PUBGM 1.9 CE script

Durum
Üzgünüz bu konu cevaplar için kapatılmıştır...
whatever
Süper Üye
Katılım
4 Şub 2019
Mesajlar
601
Çözümler
2
Tepki puanı
60
Ödüller
5
7 HİZMET YILI
thanks for the great share
 
𝕄𝕒𝕤𝕥𝕖𝕣 𝕠𝕗 𝕎𝕒𝕥𝕔𝕙
Ultra Üye
Katılım
20 May 2020
Mesajlar
1,954
Tepki puanı
261
Ödüller
9
6 HİZMET YILI
thanks bro i will try it
 
The One Farmer
Süper Üye
Katılım
20 Mar 2020
Mesajlar
1,134
Çözümler
18
Tepki puanı
175
Ödüller
6
Sosyal
6 HİZMET YILI
How to use
1. Create a new text document and rename it whatever you want
2. Past the code inside the document [given below]
3. Rename the document .txt to .ct
Like this New Text Document.txt New Text Document.ct

If you are using global I prefer not to use CE script
I am playing in the Taiwan version no ban

use at your own risk​

Lua:
<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="38">
  <CheatEntries/>
  <UserdefinedSymbols/>
  <LuaScript>
 
--Author 0xPrince
------PUBGM V1.9------
 
--/\/\/\/\/\--Features--/\/\/\/\/\--
--IPADVIEW--
--INSTANT HIT --
--NO-RECOIL--
--SMALL CROSSHAIR--
--NO HEADSHOT--
--NIGHT MODE--
--LUFFY HAND--
--NO GRASS--
--NO TREE--
--BLACK BODY--
--BLACK SKY--
--X-EFFECT--
--/\/\/\/\/\--Features--/\/\/\/\/\--
 
 
dbk_initialize()
dbk_useKernelmodeOpenProcess()
dbk_useKernelmodeProcessMemoryAccess()
if getOpenedProcessID() then openProcess(getOpenedProcessID()) end
dbk_writesIgnoreWriteProtection(true)
 
local isEmuVbox = false
local startRange = 0
local endRange = 0x7ffffffff
-----------/\/\/\/\/\/\/\/\/\/-----------
-----------------Helper------------------
-----------/\/\/\/\/\/\/\/\/\/-----------
--Shared By 0xPrince
function UpdateStatus(Upstatus,bLog,bSpeak)
StatusText.Caption = "Status: "..Upstatus
if (bSpeak==true) then
speak(Upstatus)
end
 
if (bLog == true) then
print("Log: "..Upstatus)
end
end
--------------------------------------------
 
function ClearOutput()
GetLuaEngine().MenuItem5.doClick()
end
 
--------------------------------------------
function StrToByte(strbytes)
local retbyte = {}
    for hex in string.gmatch(strbytes, "%S+") do
      local size = #retbyte + 1
      retbyte[size] = tonumber(hex, 16)
      end
return retbyte
end
--------------------------------------------
function AOBScanAA(script, symbol)
  local success,disableInfo = autoAssemble(script)
  if not success then return nil, disableInfo end
  local addr = getAddress(symbol)
  autoAssemble(script, disableInfo)
  return addr
end
 
function AOBScanRegion(start, stop,bytestr)
  local script = ([[
  [ENABLE]
  aobscanregion(luaAOBScanRegionSymbol,%X,%X,%s)
  registersymbol(luaAOBScanRegionSymbol)
  [DISABLE]
  unregistersymbol(luaAOBScanRegionSymbol)
  ]]):format(getAddress(start), getAddress(stop), bytestr)
  return AOBScanAA(script, 'luaAOBScanRegionSymbol')
end
 
function RepAob(search, replace)
local aob = AOBScan(search)
if aob then
  for i=0,aob.Count-1 do
    autoAssemble(aob..':\ndb '..replace)
  end
  aob.Destroy()
  return true
else
  return false
end
end
--------------------------------------------
 
function VerifyBaseAdr(baseaddr)
if(readInteger(baseaddr)==1179403647) then
return true
else
return false
end
 
end
function FindLibBase(sRange,eRange,HeaderPattern)
baseaddr = AOBScanRegion(sRange,eRange,HeaderPattern)
if(baseaddr==0) then
messageDialog("Error:1 :Lib Base Address not found!", mtError, mbOK)
os.exit()
closeCE()
return 0
else
return baseaddr
end
end
 
function GetLibBaseAddr(SPointer,sRange,eRange,HeaderPattern)
if(isEmuVbox ==true)then
return 0
end
 
local baseaddr = readInteger(SPointer)
if(baseaddr==0) then
return FindLibBase(sRange,eRange,HeaderPattern)
end
 
if(VerifyBaseAdr(baseaddr)==true) then
return baseaddr;
else
return FindLibBase(sRange,eRange,HeaderPattern)
end
return 0
end
 
