çok saol işim kolaylaştıCounter-Strike Global Offensive üzerinde proje çalışması yapan arkadaşlar için oyuna ait netvars ve signatures adreslerini paylaşacağım.Oyuna güncelleme geldikçe adresileri güncelleyeceğim.Güncelleme süresi Max 12 saattir.
I will share the netvars and signatures of the game for friends who are working on Counter-Strike Global Offensive.
Adress güncelleme tarihi => 17.04.2020
Address update date => 17.04.2020
C++:using System; // 2020-04-17 07:35:56.115034 UTC namespace BackStapper { public const Int32 timestamp = 1587108956; public static class netvars { public const Int32 cs_gamerules_data = 0x0; public const Int32 m_ArmorValue = 0xB368; public const Int32 m_Collision = 0x320; public const Int32 m_CollisionGroup = 0x474; public const Int32 m_Local = 0x2FBC; public const Int32 m_MoveType = 0x25C; public const Int32 m_OriginalOwnerXuidHigh = 0x31C4; public const Int32 m_OriginalOwnerXuidLow = 0x31C0; public const Int32 m_SurvivalGameRuleDecisionTypes = 0x1320; public const Int32 m_SurvivalRules = 0xCF8; public const Int32 m_aimPunchAngle = 0x302C; public const Int32 m_aimPunchAngleVel = 0x3038; public const Int32 m_angEyeAnglesX = 0xB36C; public const Int32 m_angEyeAnglesY = 0xB370; public const Int32 m_bBombPlanted = 0x99D; public const Int32 m_bFreezePeriod = 0x20; public const Int32 m_bGunGameImmunity = 0x3930; public const Int32 m_bHasDefuser = 0xB378; public const Int32 m_bHasHelmet = 0xB35C; public const Int32 m_bInReload = 0x32A5; public const Int32 m_bIsDefusing = 0x391C; public const Int32 m_bIsQueuedMatchmaking = 0x74; public const Int32 m_bIsScoped = 0x3914; public const Int32 m_bIsValveDS = 0x75; public const Int32 m_bSpotted = 0x93D; public const Int32 m_bSpottedByMask = 0x980; public const Int32 m_bStartedArming = 0x33F0; public const Int32 m_bUseCustomAutoExposureMax = 0x9D9; public const Int32 m_bUseCustomAutoExposureMin = 0x9D8; public const Int32 m_bUseCustomBloomScale = 0x9DA; public const Int32 m_clrRender = 0x70; public const Int32 m_dwBoneMatrix = 0x26A8; public const Int32 m_fAccuracyPenalty = 0x3330; public const Int32 m_fFlags = 0x104; public const Int32 m_flC4Blow = 0x2990; public const Int32 m_flCustomAutoExposureMax = 0x9E0; public const Int32 m_flCustomAutoExposureMin = 0x9DC; public const Int32 m_flCustomBloomScale = 0x9E4; public const Int32 m_flDefuseCountDown = 0x29AC; public const Int32 m_flDefuseLength = 0x29A8; public const Int32 m_flFallbackWear = 0x31D0; public const Int32 m_flFlashDuration = 0xA410; public const Int32 m_flFlashMaxAlpha = 0xA40C; public const Int32 m_flLastBoneSetupTime = 0x2924; public const Int32 m_flLowerBodyYawTarget = 0x3A7C; public const Int32 m_flNextAttack = 0x2D70; public const Int32 m_flNextPrimaryAttack = 0x3238; public const Int32 m_flSimulationTime = 0x268; public const Int32 m_flTimerLength = 0x2994; public const Int32 m_hActiveWeapon = 0x2EF8; public const Int32 m_hMyWeapons = 0x2DF8; public const Int32 m_hObserverTarget = 0x338C; public const Int32 m_hOwner = 0x29CC; public const Int32 m_hOwnerEntity = 0x14C; public const Int32 m_iAccountID = 0x2FC8; public const Int32 m_iClip1 = 0x3264; public const Int32 m_iCompetitiveRanking = 0x1A84; public const Int32 m_iCompetitiveWins = 0x1B88; public const Int32 m_iCrosshairId = 0xB3D4; public const Int32 m_iEntityQuality = 0x2FAC; public const Int32 m_iFOV = 0x31E4; public const Int32 m_iFOVStart = 0x31E8; public const Int32 m_iGlowIndex = 0xA428; public const Int32 m_iHealth = 0x100; public const Int32 m_iItemDefinitionIndex = 0x2FAA; public const Int32 m_iItemIDHigh = 0x2FC0; public const Int32 m_iMostRecentModelBoneCounter = 0x2690; public const Int32 m_iObserverMode = 0x3378; public const Int32 m_iShotsFired = 0xA380; public const Int32 m_iState = 0x3258; public const Int32 m_iTeamNum = 0xF4; public const Int32 m_lifeState = 0x25F; public const Int32 m_nFallbackPaintKit = 0x31C8; public const Int32 m_nFallbackSeed = 0x31CC; public const Int32 m_nFallbackStatTrak = 0x31D4; public const Int32 m_nForceBone = 0x268C; public const Int32 m_nTickBase = 0x3430; public const Int32 m_rgflCoordinateFrame = 0x444; public const Int32 m_szCustomName = 0x303C; public const Int32 m_szLastPlaceName = 0x35B4; public const Int32 m_thirdPersonViewAngles = 0x31D8; public const Int32 m_vecOrigin = 0x138; public const Int32 m_vecVelocity = 0x114; public const Int32 m_vecViewOffset = 0x108; public const Int32 m_viewPunchAngle = 0x3020; } public static class signatures { public const Int32 anim_overlays = 0x2980; public const Int32 clientstate_choked_commands = 0x4D28; public const Int32 clientstate_delta_ticks = 0x174; public const Int32 clientstate_last_outgoing_command = 0x4D24; public const Int32 clientstate_net_channel = 0x9C; public const Int32 convar_name_hash_table = 0x2F0F8; public const Int32 dwClientState = 0x589DCC; public const Int32 dwClientState_GetLocalPlayer = 0x180; public const Int32 dwClientState_IsHLTV = 0x4D40; public const Int32 dwClientState_Map = 0x28C; public const Int32 dwClientState_MapDirectory = 0x188; public const Int32 dwClientState_MaxPlayer = 0x388; public const Int32 dwClientState_PlayerInfo = 0x52B8; public const Int32 dwClientState_State = 0x108; public const Int32 dwClientState_ViewAngles = 0x4D88; public const Int32 dwEntityList = 0x4D43AB4; public const Int32 dwForceAttack = 0x3175088; public const Int32 dwForceAttack2 = 0x3175094; public const Int32 dwForceBackward = 0x31750DC; public const Int32 dwForceForward = 0x31750B8; public const Int32 dwForceJump = 0x51ED750; public const Int32 dwForceLeft = 0x31750D0; public const Int32 dwForceRight = 0x3175058; public const Int32 dwGameDir = 0x6285F8; public const Int32 dwGameRulesProxy = 0x5260A2C; public const Int32 dwGetAllClasses = 0xD55F1C; public const Int32 dwGlobalVars = 0x589AD0; public const Int32 dwGlowObjectManager = 0x528B880; public const Int32 dwInput = 0x5195060; public const Int32 dwInterfaceLinkList = 0x8F9AF4; public const Int32 dwLocalPlayer = 0xD2FB84; public const Int32 dwMouseEnable = 0xD35728; public const Int32 dwMouseEnablePtr = 0xD356F8; public const Int32 dwPlayerResource = 0x31733FC; public const Int32 dwRadarBase = 0x5178824; public