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sure E of Kalista not work, you should setting E early in setting LPSometimes Kalista's E doesn't work automatically when it's already possible to kill the opponent, sometimes I need to press E to kill even though it's already enough to kill the enemy instantly.. Did anyone else notice? Is there a solution?
xoxo
This is a rare problem please delete the config files and update the problem will be fixed.Sometimes Kalista's E doesn't work automatically when it's already possible to kill the opponent, sometimes I need to press E to kill even though it's already enough to kill the enemy instantly.. Did anyone else notice? Is there a solution?
xoxo
E damage calculation scaling is incomplete and does not calculate buffs coming from ally, item etc.Sometimes Kalista's E doesn't work automatically when it's already possible to kill the opponent, sometimes I need to press E to kill even though it's already enough to kill the enemy instantly.. Did anyone else notice? Is there a solution?
xoxo
ty so much broE damage calculation scaling is incomplete and does not calculate buffs coming from ally, item etc.
CORRECT VALUES
E Per Damage = [10, 16, 22, 28, 34]
E Per Scaling = [23.2, 27.55, 31.9, 36.25, 40.6];
So basically ur fucked because calc is flat dmg and the script is too old since E damage was changed
NOTE- The script has not been updated since yone 2020 release and E damage is WRONG since AD ratio and Flat dmg was changed in patch 11.22
Bağlantıları görmek için lütfen Giriş Yap
Bağlantıları görmek için lütfen Giriş YapBağlantıları görmek için lütfen Giriş Yap
- Active AD ratio increased to 70% AD from from 60% AD.
- Subsequent spear AD ratio increased to 23.2 / 27.55 / 31.9 / 36.25 / 40.6% AD from 20 / 23.75 / 27.5 / 31.25 / 35% AD.
creator coming back in 2 moths so all bugs will start getting fixed thenty so much bro
wow, thanks you broE damage calculation scaling is incomplete and does not calculate buffs coming from ally, item etc.
CORRECT VALUES
E Per Damage = [10, 16, 22, 28, 34]
E Per Scaling = [23.2, 27.55, 31.9, 36.25, 40.6];
So basically ur fucked because calc is flat dmg and the script is too old since E damage was changed
NOTE- The script has not been updated since yone 2020 release and E damage is WRONG since AD ratio and Flat dmg was changed in patch 11.22
Bağlantıları görmek için lütfen Giriş Yap
Bağlantıları görmek için lütfen Giriş YapBağlantıları görmek için lütfen Giriş Yap
- Active AD ratio increased to 70% AD from from 60% AD.
- Subsequent spear AD ratio increased to 23.2 / 27.55 / 31.9 / 36.25 / 40.6% AD from 20 / 23.75 / 27.5 / 31.25 / 35% AD.
E damage calculation scaling is incomplete and does not calculate buffs coming from ally, item etc.
CORRECT VALUES
E Per Damage = [10, 16, 22, 28, 34]
E Per Scaling = [23.2, 27.55, 31.9, 36.25, 40.6];
So basically ur fucked because calc is flat dmg and the script is too old since E damage was changed
NOTE- The script has not been updated since yone 2020 release and E damage is WRONG since AD ratio and Flat dmg was changed in patch 11.22
Bağlantıları görmek için lütfen Giriş Yap
Bağlantıları görmek için lütfen Giriş YapBağlantıları görmek için lütfen Giriş Yap
- Active AD ratio increased to 70% AD from from 60% AD.
- Subsequent spear AD ratio increased to 23.2 / 27.55 / 31.9 / 36.25 / 40.6% AD from 20 / 23.75 / 27.5 / 31.25 / 35% AD.
Did you find a way to change it manually? a file to edit or something like that?wow, thanks you bro
I think in the configsSometimes Kalista's E doesn't work automatically when it's already possible to kill the opponent, sometimes I need to press E to kill even though it's already enough to kill the enemy instantly.. Did anyone else notice? Is there a solution?
xoxo
tambem tenho esse problema as vezes, voce ta usando a configuracao padrao?As vezes o E da Kalista não funciona automaticamente quando já é possível matar o oponente, as vezes preciso apertar E para matar mesmo sendo já o suficiente para matar o inimigo instantaneamente.. Alguém mais percebeu? Há uma solução?
Xoxo
Sim utilizo a padrão, e muitas vezes tenho que usar o E manualmente sendo que já erá possível finalizar o inimigo..tambem tenho esse problema as vezes, voce ta usando a configuracao padrao?
i don't think so, i have 5 msyes maybe i think its because of your ping ( ms ) settings, or bad configuration on settings
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