--------------------------------------------
 
local Uebaseaddr=0
function MemoryManager(Offset,FeatureName,OrgBytes, RepBytes,bEnable)
if(Uebaseaddr==0)then
Uebaseaddr= GetLibBaseAddr(0xE0C36E8,startRange,endRange,"7F 45 4C 46 01 01 01 00 00 00 00 00 00 00 00 00 03 00 28 00 01 00 00 00 00 00 00 00 34 00 00 00 24 66 67")
end
if(Uebaseaddr==0)then
UpdateStatus("Base Address Zero "..FeatureName)
return
end
if bEnable == true then
UpdateStatus("Activating "..FeatureName)
if(isEmuVbox == true) then
 
if(RepAob(OrgBytes,RepBytes) ==false) then
UpdateStatus(FeatureName.." Pattern Not Found")
return
end
else
writeBytes(Uebaseaddr+Offset, StrToByte(RepBytes))
end
UpdateStatus(FeatureName .." Activated")
else
UpdateStatus("Deactivating "..FeatureName)
if(isEmuVbox == true) then
stat = RepAob(RepBytes,OrgBytes)
else
writeBytes(Uebaseaddr+Offset, StrToByte(OrgBytes))
end
UpdateStatus(FeatureName .." Deactivated")
 
end
end
 
 
function StartProcess(sender)
local ProcName = getRef(sender.Tag).EmuProcName
isEmuVbox = getRef(sender.Tag).Vbox
startRange =getRef(sender.Tag).StartRange
endRange =getRef(sender.Tag).EndRange
local p = io.popen('tasklist /fi "IMAGENAME eq '..ProcName..'.exe" /fi "MEMUSAGE gt 200000" /nh', 'r');
local procInfo = p:read('*a');
p:close();
local pid = procInfo:match('%d+');
pid = tonumber(pid);
if(pid == nil)then
messageDialog("Game Must Be Running!!", mtError, mbOK)
else
openProcess(pid)
EmuSelection.hide()
ShowMainForm()
EmuSelection.close()
 
end
end
-----------/\/\/\/\/\/\/\/\/\/-----------
-----------------Helper------------------
-----------/\/\/\/\/\/\/\/\/\/-----------
 
 
-----------/\/\/\/\/\/\/\/\/\/-----------
--------------Main Function--------------
-----------/\/\/\/\/\/\/\/\/\/-----------
function ecnirp(sender)
ClearOutput()
local BEnable = getRef(sender.Tag).Param
--Shared By 0xPrince
 
-----IPad View--------
if checkbox_getState(IpadChk)== 1 then
MemoryManager(0x3CB57A4,"IPad View",'00 00 B4 43 5C 5C 93 03 80 FA 75 03 30 48','00 00 82 43 5C 5C 93 03 80 FA 75 03 30 48',BEnable)
end
 
-----No Recoil--------
if checkbox_getState(NoRecChk)== 1 then
MemoryManager(0x13DFC8C,"No Recoil",'50 0A 84 ED 2C 00 96 E5 00 00 50 E3 31','00 00 00 00 2C 00 96 E5 00 00 50 E3 31',BEnable)
end
 
-----NIGHT MODE--------
if checkbox_getState(NgtModChk)== 1 then
MemoryManager(0x32E4BF8,"Night Mode",'42 2A B1 EE 58 0A 8D ED 59 1A 8D ED 5A','00 00 00 00 58 0A 8D ED 59 1A 8D ED 5A',BEnable)
end
 
-----X HIT--------
if checkbox_getState(XhitChk)== 1 then
MemoryManager(0x1BD4B90,"X hit",'05 0A 28 EE 18 70 8D E5 14 50 8D E5 10 50 8D E5','00 00 00 00 18 70 8D E5 14 50 8D E5 10 50 8D E5',BEnable)
end
 