const Int32 dwSensitivity = 0xD355C4; public const Int32 dwSensitivityPtr = 0xD35598; public const Int32 dwSetClanTag = 0x89E00; public const Int32 dwViewMatrix = 0x4D353F4; public const Int32 dwWeaponTable = 0x5195B24; public const Int32 dwWeaponTableIndex = 0x325C; public const Int32 dwYawPtr = 0xD35388; public const Int32 dwZoomSensitivityRatioPtr = 0xD3A5D0; public const Int32 dwbSendPackets = 0xD3C5A; public const Int32 dwppDirect3DDevice9 = 0xA7030; public const Int32 find_hud_element = 0x2E4DC270; public const Int32 force_update_spectator_glow = 0x3990D2; public const Int32 interface_engine_cvar = 0x3E9EC; public const Int32 is_c4_owner = 0x3A5890; public const Int32 m_bDormant = 0xED; public const Int32 m_flSpawnTime = 0xA360; public const Int32 m_pStudioHdr = 0x294C; public const Int32 m_pitchClassPtr = 0x5178AC8; public const Int32 m_yawClassPtr = 0xD35388; public const Int32 model_ambient_min = 0x58CDEC; public const Int32 set_abs_angles = 0x1CF130; public const Int32 set_abs_origin = 0x1CEF70; } }
VB.Net:Namespace BackStapper Public Const timestamp as Integer = &H5E995C5C Public Shared Class netvars Public Const cs_gamerules_data as Integer = &H0 Public Const m_ArmorValue as Integer = &HB368 Public Const m_Collision as Integer = &H320 Public Const m_CollisionGroup as Integer = &H474 Public Const m_Local as Integer = &H2FBC Public Const m_MoveType as Integer = &H25C Public Const m_OriginalOwnerXuidHigh as Integer = &H31C4 Public Const m_OriginalOwnerXuidLow as Integer = &H31C0 Public Const m_SurvivalGameRuleDecisionTypes as Integer = &H1320 Public Const m_SurvivalRules as Integer = &HCF8 Public Const m_aimPunchAngle as Integer = &H302C Public Const m_aimPunchAngleVel as Integer = &H3038 Public Const m_angEyeAnglesX as Integer = &HB36C Public Const m_angEyeAnglesY as Integer = &HB370 Public Const m_bBombPlanted as Integer = &H99D Public Const m_bFreezePeriod as Integer = &H20 Public Const m_bGunGameImmunity as Integer = &H3930 Public Const m_bHasDefuser as Integer = &HB378 Public Const m_bHasHelmet as Integer = &HB35C Public Const m_bInReload as Integer = &H32A5 Public Const m_bIsDefusing as Integer = &H391C Public Const m_bIsQueuedMatchmaking as Integer = &H74 Public Const m_bIsScoped as Integer = &H3914 Public Const m_bIsValveDS as Integer = &H75 Public Const m_bSpotted as Integer = &H93D Public Const m_bSpottedByMask as Integer = &H980 Public Const m_bStartedArming as Integer = &H33F0 Public Const m_bUseCustomAutoExposureMax as Integer = &H9D9 Public Const m_bUseCustomAutoExposureMin as Integer = &H9D8 Public Const m_bUseCustomBloomScale as Integer = &H9DA Public Const m_clrRender as Integer = &H70 Public Const m_dwBoneMatrix as Integer = &H26A8 Public Const m_fAccuracyPenalty as Integer = &H3330 Public Const m_fFlags as Integer = &H104 Public Const m_flC4Blow as Integer = &H2990 Public Const m_flCustomAutoExposureMax as Integer = &H9E0 Public Const m_flCustomAutoExposureMin as Integer = &H9DC Public Const m_flCustomBloomScale as Integer = &H9E4 Public Const m_flDefuseCountDown as Integer = &H29AC Public