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Üzgünüz bu konu cevaplar için kapatılmıştır...
Isse Kun
Emektar Üye
Katılım
15 May 2017
Mesajlar
4,801
Çözümler
5
Tepki puanı
2,106
Ödüller
15
Sosyal
9 HİZMET YILI
Counter-Strike Global Offensive üzerinde proje çalışması yapan arkadaşlar için oyuna ait netvars ve signatures adreslerini paylaşacağım.Oyuna güncelleme geldikçe adresileri güncelleyeceğim.Güncelleme süresi Max 12 saattir.

I will share the netvars and signatures of the game for friends who are working on Counter-Strike Global Offensive.

Adress güncelleme tarihi => 17.04.2020
Address update date => 17.04.2020

C++:
using System;

// 2020-04-17 07:35:56.115034 UTC

namespace BackStapper
{
    public const Int32 timestamp = 1587108956;
    public static class netvars
    {
        public const Int32 cs_gamerules_data = 0x0;
        public const Int32 m_ArmorValue = 0xB368;
        public const Int32 m_Collision = 0x320;
        public const Int32 m_CollisionGroup = 0x474;
        public const Int32 m_Local = 0x2FBC;
        public const Int32 m_MoveType = 0x25C;
        public const Int32 m_OriginalOwnerXuidHigh = 0x31C4;
        public const Int32 m_OriginalOwnerXuidLow = 0x31C0;
        public const Int32 m_SurvivalGameRuleDecisionTypes = 0x1320;
        public const Int32 m_SurvivalRules = 0xCF8;
        public const Int32 m_aimPunchAngle = 0x302C;
        public const Int32 m_aimPunchAngleVel = 0x3038;
        public const Int32 m_angEyeAnglesX = 0xB36C;
        public const Int32 m_angEyeAnglesY = 0xB370;
        public const Int32 m_bBombPlanted = 0x99D;
        public const Int32 m_bFreezePeriod = 0x20;
        public const Int32 m_bGunGameImmunity = 0x3930;
        public const Int32 m_bHasDefuser = 0xB378;
        public const Int32 m_bHasHelmet = 0xB35C;
        public const Int32 m_bInReload = 0x32A5;
        public const Int32 m_bIsDefusing = 0x391C;
        public const Int32 m_bIsQueuedMatchmaking = 0x74;
        public const Int32 m_bIsScoped = 0x3914;
        public const Int32 m_bIsValveDS = 0x75;
        public const Int32 m_bSpotted = 0x93D;
        public const Int32 m_bSpottedByMask = 0x980;
        public const Int32 m_bStartedArming = 0x33F0;
        public const Int32 m_bUseCustomAutoExposureMax = 0x9D9;
        public const Int32 m_bUseCustomAutoExposureMin = 0x9D8;
        public const Int32 m_bUseCustomBloomScale = 0x9DA;
        public const Int32 m_clrRender = 0x70;
        public const Int32 m_dwBoneMatrix = 0x26A8;
        public const Int32 m_fAccuracyPenalty = 0x3330;
        public const Int32 m_fFlags = 0x104;
        public const Int32 m_flC4Blow = 0x2990;
        public const Int32 m_flCustomAutoExposureMax = 0x9E0;
        public const Int32 m_flCustomAutoExposureMin = 0x9DC;
        public const Int32 m_flCustomBloomScale = 0x9E4;
        public const Int32 m_flDefuseCountDown = 0x29AC;
        public const Int32 m_flDefuseLength = 0x29A8;
        public const Int32 m_flFallbackWear = 0x31D0;
        public const Int32 m_flFlashDuration = 0xA410;
        public const Int32 m_flFlashMaxAlpha = 0xA40C;
        public const Int32 m_flLastBoneSetupTime = 0x2924;
        public const Int32 m_flLowerBodyYawTarget = 0x3A7C;
        public const Int32 m_flNextAttack = 0x2D70;
        public const Int32 m_flNextPrimaryAttack = 0x3238;
        public const Int32 m_flSimulationTime = 0x268;
        public const Int32 m_flTimerLength = 0x2994;
        public const Int32 m_hActiveWeapon = 0x2EF8;
        public const Int32 m_hMyWeapons = 0x2DF8;
        public const Int32 m_hObserverTarget = 0x338C;
        public const Int32 m_hOwner = 0x29CC;
        public const Int32 m_hOwnerEntity = 0x14C;
        public const Int32 m_iAccountID = 0x2FC8;
        public const Int32 m_iClip1 = 0x3264;
        public const Int32 m_iCompetitiveRanking = 0x1A84;
        public const Int32 m_iCompetitiveWins = 0x1B88;
        public const Int32 m_iCrosshairId = 0xB3D4;
        public const Int32 m_iEntityQuality = 0x2FAC;
        public const Int32 m_iFOV = 0x31E4;
        public const Int32 m_iFOVStart = 0x31E8;
        public const Int32 m_iGlowIndex = 0xA428;
        public const Int32 m_iHealth = 0x100;
        public const Int32 m_iItemDefinitionIndex = 0x2FAA;
        public const Int32 m_iItemIDHigh = 0x2FC0;
        public const Int32 m_iMostRecentModelBoneCounter = 0x2690;
        public const Int32 m_iObserverMode = 0x3378;
        public const Int32 m_iShotsFired = 0xA380;
        public const Int32 m_iState = 0x3258;
        public const Int32 m_iTeamNum = 0xF4;
        public const Int32 m_lifeState = 0x25F;
        public const Int32 m_nFallbackPaintKit = 0x31C8;
        public const Int32 m_nFallbackSeed = 0x31CC;
        public const Int32 m_nFallbackStatTrak = 0x31D4;
        public const Int32 m_nForceBone = 0x268C;
        public const Int32 m_nTickBase = 0x3430;
        public const Int32 m_rgflCoordinateFrame = 0x444;
        public const Int32 m_szCustomName = 0x303C;
        public const Int32 m_szLastPlaceName = 0x35B4;
        public const Int32 m_thirdPersonViewAngles = 0x31D8;
        public const Int32 m_vecOrigin = 0x138;
        public const Int32 m_vecVelocity = 0x114;
        public const Int32 m_vecViewOffset = 0x108;
        public const Int32 m_viewPunchAngle = 0x3020;
    }
    public static class signatures
    {
        public const Int32 anim_overlays = 0x2980;
        public const Int32 clientstate_choked_commands = 0x4D28;
