = 0.25, speed = 1700, width = 400, range = 630 }

BarrelCount = 0

Killablebarrels = {}

Killablebarrels2 = {}

Callback.Add("Tick", function() self:Loop() end)

Callback.Add("CreateObj", function(Object) self:CreateObj(Object) end)

Callback.Add("DeleteObj", function(Object) self:DeleteObj(Object) end)

LoadIOW()

end



function Gangplank:Loop()

if IOW:Mode() == "Combo" then

self:Combo()

end

if IOW:Mode() == "LastHit" and MenuG.f.lh.Q:Value() then

self:LastHit()

end

if IOW:Mode() == "LaneClear" and (MenuG.f.l.Q:Value() or MenuG.f.l.E:Value()) then

self:LaneClear()

end

unit = GetCurrentTarget()

if BarrelCount > 0 then

self:AddingBarrel()

elseif BarrelCount <= 0 then

self:RemoveBarrel()

end

if MenuG.m.m.AQ:Value() then

self:AuotQ()

end

if MenuG.m.m.AR:Value() then

self:AutoRKs()

end

if MenuG.m.m.ARR:Value() then

self:AutoRR()

end

end



function Gangplank:Combo()

IOW.forceTarget = nil

local Ori = ClosestBarrel(GetOrigin(myHero))

for _,Killablebarrel in pairs(Killablebarrels2) do

if MenuG.c.h.QB:Value() and Ori ~= nil and CanUseSpell(myHero, _Q) == READY and GetDistance(GetOrigin(unit), GetOrigin(Killablebarrel)) <=380 and BarrelCount >= MenuG.c.h.BarrelLinkM:Value() then

CastTargetSpell(Ori, _Q)

elseif Ori and GetDistance(GetOrigin(myHero), GetOrigin(Ori)) <=GetRange(myHero) and GetDistance(GetOrigin(unit), GetOrigin(Ori)) <=400 then

IOW.forceTarget = Ori

end

if MenuG.c.h.E:Value() and CanUseSpell(myHero, _E) == READY and ValidTarget(unit, 1000) then

PredPos = GetCircularAOEPrediction(unit, BarrelPred, GetOrigin(Ori))

CastSkillShot(_E, PredPos)

elseif CanUseSpell(myHero, _E) ~= READY and ValidTarget(unit, 650) and BarrelCount <=0 then

CastTargetSpell(unit, _Q)

end

end

end



function Gangplank:AutoRKs()

for i,enemy in pairs(GetEnemyHeroes()) do

local z = (GetCastLevel(myHero, _Q)*240)+(GetBonusAP(myHero)*1.20)+(GetBaseDamage(myHero))

local Dmg = myHero:CalcDamage(enemy, z)

if CanUseSpell(myHero, _R) == READY and ValidTarget(enemy, 100000) and Dmg > enemy.health then

CastSkillShot(_R, GetOrigin(enemy))

end

end

end



function Gangplank:AutoRR()

for i,enemy in pairs(GetEnemyHeroes()) do

if CanUseSpell(myHero, _R) == READY and ValidTarget(enemy, 100000) then

end

end

end



function Gangplank:LastHit()

for _,minion in pairs(minionManager.objects) do

if GetTeam(minion) == MINION_ENEMY then

local MHP = minion.health

local z = (GetCastLevel(myHero, _Q)*25)+(GetBonusDmg(myHero)*.9)+(GetBaseDamage(myHero))

local Dmg = myHero:CalcDamage(minion, z)

if CanUseSpell(myHero, _Q) == READY and ValidTarget(minion, 625) and MHP <= Dmg then

CastTargetSpell(minion, _Q)

end

end

end

end



function Gangplank:LaneClear()

for _,minion in pairs(minionManager.objects) do

if GetTeam(minion) == MINION_ENEMY then

local MHP = minion.health

local z = (GetCastLevel(myHero, _Q)*25)+(GetBonusDmg(myHero)*.9)+(GetBaseDamage(myHero))

local Dmg = myHero:CalcDamage(minion, z)

local Ori = ClosestBarrel(GetOrigin(myHero))

if CanUseSpell(myHero, _Q) == READY and ValidTarget(minion, 625) and MHP <= Dmg and BarrelCount <= 0 and MenuG.f.l.Q:Value() then

