Isse Kun
Emektar Üye
Counter-Strike Global Offensive üzerinde proje çalışması yapan arkadaşlar için oyuna ait netvars ve signatures adreslerini paylaşacağım.Oyuna güncelleme geldikçe adresileri güncelleyeceğim.Güncelleme süresi Max 12 saattir.
I will share the netvars and signatures of the game for friends who are working on Counter-Strike Global Offensive.
Adress güncelleme tarihi => 17.04.2020
Address update date => 17.04.2020
I will share the netvars and signatures of the game for friends who are working on Counter-Strike Global Offensive.
Adress güncelleme tarihi => 17.04.2020
Address update date => 17.04.2020
C++:
using System;
// 2020-04-17 07:35:56.115034 UTC
namespace BackStapper
{
public const Int32 timestamp = 1587108956;
public static class netvars
{
public const Int32 cs_gamerules_data = 0x0;
public const Int32 m_ArmorValue = 0xB368;
public const Int32 m_Collision = 0x320;
public const Int32 m_CollisionGroup = 0x474;
public const Int32 m_Local = 0x2FBC;
public const Int32 m_MoveType = 0x25C;
public const Int32 m_OriginalOwnerXuidHigh = 0x31C4;
public const Int32 m_OriginalOwnerXuidLow = 0x31C0;
public const Int32 m_SurvivalGameRuleDecisionTypes = 0x1320;
public const Int32 m_SurvivalRules = 0xCF8;
public const Int32 m_aimPunchAngle = 0x302C;
public const Int32 m_aimPunchAngleVel = 0x3038;
public const Int32 m_angEyeAnglesX = 0xB36C;
public const Int32 m_angEyeAnglesY = 0xB370;
public const Int32 m_bBombPlanted = 0x99D;
public const Int32 m_bFreezePeriod = 0x20;
public const Int32 m_bGunGameImmunity = 0x3930;
public const Int32 m_bHasDefuser = 0xB378;
public const Int32 m_bHasHelmet = 0xB35C;
public const Int32 m_bInReload = 0x32A5;
public const Int32 m_bIsDefusing = 0x391C;
public const Int32 m_bIsQueuedMatchmaking = 0x74;
public const Int32 m_bIsScoped = 0x3914;
public const Int32 m_bIsValveDS = 0x75;
public const Int32 m_bSpotted = 0x93D;
public const Int32 m_bSpottedByMask = 0x980;
public const Int32 m_bStartedArming = 0x33F0;
public const Int32 m_bUseCustomAutoExposureMax = 0x9D9;
public const Int32 m_bUseCustomAutoExposureMin = 0x9D8;
public const Int32 m_bUseCustomBloomScale = 0x9DA;
public const Int32 m_clrRender = 0x70;
public const Int32 m_dwBoneMatrix = 0x26A8;
public const Int32 m_fAccuracyPenalty = 0x3330;
public const Int32 m_fFlags = 0x104;
public const Int32 m_flC4Blow = 0x2990;
public const Int32 m_flCustomAutoExposureMax = 0x9E0;
public const Int32 m_flCustomAutoExposureMin = 0x9DC;
public const Int32 m_flCustomBloomScale = 0x9E4;
public const Int32 m_flDefuseCountDown = 0x29AC;
public const Int32 m_flDefuseLength = 0x29A8;
public const Int32 m_flFallbackWear = 0x31D0;
public const Int32 m_flFlashDuration = 0xA410;
public const Int32 m_flFlashMaxAlpha = 0xA40C;
public const Int32 m_flLastBoneSetupTime = 0x2924;
public const Int32 m_flLowerBodyYawTarget = 0x3A7C;
public const Int32 m_flNextAttack = 0x2D70;
public const Int32 m_flNextPrimaryAttack = 0x3238;
public const Int32 m_flSimulationTime = 0x268;
public const Int32 m_flTimerLength = 0x2994;
public const Int32 m_hActiveWeapon = 0x2EF8;
public const Int32 m_hMyWeapons = 0x2DF8;
