Roblox Script BOXING BETA: Sub-Par "Autododge"

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thanks, but any tutorial?
 
my faith is as much as god believes in m
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dodge atmıyor bu sıkıntıyı yaşayan başkası varmı
 
Onaylı Üye
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Game :
Bağlantıları görmek için lütfen Giriş Yap


!!! IT DRAINS STAMINA QUICKLY !!!

The Script (AUTO DODGES WHILE HOLDING X):

Kod:
repeat wait() until game.Players.LocalPlayer ~= nil
repeat wait() until game.ReplicatedStorage:FindFirstChild("ClientTemplates")
repeat wait() until game:IsLoaded()

local Dodging = false
local UserInputService = game:GetService("UserInputService")
local HostileAnimations = {}
local HostileNames = {"Jab","Hook","Uppercut","Ultimate","Left","Right"}
for i,v in pairs(game.ReplicatedStorage.ClientTemplates:GetDescendants()) do
   if v:IsA("Animation") and not table.find(HostileAnimations, v.AnimationId) then
       for x = 1,#HostileNames do
           if string.find(v.Name, HostileNames[x]) then
               table.insert(HostileAnimations, v.AnimationId)
           end
       end
   end
end

UserInputService.InputBegan:Connect(function(inputobject, stuffhappening)
   if tostring(UserInputService:GetFocusedTextBox()) == "ChatBar" then
       return
   end
   if inputobject.KeyCode == Enum.KeyCode.X then
       Dodging = true
   end
end)

UserInputService.InputEnded:Connect(function(inputobject, stuffhappening)
   if tostring(UserInputService:GetFocusedTextBox()) == "ChatBar" then
       return
   end
   if inputobject.KeyCode == Enum.KeyCode.X then
       Dodging = false
   end
end)


for i,v in pairs(game.Players:GetPlayers()) do
   if v.Character ~= nil and v ~= game.Players.LocalPlayer then
       if v.Character:FindFirstChild("Humanoid") then
           v.Character.Humanoid.AnimationPlayed:Connect(function(track)
               if table.find(HostileAnimations, track.Animation.AnimationId) and v.Character:FindFirstChild("HumanoidRootPart") then
                   if Dodging and game.Players.LocalPlayer:DistanceFromCharacter(v.Character.HumanoidRootPart.Position) < 40 and v.Character.Parent.Parent == game.Players.LocalPlayer.Character.Parent.Parent then
                       wait(0.1)
                       game:GetService("ReplicatedStorage").RemoteEvents.PlayerDodgeRemote:FireServer(true)
                   end
               end
           end)
       end
   end
   if v ~= game.Players.LocalPlayer then
       v.CharacterAdded:Connect(function(char)
           repeat wait() until char:FindFirstChild("Humanoid")
           if char:FindFirstChild("Humanoid") then
               char.Humanoid.AnimationPlayed:Connect(function(track)
                   if table.find(HostileAnimations, track.Animation.AnimationId) and char:FindFirstChild("HumanoidRootPart") then
                       if Dodging and game.Players.LocalPlayer:DistanceFromCharacter(char.HumanoidRootPart.Position) < 40 and char.Parent.Parent == game.Players.LocalPlayer.Character.Parent.Parent then
                           wait(0.1)
                           game:GetService("ReplicatedStorage").RemoteEvents.PlayerDodgeRemote:FireServer(true)
                       end
                   end
               end)
           end
       end)
   end
end
this script was INSANE! BRUH
 
A Person Who Tries To Give Reasonable Answers
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thank you man!
 
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nice do you have script for other games as well ? :panhype:
 
Onaylı Üye
Katılım
4 Ağu 2021
Mesajlar
50
Tepki puanı
0
Ödüller
3
Yaş
45
4 HİZMET YILI
Game :
Bağlantıları görmek için lütfen Giriş Yap


!!! IT DRAINS STAMINA QUICKLY !!!

The Script (AUTO DODGES WHILE HOLDING X):

Kod:
repeat wait() until game.Players.LocalPlayer ~= nil
repeat wait() until game.ReplicatedStorage:FindFirstChild("ClientTemplates")
repeat wait() until game:IsLoaded()

local Dodging = false
local UserInputService = game:GetService("UserInputService")
local HostileAnimations = {}
local HostileNames = {"Jab","Hook","Uppercut","Ultimate","Left","Right"}
for i,v in pairs(game.ReplicatedStorage.ClientTemplates:GetDescendants()) do
   if v:IsA("Animation") and not table.find(HostileAnimations, v.AnimationId) then
       for x = 1,#HostileNames do
           if string.find(v.Name, HostileNames[x]) then
               table.insert(HostileAnimations, v.AnimationId)
           end
       end
   end
end

UserInputService.InputBegan:Connect(function(inputobject, stuffhappening)
   if tostring(UserInputService:GetFocusedTextBox()) == "ChatBar" then
       return
   end
   if inputobject.KeyCode == Enum.KeyCode.X then
       Dodging = true
   end
end)