CastTargetSpell(minion, _Q)

elseif BarrelCount >= 1 and CanUseSpell(myHero, _Q) == READY and GetDistance(GetOrigin(minion), GetOrigin(Killablebarrel)) <=380 and GetDistance(GetOrigin(myHero), GetOrigin(Ori)) >=GetRange(myHero) and BarrelCount >= MenuG.f.l.BarrelLinkM:Value() then

CastTargetSpell(Ori, _Q)

elseif BarrelCount >= 1 and CanUseSpell(myHero, _Q) == READY and GetDistance(GetOrigin(minion), GetOrigin(Killablebarrel)) <=380 and GetDistance(GetOrigin(myHero), GetOrigin(Ori)) <=GetRange(myHero) and BarrelCount >= MenuG.f.l.BarrelLinkM:Value() then

IOW.forceTarget = Ori

else

IOW.forceTarget = nil

end

if CanUseSpell(myHero, _E) == READY and ValidTarget(minion, 650) and MenuG.f.l.E:Value() then

CastSkillShot(_E, GetOrigin(minion))

end

end

end

end



function Gangplank:AuotQ()

for _,minion in pairs(minionManager.objects) do

if GetTeam(minion) == MINION_ENEMY then

local MHP = minion.health

local z = (GetCastLevel(myHero, _Q)*25)+(GetBonusDmg(myHero)*.9)+(GetBaseDamage(myHero))

local Dmg = myHero:CalcDamage(minion, z)

if CanUseSpell(myHero, _Q) == READY and ValidTarget(minion, 625) and MHP <= Dmg then

CastTargetSpell(minion, _Q)

end

end

end

end



function Gangplank:CreateObj(Object)

if GetObjectBaseName(Object) == "Barrel" then

BarrelCount = BarrelCount + 1

table.insert(Killablebarrels, Object)

end

end



function Gangplank:AddingBarrel()

for i, Killablebarrel in pairs(Killablebarrels) do

if GetPercentHP(Killablebarrel) <= 34 then

table.insert(Killablebarrels2, Killablebarrel)

end

end

end



function Gangplank:RemoveBarrel()

for i, Killablebarrel in pairs(Killablebarrels2) do

Killablebarrels2 = nil

end

end



function Gangplank:DeleteObj(Object)

if GetObjectBaseName(Object) == "Gangplank_Base_E_AoE_Green.troy" then

BarrelCount = BarrelCount - 1

table.remove(Killablebarrels, 1)

self:RemoveBarrel()

end

end



function ClosestBarrel(pos) -- Inspired all credits and shiz. Main reason is travel speed to closest barrel so we shoot that.

local bArrel = nil

for _,v in pairs(Killablebarrels2) do

if not bArrel and v then bArrel = v end

if bArrel and v and GetDistanceSqr(GetOrigin(bArrel),pos) > GetDistanceSqr(GetOrigin(v),pos) then

bArrel = v

end

end

return bArrel

end



if _G[GetObjectName(myHero)] then

_G[GetObjectName(myHero)]()

end

]
 
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Onaylı Üye
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I am interested too. I want GP in LPReborn
 
u cant judge something if there is no criteria
Seçkin Üye
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pray for the devs maybe works
 
Onaylı Üye
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I also really like the GP On the lp he seems to be very good. I hope you can add him
 
Kimotchiii
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I would also like to know how and, it doesn't work right with him
 
Banlı Üye
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you cant add and devs have siad that this wont be added as future to add costum scripts and there will be no new champs or scprts update just compatibility updates developer of cheat has said that
 
Onaylı Üye
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you can't modify a script, the devs have to update and add champ
 
Üye
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How long does it take to release the game?
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