-----NO TREE--------
if checkbox_getState(NoTreeChk)== 1 then
MemoryManager(0x3DBB59C,"No Tree",'10 FA F1 EE 26 00 00 DA C6 0A B1 EE 0D 1A 96 ED','00 00 00 00 26 00 00 DA C6 0A B1 EE 0D 1A 96 ED',BEnable)
end
 
-----Luffy Hand--------
if checkbox_getState(LfyHndChk)== 1 then
MemoryManager(0x28EEDEC,"Luffy Hand",'A9 99 F4 F3 F6 0D 40 F3 AB 89 F4 F3 E5','00 00 00 00 F6 0D 40 F3 AB 89 F4 F3 E5',BEnable)
end
-----Instant Hit--------
if checkbox_getState(SMLCrosChk)== 1 then
MemoryManager(0x3D4E064,"Instant Hit",'4E 8A 38 EE E0 00 DD E5 01 00 10 E3 23 00 00','00 00 00 00 E0 00 DD E5 01 00 10 E3 23 00 00',BEnable)
end
 
-----No Headshot--------
if checkbox_getState(NoHsChk)== 1 then
MemoryManager(0x40F2810,"No Headshot",'CD CC CC 3D 00 00 00 00 D8 F2 7E 03 CC F2 7E 03 C0 F2 7E 03','00 00 20 42 00 00 00 00 D8 F2 7E 03 CC F2 7E 03 C0 F2 7E 03',BEnable)
end
 
-----NO GRASS--------
if checkbox_getState(NoGrsChk)== 1 then
MemoryManager(0x28C5E28,"No Grass",'00 00 53 E3 2E 00 00 0A 3A 1A DF ED 5F 46 C3','00 00 00 00 2E 00 00 0A 3A 1A DF ED 5F 46 C3',BEnable)
end
 
-----BLACK SKY--------
if checkbox_getState(BlkSkyChk)== 1 then
MemoryManager(0x3F7857C,"Black Sky",'5A 00 00 EA 00 00 00 00 00 F0 20 E3 00 F0 20 E3 00 F0 20 E3','5A 00 00 EA AD C5 27 B7 00 F0 20 E3 00 F0 20 E3 00 F0 20 E3',BEnable)
end
 
-----BLACK BODY--------
if checkbox_getState(BlkBdyChk)== 1 then
MemoryManager(0x3171358,"Black Body",'17 B7 D1 38 00 00 00 00 D0 4C 2D E9 10 B0 8D E2','00 00 E0 40 00 00 00 00 D0 4C 2D E9 10 B0 8D E2',BEnable)
end
 
-----Small Crosshair--------
if checkbox_getState(SMLCrosChk)== 1 then
MemoryManager(0x1E49E4C,"Small Crosshair",'00 0A 90 1D 10 0A 10 EE 1E FF 2F E1 70 1B 90 E5 00 00 A0 E3','01 00 00 00 10 0A 10 EE 1E FF 2F E1 70 1B 90 E5 00 00 A0 E3',BEnable)
end
 
 
 
return true
end
-----------/\/\/\/\/\/\/\/\/\/-----------
--------------Main Function--------------
-----------/\/\/\/\/\/\/\/\/\/-----------
 
 
--------------/\/\/\/\/\/\/\/\/\/-------------
---------Emulator Selection Controls----------
--------------/\/\/\/\/\/\/\/\/\/-------------
 
EmuSelection = createForm(true)
EmuSelection.Caption = 'PUBGM HACK SCRIPT 1.9'
EmuSelection.Width = 360
EmuSelection.Height = 200
 
GameloopSel = createButton(EmuSelection)
GameloopParamData={}
GameloopParamData.EmuProcName = "aow_exe"
GameloopParamData.Vbox = false
GameloopParamData.StartRange = 0x26000000
GameloopParamData.EndRange = 0x60000000
GameloopSel.Tag=createRef(GameloopParamData)
GameloopSel.Left = 12
GameloopSel.Top = 17
GameloopSel.Width = 331
GameloopSel.Height = 33
GameloopSel.onClick = StartProcess
GameloopSel.Caption = 'Gameloop'
 
