Onaylı Üye
--[[ ========== Executed Check ========== ]]
if getgenv().evov2 then
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "EvoV2",
Text = "EvoV2 has already been executed in this game"
})
return
end
getgenv().evov2 = true
--[[ ========== Compatibility ========== ]]
local missing = {}
local funcs = {
["Drawing.new"] = {},
["firesignal"] = {},
["firetouchinterest"] = {},
["getconnections"] = {},
["getconstants"] = { "debug.getconstants" },
["getgc"] = { "get_gc_objects" },
["getinfo"] = { "debug.getinfo" },
["getloadedmodules"] = { "get_loaded_modules", "getmodules", "get_modules" },
["getupvalue"] = { "debug.getupvalue" },
["getupvalues"] = { "debug.getupvalues" },
["hookmetamethod"] = {},
["httprequest"] = { "http_request", "request", "syn.request" },
["islclosure"] = { "is_l_closure" },
["newcclosure"] = { "new_c_closure" },
["require"] = {},
["setconstant"] = { "debug.setconstant" },
["setthreadidentity"] = { "setidentity", "setcontext", "setthreadcontext", "syn.set_thread_identity" },
["setupvalue"] = { "debug.setupvalue" },
["traceback"] = { "debug.traceback" }
}
local function parseFunc(str)
local parsed, index = getfenv(), 1
while parsed and type(parsed) == "table" do
local dotIndex = str:find("%.")
parsed = parsed[str:sub(index, dotIndex and dotIndex - 1 or #str - index + 1)]
if dotIndex then
str = str:sub(dotIndex + 1)
index = str:find("%.") or 1
end
end
return type(parsed) == "function" and parsed or false
end
for used, aliases in next, funcs do
local hasFunc = parseFunc(used) ~= false
if hasFunc == false then
for _, alias in next, aliases do
local parsedFunc = parseFunc(alias)
if parsedFunc then
getgenv()[used] = parsedFunc
hasFunc = true
break
end
end
if hasFunc == false then
missing[#missing + 1] = used
end
end
end
if #missing > 0 then
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "EvoV2",
Text = "Your exploit is not supported. We recommend you use Synapse or Fluxus"
})
return
end
--[[ ========== Game Loader ========== ]]
local chosenGame = ({
[3233893879] = "badbusiness.lua",
[292439477] = "phantomforces.lua",
[2377868063] = "strucid.lua",
[443406476] = "projectlaz.lua",
[606849621] = "jailbreak.lua"
})[game.PlaceId]
if chosenGame then
loadstring(game:HttpGetAsync("https://projectevo.xyz/script/games/" .. chosenGame))()
else
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "EvoV2",
Text = "EvoV2 does not support this game"
})
end
what i need to do with this code?aimbot,esp,autorob,fly,carmod,teleport,gunmod and more+
THIS IS SO OP
Enjoy
Supported Games:
badbusiness
phantomforces
strucid
projectlaz
jailbreak
Script:
Lua:--[[ ========== Executed Check ========== ]] if getgenv().evov2 then game:GetService("StarterGui"):SetCore("SendNotification", { Title = "EvoV2", Text = "EvoV2 has already been executed in this game" }) return end getgenv().evov2 = true --[[ ========== Compatibility ========== ]] local missing = {} local funcs = { ["Drawing.new"] = {}, ["firesignal"] = {}, ["firetouchinterest"] = {}, ["getconnections"] = {}, ["getconstants"] = { "debug.getconstants" }, ["getgc"] = { "get_gc_objects" }, ["getinfo"] = { "debug.getinfo" }, ["getloadedmodules"] = { "get_loaded_modules", "getmodules", "get_modules" }, ["getupvalue"] = { "debug.getupvalue" }, ["getupvalues"] = { "debug.getupvalues" }, ["hookmetamethod"] = {}, ["httprequest"] = { "http_request", "request", "syn.request" }, ["islclosure"] = { "is_l_closure" }, ["newcclosure"] = { "new_c_closure" }, ["require"] = {}, ["setconstant"] = { "debug.setconstant" }, ["setthreadidentity"] = { "setidentity", "setcontext", "setthreadcontext", "syn.set_thread_identity" }, ["setupvalue"] = { "debug.setupvalue" }, ["traceback"] = { "debug.traceback" } } local function parseFunc(str) local parsed, index = getfenv(), 1 while parsed and type(parsed) == "table" do local dotIndex = str:find("%.") parsed = parsed[str:sub(index, dotIndex and dotIndex - 1 or #str - index + 1)] if dotIndex then str = str:sub(dotIndex + 1) index = str:find("%.") or 1 end end return type(parsed) == "function" and parsed or false end for used, aliases in next, funcs do local hasFunc = parseFunc(used) ~= false if hasFunc == false then for _, alias in next, aliases do local parsedFunc = parseFunc(alias) if parsedFunc then getgenv()[used] = parsedFunc hasFunc = true break end end if hasFunc == false then missing[#missing + 1] = used end end end if #missing > 0 then game:GetService("StarterGui"):SetCore("SendNotification", { Title = "EvoV2", Text = "Your exploit is not supported. We recommend you use Synapse or Fluxus" }) return end --[[ ========== Game Loader ========== ]] local chosenGame = ({ [3233893879] = "badbusiness.lua", [292439477] = "phantomforces.lua", [2377868063] = "strucid.lua", [443406476] = "projectlaz.lua", [606849621] = "jailbreak.lua" })[game.PlaceId] if chosenGame then loadstring(game:HttpGetAsync("https://projectevo.xyz/script/games/" .. chosenGame))() else game:GetService("StarterGui"):SetCore("SendNotification", { Title = "EvoV2", Text = "EvoV2 does not support this game" }) end