public const Int32 m_hObserverTarget = 0x338C;
public const Int32 m_hOwner = 0x29CC;
public const Int32 m_hOwnerEntity = 0x14C;
public const Int32 m_iAccountID = 0x2FC8;
public const Int32 m_iClip1 = 0x3264;
public const Int32 m_iCompetitiveRanking = 0x1A84;
public const Int32 m_iCompetitiveWins = 0x1B88;
public const Int32 m_iCrosshairId = 0xB3D4;
public const Int32 m_iEntityQuality = 0x2FAC;
public const Int32 m_iFOV = 0x31E4;
public const Int32 m_iFOVStart = 0x31E8;
public const Int32 m_iGlowIndex = 0xA428;
public const Int32 m_iHealth = 0x100;
public const Int32 m_iItemDefinitionIndex = 0x2FAA;
public const Int32 m_iItemIDHigh = 0x2FC0;
public const Int32 m_iMostRecentModelBoneCounter = 0x2690;
public const Int32 m_iObserverMode = 0x3378;
public const Int32 m_iShotsFired = 0xA380;
public const Int32 m_iState = 0x3258;
public const Int32 m_iTeamNum = 0xF4;
public const Int32 m_lifeState = 0x25F;
public const Int32 m_nFallbackPaintKit = 0x31C8;
public const Int32 m_nFallbackSeed = 0x31CC;
public const Int32 m_nFallbackStatTrak = 0x31D4;
public const Int32 m_nForceBone = 0x268C;
public const Int32 m_nTickBase = 0x3430;
public const Int32 m_rgflCoordinateFrame = 0x444;
public const Int32 m_szCustomName = 0x303C;
public const Int32 m_szLastPlaceName = 0x35B4;
public const Int32 m_thirdPersonViewAngles = 0x31D8;
public const Int32 m_vecOrigin = 0x138;
public const Int32 m_vecVelocity = 0x114;
public const Int32 m_vecViewOffset = 0x108;
public const Int32 m_viewPunchAngle = 0x3020;
}
public static class signatures
{
public const Int32 anim_overlays = 0x2980;
public const Int32 clientstate_choked_commands = 0x4D28;
public const Int32 clientstate_delta_ticks = 0x174;
public const Int32 clientstate_last_outgoing_command = 0x4D24;
public const Int32 clientstate_net_channel = 0x9C;
public const Int32 convar_name_hash_table = 0x2F0F8;
public const Int32 dwClientState = 0x589DCC;
public const Int32 dwClientState_GetLocalPlayer = 0x180;
public const Int32 dwClientState_IsHLTV = 0x4D40;
public const Int32 dwClientState_Map = 0x28C;
public const Int32 dwClientState_MapDirectory = 0x188;
public const Int32 dwClientState_MaxPlayer = 0x388;
public const Int32 dwClientState_PlayerInfo = 0x52B8;
public const Int32 dwClientState_State = 0x108;
public const Int32 dwClientState_ViewAngles = 0x4D88;
public const Int32 dwEntityList = 0x4D43AB4;
public const Int32 dwForceAttack = 0x3175088;
public const Int32 dwForceAttack2 = 0x3175094;
public const Int32 dwForceBackward = 0x31750DC;
public const Int32 dwForceForward = 0x31750B8;
public const Int32 dwForceJump = 0x51ED750;
public const Int32 dwForceLeft = 0x31750D0;
public const Int32 dwForceRight = 0x3175058;
public const Int32 dwGameDir = 0x6285F8;
public const Int32 dwGameRulesProxy = 0x5260A2C;
public const Int32 dwGetAllClasses = 0xD55F1C;
public const Int32 dwGlobalVars = 0x589AD0;
public const Int32 dwGlowObjectManager = 0x528B880;
public const Int32 dwInput = 0x5195060;
public const Int32 dwInterfaceLinkList = 0x8F9AF4;
public const Int32 dwLocalPlayer = 0xD2FB84;
public const Int32 dwMouseEnable = 0xD35728;