        public const Int32 clientstate_delta_ticks = 0x174;
        public const Int32 clientstate_last_outgoing_command = 0x4D24;
        public const Int32 clientstate_net_channel = 0x9C;
        public const Int32 convar_name_hash_table = 0x2F0F8;
        public const Int32 dwClientState = 0x589DCC;
        public const Int32 dwClientState_GetLocalPlayer = 0x180;
        public const Int32 dwClientState_IsHLTV = 0x4D40;
        public const Int32 dwClientState_Map = 0x28C;
        public const Int32 dwClientState_MapDirectory = 0x188;
        public const Int32 dwClientState_MaxPlayer = 0x388;
        public const Int32 dwClientState_PlayerInfo = 0x52B8;
        public const Int32 dwClientState_State = 0x108;
        public const Int32 dwClientState_ViewAngles = 0x4D88;
        public const Int32 dwEntityList = 0x4D43AB4;
        public const Int32 dwForceAttack = 0x3175088;
        public const Int32 dwForceAttack2 = 0x3175094;
        public const Int32 dwForceBackward = 0x31750DC;
        public const Int32 dwForceForward = 0x31750B8;
        public const Int32 dwForceJump = 0x51ED750;
        public const Int32 dwForceLeft = 0x31750D0;
        public const Int32 dwForceRight = 0x3175058;
        public const Int32 dwGameDir = 0x6285F8;
        public const Int32 dwGameRulesProxy = 0x5260A2C;
        public const Int32 dwGetAllClasses = 0xD55F1C;
        public const Int32 dwGlobalVars = 0x589AD0;
        public const Int32 dwGlowObjectManager = 0x528B880;
        public const Int32 dwInput = 0x5195060;
        public const Int32 dwInterfaceLinkList = 0x8F9AF4;
        public const Int32 dwLocalPlayer = 0xD2FB84;
        public const Int32 dwMouseEnable = 0xD35728;
        public const Int32 dwMouseEnablePtr = 0xD356F8;
        public const Int32 dwPlayerResource = 0x31733FC;
        public const Int32 dwRadarBase = 0x5178824;
        public const Int32 dwSensitivity = 0xD355C4;
        public const Int32 dwSensitivityPtr = 0xD35598;
        public const Int32 dwSetClanTag = 0x89E00;
        public const Int32 dwViewMatrix = 0x4D353F4;
        public const Int32 dwWeaponTable = 0x5195B24;
        public const Int32 dwWeaponTableIndex = 0x325C;
        public const Int32 dwYawPtr = 0xD35388;
        public const Int32 dwZoomSensitivityRatioPtr = 0xD3A5D0;
        public const Int32 dwbSendPackets = 0xD3C5A;
        public const Int32 dwppDirect3DDevice9 = 0xA7030;
        public const Int32 find_hud_element = 0x2E4DC270;
        public const Int32 force_update_spectator_glow = 0x3990D2;
        public const Int32 interface_engine_cvar = 0x3E9EC;
        public const Int32 is_c4_owner = 0x3A5890;
        public const Int32 m_bDormant = 0xED;
        public const Int32 m_flSpawnTime = 0xA360;
        public const Int32 m_pStudioHdr = 0x294C;
        public const Int32 m_pitchClassPtr = 0x5178AC8;
        public const Int32 m_yawClassPtr = 0xD35388;
        public const Int32 model_ambient_min = 0x58CDEC;
        public const Int32 set_abs_angles = 0x1CF130;
        public const Int32 set_abs_origin = 0x1CEF70;
    }
}

VB.Net:
Namespace BackStapper
    Public Const timestamp as Integer = &H5E995C5C
    Public Shared Class netvars
        Public Const cs_gamerules_data as Integer = &H0
        Public Const m_ArmorValue as Integer = &HB368
        Public Const m_Collision as Integer = &H320
        Public Const m_CollisionGroup as Integer = &H474
        Public Const m_Local as Integer = &H2FBC
        Public Const m_MoveType as Integer = &H25C
        Public Const m_OriginalOwnerXuidHigh as Integer = &H31C4
        Public Const m_OriginalOwnerXuidLow as Integer = &H31C0
        Public Const m_SurvivalGameRuleDecisionTypes as Integer = &H1320
        Public Const m_SurvivalRules as Integer = &HCF8
        Public Const m_aimPunchAngle as Integer = &H302C
        Public Const m_aimPunchAngleVel as Integer = &H3038
        Public Const m_angEyeAnglesX as Integer = &HB36C
        Public Const m_angEyeAnglesY as Integer = &HB370
        Public Const m_bBombPlanted as Integer = &H99D
        Public Const m_bFreezePeriod as Integer = &H20
        Public Const m_bGunGameImmunity as Integer = &H3930
        Public Const m_bHasDefuser as Integer = &HB378
        Public Const m_bHasHelmet as Integer = &HB35C
        Public Const m_bInReload as Integer = &H32A5
        Public Const m_bIsDefusing as Integer = &H391C
        Public Const m_bIsQueuedMatchmaking as Integer = &H74
        Public Const m_bIsScoped as Integer = &H3914
        Public Const m_bIsValveDS as Integer = &H75
        Public Const m_bSpotted as Integer = &H93D
        Public Const m_bSpottedByMask as Integer = &H980
        Public Const m_bStartedArming as Integer = &H33F0
        Public Const m_bUseCustomAutoExposureMax as Integer = &H9D9
        Public Const m_bUseCustomAutoExposureMin as Integer = &H9D8
        Public Const m_bUseCustomBloomScale as Integer = &H9DA
        Public Const m_clrRender as Integer = &H70
        Public Const m_dwBoneMatrix as Integer = &H26A8
        Public Const m_fAccuracyPenalty as Integer = &H3330
        Public Const m_fFlags as Integer = &H104
        Public Const m_flC4Blow as Integer = &H2990
        Public Const m_flCustomAutoExposureMax as Integer = &H9E0
        Public Const m_flCustomAutoExposureMin as Integer = &H9DC
        Public Const m_flCustomBloomScale as Integer = &H9E4
        Public Const m_flDefuseCountDown as Integer = &H29AC
