Onaylı Üye
sağa sola savruluyor bunu nasıl düzeltebilirim
kral benim ahk ler txt ile açılıyor onu nasıl hallederimArkadaşlar hilenin asıl konusunda verilen autohotkey kodu yanlış güncellenmiş ve eğer eski koda sahipseniz aimbot sıkıntısı olabiliyor buglanabiliyor falan. şu an için en güncel autohotkey kodunu paylaşıyorum. tarihe göre güncellemeyebilirim. 04.11.2022
O videoda izlediklerinizin aynısını uyguluyorsunuz ve tek fark, sadece ahk dosyası oluşturduktan sonra içine aşağıda vereceğim autohotkey kodunu gireceksiniz.
[Bu arada vereceğim autohotkey kodunda aimbot veya triggerbot "F" tuşu ile aktif oluyor eğer bunu değiştirmek isterseniz aşağıda verdiğim autohotkey kodunun şu kısımlarını değiştirmeniz gerek; {~f::} Ve {while GetKeyState("f") && A_TickCount - Start < 600000} Ve {if GetKeyState("f")} kısımlarındaki f harfini istediğiniz tuşu yazabilirsiniz. NOT: Kodların aralarındaki "}" ayırmak için.]
AutoHotkey:#Persistent #KeyHistory, 0 #NoEnv #HotKeyInterval 1 #MaxHotkeysPerInterval 127 #InstallKeybdHook #UseHook #SingleInstance, Force #Persistent ; (Interception hotkeys do not stop AHK from exiting, so use this) #include Lib\AutoHotInterception.ahk global AHI := new AutoHotInterception() ;Red Only Head ;EMCol := "0xab0001, 0xb7394f, 0xb93742, 0xbb3340, 0xca4c5a, 0xbf3f4c, 0xd0262e, 0xd1262e, 0xd22830, 0xb0535f, 0xd1272e" ;Red EMCol := "0xab0001, 0xb7394f, 0xb93742, 0xbb3340, 0xca4c5a, 0xbf3f4c, 0xd0262e, 0xd1262e, 0xd22830, 0xb0535f, 0xd1272e, 0xc13542, 0xca3d49, 0xc33541, 0xbb2e3a, 0xcc414d, 0xcc414d, 0xcb404c, 0xc23642, 0xbe303d, 0xcc404d, 0xcd4150, 0xd50f0e, 0xd50f0e, 0xd50f0e, 0xd50f0d, 0xd40f0e, 0xd50f0d, 0xd5100d, 0xd5100e, 0xd50f0d, 0xd00b0a, 0xcf4551, 0xcd414f, 0xc83c48, 0xc23642, 0xc93e4c, 0xd74c5b, 0xda505d, 0xcc404f, 0xc15353, 0xd521cd,0xd722cf,0xd623ce,0xd722ce,0xd621cd,0xce19ca,0xd11ccb,0xd21dca,0xc818cf,0xd722cd,0xcd19c9,0xc617d3,0xcb17c5,0xda25d3,0xce24cc,0xd328cc,0xdb32ef,0xbd15c4,0xdc5bea,0xda59eb,0xd959e9,0xf444fb,0xcf1ac9,0xd422d4,0xd923cd,0xe53af2,0xd321d3,0xe539f3,0xe035ed,0xd822cc,0xe83df5,0xd11fd1,0xd622d0,0xd21dcc,0xd429e2,0xe537ef,0xe136ee,0xe63bf3,0xe036ee,0xd72ce6,0xd428e1,0xdf34ed,0xe434e6,0xd43ddf,0xde30e4,0xbe0dbe,0xd823d3,0xc814c4,0xc20ab7,0xde1ec1,0xca16c6,0xc30ebe,0xbb0fbf,0xc510bf,0xc10cbc,0xd21cb6,0xca14c5,0xb80cd1,0xae0ea8,0xbf0ec3,0xd415c1,0xbc22b7,0xd317c4,0xb1179d,0xbc0fb4,0xcc47c7,0xb834b5,0xdc2cd9,0xd727d5,0xde30da,0xc834c6,0xeb40f3,0xd227d2,0xe82ed3,0xcf1ecf,0xe831c8,0xe130d4,0xcb1fce,0xc11dd1,0xc246ff,0xd716bc,0xc209b9,0xbb09bb,0xcf10b7,0xe727c7,0xee33bc,0xd71ec7,0xa725ce" ;Purple ;EMCol := "0xd521cd,0xd722cf,0xd623ce,0xd722ce,0xd621cd,0xce19ca,0xd11ccb,0xd21dca,0xc818cf,0xd722cd,0xd722ce,0xcd19c9,0xc617d3,0xcb17c5,0xda25d3,0xce24cc,0xd328cc,0xdb32ef,0xbd15c4,0xdc5bea,0xda59eb,0xd959e9,0xf444fb,0xcf1ac9,0xd422d4,0xd923cd,0xe53af2,0xd321d3,0xe539f3,0xe035ed,0xd822cc,0xe83df5,0xd11fd1,0xd622d0,0xd21dcc,0xd429e2,0xe537ef,0xd923cd,0xe136ee,0xd321d3,0xe63bf3,0xd722cf,0xe036ee,0xd72ce6,0xd428e1,0xd321d3,0xd21dcc,0xdf34ed,0xd822cc,0xe434e6,0xd43ddf,0xde30e4,0xbe0dbe,0xd823d3,0xc814c4,0xc20ab7,0xde1ec1,0xca16c6,0xc30ebe,0xbb0fbf,0xc510bf,0xc10cbc,0xd21cb6,0xca14c5,0xb80cd1,0xae0ea8,0xbf0ec3,0xd415c1,0xbc22b7,0xd317c4,0xb1179d,0xbc0fb4,0xcc47c7,0xb834b5,0xdc2cd9,0xd727d5,0xde30da,0xc834c6" SetKeyDelay,-1, 8 SetControlDelay, -1 SetMouseDelay, -1 SetWinDelay,-1 SendMode, InputThenPlay SetBatchLines,-1 ListLines, Off CoordMode, Pixel, Screen, RGB CoordMode, Mouse, Screen PID := DllCall("GetCurrentProcessId") Process, Priority, %PID%, High autoadjustedwidth := (A_ScreenWidth // 2) autoadjustedheight := (A_ScreenHeight // 2) TriggerBotON = "false" AimBotON = "true" Loop, 10 { ConfigFile2 = Config%A_Index%.ini if (FileExist(ConfigFile2)) { } Else { IniWrite, 38, %ConfigFile2%, main, ColVn IniWrite, %autoadjustedwidth%, %ConfigFile2%, main, ZeroX IniWrite, %autoadjustedheight%, %ConfigFile2%, main, ZeroY IniWrite, 0, %ConfigFile2%, main, CFovX IniWrite, 0, %ConfigFile2%, main, CFovY IniWrite, 0, %ConfigFile2%, main, CSmoothX IniWrite, 0, %ConfigFile2%, main, CSmoothY IniWrite, 0, %ConfigFile2%, main, Ingamesensitivity IniWrite, 0, %ConfigFile2%, main, BustSpeed } } Gui, Add, Text, x72 y19 w40 h20 , ColVn= Gui, Add, Text, x72 y39 w40 h20 , ZeroX= Gui, Add, Text, x72 y59 w40 h20 , ZeroY= Gui, Add, Text, x72 y79 w40 h20 , CFovX= Gui, Add, Text, x72 y99 w40 h20 , CFovY= Gui, Add, Text, x52 y119 w60 h20 , CSmoothX= Gui, Add, Text, x52 y139 w60 h20 , CSmoothY= Gui, Add, Text, x22 y159 w90 h20 , Ingamesensitivity= Gui, Add, Text, x52 y199 w60 h20 , BustSpeed= Gui, Add, Edit, x112 y19 w70 h20 +VColVn, 38 Gui, Add, Edit, x112 y39 w70 h20 +VZeroX, %autoadjustedwidth% Gui, Add, Edit, x112 y59 w70 h20 +VZeroY, %autoadjustedheight% Gui, Add, Edit, x112 y79 w70 h20 +VCFovX, 45 Gui, Add, Edit, x112 