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elerinize sağlık güzel çok işime yaradı
 
Biz Her Zaman Burdaydık Zaten. Siz Geç Geldiniz
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Acaba exe dosyası yapma şansın var mı
 
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Pubg mobil veya lite için mi ?
 
Hüseyin SARIKAYA
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yaptım ama nereye koyacagım dosyayı ? birde anlatım video su ata bilirmisin ?
 
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açık açık bu not defterini nereye atacağız onu falanda belirtseydin keşke yada video çekebilirdinn
Post automatically merged:

kimse yapamamış daha açıklayıcı yapsan iyi olur bide ban riski herkes yüksek yazmış
 
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Kodları Ekleyip Yüklemeniz Daha Yararlı Olur...
Not Defterine Kopyalayıp adınısizkoyun.ahk Olarak Farklı Kaydedin Masa üstüne Ardından Oyuna Girip .ahk Dosyasını Açın Sonra Verilen Tuşlarla Silahların Recoil'lerini Ayarlayın....

Eyvallah Reis Bu Arada
 
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Merhaba arkadaşlar,

şimdi sizlere geri tepmeyi önleyecek bir kaynak kodunu vereceğim,
C++:
sens:=3.0
zoomsens:=0.9


key_ump:="F1"
key_uzi:="F2"
key_akm:="F3"
key_m416:="F4"
key_scar:="F5"
key_m16a4:="F6"
key_groza:="F7"
key_m249:="home"
key_vector:="F9"
key_skspubg:="F10"
key_Tgun:="F11"
key_glock:="ins"
key_RCoff:="capslock"
key_Terminate:="Del"
key_shoot:="LButton"
key_zoom:="RButtont"


modifier:=2.52/sens




loop {
sleep 1

if GetKeyState(key_ump)
{
ump:=true
m416:=false
uzi:=false
akm:=false
scar:=false
m16a4:=false
groza:=false
glock:=false
m249:=false
vector:=false
skspubg:=false
Tgun:=false

}
if GetKeyState(key_glock)
{
glock:=true
ump:=false
m416:=false
uzi:=false
akm:=false
scar:=false
m16a4:=false
groza:=false
m249:=false
vector:=false
skspubg:=false
Tgun:=false

}
if GetKeyState(key_m16a4)
{
m16a4:=true
m416:=false
uzi:=false
akm:=false
scar:=false
ump:=false
groza:=false
glock:=false
m249:=false
vector:=false
skspubg:=false
Tgun:=false

}
if GetKeyState(key_scar)
{
scar:=true
m416:=false
uzi:=false
akm:=false
ump:=false
m16a4:=false
groza:=false
glock:=false
m249:=false
vector:=false
skspubg:=false
Tgun:=false

}
if GetKeyState(key_m416)
{
m416:=true
ump:=false
uzi:=false
akm:=false
scar:=false
m16a4:=false
groza:=false
glock:=false
m249:=false
vector:=false
skspubg:=false
Tgun:=false

}

if GetKeyState(key_akm)
{
akm:=true
m416:=false
uzi:=false
ump:=false
scar:=false
m16a4:=false
groza:=false
glock:=false
m249:=false
vector:=false
skspubg:=false
Tgun:=false

}


if GetKeyState(key_uzi)
{
uzi:=true
m416:=false
akm:=false
scar:=false
ump:=false
m16a4:=false
groza:=false
glock:=false
m249:=false
vector:=false
skspubg:=false
Tgun:=false

}
if GetKeyState(key_groza)
{
groza:=true
uzi:=false
m416:=false
akm:=false
scar:=false
ump:=false
m16a4:=false
glock:=false
m249:=false
vector:=false
skspubg:=false
Tgun:=false

}
if GetKeyState(key_m249)
{
m249:=true
groza:=false
uzi:=false
m416:=false
akm:=false
scar:=false
ump:=false
m16a4:=false
glock:=false
vector:=false
skspubg:=false
Tgun:=false

}
if GetKeyState(key_vector)
{
vector:=true
m249:=false
groza:=false
uzi:=false
m416:=false
akm:=false
scar:=false
ump:=false
m16a4:=false
glock:=false
skspubg:=false
mk14pubg:=false
Tgun:=false