        Public Const m_flDefuseLength as Integer = &H29A8
        Public Const m_flFallbackWear as Integer = &H31D0
        Public Const m_flFlashDuration as Integer = &HA410
        Public Const m_flFlashMaxAlpha as Integer = &HA40C
        Public Const m_flLastBoneSetupTime as Integer = &H2924
        Public Const m_flLowerBodyYawTarget as Integer = &H3A7C
        Public Const m_flNextAttack as Integer = &H2D70
        Public Const m_flNextPrimaryAttack as Integer = &H3238
        Public Const m_flSimulationTime as Integer = &H268
        Public Const m_flTimerLength as Integer = &H2994
        Public Const m_hActiveWeapon as Integer = &H2EF8
        Public Const m_hMyWeapons as Integer = &H2DF8
        Public Const m_hObserverTarget as Integer = &H338C
        Public Const m_hOwner as Integer = &H29CC
        Public Const m_hOwnerEntity as Integer = &H14C
        Public Const m_iAccountID as Integer = &H2FC8
        Public Const m_iClip1 as Integer = &H3264
        Public Const m_iCompetitiveRanking as Integer = &H1A84
        Public Const m_iCompetitiveWins as Integer = &H1B88
        Public Const m_iCrosshairId as Integer = &HB3D4
        Public Const m_iEntityQuality as Integer = &H2FAC
        Public Const m_iFOV as Integer = &H31E4
        Public Const m_iFOVStart as Integer = &H31E8
        Public Const m_iGlowIndex as Integer = &HA428
        Public Const m_iHealth as Integer = &H100
        Public Const m_iItemDefinitionIndex as Integer = &H2FAA
        Public Const m_iItemIDHigh as Integer = &H2FC0
        Public Const m_iMostRecentModelBoneCounter as Integer = &H2690
        Public Const m_iObserverMode as Integer = &H3378
        Public Const m_iShotsFired as Integer = &HA380
        Public Const m_iState as Integer = &H3258
        Public Const m_iTeamNum as Integer = &HF4
        Public Const m_lifeState as Integer = &H25F
        Public Const m_nFallbackPaintKit as Integer = &H31C8
        Public Const m_nFallbackSeed as Integer = &H31CC
        Public Const m_nFallbackStatTrak as Integer = &H31D4
        Public Const m_nForceBone as Integer = &H268C
        Public Const m_nTickBase as Integer = &H3430
        Public Const m_rgflCoordinateFrame as Integer = &H444
        Public Const m_szCustomName as Integer = &H303C
        Public Const m_szLastPlaceName as Integer = &H35B4
        Public Const m_thirdPersonViewAngles as Integer = &H31D8
        Public Const m_vecOrigin as Integer = &H138
        Public Const m_vecVelocity as Integer = &H114
        Public Const m_vecViewOffset as Integer = &H108
        Public Const m_viewPunchAngle as Integer = &H3020
    End Class
    Public Shared Class signatures
        Public Const anim_overlays as Integer = &H2980
        Public Const clientstate_choked_commands as Integer = &H4D28
        Public Const clientstate_delta_ticks as Integer = &H174
        Public Const clientstate_last_outgoing_command as Integer = &H4D24
        Public Const clientstate_net_channel as Integer = &H9C
        Public Const convar_name_hash_table as Integer = &H2F0F8
        Public Const dwClientState as Integer = &H589DCC
        Public Const dwClientState_GetLocalPlayer as Integer = &H180
        Public Const dwClientState_IsHLTV as Integer = &H4D40
        Public Const dwClientState_Map as Integer = &H28C
        Public Const dwClientState_MapDirectory as Integer = &H188
        Public Const dwClientState_MaxPlayer as Integer = &H388
        Public Const dwClientState_PlayerInfo as Integer = &H52B8
        Public Const dwClientState_State as Integer = &H108
        Public Const dwClientState_ViewAngles as Integer = &H4D88
        Public Const dwEntityList as Integer = &H4D43AB4
        Public Const dwForceAttack as Integer = &H3175088
        Public Const dwForceAttack2 as Integer = &H3175094
        Public Const dwForceBackward as Integer = &H31750DC
        Public Const dwForceForward as Integer = &H31750B8
        Public Const dwForceJump as Integer = &H51ED750
        Public Const dwForceLeft as Integer = &H31750D0
        Public Const dwForceRight as Integer = &H3175058
        Public Const dwGameDir as Integer = &H6285F8
        Public Const dwGameRulesProxy as Integer = &H5260A2C
        Public Const dwGetAllClasses as Integer = &HD55F1C
        Public Const dwGlobalVars as Integer = &H589AD0
        Public Const dwGlowObjectManager as Integer = &H528B880
        Public Const dwInput as Integer = &H5195060
        Public Const dwInterfaceLinkList as Integer = &H8F9AF4
        Public Const dwLocalPlayer as Integer = &HD2FB84
        Public Const dwMouseEnable as Integer = &HD35728
        Public Const dwMouseEnablePtr as Integer = &HD356F8
        Public Const dwPlayerResource as Integer = &H31733FC
        Public Const dwRadarBase as Integer = &H5178824
        Public Const dwSensitivity as Integer = &HD355C4
        Public Const dwSensitivityPtr as Integer = &HD35598
        Public Const dwSetClanTag as Integer = &H89E00
        Public Const dwViewMatrix as Integer = &H4D353F4
        Public Const dwWeaponTable as Integer = &H5195B24
        Public Const dwWeaponTableIndex as Integer = &H325C
        Public Const dwYawPtr as Integer = &HD35388
        Public Const dwZoomSensitivityRatioPtr as Integer = &HD3A5D0
        Public Const dwbSendPackets as Integer = &HD3C5A
        Public Const dwppDirect3DDevice9 as Integer = &HA7030
        Public Const find_hud_element as Integer = &H2E4DC270
        Public Const force_update_spectator_glow as Integer = &H3990D2