y99 w70 h20 +VCFovY, 45 Gui, Add, Edit, x112 y119 w70 h20 +VCSmoothX, 1 Gui, Add, Edit, x112 y139 w70 h20 +VCSmoothY, 1 Gui, Add, Edit, x112 y159 w70 h20 +VIngamesensitivity, 10 Gui, Add, Edit, x112 y199 w70 h20 +VBustSpeed, 0.14 Gui, Add, Button, x192 y55 w90 h32 gsub1, Save Gui, Add, Button, x192 y88 w90 h32 gsub2, Load Gui, Add, Button, x192 y121 w90 h32 gsub3, TriggerBot ON Gui, Add, Button, x192 y154 w90 h32 gsub4, TriggerBot OFF Gui, Add, Button, x112 y222 w70 h32 gsub5, Auto-Adjust Resolution Gui, Add, Button, x192 y188 w90 h32 gsub6, AimBot ON Gui, Add, Button, x192 y222 w90 h32 gsub7, AimBot OFF Gui, Add, DropDownList, x193 y19 w88 h21 +Vchoice, Config1|Config2|Config3|Config4|Config5|Config6|Config7|Config8|Config9|Config10 Gui, Show, x977 y347 h260 w297, Config Winset, Alwaysontop, On, A Return sub1: { gui,submit,nohide configfile = %choice%.ini IniWrite, %ColVn%, %configfile%, main, ColVn IniWrite, %ZeroX%, %configfile%, main, ZeroX IniWrite, %ZeroY%, %configfile%, main, ZeroY IniWrite, %CFovX%, %configfile%, main, CFovX IniWrite, %CFovY%, %configfile%, main, CFovY IniWrite, %CSmoothX%, %configfile%, main, CSmoothX IniWrite, %CSmoothY%, %configfile%, main, CSmoothY IniWrite, %Ingamesensitivity%, %configfile%, main, Ingamesensitivity IniWrite, %BustSpeed%, %configfile%, main, BustSpeed gui,submit,nohide return } sub2: { gui,submit,nohide configfile = %choice%.ini IniRead, ColVn, %configfile%, main, ColVn IniRead, CFovX, %configfile%, main, CFovX IniRead, CFovY, %configfile%, main, CFovY IniRead, ZeroX, %configfile%, main, ZeroX IniRead, ZeroY, %configfile%, main, ZeroY IniRead, CSmoothX, %configfile%, main, CSmoothX IniRead, CSmoothY, %configfile%, main, CSmoothY IniRead, Ingamesensitivity, %configfile%, main, Ingamesensitivity IniRead, BustSpeed, %configfile%, main, BustSpeed GuiControl,, ColVn, %ColVn% GuiControl,, CFovX, %CFovX% GuiControl,, CFovY, %CFovY% GuiControl,, ZeroX, %ZeroX% GuiControl,, ZeroY, %ZeroY% GuiControl,, CSmoothX, %CSmoothX% GuiControl,, CSmoothY, %CSmoothY% GuiControl,, Ingamesensitivity, %Ingamesensitivity% GuiControl,, BustSpeed, %BustSpeed% gui,submit,nohide return } sub3: { gui,submit,nohide TriggerBotON = "true" gui,submit,nohide return } sub4: { gui,submit,nohide TriggerBotON = "false" gui,submit,nohide return } sub5: { GuiControl,, ZeroX, %autoadjustedwidth% GuiControl,, ZeroY, %autoadjustedheight% return } sub6: { gui,submit,nohide AimBotON = "true" gui,submit,nohide return } sub7: { gui,submit,nohide AimBotON = "false" gui,submit,nohide return } Loop, { ~f:: Start := A_TickCount while GetKeyState("f") && A_TickCount - Start < 600000 { if AimBotON = "True" { Gui,Submit,NoHide ScanL := ZeroX - CFovX ScanR := ZeroX + CFovX ScanT := ZeroY - CFovY ScanB := ZeroY + CFovY ColVn2 := 44 ScanL2 := ZeroX - 3 ScanR2 := ZeroX + 3 ScanT2 := ZeroY - 3 ScanB2 := ZeroY + 3 PixelSearch, AimPixelX, AimPixelY, ScanL, ScanT, ScanR, ScanB, EMCol, ColVn, Fast RGB GoSub GetAimOffset GoSub GetAimMoves GoSub MouseMoves } if TriggerBotON = "true" { if GetKeyState("f") PixelSearch, AimPixelX, AimPixelY, ScanL2, ScanT2, ScanR2, ScanB2, EMCol, ColVn2, Fast RGB if (ErrorLevel=0) { PixelSearch, AimPixelX, AimPixelY, ScanL2, ScanT2, ScanR2, ScanB2, EMCol, ColVn2, Fast RGB Loop , 1{ AHI.SendMouseButtonEvent(11, 0, 1) AHI.SendMouseButtonEvent(11, 0, 0) sleep, 250 } } } } GetAimOffset: AimX := AimPixelX - ZeroX AimY := AimPixelY - ZeroY AimY := AimPixelY+3 - ZeroY If ( AimX > 0 ) { DirX := 1 } If ( AimX < 0 ) { DirX := -1 } If ( AimY > 0 ) { DirY := 1 } If ( AimY < 0 ) { DirY := -1 } AimOffsetX := AimX * DirX AimOffsetY := AimY * DirY Return GetAimMoves: RootX := Ceil(( AimOffsetX ** 1)) RootY := Ceil(( AimOffsetY ** 1)) MoveX := (RootX * DirX) / CSmoothX MoveY := (RootY * DirY) / CSmoothY Return MouseMoves: MoveMultipler := ((0.0066 * Ingamesensitivity * 1) / BustSpeed) AHI.SendMouseMove(11, MoveX * MoveMultipler, MoveY * MoveMultipler) return } return
sol tuşa atamak istiyorum ateş etme tuşu nasıl atarımArkadaşlar hilenin asıl konusunda verilen autohotkey kodu yanlış güncellenmiş ve eğer eski koda sahipseniz aimbot sıkıntısı olabiliyor buglanabiliyor falan. şu an için en güncel autohotkey kodunu paylaşıyorum. tarihe göre güncellemeyebilirim. 04.11.2022
O videoda izlediklerinizin aynısını uyguluyorsunuz ve tek fark, sadece ahk dosyası oluşturduktan sonra içine aşağıda vereceğim autohotkey kodunu gireceksiniz.
[Bu arada vereceğim autohotkey kodunda aimbot veya triggerbot "F" tuşu ile aktif oluyor eğer bunu değiştirmek isterseniz aşağıda verdiğim autohotkey kodunun şu kısımlarını değiştirmeniz gerek; {~f::} Ve {while GetKeyState("f") && A_TickCount - Start < 600000} Ve {if GetKeyState("f")} kısımlarındaki f harfini istediğiniz tuşu yazabilirsiniz. NOT: Kodların aralarındaki "}" ayırmak için.]
