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PlayerUnknown's Battlegrounds (PUBG) was created mostly on the Unreal Engine, a gaming engine created by Epic Games. Unreal Engine's game logic and engine code are mostly written in C++. As a result, a sizable percentage of the PUBG software is most likely developed in C++.
However, game development also includes the use of scripting and other languages for a variety of purposes such as gameplay scripting, AI behavior, and user interface creation. Unreal Engine supports Blueprints, a visual scripting language that is frequently used in combination with C++ for these reasons.
While C++ is the primary language for PUBG's core development, additional scripting languages may be utilized for specialized game-related features.
The PUBG video game is created by Epic Games using the Unreal Engine 4 game engine platform. This platform provides audiences with realistic graphics because of its C++ coding and extensive toolkit.
Java is the programming language used to develop pubg mobile. There is some coding in php language as well. As it is android based so java is side source language. Where as PUBG PC is developed by epic games and they have used C++ ( by unreal engine).
PUBG (PlayerUnknown's Battlegrounds) is primarily developed using the Unreal Engine, and the codebase is primarily written in C++. Unreal Engine provides a robust framework for game development and is widely used in the gaming industry for its performance and flexibility. Additionally, certain aspects of the game, such as server-side logic and backend infrastructure, may involve the use of other languages like Python, C#, or Java.