you posting a lua script . should i try to use cheat engine to inject lua script this ? . any software u recommended to injectionaimbot,esp,autorob,fly,carmod,teleport,gunmod and more+
THIS IS SO OP
Enjoy
Supported Games:
badbusiness
phantomforces
strucid
projectlaz
jailbreak
Script:
Lua:--[[ ========== Executed Check ========== ]] if getgenv().evov2 then game:GetService("StarterGui"):SetCore("SendNotification", { Title = "EvoV2", Text = "EvoV2 has already been executed in this game" }) return end getgenv().evov2 = true --[[ ========== Compatibility ========== ]] local missing = {} local funcs = { ["Drawing.new"] = {}, ["firesignal"] = {}, ["firetouchinterest"] = {}, ["getconnections"] = {}, ["getconstants"] = { "debug.getconstants" }, ["getgc"] = { "get_gc_objects" }, ["getinfo"] = { "debug.getinfo" }, ["getloadedmodules"] = { "get_loaded_modules", "getmodules", "get_modules" }, ["getupvalue"] = { "debug.getupvalue" }, ["getupvalues"] = { "debug.getupvalues" }, ["hookmetamethod"] = {}, ["httprequest"] = { "http_request", "request", "syn.request" }, ["islclosure"] = { "is_l_closure" }, ["newcclosure"] = { "new_c_closure" }, ["require"] = {}, ["setconstant"] = { "debug.setconstant" }, ["setthreadidentity"] = { "setidentity", "setcontext", "setthreadcontext", "syn.set_thread_identity" }, ["setupvalue"] = { "debug.setupvalue" }, ["traceback"] = { "debug.traceback" } } local function parseFunc(str) local parsed, index = getfenv(), 1 while parsed and type(parsed) == "table" do local dotIndex = str:find("%.") parsed = parsed[str:sub(index, dotIndex and dotIndex - 1 or #str - index + 1)] if dotIndex then str = str:sub(dotIndex + 1) index = str:find("%.") or 1 end end return type(parsed) == "function" and parsed or false end for used, aliases in next, funcs do local hasFunc = parseFunc(used) ~= false if hasFunc == false then for _, alias in next, aliases do local parsedFunc = parseFunc(alias) if parsedFunc then getgenv()[used] = parsedFunc hasFunc = true break end end if hasFunc == false then missing[#missing + 1] = used end end end if #missing > 0 then game:GetService("StarterGui"):SetCore("SendNotification", { Title = "EvoV2", Text = "Your exploit is not supported. We recommend you use Synapse or Fluxus" }) return end --[[ ========== Game Loader ========== ]] local chosenGame = ({ [3233893879] = "badbusiness.lua", [292439477] = "phantomforces.lua", [2377868063] = "strucid.lua", [443406476] = "projectlaz.lua", [606849621] = "jailbreak.lua" })[game.PlaceId] if chosenGame then loadstring(game:HttpGetAsync("https://projectevo.xyz/script/games/" .. chosenGame))() else game:GetService("StarterGui"):SetCore("SendNotification", { Title = "EvoV2", Text = "EvoV2 does not support this game" }) end
inject krnl?aimbot,esp,autorob,fly,carmod,teleport,gunmod and more+
THIS IS SO OP
Enjoy
Supported Games:
badbusiness
phantomforces
strucid
projectlaz
jailbreak
Script:
Lua:--[[ ========== Executed Check ========== ]] if getgenv().evov2 then game:GetService("StarterGui"):SetCore("SendNotification", { Title = "EvoV2", Text = "EvoV2 has already been executed in this game" }) return end getgenv().evov2 = true --[[ ========== Compatibility ========== ]] local missing = {} local funcs = { ["Drawing.new"] = {}, ["firesignal"] = {}, ["firetouchinterest"] = {}, ["getconnections"] = {}, ["getconstants"] = { "debug.getconstants" }, ["getgc"] = { "get_gc_objects" }, ["getinfo"] = { "debug.getinfo" }, ["getloadedmodules"] = { "get_loaded_modules", "getmodules", "get_modules" }, ["getupvalue"] = { "debug.getupvalue" }, ["getupvalues"] = { "debug.getupvalues" }, ["hookmetamethod"] = {}, ["httprequest"] = { "http_request", "request", "syn.request" }, ["islclosure"] = { "is_l_closure" }, ["newcclosure"] = { "new_c_closure" }, ["require"] = {}, ["setconstant"] = { "debug.setconstant" }, ["setthreadidentity"] = { "setidentity", "setcontext", "setthreadcontext", "syn.set_thread_identity" }, ["setupvalue"] = { "debug.setupvalue" }, ["traceback"] = { "debug.traceback" } } local