Const m_flDefuseLength as Integer = &H29A8 Public Const m_flFallbackWear as Integer = &H31D0 Public Const m_flFlashDuration as Integer = &HA410 Public Const m_flFlashMaxAlpha as Integer = &HA40C Public Const m_flLastBoneSetupTime as Integer = &H2924 Public Const m_flLowerBodyYawTarget as Integer = &H3A7C Public Const m_flNextAttack as Integer = &H2D70 Public Const m_flNextPrimaryAttack as Integer = &H3238 Public Const m_flSimulationTime as Integer = &H268 Public Const m_flTimerLength as Integer = &H2994 Public Const m_hActiveWeapon as Integer = &H2EF8 Public Const m_hMyWeapons as Integer = &H2DF8 Public Const m_hObserverTarget as Integer = &H338C Public Const m_hOwner as Integer = &H29CC Public Const m_hOwnerEntity as Integer = &H14C Public Const m_iAccountID as Integer = &H2FC8 Public Const m_iClip1 as Integer = &H3264 Public Const m_iCompetitiveRanking as Integer = &H1A84 Public Const m_iCompetitiveWins as Integer = &H1B88 Public Const m_iCrosshairId as Integer = &HB3D4 Public Const m_iEntityQuality as Integer = &H2FAC Public Const m_iFOV as Integer = &H31E4 Public Const m_iFOVStart as Integer = &H31E8 Public Const m_iGlowIndex as Integer = &HA428 Public Const m_iHealth as Integer = &H100 Public Const m_iItemDefinitionIndex as Integer = &H2FAA Public Const m_iItemIDHigh as Integer = &H2FC0 Public Const m_iMostRecentModelBoneCounter as Integer = &H2690 Public Const m_iObserverMode as Integer = &H3378 Public Const m_iShotsFired as Integer = &HA380 Public Const m_iState as Integer = &H3258 Public Const m_iTeamNum as Integer = &HF4 Public Const m_lifeState as Integer = &H25F Public Const m_nFallbackPaintKit as Integer = &H31C8 Public Const m_nFallbackSeed as Integer = &H31CC Public Const m_nFallbackStatTrak as Integer = &H31D4 Public Const m_nForceBone as Integer = &H268C Public Const m_nTickBase as Integer = &H3430 Public Const m_rgflCoordinateFrame as Integer = &H444 Public Const m_szCustomName as Integer = &H303C Public Const m_szLastPlaceName as Integer = &H35B4 Public Const m_thirdPersonViewAngles as Integer = &H31D8 Public Const m_vecOrigin as Integer = &H138 Public Const m_vecVelocity as Integer = &H114 Public Const m_vecViewOffset as Integer = &H108 Public Const m_viewPunchAngle as Integer = &H3020 End Class Public Shared Class signatures Public Const anim_overlays as Integer = &H2980 Public Const clientstate_choked_commands as Integer = &H4D28 Public Const clientstate_delta_ticks as Integer = &H174 Public Const clientstate_last_outgoing_command as Integer = &H4D24 Public Const clientstate_net_channel as Integer = &H9C Public Const convar_name_hash_table as Integer = &H2F0F8 Public Const dwClientState as Integer = &H589DCC Public Const dwClientState_GetLocalPlayer as Integer = &H180 Public Const dwClientState_IsHLTV as Integer = &H4D40 Public Const dwClientState_Map as Integer = &H28C Public Const dwClientState_MapDirectory as Integer = &H188 Public Const dwClientState_MaxPlayer as Integer = &H388 Public Const dwClientState_PlayerInfo as Integer = &H52B8 Public Const dwClientState_State as Integer = &H108 Public Const