AutoHotkey:#Persistent #KeyHistory, 0 #NoEnv #HotKeyInterval 1 #MaxHotkeysPerInterval 127 #InstallKeybdHook #UseHook #SingleInstance, Force #Persistent ; (Interception hotkeys do not stop AHK from exiting, so use this) #include Lib\AutoHotInterception.ahk global AHI := new AutoHotInterception() ;Red Only Head ;EMCol := "0xab0001, 0xb7394f, 0xb93742, 0xbb3340, 0xca4c5a, 0xbf3f4c, 0xd0262e, 0xd1262e, 0xd22830, 0xb0535f, 0xd1272e" ;Red EMCol := "0xab0001, 0xb7394f, 0xb93742, 0xbb3340, 0xca4c5a, 0xbf3f4c, 0xd0262e, 0xd1262e, 0xd22830, 0xb0535f, 0xd1272e, 0xc13542, 0xca3d49, 0xc33541, 0xbb2e3a, 0xcc414d, 0xcc414d, 0xcb404c, 0xc23642, 0xbe303d, 0xcc404d, 0xcd4150, 0xd50f0e, 0xd50f0e, 0xd50f0e, 0xd50f0d, 0xd40f0e, 0xd50f0d, 0xd5100d, 0xd5100e, 0xd50f0d, 0xd00b0a, 0xcf4551, 0xcd414f, 0xc83c48, 0xc23642, 0xc93e4c, 0xd74c5b, 0xda505d, 0xcc404f, 0xc15353, 0xd521cd,0xd722cf,0xd623ce,0xd722ce,0xd621cd,0xce19ca,0xd11ccb,0xd21dca,0xc818cf,0xd722cd,0xcd19c9,0xc617d3,0xcb17c5,0xda25d3,0xce24cc,0xd328cc,0xdb32ef,0xbd15c4,0xdc5bea,0xda59eb,0xd959e9,0xf444fb,0xcf1ac9,0xd422d4,0xd923cd,0xe53af2,0xd321d3,0xe539f3,0xe035ed,0xd822cc,0xe83df5,0xd11fd1,0xd622d0,0xd21dcc,0xd429e2,0xe537ef,0xe136ee,0xe63bf3,0xe036ee,0xd72ce6,0xd428e1,0xdf34ed,0xe434e6,0xd43ddf,0xde30e4,0xbe0dbe,0xd823d3,0xc814c4,0xc20ab7,0xde1ec1,0xca16c6,0xc30ebe,0xbb0fbf,0xc510bf,0xc10cbc,0xd21cb6,0xca14c5,0xb80cd1,0xae0ea8,0xbf0ec3,0xd415c1,0xbc22b7,0xd317c4,0xb1179d,0xbc0fb4,0xcc47c7,0xb834b5,0xdc2cd9,0xd727d5,0xde30da,0xc834c6,0xeb40f3,0xd227d2,0xe82ed3,0xcf1ecf,0xe831c8,0xe130d4,0xcb1fce,0xc11dd1,0xc246ff,0xd716bc,0xc209b9,0xbb09bb,0xcf10b7,0xe727c7,0xee33bc,0xd71ec7,0xa725ce" ;Purple ;EMCol := "0xd521cd,0xd722cf,0xd623ce,0xd722ce,0xd621cd,0xce19ca,0xd11ccb,0xd21dca,0xc818cf,0xd722cd,0xd722ce,0xcd19c9,0xc617d3,0xcb17c5,0xda25d3,0xce24cc,0xd328cc,0xdb32ef,0xbd15c4,0xdc5bea,0xda59eb,0xd959e9,0xf444fb,0xcf1ac9,0xd422d4,0xd923cd,0xe53af2,0xd321d3,0xe539f3,0xe035ed,0xd822cc,0xe83df5,0xd11fd1,0xd622d0,0xd21dcc,0xd429e2,0xe537ef,0xd923cd,0xe136ee,0xd321d3,0xe63bf3,0xd722cf,0xe036ee,0xd72ce6,0xd428e1,0xd321d3,0xd21dcc,0xdf34ed,0xd822cc,0xe434e6,0xd43ddf,0xde30e4,0xbe0dbe,0xd823d3,0xc814c4,0xc20ab7,0xde1ec1,0xca16c6,0xc30ebe,0xbb0fbf,0xc510bf,0xc10cbc,0xd21cb6,0xca14c5,0xb80cd1,0xae0ea8,0xbf0ec3,0xd415c1,0xbc22b7,0xd317c4,0xb1179d,0xbc0fb4,0xcc47c7,0xb834b5,0xdc2cd9,0xd727d5,0xde30da,0xc834c6" SetKeyDelay,-1, 8 SetControlDelay, -1 SetMouseDelay, -1 SetWinDelay,-1 SendMode, InputThenPlay SetBatchLines,-1 ListLines, Off CoordMode, Pixel, Screen, RGB CoordMode, Mouse, Screen PID := DllCall("GetCurrentProcessId") Process, Priority, %PID%, High autoadjustedwidth := (A_ScreenWidth // 