function parseFunc(str) local parsed, index = getfenv(), 1 while parsed and type(parsed) == "table" do local dotIndex = str:find("%.") parsed = parsed[str:sub(index, dotIndex and dotIndex - 1 or #str - index + 1)] if dotIndex then str = str:sub(dotIndex + 1) index = str:find("%.") or 1 end end return type(parsed) == "function" and parsed or false end for used, aliases in next, funcs do local hasFunc = parseFunc(used) ~= false if hasFunc == false then for _, alias in next, aliases do local parsedFunc = parseFunc(alias) if parsedFunc then getgenv()[used] = parsedFunc hasFunc = true break end end if hasFunc == false then missing[#missing + 1] = used end end end if #missing > 0 then game:GetService("StarterGui"):SetCore("SendNotification", { Title = "EvoV2", Text = "Your exploit is not supported. We recommend you use Synapse or Fluxus" }) return end --[[ ========== Game Loader ========== ]] local chosenGame = ({ [3233893879] = "badbusiness.lua", [292439477] = "phantomforces.lua", [2377868063] = "strucid.lua", [443406476] = "projectlaz.lua", [606849621] = "jailbreak.lua" })[game.PlaceId] if chosenGame then loadstring(game:HttpGetAsync("https://projectevo.xyz/script/games/" .. chosenGame))() else game:GetService("StarterGui"):SetCore("SendNotification", { Title = "EvoV2", Text = "EvoV2 does not support this game" }) end
i dont test on krnl. i m using synapseinject krnl?
u can use executors. krnl is freehow can i inject it!
u need a executor bro krnl is freeyou posting a lua script . should i try to use cheat engine to inject lua script this ? . any software u recommended to injection
this is so good, thx a lotaimbot,esp,autorob,fly,carmod,teleport,gunmod and more+
THIS IS SO OP
Enjoy
Supported Games:
badbusiness
phantomforces
strucid
projectlaz
jailbreak
Script:
Lua:--[[ ========== Executed Check ========== ]] if getgenv().evov2 then game:GetService("StarterGui"):SetCore("SendNotification", { Title = "EvoV2", Text = "EvoV2 has already been executed in this game" }) return end getgenv().evov2 = true --[[ ========== Compatibility ========== ]] local missing = {} local funcs = { ["Drawing.new"] = {}, ["firesignal"] = {}, ["firetouchinterest"] = {}, ["getconnections"] = {}, ["getconstants"] = { "debug.getconstants" }, ["getgc"] = { "get_gc_objects" }, ["getinfo"] = { "debug.getinfo" }, ["getloadedmodules"] = { "get_loaded_modules", "getmodules", "get_modules" }, ["getupvalue"] = { "debug.getupvalue" }, ["getupvalues"] = { "debug.getupvalues" }, ["hookmetamethod"] = {}, ["httprequest"] = { "http_request", "request", "syn.request" }, ["islclosure"] = { "is_l_closure" }, ["newcclosure"] = { "new_c_closure" }, ["require"] = {}, ["setconstant"] = { "debug.setconstant" }, ["setthreadidentity"] = { "setidentity", "setcontext", "setthreadcontext", "syn.set_thread_identity" }, ["setupvalue"] = { "debug.setupvalue" }, ["traceback"] = { "debug.traceback" } } local function parseFunc(str) local parsed, index = getfenv(), 1 while parsed and type(parsed) == "table" do local dotIndex = str:find("%.") parsed = parsed[str:sub(index, dotIndex and dotIndex - 1 or #str - index + 1)] if dotIndex then str = str:sub(dotIndex + 1) index = str:find("%.") or 1 end end return type(parsed) == "function" and parsed or false end for used, aliases in next, funcs do local hasFunc = parseFunc(used) ~= false if hasFunc == false then for _, alias in next, aliases do local parsedFunc = parseFunc(alias) if parsedFunc then getgenv()[used] = parsedFunc hasFunc = true break end end if hasFunc == false then missing[#missing + 1] = used end end end if #missing > 0 then game:GetService("StarterGui"):SetCore("SendNotification", { Title = "EvoV2", Text = "Your exploit is not supported. We recommend you use Synapse or Fluxus" }) return end --[[ ========== Game Loader ========== ]] local chosenGame = ({ [3233893879] = "badbusiness.lua", [292439477] = "phantomforces.lua", [2377868063] = "strucid.lua", [443406476] = "projectlaz.lua", [606849621] = "jailbreak.lua" })[game.PlaceId] if chosenGame then loadstring(game:HttpGetAsync("https://projectevo.xyz/script/games/" .. chosenGame))() else game:GetService("StarterGui"):SetCore("SendNotification", { Title = "EvoV2", Text = "EvoV2 does not support this game" }) end
expolithow can i inject it!
buildhow can i inject it!
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