public const Int32 dwMouseEnablePtr = 0xD356F8;
public const Int32 dwPlayerResource = 0x31733FC;
public const Int32 dwRadarBase = 0x5178824;
public const Int32 dwSensitivity = 0xD355C4;
public const Int32 dwSensitivityPtr = 0xD35598;
public const Int32 dwSetClanTag = 0x89E00;
public const Int32 dwViewMatrix = 0x4D353F4;
public const Int32 dwWeaponTable = 0x5195B24;
public const Int32 dwWeaponTableIndex = 0x325C;
public const Int32 dwYawPtr = 0xD35388;
public const Int32 dwZoomSensitivityRatioPtr = 0xD3A5D0;
public const Int32 dwbSendPackets = 0xD3C5A;
public const Int32 dwppDirect3DDevice9 = 0xA7030;
public const Int32 find_hud_element = 0x2E4DC270;
public const Int32 force_update_spectator_glow = 0x3990D2;
public const Int32 interface_engine_cvar = 0x3E9EC;
public const Int32 is_c4_owner = 0x3A5890;
public const Int32 m_bDormant = 0xED;
public const Int32 m_flSpawnTime = 0xA360;
public const Int32 m_pStudioHdr = 0x294C;
public const Int32 m_pitchClassPtr = 0x5178AC8;
public const Int32 m_yawClassPtr = 0xD35388;
public const Int32 model_ambient_min = 0x58CDEC;
public const Int32 set_abs_angles = 0x1CF130;
public const Int32 set_abs_origin = 0x1CEF70;
}
}
VB.Net:
Namespace BackStapper
Public Const timestamp as Integer = &H5E995C5C
Public Shared Class netvars
Public Const cs_gamerules_data as Integer = &H0
Public Const m_ArmorValue as Integer = &HB368
Public Const m_Collision as Integer = &H320
Public Const m_CollisionGroup as Integer = &H474
Public Const m_Local as Integer = &H2FBC
Public Const m_MoveType as Integer = &H25C
Public Const m_OriginalOwnerXuidHigh as Integer = &H31C4
Public Const m_OriginalOwnerXuidLow as Integer = &H31C0
Public Const m_SurvivalGameRuleDecisionTypes as Integer = &H1320
Public Const m_SurvivalRules as Integer = &HCF8
Public Const m_aimPunchAngle as Integer = &H302C
Public Const m_aimPunchAngleVel as Integer = &H3038
Public Const m_angEyeAnglesX as Integer = &HB36C
Public Const m_angEyeAnglesY as Integer = &HB370
Public Const m_bBombPlanted as Integer = &H99D
Public Const m_bFreezePeriod as Integer = &H20
Public Const m_bGunGameImmunity as Integer = &H3930
Public Const m_bHasDefuser as Integer = &HB378
Public Const m_bHasHelmet as Integer = &HB35C
Public Const m_bInReload as Integer = &H32A5
Public Const m_bIsDefusing as Integer = &H391C
Public Const m_bIsQueuedMatchmaking as Integer = &H74
Public Const m_bIsScoped as Integer = &H3914
Public Const m_bIsValveDS as Integer = &H75
Public Const m_bSpotted as Integer = &H93D
Public Const m_bSpottedByMask as Integer = &H980
Public Const m_bStartedArming as Integer = &H33F0
Public Const m_bUseCustomAutoExposureMax as Integer = &H9D9
Public Const m_bUseCustomAutoExposureMin as Integer = &H9D8
Public Const m_bUseCustomBloomScale as Integer = &H9DA
Public Const m_clrRender as Integer = &H70
Public Const m_dwBoneMatrix as Integer = &H26A8
Public Const m_fAccuracyPenalty as Integer = &H3330
Public Const m_fFlags as Integer = &H104
Public Const m_flC4Blow as Integer = &H2990
Public Const m_flCustomAutoExposureMax as Integer = &H9E0
Public Const m_flCustomAutoExposureMin as Integer = &H9DC