}
if GetKeyState(key_skspubg)
{
vector:=false
m249:=false
groza:=false
uzi:=false
m416:=false
akm:=false
scar:=false
ump:=false
m16a4:=false
glock:=false
skspubg:=true
Tgun:=false
}

if GetKeyState(key_Tgun)
{
Tgun:=true
vector:=false
m249:=false
groza:=false
uzi:=false
m416:=false
akm:=false
scar:=false
ump:=false
m16a4:=false
glock:=false
skspubg:=false
}


if GetKeyState(key_Terminate)
{
sleep 2000
ExitApp
}

if GetKeyState(key_RCoff)
{
akm:=false
uzi:=false
scar:=false
ump:=false
m416:=false
m16a4:=false
groza:=false
glock:=false
m249:=false
vector:=false
skspubg:=false
Tgun:=false

}

if GetKeyState(key_shoot)
{

if ump
{
loop
{
DllCall("mouse_event", uint, 2, int, 0, int, 0, uint, 0, int, 0)
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 25*modifier)
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 25*modifier)
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 25*modifier)
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 22*modifier)
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 20*modifier)
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 23*modifier)
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 28*modifier)
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 28*modifier)
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 28*modifier)
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 28*modifier)
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 28*modifier)
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 28*modifier)
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 28*modifier)
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 28*modifier)
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 35*modifier)
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 35*modifier)
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 35*modifier)
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 35*modifier)
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 35*modifier)
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 35*modifier)
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 28*modifier)
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 28*modifier)
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 28*modifier)

sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -14*modifier, "UInt", 28*modifier)
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -14*modifier, "UInt", 28*modifier)
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -14*modifier, "UInt", 28*modifier)
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -14*modifier, "UInt", 28*modifier)
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -14*modifier, "UInt", 28*modifier)
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -14*modifier, "UInt", 28*modifier)
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -14*modifier, "UInt", 28*modifier)
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
sleep 92
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
sleep 1000
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
}
}

else if AKM
{
loop
{
DllCall("mouse_event", uint, 2, int, 0, int, 0, uint, 0, int, 0)
sleep 15
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 30*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 30*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 30*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 3*modifier, "UInt", 30*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -5*modifier, "UInt", 35*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 4*modifier, "UInt", 35*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -3*modifier, "UInt", 35*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -6*modifier, "UInt", 37*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 10*modifier, "UInt", 32*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 10*modifier, "UInt", 32*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -6*modifier, "UInt", 32*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -4*modifier, "UInt", 42*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 7*modifier, "UInt", 42*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 8*modifier, "UInt", 42*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 8*modifier, "UInt", 42*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -8*modifier, "UInt", 42*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -9*modifier, "UInt", 42*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -5*modifier, "UInt", 42*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -3*modifier, "UInt", 42*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -4*modifier, "UInt", 42*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 4*modifier, "UInt", 42*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 4*modifier, "UInt", 42*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 42*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 3*modifier, "UInt", 42*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 5*modifier, "UInt", 42*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 42*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 42*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 8*modifier, "UInt", 42*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 8*modifier, "UInt", 42*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 42*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 42*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 42*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -6*modifier, "UInt", 42*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -2*modifier, "UInt", 42*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -2*modifier, "UInt", 42*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 42*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 2*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 6*modifier)
sleep 100






if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
sleep 1000
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
}
}

else if uzi
{
loop
{
DllCall("mouse_event", uint, 2, int, 0, int, 0, uint, 0, int, 0)
sleep 15
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 12*modifier)
sleep 48
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 12*modifier)
sleep 48
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 12*modifier)
sleep 48
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 12*modifier)
sleep 48
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 12*modifier)
sleep 48
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 10*modifier)
sleep 48
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 10*modifier)
sleep 48
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 10*modifier)
sleep 48
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 12*modifier)
sleep 48
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 12*modifier)
sleep 48
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 12*modifier)
sleep 48
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 10*modifier)
sleep 48
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 10*modifier)
sleep 48
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 10*modifier)
sleep 48
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 10*modifier)
sleep 48
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 14*modifier)
sleep 48
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 20*modifier)
sleep 48
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 20*modifier)
sleep 48
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 20*modifier)
sleep 48
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 3*modifier, "UInt", 23*modifier)
sleep 48
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 3*modifier, "UInt", 27*modifier)
sleep 48
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 3*modifier, "UInt", 27*modifier)
sleep 48
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 3*modifier, "UInt", 27*modifier)
sleep 48
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 3*modifier, "UInt", 27*modifier)
sleep 48
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 3*modifier, "UInt", 27*modifier)
sleep 48S
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
sleep 1000
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
}
}