        Public Const interface_engine_cvar as Integer = &H3E9EC
        Public Const is_c4_owner as Integer = &H3A5890
        Public Const m_bDormant as Integer = &HED
        Public Const m_flSpawnTime as Integer = &HA360
        Public Const m_pStudioHdr as Integer = &H294C
        Public Const m_pitchClassPtr as Integer = &H5178AC8
        Public Const m_yawClassPtr as Integer = &HD35388
        Public Const model_ambient_min as Integer = &H58CDEC
        Public Const set_abs_angles as Integer = &H1CF130
        Public Const set_abs_origin as Integer = &H1CEF70
    End Class
End Namespace

JavaScript:
{
  "timestamp": 1587108956,
  "signatures": {
    "anim_overlays": 10624,
    "clientstate_choked_commands": 19752,
    "clientstate_delta_ticks": 372,
    "clientstate_last_outgoing_command": 19748,
    "clientstate_net_channel": 156,
    "convar_name_hash_table": 192760,
    "dwClientState": 5807564,
    "dwClientState_GetLocalPlayer": 384,
    "dwClientState_IsHLTV": 19776,
    "dwClientState_Map": 652,
    "dwClientState_MapDirectory": 392,
    "dwClientState_MaxPlayer": 904,
    "dwClientState_PlayerInfo": 21176,
    "dwClientState_State": 264,
    "dwClientState_ViewAngles": 19848,
    "dwEntityList": 81017524,
    "dwForceAttack": 51859592,
    "dwForceAttack2": 51859604,
    "dwForceBackward": 51859676,
    "dwForceForward": 51859640,
    "dwForceJump": 85907280,
    "dwForceLeft": 51859664,
    "dwForceRight": 51859544,
    "dwGameDir": 6456824,
    "dwGameRulesProxy": 86379052,
    "dwGetAllClasses": 13983516,
    "dwGlobalVars": 5806800,
    "dwGlowObjectManager": 86554752,
    "dwInput": 85545056,
    "dwInterfaceLinkList": 9411316,
    "dwLocalPlayer": 13826948,
    "dwMouseEnable": 13850408,
    "dwMouseEnablePtr": 13850360,
    "dwPlayerResource": 51852284,
    "dwRadarBase": 85428260,
    "dwSensitivity": 13850052,
    "dwSensitivityPtr": 13850008,
    "dwSetClanTag": 564736,
    "dwViewMatrix": 80958452,
    "dwWeaponTable": 85547812,
    "dwWeaponTableIndex": 12892,
    "dwYawPtr": 13849480,
    "dwZoomSensitivityRatioPtr": 13870544,
    "dwbSendPackets": 867418,
    "dwppDirect3DDevice9": 684080,
    "find_hud_element": 776847984,
    "force_update_spectator_glow": 3772626,
    "interface_engine_cvar": 256492,
    "is_c4_owner": 3823760,
    "m_bDormant": 237,
    "m_flSpawnTime": 41824,
    "m_pStudioHdr": 10572,
    "m_pitchClassPtr": 85428936,
    "m_yawClassPtr": 13849480,
    "model_ambient_min": 5819884,
    "set_abs_angles": 1896752,
    "set_abs_origin": 1896304
  },
  "netvars": {
    "cs_gamerules_data": 0,
    "m_ArmorValue": 45928,
    "m_Collision": 800,
    "m_CollisionGroup": 1140,
    "m_Local": 12220,
    "m_MoveType": 604,
    "m_OriginalOwnerXuidHigh": 12740,
    "m_OriginalOwnerXuidLow": 12736,
    "m_SurvivalGameRuleDecisionTypes": 4896,
    "m_SurvivalRules": 3320,
    "m_aimPunchAngle": 12332,
    "m_aimPunchAngleVel": 12344,
    "m_angEyeAnglesX": 45932,
    "m_angEyeAnglesY": 45936,
    "m_bBombPlanted": 2461,
    "m_bFreezePeriod": 32,
    "m_bGunGameImmunity": 14640,
    "m_bHasDefuser": 45944,
    "m_bHasHelmet": 45916,
    "m_bInReload": 12965,
    "m_bIsDefusing": 14620,
    "m_bIsQueuedMatchmaking": 116,
    "m_bIsScoped": 14612,
    "m_bIsValveDS": 117,
    "m_bSpotted": 2365,
    "m_bSpottedByMask": 2432,
    "m_bStartedArming": 13296,
    "m_bUseCustomAutoExposureMax": 2521,
    "m_bUseCustomAutoExposureMin": 2520,
    "m_bUseCustomBloomScale": 2522,
    "m_clrRender": 112,
    "m_dwBoneMatrix": 9896,
    "m_fAccuracyPenalty": 13104,
    "m_fFlags": 260,
    "m_flC4Blow": 10640,
    "m_flCustomAutoExposureMax": 2528,
    "m_flCustomAutoExposureMin": 2524,
    "m_flCustomBloomScale": 2532,
    "m_flDefuseCountDown": 10668,
    "m_flDefuseLength": 10664,
    "m_flFallbackWear": 12752,
    "m_flFlashDuration": 42000,
    "m_flFlashMaxAlpha": 41996,
    "m_flLastBoneSetupTime": 10532,
    "m_flLowerBodyYawTarget": 14972,
    "m_flNextAttack": 11632,
    "m_flNextPrimaryAttack": 12856,
    "m_flSimulationTime": 616,
    "m_flTimerLength": 10644,
    "m_hActiveWeapon": 12024,
    "m_hMyWeapons": 11768,
    "m_hObserverTarget": 13196,
    "m_hOwner": 10700,
    "m_hOwnerEntity": 332,
    "m_iAccountID": 12232,
    "m_iClip1": 12900,
    "m_iCompetitiveRanking": 6788,
    "m_iCompetitiveWins": 7048,
    "m_iCrosshairId": 46036,
    "m_iEntityQuality": 12204,
    "m_iFOV": 12772,
    "m_iFOVStart": 12776,
    "m_iGlowIndex": 42024,
    "m_iHealth": 256,
    "m_iItemDefinitionIndex": 12202,
    "m_iItemIDHigh": 12224,
    "m_iMostRecentModelBoneCounter": 9872,
    "m_iObserverMode": 13176,
    "m_iShotsFired": 41856,
    "m_iState": 12888,
    "m_iTeamNum": 244,
    "m_lifeState": 607,
    "m_nFallbackPaintKit": 12744,
    "m_nFallbackSeed": 12748,
    "m_nFallbackStatTrak": 12756,
    "m_nForceBone": 9868,
    "m_nTickBase": 13360,
    "m_rgflCoordinateFrame": 1092,
    "m_szCustomName": 12348,
    "m_szLastPlaceName": 13748,
    "m_thirdPersonViewAngles": 12760,
    "m_vecOrigin": 312,
    "m_vecVelocity": 276,
    "m_vecViewOffset": 264,
    "m_viewPunchAngle": 12320
  }
}
 
re work
Süper Üye
Katılım
31 Ocak 2016
Mesajlar
952
Çözümler
8
Tepki puanı
458
Ödüller
9
10 HİZMET YILI
Counter-Strike Global Offensive üzerinde proje çalışması yapan arkadaşlar için oyuna ait netvars ve signatures adreslerini paylaşacağım.Oyuna güncelleme geldikçe adresileri güncelleyeceğim.Güncelleme süresi Max 12 saattir.