Public Const m_flCustomBloomScale as Integer = &H9E4
Public Const m_flDefuseCountDown as Integer = &H29AC
Public Const m_flDefuseLength as Integer = &H29A8
Public Const m_flFallbackWear as Integer = &H31D0
Public Const m_flFlashDuration as Integer = &HA410
Public Const m_flFlashMaxAlpha as Integer = &HA40C
Public Const m_flLastBoneSetupTime as Integer = &H2924
Public Const m_flLowerBodyYawTarget as Integer = &H3A7C
Public Const m_flNextAttack as Integer = &H2D70
Public Const m_flNextPrimaryAttack as Integer = &H3238
Public Const m_flSimulationTime as Integer = &H268
Public Const m_flTimerLength as Integer = &H2994
Public Const m_hActiveWeapon as Integer = &H2EF8
Public Const m_hMyWeapons as Integer = &H2DF8
Public Const m_hObserverTarget as Integer = &H338C
Public Const m_hOwner as Integer = &H29CC
Public Const m_hOwnerEntity as Integer = &H14C
Public Const m_iAccountID as Integer = &H2FC8
Public Const m_iClip1 as Integer = &H3264
Public Const m_iCompetitiveRanking as Integer = &H1A84
Public Const m_iCompetitiveWins as Integer = &H1B88
Public Const m_iCrosshairId as Integer = &HB3D4
Public Const m_iEntityQuality as Integer = &H2FAC
Public Const m_iFOV as Integer = &H31E4
Public Const m_iFOVStart as Integer = &H31E8
Public Const m_iGlowIndex as Integer = &HA428
Public Const m_iHealth as Integer = &H100
Public Const m_iItemDefinitionIndex as Integer = &H2FAA
Public Const m_iItemIDHigh as Integer = &H2FC0
Public Const m_iMostRecentModelBoneCounter as Integer = &H2690
Public Const m_iObserverMode as Integer = &H3378
Public Const m_iShotsFired as Integer = &HA380
Public Const m_iState as Integer = &H3258
Public Const m_iTeamNum as Integer = &HF4
Public Const m_lifeState as Integer = &H25F
Public Const m_nFallbackPaintKit as Integer = &H31C8
Public Const m_nFallbackSeed as Integer = &H31CC
Public Const m_nFallbackStatTrak as Integer = &H31D4
Public Const m_nForceBone as Integer = &H268C
Public Const m_nTickBase as Integer = &H3430
Public Const m_rgflCoordinateFrame as Integer = &H444
Public Const m_szCustomName as Integer = &H303C
Public Const m_szLastPlaceName as Integer = &H35B4
Public Const m_thirdPersonViewAngles as Integer = &H31D8
Public Const m_vecOrigin as Integer = &H138
Public Const m_vecVelocity as Integer = &H114
Public Const m_vecViewOffset as Integer = &H108
Public Const m_viewPunchAngle as Integer = &H3020
End Class
Public Shared Class signatures
Public Const anim_overlays as Integer = &H2980
Public Const clientstate_choked_commands as Integer = &H4D28
Public Const clientstate_delta_ticks as Integer = &H174
Public Const clientstate_last_outgoing_command as Integer = &H4D24
Public Const clientstate_net_channel as Integer = &H9C
Public Const convar_name_hash_table as Integer = &H2F0F8
Public Const dwClientState as Integer = &H589DCC
Public Const dwClientState_GetLocalPlayer as Integer = &H180
Public Const dwClientState_IsHLTV as Integer = &H4D40
Public Const dwClientState_Map as Integer = &H28C
Public Const dwClientState_MapDirectory as Integer = &H188
Public Const dwClientState_MaxPlayer as Integer = &H388
Public Const dwClientState_PlayerInfo as Integer = &H52B8
