the best solution for the bug is to disable the evade for the AOE "Area Of Damage" spells.
for ex: Lux E:-
if lux is closer to you and she throws the e a little bit behind you your champion will dodge moving toward Lux.
same idea for every AOE.
but at the same time, you can't disable something like Malphite R.
so u need to balance it as far as you can.
for ex: Lux E:-
if lux is closer to you and she throws the e a little bit behind you your champion will dodge moving toward Lux.
same idea for every AOE.
but at the same time, you can't disable something like Malphite R.
so u need to balance it as far as you can.