dwClientState_ViewAngles as Integer = &H4D88 Public Const dwEntityList as Integer = &H4D43AB4 Public Const dwForceAttack as Integer = &H3175088 Public Const dwForceAttack2 as Integer = &H3175094 Public Const dwForceBackward as Integer = &H31750DC Public Const dwForceForward as Integer = &H31750B8 Public Const dwForceJump as Integer = &H51ED750 Public Const dwForceLeft as Integer = &H31750D0 Public Const dwForceRight as Integer = &H3175058 Public Const dwGameDir as Integer = &H6285F8 Public Const dwGameRulesProxy as Integer = &H5260A2C Public Const dwGetAllClasses as Integer = &HD55F1C Public Const dwGlobalVars as Integer = &H589AD0 Public Const dwGlowObjectManager as Integer = &H528B880 Public Const dwInput as Integer = &H5195060 Public Const dwInterfaceLinkList as Integer = &H8F9AF4 Public Const dwLocalPlayer as Integer = &HD2FB84 Public Const dwMouseEnable as Integer = &HD35728 Public Const dwMouseEnablePtr as Integer = &HD356F8 Public Const dwPlayerResource as Integer = &H31733FC Public Const dwRadarBase as Integer = &H5178824 Public Const dwSensitivity as Integer = &HD355C4 Public Const dwSensitivityPtr as Integer = &HD35598 Public Const dwSetClanTag as Integer = &H89E00 Public Const dwViewMatrix as Integer = &H4D353F4 Public Const dwWeaponTable as Integer = &H5195B24 Public Const dwWeaponTableIndex as Integer = &H325C Public Const dwYawPtr as Integer = &HD35388 Public Const dwZoomSensitivityRatioPtr as Integer = &HD3A5D0 Public Const dwbSendPackets as Integer = &HD3C5A Public Const dwppDirect3DDevice9 as Integer = &HA7030 Public Const find_hud_element as Integer = &H2E4DC270 Public Const force_update_spectator_glow as Integer = &H3990D2 Public Const interface_engine_cvar as Integer = &H3E9EC Public Const is_c4_owner as Integer = &H3A5890 Public Const m_bDormant as Integer = &HED Public Const m_flSpawnTime as Integer = &HA360 Public Const m_pStudioHdr as Integer = &H294C Public Const m_pitchClassPtr as Integer = &H5178AC8 Public Const m_yawClassPtr as Integer = &HD35388 Public Const model_ambient_min as Integer = &H58CDEC Public Const set_abs_angles as Integer = &H1CF130 Public Const set_abs_origin as Integer = &H1CEF70 End Class End Namespace
JavaScript:{ "timestamp": 1587108956, "signatures": { "anim_overlays": 10624, "clientstate_choked_commands": 19752, "clientstate_delta_ticks": 372, "clientstate_last_outgoing_command": 19748, "clientstate_net_channel": 156, "convar_name_hash_table": 192760, "dwClientState": 5807564, "dwClientState_GetLocalPlayer": 384, "dwClientState_IsHLTV": 19776, "dwClientState_Map": 652, "dwClientState_MapDirectory": 392, "dwClientState_MaxPlayer": 904, "dwClientState_PlayerInfo": 21176, "dwClientState_State": 264, "dwClientState_ViewAngles": 19848, "dwEntityList": 81017524, "dwForceAttack": 51859592, "dwForceAttack2": 51859604, "dwForceBackward": 51859676, "dwForceForward": 51859640, "dwForceJump": 85907280, "dwForceLeft": 51859664, "dwForceRight": 51859544, "dwGameDir": 6456824, "dwGameRulesProxy": 86379052, "dwGetAllClasses": 13983516, "dwGlobalVars": 5806800, "dwGlowObjectManager": 86554752, "dwInput": 