I will share the netvars and signatures of the game for friends who are working on Counter-Strike Global Offensive.

Adress güncelleme tarihi => 11.04.2020
Address update date => 11.04.2020

C++:
using System;

namespace CSGOAdress
{
    public const Int32 timestamp = 1586569439;
    public static class netvars
    {
        public const Int32 cs_gamerules_data = 0x0;
        public const Int32 m_ArmorValue = 0xB368;
        public const Int32 m_Collision = 0x320;
        public const Int32 m_CollisionGroup = 0x474;
        public const Int32 m_Local = 0x2FBC;
        public const Int32 m_MoveType = 0x25C;
        public const Int32 m_OriginalOwnerXuidHigh = 0x31C4;
        public const Int32 m_OriginalOwnerXuidLow = 0x31C0;
        public const Int32 m_SurvivalGameRuleDecisionTypes = 0x1320;
        public const Int32 m_SurvivalRules = 0xCF8;
        public const Int32 m_aimPunchAngle = 0x302C;
        public const Int32 m_aimPunchAngleVel = 0x3038;
        public const Int32 m_angEyeAnglesX = 0xB36C;
        public const Int32 m_angEyeAnglesY = 0xB370;
        public const Int32 m_bBombPlanted = 0x99D;
        public const Int32 m_bFreezePeriod = 0x20;
        public const Int32 m_bGunGameImmunity = 0x3930;
        public const Int32 m_bHasDefuser = 0xB378;
        public const Int32 m_bHasHelmet = 0xB35C;
        public const Int32 m_bInReload = 0x32A5;
        public const Int32 m_bIsDefusing = 0x391C;
        public const Int32 m_bIsQueuedMatchmaking = 0x74;
        public const Int32 m_bIsScoped = 0x3914;
        public const Int32 m_bIsValveDS = 0x75;
        public const Int32 m_bSpotted = 0x93D;
        public const Int32 m_bSpottedByMask = 0x980;
        public const Int32 m_bStartedArming = 0x33F0;
        public const Int32 m_bUseCustomAutoExposureMax = 0x9D9;
        public const Int32 m_bUseCustomAutoExposureMin = 0x9D8;
        public const Int32 m_bUseCustomBloomScale = 0x9DA;
        public const Int32 m_clrRender = 0x70;
        public const Int32 m_dwBoneMatrix = 0x26A8;
        public const Int32 m_fAccuracyPenalty = 0x3330;
        public const Int32 m_fFlags = 0x104;
        public const Int32 m_flC4Blow = 0x2990;
        public const Int32 m_flCustomAutoExposureMax = 0x9E0;
        public const Int32 m_flCustomAutoExposureMin = 0x9DC;
        public const Int32 m_flCustomBloomScale = 0x9E4;
        public const Int32 m_flDefuseCountDown = 0x29AC;
        public const Int32 m_flDefuseLength = 0x29A8;
        public const Int32 m_flFallbackWear = 0x31D0;
        public const Int32 m_flFlashDuration = 0xA410;
        public const Int32 m_flFlashMaxAlpha = 0xA40C;
        public const Int32 m_flLastBoneSetupTime = 0x2924;
        public const Int32 m_flLowerBodyYawTarget = 0x3A7C;
        public const Int32 m_flNextAttack = 0x2D70;
        public const Int32 m_flNextPrimaryAttack = 0x3238;
        public const Int32 m_flSimulationTime = 0x268;
        public const Int32 m_flTimerLength = 0x2994;
        public const Int32 m_hActiveWeapon = 0x2EF8;
        public const Int32 m_hMyWeapons = 0x2DF8;
        public const Int32 m_hObserverTarget = 0x338C;
        public const Int32 m_hOwner = 0x29CC;
        public const Int32 m_hOwnerEntity = 0x14C;
        public const Int32 m_iAccountID = 0x2FC8;
        public const Int32 m_iClip1 = 0x3264;
        public const Int32 m_iCompetitiveRanking = 0x1A84;
        public const Int32 m_iCompetitiveWins = 0x1B88;
        public const Int32 m_iCrosshairId = 0xB3D4;
        public const Int32 m_iEntityQuality = 0x2FAC;
        public const Int32 m_iFOV = 0x31E4;
        public const Int32 m_iFOVStart = 0x31E8;
        public const Int32 m_iGlowIndex = 0xA428;
        public const Int32 m_iHealth = 0x100;
        public const Int32 m_iItemDefinitionIndex = 0x2FAA;
        public const Int32 m_iItemIDHigh = 0x2FC0;
        public const Int32 m_iMostRecentModelBoneCounter = 0x2690;
        public const Int32 m_iObserverMode = 0x3378;
        public const Int32 m_iShotsFired = 0xA380;
        public const Int32 m_iState = 0x3258;
        public const Int32 m_iTeamNum = 0xF4;
        public const Int32 m_lifeState = 0x25F;
        public const Int32 m_nFallbackPaintKit = 0x31C8;
        public const Int32 m_nFallbackSeed = 0x31CC;
        public const Int32 m_nFallbackStatTrak = 0x31D4;
        public const Int32 m_nForceBone = 0x268C;
        public const Int32 m_nTickBase = 0x3430;
        public const Int32 m_rgflCoordinateFrame = 0x444;
        public const Int32 m_szCustomName = 0x303C;
        public const Int32 m_szLastPlaceName = 0x35B4;
        public const Int32 m_thirdPersonViewAngles = 0x31D8;
        public const Int32 m_vecOrigin = 0x138;
        public const Int32 m_vecVelocity = 0x114;
        public const Int32 m_vecViewOffset = 0x108;
        public const Int32 m_viewPunchAngle = 0x3020;
    }
    public static class signatures
    {
        public const Int32 anim_overlays = 0x2980;
        public const Int32 clientstate_choked_commands = 0x4D28;
        public const Int32 clientstate_delta_ticks = 0x174;
        public const Int32 clientstate_last_outgoing_command = 0x4D24;
        public const Int32 clientstate_net_channel = 0x9C;
        public const Int32 convar_name_hash_table = 0x2F0F8;