 
SmartGaGaSel = createButton(EmuSelection)
SmartGaGaParamData={}
SmartGaGaParamData.EmuProcName = "AndroidProcess"
SmartGaGaParamData.Vbox = false
SmartGaGaParamData.StartRange = 0x70000000
SmartGaGaParamData.EndRange = 0x90000000
SmartGaGaSel.Tag=createRef(SmartGaGaParamData)
SmartGaGaSel.Left = 12
SmartGaGaSel.Top = 61
SmartGaGaSel.Width = 331
SmartGaGaSel.Height = 33
SmartGaGaSel.onClick = StartProcess
SmartGaGaSel.Caption = 'SmartGaGa'
 
 
LdPlayerSel = createButton(EmuSelection)
LdPlayerParamData={}
LdPlayerParamData.EmuProcName = "LdVBoxHeadless"
LdPlayerParamData.Vbox = true
LdPlayerParamData.StartRange = 0x0
LdPlayerParamData.EndRange = 0x7ffffffff
LdPlayerSel.Tag=createRef(LdPlayerParamData)
LdPlayerSel .Left = 12
LdPlayerSel .Top = 105
LdPlayerSel .Width = 331
LdPlayerSel .Height = 33
LdPlayerSel .onClick = StartProcess
LdPlayerSel .Caption = 'Ld Player'
 
MemuSel = createButton(EmuSelection)
MemuParamData={}
MemuParamData.EmuProcName = "MEmuHeadless"
MemuParamData.Vbox = true
MemuParamData.StartRange = 0x0
MemuParamData.EndRange = 0x7ffffffff
MemuSel.Tag=createRef(LdPlayerParamData)
MemuSel .Left = 12
MemuSel .Top = 149
MemuSel .Width = 331
MemuSel .Height = 33
MemuSel .onClick = StartProcess
MemuSel .Caption = 'Memu'
 
--------------/\/\/\/\/\/\/\/\/\/-------------
---------Emulator Selection Controls----------
--------------/\/\/\/\/\/\/\/\/\/-------------
 
 
--------------/\/\/\/\/\/\/\/\/\/-------------
--------------Main Form Controls--------------
--------------/\/\/\/\/\/\/\/\/\/-------------
--MAINFORM
function ShowMainForm()
 
MainForm = createForm(true)
MainForm.Caption = ''
MainForm.Width = 427
MainForm.Height = 245
MainForm.Color = 0x242422
 
MainTitle = createLabel(MainForm)
MainTitle.Caption = 'PUBGM HACK SCRIPT 1.9'
MainTitle.Left = 75
MainTitle.Top = 10
MainTitle.Font.Color = 0xffFF
MainTitle.Font.Size = 17
 
--IPADVIEW CHECKBOX
IpadChk = createCheckBox( MainForm );
IpadChk.Left = 40
IpadChk.Top = 60
IpadChk.Focused = false
IpadChk.focus  = false
Ipadlb = createLabel(MainForm)
Ipadlb.Caption = 'IPad View'
Ipadlb.Left = IpadChk.Left+19
Ipadlb.Top = IpadChk.Top+2
Ipadlb.Font.Color = 0xffffff
 
--NO-RECOIL CHECKBOX
NoRecChk = createCheckBox( MainForm );
NoRecChk.Caption = ''
NoRecChk.Left = IpadChk.Left+75
NoRecChk.Top = IpadChk.Top
NoReclb = createLabel(MainForm)
NoReclb.Caption = 'No Recoil'
NoReclb.Left = NoRecChk.Left+19
NoReclb.Top = IpadChk.Top+2
NoReclb.Font.Color = 0xffffff
 
--NIGHT MODE CHECKBOX
NgtModChk = createCheckBox( MainForm );
NgtModChk.Caption = ''
NgtModChk.Left = NoRecChk.Left+90
NgtModChk.Top = IpadChk.Top
NgtModlb = createLabel(MainForm)
NgtModlb.Caption = 'Night Mode'
NgtModlb.Left = NgtModChk.Left+19
NgtModlb.Top = IpadChk.Top+2
NgtModlb.Font.Color = 0xffffff
 
--X HIT CHECKBOX
XhitChk = createCheckBox( MainForm );
XhitChk.Caption = ''
XhitChk.Left = NgtModChk.Left+90
XhitChk.Top = NgtModChk.Top
Xhitlb = createLabel(MainForm)
Xhitlb.Caption = 'X Hit'
Xhitlb.Left = XhitChk.Left+19
Xhitlb.Top = XhitChk.Top+2
Xhitlb.Font.Color = 0xffffff
 