85545056, "dwInterfaceLinkList": 9411316, "dwLocalPlayer": 13826948, "dwMouseEnable": 13850408, "dwMouseEnablePtr": 13850360, "dwPlayerResource": 51852284, "dwRadarBase": 85428260, "dwSensitivity": 13850052, "dwSensitivityPtr": 13850008, "dwSetClanTag": 564736, "dwViewMatrix": 80958452, "dwWeaponTable": 85547812, "dwWeaponTableIndex": 12892, "dwYawPtr": 13849480, "dwZoomSensitivityRatioPtr": 13870544, "dwbSendPackets": 867418, "dwppDirect3DDevice9": 684080, "find_hud_element": 776847984, "force_update_spectator_glow": 3772626, "interface_engine_cvar": 256492, "is_c4_owner": 3823760, "m_bDormant": 237, "m_flSpawnTime": 41824, "m_pStudioHdr": 10572, "m_pitchClassPtr": 85428936, "m_yawClassPtr": 13849480, "model_ambient_min": 5819884, "set_abs_angles": 1896752, "set_abs_origin": 1896304 }, "netvars": { "cs_gamerules_data": 0, "m_ArmorValue": 45928, "m_Collision": 800, "m_CollisionGroup": 1140, "m_Local": 12220, "m_MoveType": 604, "m_OriginalOwnerXuidHigh": 12740, "m_OriginalOwnerXuidLow": 12736, "m_SurvivalGameRuleDecisionTypes": 4896, "m_SurvivalRules": 3320, "m_aimPunchAngle": 12332, "m_aimPunchAngleVel": 12344, "m_angEyeAnglesX": 45932, "m_angEyeAnglesY": 45936, "m_bBombPlanted": 2461, "m_bFreezePeriod": 32, "m_bGunGameImmunity": 14640, "m_bHasDefuser": 45944, "m_bHasHelmet": 45916, "m_bInReload": 12965, "m_bIsDefusing": 14620, "m_bIsQueuedMatchmaking": 116, "m_bIsScoped": 14612, "m_bIsValveDS": 117, "m_bSpotted": 2365, "m_bSpottedByMask": 2432, "m_bStartedArming": 13296, "m_bUseCustomAutoExposureMax": 2521, "m_bUseCustomAutoExposureMin": 2520, "m_bUseCustomBloomScale": 2522, "m_clrRender": 112, "m_dwBoneMatrix": 9896, "m_fAccuracyPenalty": 13104, "m_fFlags": 260, "m_flC4Blow": 10640, "m_flCustomAutoExposureMax": 2528, "m_flCustomAutoExposureMin": 2524, "m_flCustomBloomScale": 2532, "m_flDefuseCountDown": 10668, "m_flDefuseLength": 10664, "m_flFallbackWear": 12752, "m_flFlashDuration": 42000, "m_flFlashMaxAlpha": 41996, "m_flLastBoneSetupTime": 10532, "m_flLowerBodyYawTarget": 14972, "m_flNextAttack": 11632, "m_flNextPrimaryAttack": 12856, "m_flSimulationTime": 616, "m_flTimerLength": 10644, "m_hActiveWeapon": 12024, "m_hMyWeapons": 11768, "m_hObserverTarget": 13196, "m_hOwner": 10700, "m_hOwnerEntity": 332, "m_iAccountID": 12232, "m_iClip1": 12900, "m_iCompetitiveRanking": 6788, "m_iCompetitiveWins": 7048, "m_iCrosshairId": 46036, "m_iEntityQuality": 12204, "m_iFOV": 12772, "m_iFOVStart": 12776, "m_iGlowIndex": 42024, "m_iHealth": 256, "m_iItemDefinitionIndex": 12202, "m_iItemIDHigh": 12224, "m_iMostRecentModelBoneCounter": 9872, "m_iObserverMode": 13176, "m_iShotsFired": 41856, "m_iState": 12888, "m_iTeamNum": 244, "m_lifeState": 607, "m_nFallbackPaintKit": 12744, "m_nFallbackSeed": 12748, "m_nFallbackStatTrak": 12756, "m_nForceBone": 9868, "m_nTickBase": 13360, "m_rgflCoordinateFrame": 1092, "m_szCustomName": 12348, "m_szLastPlaceName": 13748, "m_thirdPersonViewAngles": 12760, "m_vecOrigin": 312, "m_vecVelocity": 276, "m_vecViewOffset": 264, "m_viewPunchAngle": 12320 } }
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