        public const Int32 dwClientState = 0x589DCC;
        public const Int32 dwClientState_GetLocalPlayer = 0x180;
        public const Int32 dwClientState_IsHLTV = 0x4D40;
        public const Int32 dwClientState_Map = 0x28C;
        public const Int32 dwClientState_MapDirectory = 0x188;
        public const Int32 dwClientState_MaxPlayer = 0x388;
        public const Int32 dwClientState_PlayerInfo = 0x52B8;
        public const Int32 dwClientState_State = 0x108;
        public const Int32 dwClientState_ViewAngles = 0x4D88;
        public const Int32 dwEntityList = 0x4D42A34;
        public const Int32 dwForceAttack = 0x3173FF0;
        public const Int32 dwForceAttack2 = 0x3173FFC;
        public const Int32 dwForceBackward = 0x3174044;
        public const Int32 dwForceForward = 0x3174020;
        public const Int32 dwForceJump = 0x51EC6B0;
        public const Int32 dwForceLeft = 0x3174038;
        public const Int32 dwForceRight = 0x317405C;
        public const Int32 dwGameDir = 0x6285F8;
        public const Int32 dwGameRulesProxy = 0x525F98C;
        public const Int32 dwGetAllClasses = 0xD54ED4;
        public const Int32 dwGlobalVars = 0x589AD0;
        public const Int32 dwGlowObjectManager = 0x528A810;
        public const Int32 dwInput = 0x5193FC0;
        public const Int32 dwInterfaceLinkList = 0x8F8C14;
        public const Int32 dwLocalPlayer = 0xD2EB94;
        public const Int32 dwMouseEnable = 0xD34738;
        public const Int32 dwMouseEnablePtr = 0xD34708;
        public const Int32 dwPlayerResource = 0x317237C;
        public const Int32 dwRadarBase = 0x51777A4;
        public const Int32 dwSensitivity = 0xD345D4;
        public const Int32 dwSensitivityPtr = 0xD345A8;
        public const Int32 dwSetClanTag = 0x89E00;
        public const Int32 dwViewMatrix = 0x4D34374;
        public const Int32 dwWeaponTable = 0x5194A84;
        public const Int32 dwWeaponTableIndex = 0x325C;
        public const Int32 dwYawPtr = 0xD34398;
        public const Int32 dwZoomSensitivityRatioPtr = 0xD395E0;
        public const Int32 dwbSendPackets = 0xD3C2A;
        public const Int32 dwppDirect3DDevice9 = 0xA7030;
        public const Int32 find_hud_element = 0x2EECC0A0;
        public const Int32 force_update_spectator_glow = 0x399042;
        public const Int32 interface_engine_cvar = 0x3E9EC;
        public const Int32 is_c4_owner = 0x3A5820;
        public const Int32 m_bDormant = 0xED;
        public const Int32 m_flSpawnTime = 0xA360;
        public const Int32 m_pStudioHdr = 0x294C;
        public const Int32 m_pitchClassPtr = 0x5177A48;
        public const Int32 m_yawClassPtr = 0xD34398;
        public const Int32 model_ambient_min = 0x58CDEC;
        public const Int32 set_abs_angles = 0x1CF030;
        public const Int32 set_abs_origin = 0x1CEE70;
    }
}

VB.Net:
Namespace CSGOAdress
    Public Const timestamp as Integer = &H5E9120DF
    Public Shared Class netvars
        Public Const cs_gamerules_data as Integer = &H0
        Public Const m_ArmorValue as Integer = &HB368
        Public Const m_Collision as Integer = &H320
        Public Const m_CollisionGroup as Integer = &H474
        Public Const m_Local as Integer = &H2FBC
        Public Const m_MoveType as Integer = &H25C
        Public Const m_OriginalOwnerXuidHigh as Integer = &H31C4
        Public Const m_OriginalOwnerXuidLow as Integer = &H31C0
        Public Const m_SurvivalGameRuleDecisionTypes as Integer = &H1320
        Public Const m_SurvivalRules as Integer = &HCF8
        Public Const m_aimPunchAngle as Integer = &H302C
        Public Const m_aimPunchAngleVel as Integer = &H3038
        Public Const m_angEyeAnglesX as Integer = &HB36C
        Public Const m_angEyeAnglesY as Integer = &HB370
        Public Const m_bBombPlanted as Integer = &H99D
        Public Const m_bFreezePeriod as Integer = &H20
        Public Const m_bGunGameImmunity as Integer = &H3930
        Public Const m_bHasDefuser as Integer = &HB378
        Public Const m_bHasHelmet as Integer = &HB35C
        Public Const m_bInReload as Integer = &H32A5
        Public Const m_bIsDefusing as Integer = &H391C
        Public Const m_bIsQueuedMatchmaking as Integer = &H74
        Public Const m_bIsScoped as Integer = &H3914
        Public Const m_bIsValveDS as Integer = &H75
        Public Const m_bSpotted as Integer = &H93D
        Public Const m_bSpottedByMask as Integer = &H980
        Public Const m_bStartedArming as Integer = &H33F0
        Public Const m_bUseCustomAutoExposureMax as Integer = &H9D9
        Public Const m_bUseCustomAutoExposureMin as Integer = &H9D8
        Public Const m_bUseCustomBloomScale as Integer = &H9DA
        Public Const m_clrRender as Integer = &H70
        Public Const m_dwBoneMatrix as Integer = &H26A8
        Public Const m_fAccuracyPenalty as Integer = &H3330
        Public Const m_fFlags as Integer = &H104
        Public Const m_flC4Blow as Integer = &H2990
        Public Const m_flCustomAutoExposureMax as Integer = &H9E0
        Public Const m_flCustomAutoExposureMin as Integer = &H9DC
        Public Const m_flCustomBloomScale as Integer = &H9E4
        Public Const m_flDefuseCountDown as Integer = &H29AC
        Public Const m_flDefuseLength as Integer = &H29A8
        Public Const m_flFallbackWear as Integer = &H31D0