--Next Line
--NO TREE CHECKBOX
NoTreeChk = createCheckBox( MainForm );
NoTreeChk.Caption = ''
NoTreeChk.Color = 0xfff
NoTreeChk.Left = 40
NoTreeChk.Top = IpadChk.Top+20
NoTreelb = createLabel(MainForm)
NoTreelb.Caption = 'No Tree'
NoTreelb.Left = NoTreeChk.Left+19
NoTreelb.Top = NoTreeChk.Top+2
NoTreelb.Font.Color = 0xffffff
 
--LUFFY HAND CHECKBOX
LfyHndChk = createCheckBox( MainForm );
LfyHndChk.Caption = ''
LfyHndChk.Color = 0xfff
LfyHndChk.Left =NoTreeChk.Left +75
LfyHndChk.Top = NoTreeChk.Top
LfyHndlb = createLabel(MainForm)
LfyHndlb.Caption = 'Luffy Hand'
LfyHndlb.Left = LfyHndChk.Left+19
LfyHndlb.Top = LfyHndChk.Top+2
LfyHndlb.Font.Color = 0xffffff
 
--INSTANT HT CHECKBOX
InshtChk = createCheckBox( MainForm );
InshtChk.Caption = ''
InshtChk.Color = 0xfff
InshtChk.Left =LfyHndChk.Left +90
InshtChk.Top = LfyHndChk.Top
Inshtlb = createLabel(MainForm)
Inshtlb.Caption = 'Instant Hit'
Inshtlb.Left = InshtChk.Left+19
Inshtlb.Top = InshtChk.Top+2
Inshtlb.Font.Color = 0xffffff
 
--NO HEADSHOT CHECKBOX
NoHsChk = createCheckBox( MainForm );
NoHsChk.Caption = ''
NoHsChk.Color = 0xfff
NoHsChk.Left =InshtChk.Left +90
NoHsChk.Top = InshtChk.Top
NoHslb = createLabel(MainForm)
NoHslb.Caption = 'No Headshot'
NoHslb.Left = NoHsChk.Left+19
NoHslb.Top = NoHsChk.Top+2
NoHslb.Font.Color = 0xffffff
 
--Next Line
--NO GRASS CHECKBOX
NoGrsChk = createCheckBox( MainForm );
NoGrsChk.Caption = ''
NoGrsChk.Color = 0xfff
NoGrsChk.Left = 40
NoGrsChk.Top = NoTreeChk.Top+20
NoGrslb = createLabel(MainForm)
NoGrslb.Caption = 'No Grass'
NoGrslb.Left = NoGrsChk.Left+19
NoGrslb.Top = NoGrsChk.Top+2
NoGrslb.Font.Color = 0xffffff
 
--BLACK SKY CHECKBOX
BlkSkyChk = createCheckBox( MainForm );
BlkSkyChk.Caption = ''
BlkSkyChk.Color = 0xfff
BlkSkyChk.Left =NoGrsChk.Left +75
BlkSkyChk.Top = NoGrsChk.Top
BlkSkylb = createLabel(MainForm)
BlkSkylb.Caption = 'Black Sky'
BlkSkylb.Left = BlkSkyChk.Left+19
BlkSkylb.Top = BlkSkyChk.Top+2
BlkSkylb.Font.Color = 0xffffff
 
--BLACK BODY CHECKBOX
BlkBdyChk = createCheckBox( MainForm );
BlkBdyChk.Caption = ''
BlkBdyChk.Color = 0xfff
BlkBdyChk.Left =BlkSkyChk.Left +90
BlkBdyChk.Top = BlkSkyChk.Top
BlkBdylb = createLabel(MainForm)
BlkBdylb.Caption = 'Black Body'
BlkBdylb.Left = BlkBdyChk.Left+19
BlkBdylb.Top = BlkBdyChk.Top+2
BlkBdylb.Font.Color = 0xffffff
 
--SMALL CROSSHAIR
SMLCrosChk = createCheckBox( MainForm );
SMLCrosChk.Caption = ''
SMLCrosChk.Color = 0xfff
SMLCrosChk.Left =BlkBdyChk.Left +90
SMLCrosChk.Top = BlkBdyChk.Top
SMLCroslb = createLabel(MainForm)
SMLCroslb.Caption = 'Small Crosshair'
SMLCroslb.Left = SMLCrosChk.Left+19
SMLCroslb.Top = SMLCrosChk.Top+2
SMLCroslb.Font.Color = 0xffffff
 