else if m416
{
loop
{
DllCall("mouse_event", uint, 2, int, 0, int, 0, uint, 0, int, 0)
sleep 30
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 26*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 26*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 25*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 27*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 26*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 28*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 2*modifier, "UInt", 30*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 6*modifier, "UInt", 33*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 6*modifier, "UInt", 33*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 4*modifier, "UInt", 33*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 4*modifier, "UInt", 33*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 4*modifier, "UInt", 33*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 33*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 33*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 33*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 33*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 33*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 33*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 33*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
sleep 1000
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
}
}

else if groza
{
loop
{
DllCall("mouse_event", uint, 2, int, 0, int, 0, uint, 0, int, 0)
sleep 10
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 17*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 17*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 17*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 17*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -2*modifier, "UInt", 17*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -2*modifier, "UInt", 17*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -2*modifier, "UInt", 17*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -2*modifier, "UInt", 17*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 17*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 35*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -4*modifier, "UInt", 40*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -4*modifier, "UInt", 40*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -4*modifier, "UInt", 40*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -4*modifier, "UInt", 40*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -4*modifier, "UInt", 40*modifier)
sleep 80

if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
sleep 1000
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
}
}


else if glock
{
loop
{
DllCall("mouse_event", uint, 2, int, 0, int, 0, uint, 0, int, 0)
sleep 10
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 2*modifier, "UInt", 25*modifier)
sleep 60
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 25*modifier)
sleep 60
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -3*modifier, "UInt", 25*modifier)
sleep 60
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -2*modifier, "UInt", 25*modifier)
sleep 60
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 25*modifier)
sleep 60
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 2*modifier, "UInt", 25*modifier)
sleep 60
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 33*modifier)
sleep 60
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 33*modifier)
sleep 60
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 33*modifier)
sleep 60
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 33*modifier)
sleep 60
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 3*modifier, "UInt", 35*modifier)
sleep 60
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 60
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -8*modifier, "UInt", 35*modifier)
sleep 60
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -3*modifier, "UInt", 40*modifier)
sleep 60
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 2*modifier, "UInt", 40*modifier)
sleep 60
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 40*modifier)
sleep 60
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 5*modifier, "UInt", 40*modifier)
sleep 60





if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
sleep 1000
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
}
}



else if scar
{
loop
{
DllCall("mouse_event", uint, 2, int, 0, int, 0, uint, 0, int, 0)
sleep 10
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 27*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 27*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 27*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 30*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 30*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 37*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 37*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 37*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 37*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -3*modifier, "UInt", 37*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -3*modifier, "UInt", 37*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -3*modifier, "UInt", 37*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 40*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 40*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 40*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 37*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 38*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 37*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 38*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 38*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 38*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 38*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 2*modifier, "UInt", 33*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 33*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 33*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 34*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 3*modifier, "UInt", 30*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 3*modifier, "UInt", 20*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 20*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 20*modifier)
sleep 100

if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
sleep 1000
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
}
}

else if m249
{

loop
{
DllCall("mouse_event", uint, 2, int, 0, int, 0, uint, 0, int, 0)
sleep 10
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 27*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 27*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 27*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 30*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 30*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 37*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 37*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 37*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 37*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 37*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 37*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -3*modifier, "UInt", 37*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 40*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 40*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 40*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 37*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 38*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 37*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 38*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 38*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 38*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 38*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 2*modifier, "UInt", 33*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 33*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 33*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 34*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 3*modifier, "UInt", 30*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 3*modifier, "UInt", 20*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 20*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 20*modifier)
sleep 100

if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
sleep 1000
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
}
}