        Public Const m_flFlashDuration as Integer = &HA410
        Public Const m_flFlashMaxAlpha as Integer = &HA40C
        Public Const m_flLastBoneSetupTime as Integer = &H2924
        Public Const m_flLowerBodyYawTarget as Integer = &H3A7C
        Public Const m_flNextAttack as Integer = &H2D70
        Public Const m_flNextPrimaryAttack as Integer = &H3238
        Public Const m_flSimulationTime as Integer = &H268
        Public Const m_flTimerLength as Integer = &H2994
        Public Const m_hActiveWeapon as Integer = &H2EF8
        Public Const m_hMyWeapons as Integer = &H2DF8
        Public Const m_hObserverTarget as Integer = &H338C
        Public Const m_hOwner as Integer = &H29CC
        Public Const m_hOwnerEntity as Integer = &H14C
        Public Const m_iAccountID as Integer = &H2FC8
        Public Const m_iClip1 as Integer = &H3264
        Public Const m_iCompetitiveRanking as Integer = &H1A84
        Public Const m_iCompetitiveWins as Integer = &H1B88
        Public Const m_iCrosshairId as Integer = &HB3D4
        Public Const m_iEntityQuality as Integer = &H2FAC
        Public Const m_iFOV as Integer = &H31E4
        Public Const m_iFOVStart as Integer = &H31E8
        Public Const m_iGlowIndex as Integer = &HA428
        Public Const m_iHealth as Integer = &H100
        Public Const m_iItemDefinitionIndex as Integer = &H2FAA
        Public Const m_iItemIDHigh as Integer = &H2FC0
        Public Const m_iMostRecentModelBoneCounter as Integer = &H2690
        Public Const m_iObserverMode as Integer = &H3378
        Public Const m_iShotsFired as Integer = &HA380
        Public Const m_iState as Integer = &H3258
        Public Const m_iTeamNum as Integer = &HF4
        Public Const m_lifeState as Integer = &H25F
        Public Const m_nFallbackPaintKit as Integer = &H31C8
        Public Const m_nFallbackSeed as Integer = &H31CC
        Public Const m_nFallbackStatTrak as Integer = &H31D4
        Public Const m_nForceBone as Integer = &H268C
        Public Const m_nTickBase as Integer = &H3430
        Public Const m_rgflCoordinateFrame as Integer = &H444
        Public Const m_szCustomName as Integer = &H303C
        Public Const m_szLastPlaceName as Integer = &H35B4
        Public Const m_thirdPersonViewAngles as Integer = &H31D8
        Public Const m_vecOrigin as Integer = &H138
        Public Const m_vecVelocity as Integer = &H114
        Public Const m_vecViewOffset as Integer = &H108
        Public Const m_viewPunchAngle as Integer = &H3020
    End Class
    Public Shared Class signatures
        Public Const anim_overlays as Integer = &H2980
        Public Const clientstate_choked_commands as Integer = &H4D28
        Public Const clientstate_delta_ticks as Integer = &H174
        Public Const clientstate_last_outgoing_command as Integer = &H4D24
        Public Const clientstate_net_channel as Integer = &H9C
        Public Const convar_name_hash_table as Integer = &H2F0F8
        Public Const dwClientState as Integer = &H589DCC
        Public Const dwClientState_GetLocalPlayer as Integer = &H180
        Public Const dwClientState_IsHLTV as Integer = &H4D40
        Public Const dwClientState_Map as Integer = &H28C
        Public Const dwClientState_MapDirectory as Integer = &H188
        Public Const dwClientState_MaxPlayer as Integer = &H388
        Public Const dwClientState_PlayerInfo as Integer = &H52B8
        Public Const dwClientState_State as Integer = &H108
        Public Const dwClientState_ViewAngles as Integer = &H4D88
        Public Const dwEntityList as Integer = &H4D42A34
        Public Const dwForceAttack as Integer = &H3173FF0
        Public Const dwForceAttack2 as Integer = &H3173FFC
        Public Const dwForceBackward as Integer = &H3174044
        Public Const dwForceForward as Integer = &H3174020
        Public Const dwForceJump as Integer = &H51EC6B0
        Public Const dwForceLeft as Integer = &H3174038
        Public Const dwForceRight as Integer = &H317405C
        Public Const dwGameDir as Integer = &H6285F8
        Public Const dwGameRulesProxy as Integer = &H525F98C
        Public Const dwGetAllClasses as Integer = &HD54ED4
        Public Const dwGlobalVars as Integer = &H589AD0
        Public Const dwGlowObjectManager as Integer = &H528A810
        Public Const dwInput as Integer = &H5193FC0
        Public Const dwInterfaceLinkList as Integer = &H8F8C14
        Public Const dwLocalPlayer as Integer = &HD2EB94
        Public Const dwMouseEnable as Integer = &HD34738
        Public Const dwMouseEnablePtr as Integer = &HD34708
        Public Const dwPlayerResource as Integer = &H317237C
        Public Const dwRadarBase as Integer = &H51777A4
        Public Const dwSensitivity as Integer = &HD345D4
        Public Const dwSensitivityPtr as Integer = &HD345A8
        Public Const dwSetClanTag as Integer = &H89E00
        Public Const dwViewMatrix as Integer = &H4D34374
        Public Const dwWeaponTable as Integer = &H5194A84
        Public Const dwWeaponTableIndex as Integer = &H325C
        Public Const dwYawPtr as Integer = &HD34398
        Public Const dwZoomSensitivityRatioPtr as Integer = &HD395E0
        Public Const dwbSendPackets as Integer = &HD3C2A
        Public Const dwppDirect3DDevice9 as Integer = &HA7030