2) autoadjustedheight := (A_ScreenHeight // 2) TriggerBotON = "false" AimBotON = "true" Loop, 10 { ConfigFile2 = Config%A_Index%.ini if (FileExist(ConfigFile2)) { } Else { IniWrite, 38, %ConfigFile2%, main, ColVn IniWrite, %autoadjustedwidth%, %ConfigFile2%, main, ZeroX IniWrite, %autoadjustedheight%, %ConfigFile2%, main, ZeroY IniWrite, 0, %ConfigFile2%, main, CFovX IniWrite, 0, %ConfigFile2%, main, CFovY IniWrite, 0, %ConfigFile2%, main, CSmoothX IniWrite, 0, %ConfigFile2%, main, CSmoothY IniWrite, 0, %ConfigFile2%, main, Ingamesensitivity IniWrite, 0, %ConfigFile2%, main, BustSpeed } } Gui, Add, Text, x72 y19 w40 h20 , ColVn= Gui, Add, Text, x72 y39 w40 h20 , ZeroX= Gui, Add, Text, x72 y59 w40 h20 , ZeroY= Gui, Add, Text, x72 y79 w40 h20 , CFovX= Gui, Add, Text, x72 y99 w40 h20 , CFovY= Gui, Add, Text, x52 y119 w60 h20 , CSmoothX= Gui, Add, Text, x52 y139 w60 h20 , CSmoothY= Gui, Add, Text, x22 y159 w90 h20 , Ingamesensitivity= Gui, Add, Text, x52 y199 w60 h20 , BustSpeed= Gui, Add, Edit, x112 y19 w70 h20 +VColVn, 38 Gui, Add, Edit, x112 y39 w70 h20 +VZeroX, %autoadjustedwidth% Gui, Add, Edit, x112 y59 w70 h20 +VZeroY, %autoadjustedheight% Gui, Add, Edit, x112 y79 w70 h20 +VCFovX, 45 Gui, Add, Edit, x112 y99 w70 h20 +VCFovY, 45 Gui, Add, Edit, x112 y119 w70 h20 +VCSmoothX, 1 Gui, Add, Edit, x112 y139 w70 h20 +VCSmoothY, 1 Gui, Add, Edit, x112 y159 w70 h20 +VIngamesensitivity, 10 Gui, Add, Edit, x112 y199 w70 h20 +VBustSpeed, 0.14 Gui, Add, Button, x192 y55 w90 h32 gsub1, Save Gui, Add, Button, x192 y88 w90 h32 gsub2, Load Gui, Add, Button, x192 y121 w90 h32 gsub3, TriggerBot ON Gui, Add, Button, x192 y154 w90 h32 gsub4, TriggerBot OFF Gui, Add, Button, x112 y222 w70 h32 gsub5, Auto-Adjust Resolution Gui, Add, Button, x192 y188 w90 h32 gsub6, AimBot ON Gui, Add, Button, x192 y222 w90 h32 gsub7, AimBot OFF Gui, Add, DropDownList, x193 y19 w88 h21 +Vchoice, Config1|Config2|Config3|Config4|Config5|Config6|Config7|Config8|Config9|Config10 Gui, Show, x977 y347 h260 w297, Config Winset, Alwaysontop, On, A Return sub1: { gui,submit,nohide configfile = %choice%.ini IniWrite, %ColVn%, %configfile%, main, ColVn IniWrite, %ZeroX%, %configfile%, main, ZeroX IniWrite, %ZeroY%, %configfile%, main, ZeroY IniWrite, %CFovX%, %configfile%, main, CFovX IniWrite, %CFovY%, %configfile%, main, CFovY IniWrite, %CSmoothX%, %configfile%, main, CSmoothX IniWrite, %CSmoothY%, %configfile%, main, CSmoothY IniWrite, %Ingamesensitivity%, %configfile%, main, Ingamesensitivity IniWrite, %BustSpeed%, %configfile%, main, BustSpeed gui,submit,nohide return } sub2: { gui,submit,nohide configfile = %choice%.ini IniRead, ColVn, %configfile%, main, ColVn