Public Const dwClientState_State as Integer = &H108
Public Const dwClientState_ViewAngles as Integer = &H4D88
Public Const dwEntityList as Integer = &H4D43AB4
Public Const dwForceAttack as Integer = &H3175088
Public Const dwForceAttack2 as Integer = &H3175094
Public Const dwForceBackward as Integer = &H31750DC
Public Const dwForceForward as Integer = &H31750B8
Public Const dwForceJump as Integer = &H51ED750
Public Const dwForceLeft as Integer = &H31750D0
Public Const dwForceRight as Integer = &H3175058
Public Const dwGameDir as Integer = &H6285F8
Public Const dwGameRulesProxy as Integer = &H5260A2C
Public Const dwGetAllClasses as Integer = &HD55F1C
Public Const dwGlobalVars as Integer = &H589AD0
Public Const dwGlowObjectManager as Integer = &H528B880
Public Const dwInput as Integer = &H5195060
Public Const dwInterfaceLinkList as Integer = &H8F9AF4
Public Const dwLocalPlayer as Integer = &HD2FB84
Public Const dwMouseEnable as Integer = &HD35728
Public Const dwMouseEnablePtr as Integer = &HD356F8
Public Const dwPlayerResource as Integer = &H31733FC
Public Const dwRadarBase as Integer = &H5178824
Public Const dwSensitivity as Integer = &HD355C4
Public Const dwSensitivityPtr as Integer = &HD35598
Public Const dwSetClanTag as Integer = &H89E00
Public Const dwViewMatrix as Integer = &H4D353F4
Public Const dwWeaponTable as Integer = &H5195B24
Public Const dwWeaponTableIndex as Integer = &H325C
Public Const dwYawPtr as Integer = &HD35388
Public Const dwZoomSensitivityRatioPtr as Integer = &HD3A5D0
Public Const dwbSendPackets as Integer = &HD3C5A
Public Const dwppDirect3DDevice9 as Integer = &HA7030
Public Const find_hud_element as Integer = &H2E4DC270
Public Const force_update_spectator_glow as Integer = &H3990D2
Public Const interface_engine_cvar as Integer = &H3E9EC
Public Const is_c4_owner as Integer = &H3A5890
Public Const m_bDormant as Integer = &HED
Public Const m_flSpawnTime as Integer = &HA360
Public Const m_pStudioHdr as Integer = &H294C
Public Const m_pitchClassPtr as Integer = &H5178AC8
Public Const m_yawClassPtr as Integer = &HD35388
Public Const model_ambient_min as Integer = &H58CDEC
Public Const set_abs_angles as Integer = &H1CF130
Public Const set_abs_origin as Integer = &H1CEF70
End Class
End Namespace
JavaScript:
{
"timestamp": 1587108956,
"signatures": {
"anim_overlays": 10624,
"clientstate_choked_commands": 19752,
"clientstate_delta_ticks": 372,
"clientstate_last_outgoing_command": 19748,
"clientstate_net_channel": 156,
"convar_name_hash_table": 192760,
"dwClientState": 5807564,
"dwClientState_GetLocalPlayer": 384,
"dwClientState_IsHLTV": 19776,
"dwClientState_Map": 652,
"dwClientState_MapDirectory": 392,
"dwClientState_MaxPlayer": 904,
"dwClientState_PlayerInfo": 21176,
"dwClientState_State": 264,
"dwClientState_ViewAngles": 19848,
"dwEntityList": 81017524,
"dwForceAttack": 51859592,
"dwForceAttack2": 51859604,
"dwForceBackward": 51859676,
"dwForceForward": 51859640,
"dwForceJump": 85907280,
"dwForceLeft": 51859664,
"dwForceRight": 51859544,
"dwGameDir": 6456824,
"dwGameRulesProxy": 86379052,
"dwGetAllClasses": 13983516,
