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Słyszę, słyszę letni powiew.
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Nope. I don't. Don't know the way it works. If it works exactly as stated - 'stops all the checked in panic settings functions' if 'Near player count' is >0, then it's completely useless for my case, cause on the server where I'm playing there's always at least one person in the radius of EzMT2 radar
And now I'm wondering. If it stops the hack when the 'count' is >1, then what would happen if it runs right in to the bot route of another player, who farms mobs on the same spot? would it stop working? Actually, I'll try to use it right now

//
Just tried it. Yeah, it works the way I was thinking (guess so). However, all the farm spots are taken and I just can't turn it on. Due to the huge amount of players it will lead me to the infinite 'Close cheat if..'

I found the way to prevent others from getting too near to me, but it's kinda dirty xD
Panic settings and that features are not same.
Panic feature is working with "End" hotkey on your keyboard. So you can customizable which features gonna off when you press END. (You can see panic status on the debug screen).
But if you select close cheat if someone near feature (some retarded m2 devs call it as "Antiban", thats why I think they are child), it will close all features when someone near to you. But in the future, I will add white list for it and also gonna add same options like panic settings.
 
looking for better
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Panic settings and that features are not same.
Panic feature is working with "End" hotkey on your keyboard. So you can customizable which features gonna off when you press END. (You can see panic status on the debug screen).
But if you select close cheat if someone near feature (some retarded m2 devs call it as "Antiban", thats why I think they are child), it will close all features when someone near to you. But in the future, I will add white list for it and also gonna add same options like panic settings.
I see. Was thinking that the 'Close cheat' func inherits all the setting (config) from 'Panic' mode. White list seems like a reasonable idea, but not the top priority for now (as i see it, obviously). Waiting for new features anyways. Thanks for what you're doing! Hope some of us could help you with it
 
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hi, i have a question regarding the settings.
when i play with a bow i am never disconnected. but with a sword I disconnect / reconnect every 30 seconds.
my settings are:
mount damage distance: 32
player damage distance: 32
delay: 32.
with a bow I put everything all the way in and it works, with the same sword at a minimum it disconnects me.
do you have a setting to avoid this?
thank you
Post automatically merged:

hi, i have a question regarding the settings.
when i play with a bow i am never disconnected. but with a sword I disconnect / reconnect every 30 seconds.
my settings are:
mount damage distance: 32
player damage distance: 32
delay: 320
with a bow I put everything all the way in and it works, with the same sword at a minimum it disconnects me.
do you have a setting to avoid this?
thank you
 
Son düzenleme:
Słyszę, słyszę letni powiew.
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hi, i have a question regarding the settings.
when i play with a bow i am never disconnected. but with a sword I disconnect / reconnect every 30 seconds.
my settings are:
mount damage distance: 32
player damage distance: 32
delay: 32.
with a bow I put everything all the way in and it works, with the same sword at a minimum it disconnects me.
do you have a setting to avoid this?
thank you
Post automatically merged:
You should open target limiter. Im using 60 distance, target limiter is 5 and delay 130, working perfectly.
 
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You should open target limiter. Im using 60 distance, target limiter is 5 and delay 130, working perfectly.
I had already tried to put the limiter. it doesn't change anything for me.
I even tested by disabling item pickup. but still the same.
I thought it could have happened that the mobs take too long to die but it's the same with low level mobs.
 
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I had already tried to put the limiter. it doesn't change anything for me.
I even tested by disabling item pickup. but still the same.
I thought it could have happened that the mobs take too long to die but it's the same with low level mobs.
Well it can be bc of your internet connection or server occupancy rate. Im playing without any problem. Increase delay, decrease damage distance and boost.
 
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toplanan eşyaları npc'ye otomatik satma gibi bir özellik yapma şansınız mümkün mü @nader11ndeu
İleride yapacağımı daha önceden söylemiştim zaten :) Autoloot için efsun filteri ekleyeceğim yakın zamanda, bir de fish ve energy bot. Ondan sonra path ve item sell işine bakacağım zaten.
 
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Well it can be bc of your internet connection or server occupancy rate. Im playing without any problem. Increase delay, decrease damage distance and boost.
I don't think the connection or the occupancy rate of the server is a problem.
with the arc no problem, I connect the other account and the game ends in less than a minute.
same place, minimum speed and delay cut in half and dammage lowered from 60 to 15 and always the same.
after it is true that if I leave the same settings as when I have the arc, I am instantly disconnected.
anyway thank you for taking the time to answer me and try to resolve my concerns.

another upgrade if possible, using the tower blacksmith anywhere would be exceptional.
 
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ben oyuna yeni başladımda azbişey youtubadan bilgi falan ögrendim fakta hileyi oyunda beceremedim ayarları söylebilirmisnizi savaşcı herosu aldım.
 
je vole dans l espace
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ben oyuna yeni başladımda azbişey youtubadan bilgi falan ögrendim fakta hileyi oyunda beceremedim ayarları söylebilirmisnizi savaşcı herosu aldım.
Savaşçıda Wait damage hilesini açacaksın delay vuruş hızı oluyor ne kadar azaltırsan o kadar hızlı vurar range uzaktakilere vurmanı sağlıyor vs.
 
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another upgrade if possible, using the tower blacksmith anywhere would be exceptional.
I think this is imposible for Server Control. To use DT Smith, it is required to kill the demon king on 6th floor.

An idea came to my mind, nader11ndeu if it were possible to know what code is sent to the server once the demon king is killed and emulate that code sending to the server?
 
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Is something going wrong? cause it doesn't work properly. is it maybe because today the servers got updated?
 
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