UserInputService.InputEnded:Connect(function(inputobject, stuffhappening)
   if tostring(UserInputService:GetFocusedTextBox()) == "ChatBar" then
       return
   end
   if inputobject.KeyCode == Enum.KeyCode.X then
       Dodging = false
   end
end)


for i,v in pairs(game.Players:GetPlayers()) do
   if v.Character ~= nil and v ~= game.Players.LocalPlayer then
       if v.Character:FindFirstChild("Humanoid") then
           v.Character.Humanoid.AnimationPlayed:Connect(function(track)
               if table.find(HostileAnimations, track.Animation.AnimationId) and v.Character:FindFirstChild("HumanoidRootPart") then
                   if Dodging and game.Players.LocalPlayer:DistanceFromCharacter(v.Character.HumanoidRootPart.Position) < 40 and v.Character.Parent.Parent == game.Players.LocalPlayer.Character.Parent.Parent then
                       wait(0.1)
                       game:GetService("ReplicatedStorage").RemoteEvents.PlayerDodgeRemote:FireServer(true)
                   end
               end
           end)
       end
   end
   if v ~= game.Players.LocalPlayer then
       v.CharacterAdded:Connect(function(char)
           repeat wait() until char:FindFirstChild("Humanoid")
           if char:FindFirstChild("Humanoid") then
               char.Humanoid.AnimationPlayed:Connect(function(track)
                   if table.find(HostileAnimations, track.Animation.AnimationId) and char:FindFirstChild("HumanoidRootPart") then
                       if Dodging and game.Players.LocalPlayer:DistanceFromCharacter(char.HumanoidRootPart.Position) < 40 and char.Parent.Parent == game.Players.LocalPlayer.Character.Parent.Parent then
                           wait(0.1)
                           game:GetService("ReplicatedStorage").RemoteEvents.PlayerDodgeRemote:FireServer(true)
                       end
                   end
               end)
           end
       end)
   end
end
it will help a lot
 
Onaylı Üye
Katılım
4 Ağu 2021
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I really liked this script
Post automatically merged:

I've used it a few times but I liked it
 
Üye
Katılım
14 Ocak 2017
Mesajlar
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0
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9 HİZMET YILI
Game :
Bağlantıları görmek için lütfen Giriş Yap


!!! IT DRAINS STAMINA QUICKLY !!!

The Script (AUTO DODGES WHILE HOLDING X):

Kod:
repeat wait() until game.Players.LocalPlayer ~= nil
repeat wait() until game.ReplicatedStorage:FindFirstChild("ClientTemplates")
repeat wait() until game:IsLoaded()

local Dodging = false
local UserInputService = game:GetService("UserInputService")
local HostileAnimations = {}
local HostileNames = {"Jab","Hook","Uppercut","Ultimate","Left","Right"}
for i,v in pairs(game.ReplicatedStorage.ClientTemplates:GetDescendants()) do
   if v:IsA("Animation") and not table.find(HostileAnimations, v.AnimationId) then
       for x = 1,#HostileNames do
           if string.find(v.Name, HostileNames[x]) then
               table.insert(HostileAnimations, v.AnimationId)
           end
       end
   end
end

UserInputService.InputBegan:Connect(function(inputobject, stuffhappening)
   if tostring(UserInputService:GetFocusedTextBox()) == "ChatBar" then
       return
   end
   if inputobject.KeyCode == Enum.KeyCode.X then
       Dodging = true
   end
end)

UserInputService.InputEnded:Connect(function(inputobject, stuffhappening)
   if tostring(UserInputService:GetFocusedTextBox()) == "ChatBar" then
       return
   end
   if inputobject.KeyCode == Enum.KeyCode.X then
       Dodging = false
   end
end)


for i,v in pairs(game.Players:GetPlayers()) do
   if v.Character ~= nil and v ~= game.Players.LocalPlayer then
       if v.Character:FindFirstChild("Humanoid") then
           v.Character.Humanoid.AnimationPlayed:Connect(function(track)
               if table.find(HostileAnimations, track.Animation.AnimationId) and v.Character:FindFirstChild("HumanoidRootPart") then
                   if Dodging and game.Players.LocalPlayer:DistanceFromCharacter(v.Character.HumanoidRootPart.Position) < 40 and v.Character.Parent.Parent == game.Players.LocalPlayer.Character.Parent.Parent then
                       wait(0.1)
                       game:GetService("ReplicatedStorage").RemoteEvents.PlayerDodgeRemote:FireServer(true)
                   end
               end
           end)
       end
   end
   if v ~= game.Players.LocalPlayer then
       v.CharacterAdded:Connect(function(char)
           repeat wait() until char:FindFirstChild("Humanoid")
           if char:FindFirstChild("Humanoid") then
               char.Humanoid.AnimationPlayed:Connect(function(track)
                   if table.find(HostileAnimations, track.Animation.AnimationId) and char:FindFirstChild("HumanoidRootPart") then
                       if Dodging and game.Players.LocalPlayer:DistanceFromCharacter(char.HumanoidRootPart.Position) < 40 and char.Parent.Parent == game.Players.LocalPlayer.Character.Parent.Parent then
                           wait(0.1)
                           game:GetService("ReplicatedStorage").RemoteEvents.PlayerDodgeRemote:FireServer(true)
                       end
                   end
               end)
           end
       end)
   end
end
güzel teşekkürler
 
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