else if Tgun
{

loop
{
DllCall("mouse_event", uint, 2, int, 0, int, 0, uint, 0, int, 0)
sleep 10
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 40*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 40*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 40*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 50*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 50*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 50*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 50*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 50*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 50*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 50*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 45*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 45*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 45*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 45*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -3*modifier, "UInt", 65*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 65*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 65*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 65*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 60*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 70*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 55*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 55*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 55*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 55*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 55*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 2*modifier, "UInt", 55*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 55*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 55*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 55*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 3*modifier, "UInt", 55*modifier)
sleep 86



if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
sleep 1000
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
}
}

else if vector
{
loop
{
DllCall("mouse_event", uint, 2, int, 0, int, 0, uint, 0, int, 0)
sleep 10
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 12*modifier)
sleep 55
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 12*modifier)
sleep 55
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 12*modifier)
sleep 55
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 15*modifier)
sleep 55
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 17*modifier)
sleep 55
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 25*modifier)
sleep 55
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 25*modifier)
sleep 55
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 4*modifier, "UInt", 30*modifier)
sleep 55
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 4*modifier, "UInt", 30*modifier)
sleep 55
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 4*modifier, "UInt", 35*modifier)
sleep 55
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 4*modifier, "UInt", 35*modifier)
sleep 55
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 4*modifier, "UInt", 35*modifier)
sleep 55
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 4*modifier, "UInt", 35*modifier)
sleep 55


if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
sleep 1000
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
}
}


else if skspubg
{
loop
{
DllCall("mouse_event", uint, 2, int, 0, int, 0, uint, 0, int, 0)
sleep 10
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 50*modifier)
sleep 110



if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
sleep 900
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
}
}




else if m16a4
{
loop
{
DllCall("mouse_event", uint, 2, int, 0, int, 0, uint, 0, int, 0)
sleep 10
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 30*modifier)
sleep 75
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 25*modifier)
sleep 75
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 27*modifier)
sleep 75


if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
sleep 75
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
}
}
}


}

Tek yapmanız gereken ise bir not defteri açarak kodu içine eklemeniz ve daha sonra adınısizkoyun.ahk şeklinde kaydetmek olacaktır.

Peki hangi tuşları kullanarak etkinleştireceksiniz ?

UMP:="F1"
UZI:="F2"
AKM:="F3"
M416:="F4"
Scar:="F5"
M16a4:="F6"
Groza:="F7"
M249:="home"
Vector:="F9"
SKS/MINI-14/M14:="F10"
Tommygun:="F11"
Glock:="ins"
Turn off:="capslock"
Terminate:="Del"​
nasıl kullanacağız ?
Post automatically merged:

Pubg lite için miydi bu ?
 
Uzman Üye
Katılım
13 Ocak 2017
Mesajlar
232
Tepki puanı
15
Ödüller
7
Yaş
24
9 HİZMET YILI
Teşekkürler Ellerine Sağlık. Ama Direk Siteye Ekleseniz Daha İyi Olur
 
Banlı Üye
Katılım
7 Nis 2020
Mesajlar
4
Tepki puanı
0
Yaş
28
6 HİZMET YILI
Arkadaşlar kullanımı çok basit.
Bağlantıları görmek için lütfen Giriş Yap
buraya girip ahk indiriyorsunuz ardından kodları kopyalayıp bir not defterine yapıştırıyorsunuz sonrasında farklı kaydet diyerek alttan adını pubgrecoil.ahk yapıp tüm dosyalar seçeneğini seçip kaydediyorsunuz ahk dosyası olarak kaydedicektir. Daha sonra oyuna girip ahk dosyasını exe açar gibi açarak kullanmaya başlyablirsiniz
 
Süper Üye
Katılım
8 Nis 2020
Mesajlar
618
Çözümler
1
Tepki puanı
47
Ödüller
6
6 HİZMET YILI
thanks for your effort
 
Üye
Katılım
9 Nis 2019
Mesajlar
7
Tepki puanı
0
Yaş
45
7 HİZMET YILI
merhabalar bir arkadaş videolu anlatım suna bilirmi telekkürler
 
Durum
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Üst