Onaylı Üye
çalıştırabilirsem iyi deneyeceğim
Very well done script
Shatterline Aimbot Cheat
Tested Systems:
Windows 10 All Versions [WORKING]
Windows 11 All Versions [WORKING]
How To Use?
1- Download Visual Studio
2- Create new project with console app (netframework)
3- Paste the code you downloaded above into the project
4- Run code.
C#:using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Drawing; using System.Drawing.Imaging; using System.Linq; using System.Numerics; using System.Runtime.InteropServices; using System.Text; using System.Threading.Tasks; namespace ShatterlineColorAimbot { class Program { //SIZE const int xSize = 1920; const int ySize = 1080; //FOV in pixels, smaller fov will result in faster update time const int maxX = 30; const int maxY = 30; // GAME const float speed = 1.6f; const int msBetweenShots = 200; const int closeSize = 20; const bool canShoot = true; // COLOR const int color = 0xb41515; //0xb41515 = Red; 0xaf2eaf = purple const int colorVariation = 20; const double size = 60; // DONT CHANGE const int maxCount = 5; static void Main(string[] args) { Update(); } static void Update() { System.DateTime lastshot = System.DateTime.Now; while (true) { Task.Delay(1); // ANTI CRASH var l = PixelSearch(new Rectangle((xSize - maxX) / 2, (ySize - maxY) / 2, maxX, maxY), Color.FromArgb(color), colorVariation); if (l.Length > 0) { // IF NOT ERROR var q = l.OrderBy(t => t.Y).ToArray(); List<Vector2> forbidden = new List<Vector2>(); for (int i = 0; i < q.Length; i++) { Vector2 current = new Vector2(q[i].X, q[i].Y); if (forbidden.Where(t => (t - current).Length() < size || Math.Abs(t.X - current.X) < size).Count() < 1) { // TO NOT PLACE POINTS AT THE BODY forbidden.Add(current); if (forbidden.Count > maxCount) { break; } } } // DRAW /*foreach (var c in forbidden) { DrawRec((int)c.X, (int)c.Y - 20, 5, 5); }*/ // SHOOTING bool pressDown = false; var closes = forbidden.Select(t => (t - new Vector2(xSize / 2, ySize / 2))).OrderBy(t => t.Length()).ElementAt(0) + new Vector2(1, 1); if (closes.Length() < closeSize) { if (canShoot) { if (System.DateTime.Now.Subtract(lastshot).TotalMilliseconds > msBetweenShots) { lastshot = System.DateTime.Now; pressDown = true; } } } Move((int)(closes.X * speed), (int)(closes.Y * speed), pressDown); } } } [DllImport("user32.dll")] static extern void mouse_event(int dwFlags, int dx, int dy, uint dwData, UIntPtr dwExtraInfo); public static void Move(int xDelta, int yDelta, bool pressDown = false) { mouse_event(pressDown ? (MOUSEEVENTF_LEFTDOWN | MOUSEEVENTF_LEFTUP) : 0x0001, xDelta, yDelta, 0, UIntPtr.Zero); } private const int MOUSEEVENTF_LEFTDOWN = 0x02; private const int MOUSEEVENTF_LEFTUP = 0x04; private const int MOUSEEVENTF_RIGHTDOWN = 0x08; private const int MOUSEEVENTF_RIGHTUP = 0x10; public static Point[] PixelSearch(Rectangle rect, Color Pixel_Color, int Shade_Variation) // REZ is for debugging { ArrayList points = new ArrayList(); Bitmap RegionIn_Bitmap = new Bitmap(rect.Width, rect.Height, PixelFormat.Format24bppRgb); using (Graphics GFX = Graphics.FromImage(RegionIn_Bitmap)) { GFX.CopyFromScreen(rect.X, rect.Y, 0, 0, rect.Size, CopyPixelOperation.SourceCopy); } BitmapData RegionIn_BitmapData = RegionIn_Bitmap.LockBits(new Rectangle(0, 0, RegionIn_Bitmap.Width, RegionIn_Bitmap.Height), ImageLockMode.ReadWrite, PixelFormat.Format24bppRgb); int[] Formatted_Color = new int[3] { Pixel_Color.B, Pixel_Color.G, Pixel_Color.R }; //bgr unsafe { for (int y = 0; y < RegionIn_BitmapData.Height; y++) { byte* row = (byte*)RegionIn_BitmapData.Scan0 + (y * RegionIn_BitmapData.Stride); for (int x = 0; x < RegionIn_BitmapData.Width; x++) { if (row[x * 3] >= (Formatted_Color[0] - Shade_Variation) & row[x * 3] <= (Formatted_Color[0] + Shade_Variation)) //blue if (row[(x * 3) + 1] >= (Formatted_Color[1] - Shade_Variation) & row[(x * 3) + 1] <= (Formatted_Color[1] + Shade_Variation)) //green if (row[(x * 3) + 2] >= (Formatted_Color[2] - Shade_Variation) & row[(x * 3) + 2] <= (Formatted_Color[2] + Shade_Variation)) //red points.Add(new Point(x + rect.X, y + rect.Y)); } } } RegionIn_Bitmap.Dispose(); return (Point[])points.ToArray(typeof(Point)); } } }
çalışmıyor kiçok iyi ya eğleniyorum oyunarken eline sağlık
build ederek exe haline getirmen gerekiyor. kodu exe haline getirmeden önce ekran boyutunu ayarlamayı unutma 1920*1080 orijinali.Çok fazla kasmasının sebebi nedir hocam?
not sure, but these days most all games have hwid ban systemnever play that game before, does it have hwid ban?
eai, mano, tu é br, né? soube instalar isso ai? se souber me manda mensagem privada aqui me ensinando, nao sei nem pra onde que vai...Boaa seu puto!!
Pelo que vi no código, é um color aimbot? Como pessoal costuma fazer external no valorant?
yeah its really coolIt's beautiful, when you say good health