        Public Const find_hud_element as Integer = &H2EECC0A0
        Public Const force_update_spectator_glow as Integer = &H399042
        Public Const interface_engine_cvar as Integer = &H3E9EC
        Public Const is_c4_owner as Integer = &H3A5820
        Public Const m_bDormant as Integer = &HED
        Public Const m_flSpawnTime as Integer = &HA360
        Public Const m_pStudioHdr as Integer = &H294C
        Public Const m_pitchClassPtr as Integer = &H5177A48
        Public Const m_yawClassPtr as Integer = &HD34398
        Public Const model_ambient_min as Integer = &H58CDEC
        Public Const set_abs_angles as Integer = &H1CF030
        Public Const set_abs_origin as Integer = &H1CEE70
    End Class
End Namespace

JavaScript:
{
  "timestamp": 1586569439,
  "signatures": {
    "anim_overlays": 10624,
    "clientstate_choked_commands": 19752,
    "clientstate_delta_ticks": 372,
    "clientstate_last_outgoing_command": 19748,
    "clientstate_net_channel": 156,
    "convar_name_hash_table": 192760,
    "dwClientState": 5807564,
    "dwClientState_GetLocalPlayer": 384,
    "dwClientState_IsHLTV": 19776,
    "dwClientState_Map": 652,
    "dwClientState_MapDirectory": 392,
    "dwClientState_MaxPlayer": 904,
    "dwClientState_PlayerInfo": 21176,
    "dwClientState_State": 264,
    "dwClientState_ViewAngles": 19848,
    "dwEntityList": 81013300,
    "dwForceAttack": 51855344,
    "dwForceAttack2": 51855356,
    "dwForceBackward": 51855428,
    "dwForceForward": 51855392,
    "dwForceJump": 85903024,
    "dwForceLeft": 51855416,
    "dwForceRight": 51855452,
    "dwGameDir": 6456824,
    "dwGameRulesProxy": 86374796,
    "dwGetAllClasses": 13979348,
    "dwGlobalVars": 5806800,
    "dwGlowObjectManager": 86550544,
    "dwInput": 85540800,
    "dwInterfaceLinkList": 9407508,
    "dwLocalPlayer": 13822868,
    "dwMouseEnable": 13846328,
    "dwMouseEnablePtr": 13846280,
    "dwPlayerResource": 51848060,
    "dwRadarBase": 85424036,
    "dwSensitivity": 13845972,
    "dwSensitivityPtr": 13845928,
    "dwSetClanTag": 564736,
    "dwViewMatrix": 80954228,
    "dwWeaponTable": 85543556,
    "dwWeaponTableIndex": 12892,
    "dwYawPtr": 13845400,
    "dwZoomSensitivityRatioPtr": 13866464,
    "dwbSendPackets": 867370,
    "dwppDirect3DDevice9": 684080,
    "find_hud_element": 787267744,
    "force_update_spectator_glow": 3772482,
    "interface_engine_cvar": 256492,
    "is_c4_owner": 3823648,
    "m_bDormant": 237,
    "m_flSpawnTime": 41824,
    "m_pStudioHdr": 10572,
    "m_pitchClassPtr": 85424712,
    "m_yawClassPtr": 13845400,
    "model_ambient_min": 5819884,
    "set_abs_angles": 1896496,
    "set_abs_origin": 1896048
  },
  "netvars": {
    "cs_gamerules_data": 0,
    "m_ArmorValue": 45928,
    "m_Collision": 800,
    "m_CollisionGroup": 1140,
    "m_Local": 12220,
    "m_MoveType": 604,
    "m_OriginalOwnerXuidHigh": 12740,
    "m_OriginalOwnerXuidLow": 12736,
    "m_SurvivalGameRuleDecisionTypes": 4896,
    "m_SurvivalRules": 3320,
    "m_aimPunchAngle": 12332,
    "m_aimPunchAngleVel": 12344,
    "m_angEyeAnglesX": 45932,
    "m_angEyeAnglesY": 45936,
    "m_bBombPlanted": 2461,
    "m_bFreezePeriod": 32,
    "m_bGunGameImmunity": 14640,
    "m_bHasDefuser": 45944,
    "m_bHasHelmet": 45916,
    "m_bInReload": 12965,
    "m_bIsDefusing": 14620,
    "m_bIsQueuedMatchmaking": 116,
    "m_bIsScoped": 14612,
    "m_bIsValveDS": 117,
    "m_bSpotted": 2365,
    "m_bSpottedByMask": 2432,
    "m_bStartedArming": 13296,
    "m_bUseCustomAutoExposureMax": 2521,
    "m_bUseCustomAutoExposureMin": 2520,
    "m_bUseCustomBloomScale": 2522,
    "m_clrRender": 112,
    "m_dwBoneMatrix": 9896,
    "m_fAccuracyPenalty": 13104,
    "m_fFlags": 260,
    "m_flC4Blow": 10640,
    "m_flCustomAutoExposureMax": 2528,
    "m_flCustomAutoExposureMin": 2524,
    "m_flCustomBloomScale": 2532,
    "m_flDefuseCountDown": 10668,
    "m_flDefuseLength": 10664,
    "m_flFallbackWear": 12752,
    "m_flFlashDuration": 42000,
    "m_flFlashMaxAlpha": 41996,
    "m_flLastBoneSetupTime": 10532,
    "m_flLowerBodyYawTarget": 14972,
    "m_flNextAttack": 11632,
    "m_flNextPrimaryAttack": 12856,
    "m_flSimulationTime": 616,
    "m_flTimerLength": 10644,
    "m_hActiveWeapon": 12024,
    "m_hMyWeapons": 11768,
    "m_hObserverTarget": 13196,
    "m_hOwner": 10700,
    "m_hOwnerEntity": 332,
    "m_iAccountID": 12232,
    "m_iClip1": 12900,
    "m_iCompetitiveRanking": 6788,
    "m_iCompetitiveWins": 7048,
    "m_iCrosshairId": 46036,
    "m_iEntityQuality": 12204,
    "m_iFOV": 12772,
    "m_iFOVStart": 12776,
    "m_iGlowIndex": 42024,
    "m_iHealth": 256,
    "m_iItemDefinitionIndex": 12202,
    "m_iItemIDHigh": 12224,
    "m_iMostRecentModelBoneCounter": 9872,
    "m_iObserverMode": 13176,
    "m_iShotsFired": 41856,
    "m_iState": 12888,
    "m_iTeamNum": 244,
    "m_lifeState": 607,
    "m_nFallbackPaintKit": 12744,
    "m_nFallbackSeed": 12748,
    "m_nFallbackStatTrak": 12756,
    "m_nForceBone": 9868,
    "m_nTickBase": 13360,
    "m_rgflCoordinateFrame": 1092,
    "m_szCustomName": 12348,
    "m_szLastPlaceName": 13748,
    "m_thirdPersonViewAngles": 12760,
    "m_vecOrigin": 312,
    "m_vecVelocity": 276,
    "m_vecViewOffset": 264,
    "m_viewPunchAngle": 12320
  }
}
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