"dwGlobalVars": 5806800,
"dwGlowObjectManager": 86554752,
"dwInput": 85545056,
"dwInterfaceLinkList": 9411316,
"dwLocalPlayer": 13826948,
"dwMouseEnable": 13850408,
"dwMouseEnablePtr": 13850360,
"dwPlayerResource": 51852284,
"dwRadarBase": 85428260,
"dwSensitivity": 13850052,
"dwSensitivityPtr": 13850008,
"dwSetClanTag": 564736,
"dwViewMatrix": 80958452,
"dwWeaponTable": 85547812,
"dwWeaponTableIndex": 12892,
"dwYawPtr": 13849480,
"dwZoomSensitivityRatioPtr": 13870544,
"dwbSendPackets": 867418,
"dwppDirect3DDevice9": 684080,
"find_hud_element": 776847984,
"force_update_spectator_glow": 3772626,
"interface_engine_cvar": 256492,
"is_c4_owner": 3823760,
"m_bDormant": 237,
"m_flSpawnTime": 41824,
"m_pStudioHdr": 10572,
"m_pitchClassPtr": 85428936,
"m_yawClassPtr": 13849480,
"model_ambient_min": 5819884,
"set_abs_angles": 1896752,
"set_abs_origin": 1896304
},
"netvars": {
"cs_gamerules_data": 0,
"m_ArmorValue": 45928,
"m_Collision": 800,
"m_CollisionGroup": 1140,
"m_Local": 12220,
"m_MoveType": 604,
"m_OriginalOwnerXuidHigh": 12740,
"m_OriginalOwnerXuidLow": 12736,
"m_SurvivalGameRuleDecisionTypes": 4896,
"m_SurvivalRules": 3320,
"m_aimPunchAngle": 12332,
"m_aimPunchAngleVel": 12344,
"m_angEyeAnglesX": 45932,
"m_angEyeAnglesY": 45936,
"m_bBombPlanted": 2461,
"m_bFreezePeriod": 32,
"m_bGunGameImmunity": 14640,
"m_bHasDefuser": 45944,
"m_bHasHelmet": 45916,
"m_bInReload": 12965,
"m_bIsDefusing": 14620,
"m_bIsQueuedMatchmaking": 116,
"m_bIsScoped": 14612,
"m_bIsValveDS": 117,
"m_bSpotted": 2365,
"m_bSpottedByMask": 2432,
"m_bStartedArming": 13296,
"m_bUseCustomAutoExposureMax": 2521,
"m_bUseCustomAutoExposureMin": 2520,
"m_bUseCustomBloomScale": 2522,
"m_clrRender": 112,
"m_dwBoneMatrix": 9896,
"m_fAccuracyPenalty": 13104,
"m_fFlags": 260,
"m_flC4Blow": 10640,
"m_flCustomAutoExposureMax": 2528,
"m_flCustomAutoExposureMin": 2524,
"m_flCustomBloomScale": 2532,
"m_flDefuseCountDown": 10668,
"m_flDefuseLength": 10664,
"m_flFallbackWear": 12752,
"m_flFlashDuration": 42000,
"m_flFlashMaxAlpha": 41996,
"m_flLastBoneSetupTime": 10532,
"m_flLowerBodyYawTarget": 14972,
"m_flNextAttack": 11632,
"m_flNextPrimaryAttack": 12856,
"m_flSimulationTime": 616,
"m_flTimerLength": 10644,
"m_hActiveWeapon": 12024,
"m_hMyWeapons": 11768,
"m_hObserverTarget": 13196,
"m_hOwner": 10700,
"m_hOwnerEntity": 332,
"m_iAccountID": 12232,
"m_iClip1": 12900,
"m_iCompetitiveRanking": 6788,
"m_iCompetitiveWins": 7048,
"m_iCrosshairId": 46036,
"m_iEntityQuality": 12204,
"m_iFOV": 12772,
"m_iFOVStart": 12776,
"m_iGlowIndex": 42024,
"m_iHealth": 256,
"m_iItemDefinitionIndex": 12202,
"m_iItemIDHigh": 12224,
"m_iMostRecentModelBoneCounter": 9872,
"m_iObserverMode": 13176,
"m_iShotsFired": 41856,
"m_iState": 12888,
"m_iTeamNum": 244,
"m_lifeState": 607,
"m_nFallbackPaintKit": 12744,
"m_nFallbackSeed": 12748,
"m_nFallbackStatTrak": 12756,
"m_nForceBone": 9868,
"m_nTickBase": 13360,
"m_rgflCoordinateFrame": 1092,
"m_szCustomName": 12348,
"m_szLastPlaceName": 13748,
"m_thirdPersonViewAngles": 12760,
"m_vecOrigin": 312,
"m_vecVelocity": 276,
"m_vecViewOffset": 264,
"m_viewPunchAngle": 12320
}
}