[LIST=1]
[*]gameinstance : "VALORANT-Win64-Shipping.exe"+203DF50 param(uworld)
[*]
[*]persistent level : "VALORANT-Win64-Shipping.exe"+48BD420 param(uworld)
[*]
[*]local player controller : "VALORANT-Win64-Shipping.exe"+435EE30 param (persistent level)
[*]
[*]local player pawn : "VALORANT-Win64-Shipping.exe"+4670060 param(local player controller)
[*]
[*]camera manager : "VALORANT-Win64-Shipping.exe"+4668AA0 param(localplayer controller)
[*]
[*]actor array : "VALORANT-Win64-Shipping.exe"+1A83470 param(persistenlevel)
[*]
[*]actor count : "VALORANT-Win64-Shipping.exe"+3056EC0 param(persistenlevel)
[*]
[*]uniq id : "VALORANT-Win64-Shipping.exe"+1E74BC0 param(aactor)
[*]
[*]mesh compoment : "VALORANT-Win64-Shipping.exe"+2447260 param(localplayer pawn)
[*]
[*]bone array : "VALORANT-Win64-Shipping.exe"+3D73730 param(mesh)
[*]
[*]component to world : "VALORANT-Win64-Shipping.exe"+2044950 param(mesh)
[*]
[*]root component : "VALORANT-Win64-Shipping.exe"+53E26E0 param(mesh)
[*]
[*]damage handler : "VALORANT-Win64-Shipping.exe"+2464F10 param(mesh)
[*]
[*]health : "VALORANT-Win64-Shipping.exe"+1FDF230 parameters(damage handler)
[*]
[*]dormant: "VALORANT-Win64-Shipping.exe"+38E1E20 param(mesh)
[*]
[*]player state : "VALORANT-Win64-Shipping.exe"+20706A0 param(aactor)
[*]
[*]team component : "VALORANT-Win64-Shipping.exe"+398A450 param (playerstate)
[*]
[*]team : "VALORANT-Win64-Shipping.exe"+2446FE0 param(team component)
[/LIST]
[LIST=1]
[*]usage:
[*]auto gameinstance = reinterpret_cast<uintptr_t(__fastcall*)(uintptr_t)>(globals::base_address + 0x203DF50)(uworld);
[*]auto local_ctrl = reinterpret_cast<uintptr_t(__fastcall*)(uintptr_t)>(globals::base_address + 0x435EE30)(game_instance);
[*]auto local_player_pawn = reinterpret_cast<uintptr_t(__fastcall*)(uintptr_t)>(globals::base_address + 0x4670060)(local_ctrl);
[/LIST]
Kendim kullandıgım kod valorantı artık saldım kullanabilirsin.
[LIST=1] [*]gameinstance : "VALORANT-Win64-Shipping.exe"+203DF50 param(uworld) [*] [*]persistent level : "VALORANT-Win64-Shipping.exe"+48BD420 param(uworld) [*] [*]local player controller : "VALORANT-Win64-Shipping.exe"+435EE30 param (persistent level) [*] [*]local player pawn : "VALORANT-Win64-Shipping.exe"+4670060 param(local player controller) [*] [*]camera manager : "VALORANT-Win64-Shipping.exe"+4668AA0 param(localplayer controller) [*] [*]actor array : "VALORANT-Win64-Shipping.exe"+1A83470 param(persistenlevel) [*] [*]actor count : "VALORANT-Win64-Shipping.exe"+3056EC0 param(persistenlevel) [*] [*]uniq id : "VALORANT-Win64-Shipping.exe"+1E74BC0 param(aactor) [*] [*]mesh compoment : "VALORANT-Win64-Shipping.exe"+2447260 param(localplayer pawn) [*] [*]bone array : "VALORANT-Win64-Shipping.exe"+3D73730 param(mesh) [*] [*]component to world : "VALORANT-Win64-Shipping.exe"+2044950 param(mesh) [*] [*]root component : "VALORANT-Win64-Shipping.exe"+53E26E0 param(mesh) [*] [*]damage handler : "VALORANT-Win64-Shipping.exe"+2464F10 param(mesh) [*] [*]health : "VALORANT-Win64-Shipping.exe"+1FDF230 parameters(damage handler) [*] [*]dormant: "VALORANT-Win64-Shipping.exe"+38E1E20 param(mesh) [*] [*]player state : "VALORANT-Win64-Shipping.exe"+20706A0 param(aactor) [*] [*]team component : "VALORANT-Win64-Shipping.exe"+398A450 param (playerstate) [*] [*]team : "VALORANT-Win64-Shipping.exe"+2446FE0 param(team component) [/LIST]
[LIST=1] [*]usage: [*]auto gameinstance = reinterpret_cast<uintptr_t(__fastcall*)(uintptr_t)>(globals::base_address + 0x203DF50)(uworld); [*]auto local_ctrl = reinterpret_cast<uintptr_t(__fastcall*)(uintptr_t)>(globals::base_address + 0x435EE30)(game_instance); [*]auto local_player_pawn = reinterpret_cast<uintptr_t(__fastcall*)(uintptr_t)>(globals::base_address + 0x4670060)(local_ctrl); [/LIST]
Teşekkür ederim çok yardımcı oldu, sorunu çözdüm