 
-----Activate Btn-----
activatebtn = createButton(MainForm)
ActBtnParamData={}
ActBtnParamData.Param = true
activatebtn.Tag= createRef(ActBtnParamData)
activatebtn.Font.Color = 0x9b9b9b
activatebtn.Left = 15
activatebtn.Top = 140
activatebtn.Width = 395
activatebtn.Height = 37
activatebtn.onClick = ecnirp
activatebtn.Caption = 'Activate'
 
-----Deactivate Btn-----
Deactivatebtn = createButton(MainForm)
DeactBtnParamData={}
DeactBtnParamData.Param = false
Deactivatebtn.Tag=createRef(DeactBtnParamData)
Deactivatebtn.Left = activatebtn.Left
Deactivatebtn.Top = activatebtn.Top+40
Deactivatebtn.Width = 395
Deactivatebtn.Height = 37
Deactivatebtn.onClick = ecnirp
Deactivatebtn.Caption = 'Deactivate'
Deactivatebtn.Font.Color = 0xfffff
 
StatusText = createLabel(MainForm)
StatusText.Caption = 'Status: Ready'
StatusText.Left = 15
StatusText.Top = 223
StatusText.Font.Color = 0xffFFff
StatusText.Font.Size = 10
 
lbac = createLabel(MainForm)
lbac.Caption = '0xPrince'
lbac.Left = 370
lbac.Top = StatusText.Top
lbac.Font.Color = 0xffF
lbac.Font.Size = 9
end
--------------/\/\/\/\/\/\/\/\/\/-------------
--------------Main Form Controls--------------
--------------/\/\/\/\/\/\/\/\/\/-------------
 
 
</LuaScript>
</CheatTable>


Cradit:
Bağlantıları görmek için lütfen Giriş Yap

copied from unknowncheats
Fire Work:brainfree::burnbear:
 
Onaylı Üye
Katılım
17 Nis 2019
Mesajlar
99
Tepki puanı
6
Ödüller
4
Yaş
25
Sosyal
7 HİZMET YILI
Thank you for sharing. But can you please let us know how to use it?
 
Patrick Bateman
Süper Üye
Katılım
11 Şub 2021
Mesajlar
874
Çözümler
12
Tepki puanı
142
Ödüller
6
Sosyal
5 HİZMET YILI
how to use it bROhter
 
Ne kadar yaşadığımız değil nasıl yaşadığmız önemli
Ultra Üye
Katılım
5 Nis 2021
Mesajlar
1,612
Çözümler
9
Tepki puanı
150
Ödüller
6
Sosyal
5 HİZMET YILI
good luck sir
 
Maximum Power
Süper Üye
Katılım
12 Ağu 2017
Mesajlar
771
Çözümler
6
Tepki puanı
87
Ödüller
8
8 HİZMET YILI
Thanks in advance for this cheats my friend. your welcome.
 
Üye
Katılım
12 Şub 2022
Mesajlar
37
Tepki puanı
11
Ödüller
1
Yaş
26
4 HİZMET YILI
Does no recoil work?
perfectly. just shake in no recoil
Post automatically merged:

Thanks in advance for this cheats my friend. your welcome.
Happy cheating :)
Post automatically merged:

çok güzel eline sağlık
Thanks a to my frined.
Post automatically merged:

Thank you for sharing. But can you please let us know how to use it?
open the game loop and game double-click on the cheat engine script.
click yes
then click gameloop.
then tick what cheat you want to use then click active
Post automatically merged:

how to use it bROhter
open the game loop and game double-click on the cheat engine script.
click yes
then click gameloop.
then tick what cheat you want to use then click active
Post automatically merged:

Thanks a lot, man :)
 
Son düzenleme:
Onaylı Üye
Katılım
12 Şub 2021
Mesajlar
56
Tepki puanı
3
Ödüller
2
Yaş
26
5 HİZMET YILI
thank you bro adamsınnn deneyeceğim
 
love hack
Seçkin Üye
Katılım
3 Nis 2018
Mesajlar
302
Çözümler
1
Tepki puanı
16
Ödüller
7
Yaş
35
8 HİZMET YILI
i want to use that, but im on global server :)
 
Durum
Üzgünüz bu konu cevaplar için kapatılmıştır...
Üst