IniRead, CFovX, %configfile%, main, CFovX IniRead, CFovY, %configfile%, main, CFovY IniRead, ZeroX, %configfile%, main, ZeroX IniRead, ZeroY, %configfile%, main, ZeroY IniRead, CSmoothX, %configfile%, main, CSmoothX IniRead, CSmoothY, %configfile%, main, CSmoothY IniRead, Ingamesensitivity, %configfile%, main, Ingamesensitivity IniRead, BustSpeed, %configfile%, main, BustSpeed GuiControl,, ColVn, %ColVn% GuiControl,, CFovX, %CFovX% GuiControl,, CFovY, %CFovY% GuiControl,, ZeroX, %ZeroX% GuiControl,, ZeroY, %ZeroY% GuiControl,, CSmoothX, %CSmoothX% GuiControl,, CSmoothY, %CSmoothY% GuiControl,, Ingamesensitivity, %Ingamesensitivity% GuiControl,, BustSpeed, %BustSpeed% gui,submit,nohide return } sub3: { gui,submit,nohide TriggerBotON = "true" gui,submit,nohide return } sub4: { gui,submit,nohide TriggerBotON = "false" gui,submit,nohide return } sub5: { GuiControl,, ZeroX, %autoadjustedwidth% GuiControl,, ZeroY, %autoadjustedheight% return } sub6: { gui,submit,nohide AimBotON = "true" gui,submit,nohide return } sub7: { gui,submit,nohide AimBotON = "false" gui,submit,nohide return } Loop, { ~f:: Start := A_TickCount while GetKeyState("f") && A_TickCount - Start < 600000 { if AimBotON = "True" { Gui,Submit,NoHide ScanL := ZeroX - CFovX ScanR := ZeroX + CFovX ScanT := ZeroY - CFovY ScanB := ZeroY + CFovY ColVn2 := 44 ScanL2 := ZeroX - 3 ScanR2 := ZeroX + 3 ScanT2 := ZeroY - 3 ScanB2 := ZeroY + 3 PixelSearch, AimPixelX, AimPixelY, ScanL, ScanT, ScanR, ScanB, EMCol, ColVn, Fast RGB GoSub GetAimOffset GoSub GetAimMoves GoSub MouseMoves } if TriggerBotON = "true" { if GetKeyState("f") PixelSearch, AimPixelX, AimPixelY, ScanL2, ScanT2, ScanR2, ScanB2, EMCol, ColVn2, Fast RGB if (ErrorLevel=0) { PixelSearch, AimPixelX, AimPixelY, ScanL2, ScanT2, ScanR2, ScanB2, EMCol, ColVn2, Fast RGB Loop , 1{ AHI.SendMouseButtonEvent(11, 0, 1) AHI.SendMouseButtonEvent(11, 0, 0) sleep, 250 } } } } GetAimOffset: AimX := AimPixelX - ZeroX AimY := AimPixelY - ZeroY AimY := AimPixelY+3 - ZeroY If ( AimX > 0 ) { DirX := 1 } If ( AimX < 0 ) { DirX := -1 } If ( AimY > 0 ) { DirY := 1 } If ( AimY < 0 ) { DirY := -1 } AimOffsetX := AimX * DirX AimOffsetY := AimY * DirY Return GetAimMoves: RootX := Ceil(( AimOffsetX ** 1)) RootY := Ceil(( AimOffsetY ** 1)) MoveX := (RootX * DirX) / CSmoothX MoveY := (RootY * DirY) / CSmoothY Return MouseMoves: MoveMultipler := ((0.0066 * Ingamesensitivity * 1) / BustSpeed) AHI.SendMouseMove(11, MoveX * MoveMultipler, MoveY * MoveMultipler) return } return
try it, man, but my opinion is that it's beautifulDoes it still work perfectly when the enemy is at a distance
bunu valorantta kullanabilir miyim bilmek istiyorumTrigger olanlı bu evet güzel